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@@ -0,0 +1,34 @@
|
||||
{
|
||||
"$schema": "https://raw.githubusercontent.com/EmmyLuaLs/emmylua-analyzer-rust/refs/heads/main/crates/emmylua_code_analysis/resources/schema.json",
|
||||
"runtime": {
|
||||
"version": "Lua5.2",
|
||||
"requirePattern": [ "?", "?.lua" ]
|
||||
},
|
||||
"workspace": {
|
||||
"$comment-moduleMap": "Replaces the fmtk --clusterio-modules plugin, rewrites each file's own module path rather than the require string",
|
||||
"$comment-library": "clusterio is outside this repo, set CLUSTERIO to your checkout. The factorio typedefs come from .luarc.json, which the factoriomod-debug extension manages",
|
||||
"library": [ "$CLUSTERIO/packages/host" ],
|
||||
"ignoreDir": [ ".github", "web", "dist", "factorio" ],
|
||||
"ignoreGlobs": [ "**/node_modules/**", "**/dist/**", "**/campaigns/**" ],
|
||||
"moduleMap": [
|
||||
{ "pattern": "^([^.]+)\\.module\\.module_exports$", "replace": "modules.$1" },
|
||||
{ "pattern": "^([^.]+)\\.module\\.(.+)$", "replace": "modules.$1.$2" }
|
||||
]
|
||||
},
|
||||
"doc": {
|
||||
"privateName": [ "__*" ]
|
||||
},
|
||||
"$comment-disable": "Carried over from the luals config, which had these as editor only rather than checked in ci",
|
||||
"$comment-unnecessary-if": "Disabled by the config fmtk generates for itself, the api union types make it unreliable",
|
||||
"diagnostics": {
|
||||
"globals": [ "__DebugAdapter", "__Profiler" ],
|
||||
"disable": [
|
||||
"assign-type-mismatch",
|
||||
"param-type-mismatch",
|
||||
"preferred-local-alias",
|
||||
"unnecessary-assert",
|
||||
"unnecessary-if",
|
||||
"unused"
|
||||
]
|
||||
}
|
||||
}
|
||||
+94
-76
@@ -1,76 +1,94 @@
|
||||
name: FMTK Lint
|
||||
|
||||
on:
|
||||
push:
|
||||
pull_request:
|
||||
|
||||
jobs:
|
||||
lint:
|
||||
runs-on: ubuntu-latest
|
||||
steps:
|
||||
- uses: actions/checkout@v4
|
||||
- uses: pnpm/action-setup@v4
|
||||
with:
|
||||
version: 10
|
||||
- uses: actions/setup-node@v4
|
||||
with:
|
||||
node-version: lts/*
|
||||
cache: "pnpm"
|
||||
- name: Install FMTK
|
||||
run: |
|
||||
pnpm install factoriomod-debug
|
||||
pnpm exec fmtk luals-addon
|
||||
jq '.["workspace.library"] += ["${{ github.workspace }}/factorio/library"] | .["runtime.plugin"] = "${{ github.workspace }}/factorio/plugin.lua"' .luarc.json > temp.luarc.json
|
||||
jq -s '.[0] * .[1].settings' temp.luarc.json ${{ github.workspace }}/factorio/config.json > check.luarc.json
|
||||
- name: Install LuaLS
|
||||
run: |
|
||||
wget https://github.com/LuaLS/lua-language-server/releases/download/3.15.0/lua-language-server-3.15.0-linux-x64.tar.gz -q -O lusls.tar.gz
|
||||
mkdir luals && tar -xf lusls.tar.gz -C luals && rm lusls.tar.gz
|
||||
- name: Run Lint Report
|
||||
shell: bash
|
||||
run: |
|
||||
./luals/bin/lua-language-server --check=. --logpath=. --configpath=check.luarc.json --checklevel=Information --check_out_path=check.json
|
||||
|
||||
# Credit to https://github.com/Krealle/luals-check-action/blob/main/action.yml
|
||||
# Although some minor fixes were needed
|
||||
|
||||
# Format and print the messages (would be nice to format as a table, but that's too complex for jq)
|
||||
cat check.json | \
|
||||
jq -r \
|
||||
'to_entries | map(.key as $file | .value[] |
|
||||
{
|
||||
file: $file | sub("file://${{ github.workspace }}/./"; ""),
|
||||
code: .code,
|
||||
line: .range.start.line,
|
||||
message: (.message | split("\n")
|
||||
| map(if startswith("- ") then .[2:] else . end)
|
||||
| join("\n")),
|
||||
severity: (if .severity <= 1 then "ERR" else "WARN" end)
|
||||
}) |
|
||||
map("**[\(.severity)] \(.code):** \(.file)#L\(.line)<br><code>\(.message)</code>") | .[]' \
|
||||
> $GITHUB_STEP_SUMMARY
|
||||
|
||||
echo ""
|
||||
|
||||
# Github Annotations (limited to 10)
|
||||
cat check.json | \
|
||||
jq -r \
|
||||
'to_entries | map(.key as $file | .value[] |
|
||||
{
|
||||
file: $file | sub("file://${{ github.workspace }}/./"; ""),
|
||||
title: .code,
|
||||
line: .range.start.line,
|
||||
endLine: .range.end.line,
|
||||
col: .range.start.character,
|
||||
endColumn: .range.end.character,
|
||||
message: .message | gsub("\n"; "%0A"; "m"),
|
||||
level: (if .severity <= 1 then "error" else "warning" end)
|
||||
}) |
|
||||
map("::\(.level) file=\(.file),line=\(.line+1),endLine=\(.line+1),col=\(.col+1),endColumn=\(.endColumn+1),title=\(.title)::\(.message) (\(.title))") | .[]'
|
||||
|
||||
if [[ $(wc -l < check.json) > 1 ]] ; then
|
||||
exit 1
|
||||
else
|
||||
echo "✅ All checks succeeded!" | tee $GITHUB_STEP_SUMMARY
|
||||
fi
|
||||
|
||||
name: Lua Lint
|
||||
|
||||
on:
|
||||
push:
|
||||
pull_request:
|
||||
|
||||
env:
|
||||
EMMYLUA_CHECK_VERSION: "0.24.0"
|
||||
CLUSTERIO: ${{ github.workspace }}/.clusterio
|
||||
|
||||
jobs:
|
||||
lint:
|
||||
runs-on: ubuntu-latest
|
||||
steps:
|
||||
- uses: actions/checkout@v4
|
||||
- name: Checkout clusterio modules
|
||||
uses: actions/checkout@v4
|
||||
with:
|
||||
repository: clusterio/clusterio
|
||||
path: .clusterio
|
||||
sparse-checkout: packages/host/modules
|
||||
sparse-checkout-cone-mode: false
|
||||
- uses: pnpm/action-setup@v4
|
||||
with:
|
||||
version: 10
|
||||
- uses: actions/setup-node@v4
|
||||
with:
|
||||
node-version: lts/*
|
||||
- name: Generate Factorio typedefs
|
||||
run: |
|
||||
pnpm install factoriomod-debug
|
||||
pnpm exec fmtk luals-addon "$RUNNER_TEMP"
|
||||
- name: Install emmylua_check
|
||||
run: |
|
||||
curl -fsSL "https://github.com/EmmyLuaLs/emmylua-analyzer-rust/releases/download/${EMMYLUA_CHECK_VERSION}/emmylua_check-linux-x64.tar.gz" \
|
||||
| tar -xz -C "$RUNNER_TEMP"
|
||||
- name: Run Lint Report
|
||||
shell: bash
|
||||
run: |
|
||||
# The typedefs are generated per run, clusterio comes from CLUSTERIO above
|
||||
jq -n --arg lib "$RUNNER_TEMP/factorio/library" \
|
||||
'{ workspace: { library: [ $lib ], ignoreGlobs: [ ".clusterio/**" ] } }' \
|
||||
> "$RUNNER_TEMP/ci.emmyrc.json"
|
||||
|
||||
# Exits non zero on error severity, so the gate below is used instead
|
||||
"$RUNNER_TEMP/emmylua_check" . --config ".emmyrc.json,$RUNNER_TEMP/ci.emmyrc.json" \
|
||||
--output-format json --output check.json || true
|
||||
|
||||
# Credit to https://github.com/Krealle/luals-check-action/blob/main/action.yml
|
||||
# Although some minor fixes were needed
|
||||
|
||||
# Format and print the messages (would be nice to format as a table, but that's too complex for jq)
|
||||
jq -r --arg root "$PWD/" \
|
||||
'.[] | (.file | ltrimstr($root)) as $file | .diagnostics[] |
|
||||
{
|
||||
file: $file,
|
||||
code: .code,
|
||||
line: .range.start.line,
|
||||
message: (.message | split("\n")
|
||||
| map(if startswith("- ") then .[2:] else . end)
|
||||
| join("\n")),
|
||||
severity: (if .severity <= 1 then "ERR" else "WARN" end)
|
||||
} |
|
||||
"**[\(.severity)] \(.code):** \(.file)#L\(.line + 1)<br><code>\(.message)</code>"' \
|
||||
check.json > "$GITHUB_STEP_SUMMARY"
|
||||
|
||||
echo ""
|
||||
|
||||
# Github Annotations (limited to 10)
|
||||
jq -r --arg root "$PWD/" \
|
||||
'.[] | (.file | ltrimstr($root)) as $file | .diagnostics[] |
|
||||
{
|
||||
file: $file,
|
||||
title: .code,
|
||||
line: .range.start.line,
|
||||
endLine: .range.end.line,
|
||||
col: .range.start.character,
|
||||
endColumn: .range.end.character,
|
||||
message: (.message | gsub("\n"; "%0A"; "m")),
|
||||
level: (if .severity <= 1 then "error" else "warning" end)
|
||||
} |
|
||||
"::\(.level) file=\(.file),line=\(.line + 1),endLine=\(.endLine + 1),col=\(.col + 1),endColumn=\(.endColumn + 1),title=\(.title)::\(.message) (\(.title))"' \
|
||||
check.json
|
||||
|
||||
# An entry is emitted for every file checked, including clean ones, so
|
||||
# the gate counts diagnostics and asserts the workspace was actually read
|
||||
if [[ $(jq 'length' check.json) -lt 100 ]] ; then
|
||||
echo "::error::Only $(jq 'length' check.json) files were checked, expected the whole workspace"
|
||||
exit 1
|
||||
elif [[ $(jq '[.[].diagnostics[]] | length' check.json) -gt 0 ]] ; then
|
||||
exit 1
|
||||
else
|
||||
echo "✅ All checks succeeded!" | tee "$GITHUB_STEP_SUMMARY"
|
||||
fi
|
||||
|
||||
@@ -1,3 +1,5 @@
|
||||
dist/
|
||||
node_modules/
|
||||
.vscode
|
||||
.luarc.json
|
||||
.tap/
|
||||
|
||||
-103
@@ -1,103 +0,0 @@
|
||||
{
|
||||
"$schema": "https://raw.githubusercontent.com/LuaLS/vscode-lua/master/setting/schema.json",
|
||||
"workspace.ignoreDir": [
|
||||
".vscode", ".github", "luals", "factorio"
|
||||
],
|
||||
"completion.requireSeparator": "/",
|
||||
"runtime.pluginArgs": [
|
||||
"--clusterio-modules"
|
||||
],
|
||||
"doc": {
|
||||
"regengine": "glob",
|
||||
"privateName": [ "__*" ],
|
||||
"packageName": [ "_*" ]
|
||||
},
|
||||
"type": {
|
||||
"checkTableShape": true,
|
||||
"inferParamType": true
|
||||
},
|
||||
"$comment-name-style-check": "Disabled below until config issue fixed: https://github.com/LuaLS/lua-language-server/issues/2643",
|
||||
"$comment-type-mismatch": "Disabled unless opened due to performance concerns, time reduced to 10s from 400s",
|
||||
"diagnostics": {
|
||||
"unusedLocalExclude": [ "_*", "i", "j", "k", "v" ],
|
||||
"groupFileStatus": {
|
||||
"ambiguity": "Any",
|
||||
"await": "None",
|
||||
"codestyle": "Opened",
|
||||
"conventions": "Any",
|
||||
"duplicate": "Any",
|
||||
"global": "Any",
|
||||
"luadoc": "Opened",
|
||||
"redefined": "Opened",
|
||||
"strict": "Any",
|
||||
"strong": "Any",
|
||||
"type-check": "Any",
|
||||
"unbalanced": "Opened",
|
||||
"unused": "Opened"
|
||||
},
|
||||
"neededFileStatus": {
|
||||
"no-unknown": "None!",
|
||||
"spell-check": "None!",
|
||||
"name-style-check": "None!",
|
||||
"assign-type-mismatch": "Opened!",
|
||||
"return-type-mismatch": "Opened!",
|
||||
"param-type-mismatch": "Opened!"
|
||||
}
|
||||
},
|
||||
"nameStyle.config": {
|
||||
"local_name_style": [{
|
||||
"type" : "pattern",
|
||||
"param": "_?_?(\\S*)",
|
||||
"$1": "snake_case"
|
||||
}],
|
||||
"module_local_name_style": [{
|
||||
"type" : "pattern",
|
||||
"param": "_?_?(\\S*)",
|
||||
"$1": "snake_case"
|
||||
}, {
|
||||
"type" : "pattern",
|
||||
"param": "_?_?(\\S*)",
|
||||
"$1": "upper_snake_case"
|
||||
}, {
|
||||
"type" : "pattern",
|
||||
"param": "_?_?(\\S*)",
|
||||
"$1": "pascal_case"
|
||||
}],
|
||||
"function_param_name_style": [{
|
||||
"type" : "pattern",
|
||||
"param": "_?_?(\\S*)",
|
||||
"$1": "snake_case"
|
||||
}],
|
||||
"function_name_style": [{
|
||||
"type" : "pattern",
|
||||
"param": "_?_?(\\S*)",
|
||||
"$1": "snake_case"
|
||||
}],
|
||||
"local_function_name_style": [{
|
||||
"type" : "pattern",
|
||||
"param": "_?_?(\\S*)",
|
||||
"$1": "snake_case"
|
||||
}],
|
||||
"table_field_name_style": [{
|
||||
"type" : "pattern",
|
||||
"param": "_?_?(\\S*)",
|
||||
"$1": "snake_case"
|
||||
}],
|
||||
"global_variable_name_style": [{
|
||||
"type" : "pattern",
|
||||
"param": "_?_?(\\S*)",
|
||||
"$1": "snake_case"
|
||||
}, {
|
||||
"type" : "pattern",
|
||||
"param": "_?_?(\\S*)",
|
||||
"$1": "upper_snake_case"
|
||||
}],
|
||||
"module_name_style": [ "pascal_case", "snake_case" ],
|
||||
"require_module_name_style": [ "pascal_case", "snake_case" ],
|
||||
"class_name_style": "pascal_case",
|
||||
"const_variable_name_style": "upper_snake_case"
|
||||
},
|
||||
"format.defaultConfig": {
|
||||
"continuation_indent.in_expr": "0"
|
||||
}
|
||||
}
|
||||
@@ -5,6 +5,8 @@ All are welcome to make bug reports, feature requests, and pull requests for our
|
||||
For developers wanting to add features please follow these guidelines:
|
||||
|
||||
- All lua code is documented using ldoc.
|
||||
- Set the `CLUSTERIO` environment variable to your clusterio development install path, the lint needs it to resolve `modules/clusterio/*`.
|
||||
- Lua is checked with [emmylua](https://github.com/EmmyLuaLs/emmylua-analyzer-rust), configured by `.emmyrc.json`. Install the EmmyLua extension rather than sumnekolua / luals, and use factoriomod-debug to generate the factorio api types. Note that an inline cast must be written `--[[@as T]]`, the spaced form is not parsed.
|
||||
- Changes should be made on your own fork and merged into `main` through a pull request.
|
||||
- Each pull request should be limited to one feature or a few bug fixes and link to the related issue page.
|
||||
- Pull requests are automatically linted and documentation checked.
|
||||
|
||||
@@ -10,7 +10,7 @@ The default permission authorities controlled by the flags: admin_only, system_o
|
||||
|
||||
local Storage = require("modules/exp_util/storage")
|
||||
|
||||
local Commands = require("modules/exp_commands") --- @class Commands
|
||||
local Commands = require("modules/exp_commands") --- @class (partial) Commands
|
||||
local add, allow, deny = Commands.add_permission_authority, Commands.status.success, Commands.status.unauthorised
|
||||
|
||||
local authorities = {}
|
||||
@@ -28,13 +28,13 @@ end)
|
||||
--- Allow a player access to system commands, use for debug purposes only
|
||||
--- @param player_name string? The name of the player to give access to, default is the current player
|
||||
function Commands.unlock_system_commands(player_name)
|
||||
system_players[player_name or game.player.name] = true
|
||||
system_players[player_name or assert(game.player).name] = true
|
||||
end
|
||||
|
||||
--- Remove access from system commands for a player, use for debug purposes only
|
||||
--- @param player_name string? The name of the player to give access to, default is the current player
|
||||
function Commands.lock_system_commands(player_name)
|
||||
system_players[player_name or game.player.name] = nil
|
||||
system_players[player_name or assert(game.player).name] = nil
|
||||
end
|
||||
|
||||
--- Get a list of all players who have system commands unlocked
|
||||
|
||||
@@ -25,18 +25,18 @@ end)
|
||||
--- @param page_size number The number of requests to show per page
|
||||
--- @return LocalisedString[][], number
|
||||
local function format_as_pages(commands, page_size)
|
||||
local pages = { {} }
|
||||
local current_page = {}
|
||||
local pages = { current_page }
|
||||
local page_length = 0
|
||||
local current_page = 1
|
||||
local total = 0
|
||||
|
||||
for _, command in pairs(commands) do
|
||||
total = total + 1
|
||||
page_length = page_length + 1
|
||||
if page_length > page_size then
|
||||
current_page = current_page + 1
|
||||
pages[current_page] = {}
|
||||
page_length = 1
|
||||
current_page = {}
|
||||
pages[#pages + 1] = current_page
|
||||
end
|
||||
|
||||
local description
|
||||
@@ -48,7 +48,7 @@ local function format_as_pages(commands, page_size)
|
||||
end
|
||||
|
||||
local aliases = #command.aliases > 0 and { "exp-commands_help.aliases", table.concat(command.aliases, ", ") } or ""
|
||||
pages[current_page][page_length] = { "exp-commands_help.format", command.name, description, aliases }
|
||||
current_page[page_length] = { "exp-commands_help.format", command.name, description, aliases }
|
||||
end
|
||||
|
||||
return pages, total
|
||||
@@ -71,7 +71,7 @@ Commands.new("commands", { "exp-commands_help.description" })
|
||||
page = as_number
|
||||
end
|
||||
|
||||
keyword = keyword:lower()
|
||||
keyword = tostring(keyword):lower()
|
||||
local pages, found
|
||||
if cache and cache.keyword == keyword then
|
||||
-- Cached value found, no search is needed
|
||||
|
||||
@@ -12,7 +12,7 @@ local ExpUtil = require("modules/exp_util")
|
||||
local Async = require("modules/exp_util/async")
|
||||
local Storage = require("modules/exp_util/storage")
|
||||
|
||||
local Commands = require("modules/exp_commands") --- @class Commands
|
||||
local Commands = require("modules/exp_commands") --- @class (partial) Commands
|
||||
|
||||
local rcon_env = {} --- @type table<string, any>
|
||||
local rcon_static = {} --- @type table<string, any>
|
||||
@@ -21,12 +21,10 @@ setmetatable(rcon_static, { __index = _G })
|
||||
setmetatable(rcon_env, { __index = rcon_static })
|
||||
|
||||
--- Some common static values which can be added now
|
||||
--- @diagnostic disable: name-style-check
|
||||
rcon_static.Async = Async
|
||||
rcon_static.ExpUtil = ExpUtil
|
||||
rcon_static.Commands = Commands
|
||||
rcon_static.print = Commands.print
|
||||
--- @diagnostic enable: name-style-check
|
||||
|
||||
--- Some common callback values which are useful when a player uses the command
|
||||
--- @alias ExpCommand.RconDynamic fun(player: LuaPlayer?): any
|
||||
|
||||
@@ -19,7 +19,7 @@ Commands.new("_sudo", { "exp-commands_sudo.description" })
|
||||
--- @cast command ExpCommand
|
||||
--- @cast parameter string
|
||||
|
||||
--- @diagnostic disable-next-line: invisible
|
||||
--- @diagnostic disable-next-line: access-invisible
|
||||
return Commands._event_handler{
|
||||
name = command.name,
|
||||
tick = game.tick,
|
||||
|
||||
@@ -25,7 +25,7 @@ local Commands = require("modules/exp_commands")
|
||||
local add, parse = Commands.add_data_type, Commands.parse_input
|
||||
local valid, invalid = Commands.status.success, Commands.status.invalid_input
|
||||
|
||||
local types = {} --- @class Commands.types
|
||||
local types = {} --- @class (partial) Commands.types
|
||||
|
||||
--- A boolean value where true is one of: yes, y, true, 1
|
||||
types.boolean =
|
||||
|
||||
@@ -61,7 +61,7 @@ local Search = require("modules/exp_commands/search")
|
||||
--- @type LuaPlayer?
|
||||
local _print_player
|
||||
|
||||
--- @class Commands
|
||||
--- @class (partial) Commands
|
||||
local Commands = {
|
||||
color = ExpUtil.color,
|
||||
format_rich_text_color = ExpUtil.format_rich_text_color,
|
||||
@@ -84,7 +84,7 @@ local Commands = {
|
||||
--- Contains the different status values a command can return
|
||||
Commands.status = {}
|
||||
|
||||
--- @class Commands.types: table<string, Commands.InputParser | Commands.InputParserFactory>
|
||||
--- @class (partial) Commands.types: table<string, Commands.InputParser<any> | Commands.InputParserFactory<any>>
|
||||
--- Stores all input parsers and validators for different data types
|
||||
Commands.types = {}
|
||||
|
||||
@@ -103,7 +103,7 @@ end
|
||||
--- @class Commands.Argument
|
||||
--- @field name string The name of the argument
|
||||
--- @field description LocalisedString? The description of the argument
|
||||
--- @field input_parser Commands.InputParser The input parser for the argument
|
||||
--- @field input_parser Commands.InputParser<any> The input parser for the argument
|
||||
--- @field optional boolean True when the argument is optional
|
||||
--- @field default any? The default value of the argument
|
||||
|
||||
@@ -159,7 +159,7 @@ Commands.server = setmetatable({
|
||||
Commands.error("Command does not support rcon usage, requires LuaPlayer." .. key)
|
||||
error("Command does not support rcon usage, requires LuaPlayer." .. key)
|
||||
end,
|
||||
}) --[[ @as LuaPlayer ]]
|
||||
}) --[[@as LuaPlayer]]
|
||||
|
||||
--- Status Returns.
|
||||
-- Return values used by command callbacks
|
||||
@@ -170,7 +170,8 @@ Commands.server = setmetatable({
|
||||
--- @param msg LocalisedString? An optional message to be included when a command completes (only has an effect in command callbacks)
|
||||
--- @return Commands.Status, LocalisedString # Should be returned directly without modification
|
||||
function Commands.status.success(msg)
|
||||
return Commands.status.success, msg == nil and { "exp-commands.success" } or msg
|
||||
if msg == nil then return Commands.status.success, { "exp-commands.success" } end
|
||||
return Commands.status.success, msg
|
||||
end
|
||||
|
||||
--- Used to signal an error has occurred in a command, data type parser, or permission authority
|
||||
@@ -178,7 +179,8 @@ end
|
||||
--- @param msg LocalisedString? An optional error message to be included in the output, a generic message is used if not provided
|
||||
--- @return Commands.Status, LocalisedString # Should be returned directly without modification
|
||||
function Commands.status.error(msg)
|
||||
return Commands.status.error, { "exp-commands.error", msg == nil and { "exp-commands.error-default" } or msg }
|
||||
if msg == nil then msg = { "exp-commands.error-default" } end
|
||||
return Commands.status.error, { "exp-commands.error", msg }
|
||||
end
|
||||
|
||||
--- Used to signal the player is unauthorised to use a command, primarily used by permission authorities but can be used in a command callback
|
||||
@@ -186,7 +188,8 @@ end
|
||||
--- @param msg LocalisedString? An optional error message to be included in the output, a generic message is used if not provided
|
||||
--- @return Commands.Status, LocalisedString # Should be returned directly without modification
|
||||
function Commands.status.unauthorised(msg)
|
||||
return Commands.status.unauthorised, { "exp-commands.unauthorized", msg == nil and { "exp-commands.unauthorized-default" } or msg }
|
||||
if msg == nil then msg = { "exp-commands.unauthorized-default" } end
|
||||
return Commands.status.unauthorised, { "exp-commands.unauthorized", msg }
|
||||
end
|
||||
|
||||
--- Used to signal the player provided invalid input to an command, primarily used by data type parsers but can be used in a command callback
|
||||
@@ -194,15 +197,16 @@ end
|
||||
--- @param msg LocalisedString? An optional error message to be included in the output, a generic message is used if not provided
|
||||
--- @return Commands.Status, LocalisedString # Should be returned directly without modification
|
||||
function Commands.status.invalid_input(msg)
|
||||
return Commands.status.invalid_input, msg == nil and { "exp-commands.invalid-input" } or msg
|
||||
if msg == nil then return Commands.status.invalid_input, { "exp-commands.invalid-input" } end
|
||||
return Commands.status.invalid_input, msg
|
||||
end
|
||||
|
||||
--- Used to signal an internal error has occurred, this is reserved for internal use only
|
||||
--- @param msg LocalisedString A message detailing the error which has occurred, will be logged and outputted
|
||||
--- @param msg LocalisedString? A message detailing the error which has occurred, will be logged and outputted
|
||||
--- @return Commands.Status, LocalisedString # Should be returned directly without modification
|
||||
--- @package
|
||||
function Commands.status.internal_error(msg)
|
||||
return Commands.status.internal_error, { "exp-commands.internal-error", msg }
|
||||
return Commands.status.internal_error, { "exp-commands.internal-error", msg or "" }
|
||||
end
|
||||
|
||||
--- @type table<Commands.Status, string>
|
||||
@@ -281,7 +285,7 @@ end
|
||||
--- @alias Commands.InputParserFactory<T> fun(...: any): Commands.InputParser<T>
|
||||
|
||||
--- Add a new input parser to the command library, this method validates that it does not already exist
|
||||
--- @generic T : Commands.InputParser | Commands.InputParserFactory
|
||||
--- @generic T : Commands.InputParser<any> | Commands.InputParserFactory<any>
|
||||
--- @param data_type string The name of the data type the input parser reads in and validates, becomes a key of Commands.types
|
||||
--- @param input_parser T The function used to parse and validate the data type
|
||||
--- @return T # The function which was provided as the second argument
|
||||
@@ -295,7 +299,7 @@ function Commands.add_data_type(data_type, input_parser)
|
||||
end
|
||||
|
||||
--- Remove an input parser for a data type, must be the same string that was passed to add_input_parser
|
||||
--- @param data_type string | Commands.InputParser | Commands.InputParserFactory The data type or input parser you want to remove the input parser for
|
||||
--- @param data_type string | Commands.InputParser<any> | Commands.InputParserFactory<any> The data type or input parser you want to remove the input parser for
|
||||
function Commands.remove_data_type(data_type)
|
||||
Commands.types[data_type] = nil
|
||||
for k, v in pairs(Commands.types) do
|
||||
@@ -433,7 +437,7 @@ end
|
||||
--- Add a new required argument to the command of the given data type
|
||||
--- @param name string The name of the argument being added
|
||||
--- @param description LocalisedString? The description of the argument being added
|
||||
--- @param input_parser Commands.InputParser The input parser to be used for the argument
|
||||
--- @param input_parser Commands.InputParser<any> The input parser to be used for the argument
|
||||
--- @return ExpCommand
|
||||
function Commands._prototype:argument(name, description, input_parser)
|
||||
assert_command_mutable(self)
|
||||
@@ -454,7 +458,7 @@ end
|
||||
--- Add a new optional argument to the command of the given data type
|
||||
--- @param name string The name of the argument being added
|
||||
--- @param description LocalisedString? The description of the argument being added
|
||||
--- @param input_parser Commands.InputParser The input parser to be used for the argument
|
||||
--- @param input_parser Commands.InputParser<any> The input parser to be used for the argument
|
||||
--- @return ExpCommand
|
||||
function Commands._prototype:optional(name, description, input_parser)
|
||||
assert_command_mutable(self)
|
||||
|
||||
@@ -3,7 +3,7 @@ local Search = {}
|
||||
local Storage = require("modules/exp_util/storage")
|
||||
|
||||
--- Setup the storage to contain the pending translations and the completed ones
|
||||
local pending = {} --- @type { [1]: string, [2]: string }[]
|
||||
local pending = {} --- @type table<uint, [string, string]>
|
||||
local translations = {} --- @type table<string, table<string, string>>
|
||||
Storage.register({
|
||||
pending,
|
||||
@@ -50,6 +50,7 @@ function Search.prepare(custom_commands)
|
||||
name = name,
|
||||
description = locale_desc,
|
||||
help_text = locale_desc,
|
||||
usage = locale_desc,
|
||||
aliases = {},
|
||||
}
|
||||
end
|
||||
@@ -65,7 +66,7 @@ function Search.on_player_locale_changed(event)
|
||||
local ids = player.request_translations(required_translations)
|
||||
assert(ids, "Translation ids was nil")
|
||||
for i, command_name in ipairs(command_names) do
|
||||
pending[ids[i]] = { locale, command_name }
|
||||
pending[assert(ids[i])] = { locale, command_name }
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
{
|
||||
"name": "@expcluster/lib_commands",
|
||||
"version": "0.1.0",
|
||||
"version": "7.0.1",
|
||||
"description": "Clusterio plugin providing a Lua command processing library.",
|
||||
"author": "Cooldude2606 <https://github.com/Cooldude2606>",
|
||||
"license": "MIT",
|
||||
@@ -13,10 +13,10 @@
|
||||
"node": ">=18"
|
||||
},
|
||||
"peerDependencies": {
|
||||
"@clusterio/lib": "catalog:"
|
||||
"@clusterio/lib": "workspace:^"
|
||||
},
|
||||
"devDependencies": {
|
||||
"@clusterio/lib": "catalog:",
|
||||
"@clusterio/lib": "workspace:^",
|
||||
"@types/node": "catalog:",
|
||||
"typescript": "catalog:",
|
||||
"webpack": "catalog:",
|
||||
|
||||
+410
-258
@@ -1,282 +1,434 @@
|
||||
import { BaseControllerPlugin } from "@clusterio/controller";
|
||||
import * as lib from "@clusterio/lib";
|
||||
import { BaseControllerPlugin, InstanceInfo } from "@clusterio/controller";
|
||||
|
||||
import {
|
||||
PermissionStrings, PermissionStringsUpdate,
|
||||
PermissionGroup, PermissionGroupUpdate,
|
||||
InstancePermissionGroups,
|
||||
PermissionInstanceId,
|
||||
PermissionGroupEditEvent,
|
||||
} from "./messages";
|
||||
|
||||
import path from "path";
|
||||
import fs from "fs-extra";
|
||||
import * as messages from "./messages";
|
||||
import * as path from "node:path";
|
||||
|
||||
export class ControllerPlugin extends BaseControllerPlugin {
|
||||
static permissionGroupsPath = "exp_groups.json";
|
||||
static userGroupsPath = "exp_user_groups.json";
|
||||
groups!: lib.SubscribableDatastore<messages.GroupRecord>;
|
||||
roleMappings!: lib.SubscribableDatastore<messages.RoleMappingRecord>;
|
||||
manualAssignments!: lib.SubscribableDatastore<messages.AssignmentRecord>;
|
||||
resolvedAssignments!: lib.SubscribableDatastore<messages.AssignmentRecord>;
|
||||
|
||||
userToGroup: Map<lib.User["id"], PermissionGroup> = new Map(); // TODO this needs to be per instance
|
||||
permissionStrings!: Map<PermissionStrings["id"], PermissionStrings>;
|
||||
permissionGroups!: Map<InstancePermissionGroups["id"], InstancePermissionGroups>;
|
||||
async init() {
|
||||
const databaseDirectory = this.controller.config.get("controller.database_directory");
|
||||
|
||||
async init() {
|
||||
this.controller.handle(PermissionStringsUpdate, this.handlePermissionStringsUpdate.bind(this));
|
||||
this.controller.handle(PermissionGroupUpdate, this.handlePermissionGroupUpdate.bind(this));
|
||||
this.controller.handle(PermissionGroupEditEvent, this.handlePermissionGroupEditEvent.bind(this));
|
||||
this.controller.subscriptions.handle(PermissionStringsUpdate, this.handlePermissionStringsSubscription.bind(this));
|
||||
this.controller.subscriptions.handle(PermissionGroupUpdate, this.handlePermissionGroupSubscription.bind(this));
|
||||
this.controller.subscriptions.handle(PermissionGroupEditEvent);
|
||||
this.permissionStrings = new Map([["Global", new PermissionStrings("Global", new Set())]]);
|
||||
this.permissionGroups = new Map([["Global", new InstancePermissionGroups("Global")]]);
|
||||
await this.loadData();
|
||||
this.groups = new lib.SubscribableDatastore(
|
||||
...await new lib.JsonIdDatastoreProvider(
|
||||
path.join(databaseDirectory, "exp_groups", "groups.json"),
|
||||
messages.GroupRecord.fromJSON.bind(messages.GroupRecord),
|
||||
).bootstrap()
|
||||
);
|
||||
|
||||
// Add the default group if missing and add any missing cluster roles
|
||||
const clusterRoles = [...this.controller.userManager.roles.values()]
|
||||
for (const instanceGroups of this.permissionGroups.values()) {
|
||||
const groups = instanceGroups.groups;
|
||||
const instanceRoles = [...groups.values()].flatMap(group => [...group.roleIds.values()]);
|
||||
const missingRoles = clusterRoles.filter(role => instanceRoles.includes(role.id));
|
||||
const defaultGroup = groups.get("Default");
|
||||
if (defaultGroup) {
|
||||
for (const role of missingRoles) {
|
||||
defaultGroup.roleIds.add(role.id)
|
||||
}
|
||||
} else {
|
||||
groups.set("Default", new PermissionGroup(
|
||||
instanceGroups.instanceId,
|
||||
"Default",
|
||||
groups.size,
|
||||
new Set(missingRoles.map(role => role.id))
|
||||
));
|
||||
}
|
||||
}
|
||||
}
|
||||
this.roleMappings = new lib.SubscribableDatastore(
|
||||
...await new lib.JsonIdDatastoreProvider(
|
||||
path.join(databaseDirectory, "exp_groups", "role_mappings.json"),
|
||||
messages.RoleMappingRecord.fromJSON.bind(messages.RoleMappingRecord),
|
||||
).bootstrap()
|
||||
);
|
||||
|
||||
async onControllerConfigFieldChanged(field: string, curr: unknown, prev: unknown) {
|
||||
if (field === "exp_groups.allow_role_inconsistency") {
|
||||
// Do something with this.userToGroup
|
||||
}
|
||||
}
|
||||
this.manualAssignments = new lib.SubscribableDatastore(
|
||||
...await new lib.JsonIdDatastoreProvider(
|
||||
path.join(databaseDirectory, "exp_groups", "assignments.json"),
|
||||
messages.AssignmentRecord.fromJSON.bind(messages.AssignmentRecord),
|
||||
).bootstrap()
|
||||
);
|
||||
|
||||
async onInstanceConfigFieldChanged(instance: InstanceInfo, field: string, curr: unknown, prev: unknown) {
|
||||
this.logger.info(`controller::onInstanceConfigFieldChanged ${instance.id} ${field}`);
|
||||
if (field === "exp_groups.sync_permission_groups") {
|
||||
const updates = []
|
||||
const now = Date.now();
|
||||
if (curr) {
|
||||
// Global sync enabled, we dont need the instance config
|
||||
const instanceGroups = this.permissionGroups.get(instance.id);
|
||||
if (instanceGroups) {
|
||||
this.permissionGroups.delete(instance.id);
|
||||
for (const group of instanceGroups.groups.values()) {
|
||||
group.updatedAtMs = now;
|
||||
group.isDeleted = true;
|
||||
updates.push(group);
|
||||
}
|
||||
}
|
||||
} else {
|
||||
// Global sync disabled, make a copy of the global config as a base
|
||||
const global = this.permissionGroups.get("Global")!;
|
||||
const oldInstanceGroups = this.permissionGroups.get(instance.id);
|
||||
const instanceGroups = new InstancePermissionGroups(
|
||||
instance.id, new Map([...global.groups.values()].map(group => [group.name, group.copy(instance.id)]))
|
||||
)
|
||||
this.permissionGroups.set(instance.id, instanceGroups);
|
||||
for (const group of instanceGroups.groups.values()) {
|
||||
group.updatedAtMs = now;
|
||||
updates.push(group);
|
||||
}
|
||||
// If it has an old config (unexpected) then deal with it
|
||||
if (oldInstanceGroups) {
|
||||
for (const group of oldInstanceGroups.groups.values()) {
|
||||
if (!instanceGroups.groups.has(group.name)) {
|
||||
group.updatedAtMs = now;
|
||||
group.isDeleted = true;
|
||||
updates.push(group);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
// Send the updates to all instances and controls
|
||||
if (updates.length) {
|
||||
this.controller.subscriptions.broadcast(new PermissionGroupUpdate(updates));
|
||||
}
|
||||
}
|
||||
}
|
||||
this.resolvedAssignments = new lib.SubscribableDatastore();
|
||||
|
||||
async loadPermissionGroups() {
|
||||
const file = path.resolve(this.controller.config.get("controller.database_directory"), ControllerPlugin.permissionGroupsPath);
|
||||
this.logger.verbose(`Loading ${file}`);
|
||||
try {
|
||||
const content = await fs.readFile(file, { encoding: "utf8" });
|
||||
for (const groupRaw of JSON.parse(content)) {
|
||||
const group = PermissionGroup.fromJSON(groupRaw);
|
||||
const instanceGroups = this.permissionGroups.get(group.instanceId);
|
||||
if (instanceGroups) {
|
||||
instanceGroups.groups.set(group.name, group);
|
||||
} else {
|
||||
this.permissionGroups.set(group.instanceId,
|
||||
new InstancePermissionGroups(group.instanceId, new Map([[group.name, group]]))
|
||||
);
|
||||
}
|
||||
};
|
||||
this.controller.subscriptions.handle(messages.GroupUpdatedEvent, this.handleGroupSubscription.bind(this));
|
||||
this.controller.subscriptions.handle(messages.RoleMappingUpdatedEvent, this.handleRoleMappingSubscription.bind(this));
|
||||
this.controller.subscriptions.handle(messages.ManualAssignmentUpdatedEvent, this.handleManualAssignmentSubscription.bind(this));
|
||||
this.controller.subscriptions.handle(messages.ResolvedAssignmentUpdatedEvent, this.handleResolvedAssignmentSubscription.bind(this));
|
||||
|
||||
} catch (err: any) {
|
||||
if (err.code === "ENOENT") {
|
||||
this.logger.verbose("Creating new permission group database");
|
||||
return;
|
||||
}
|
||||
throw err;
|
||||
}
|
||||
}
|
||||
this.groups.on("update", this.groupsUpdated.bind(this));
|
||||
this.roleMappings.on("update", this.roleMappingsUpdated.bind(this));
|
||||
this.manualAssignments.on("update", this.manualAssignmentsUpdated.bind(this));
|
||||
this.resolvedAssignments.on("update", this.resolvedAssignmentsUpdated.bind(this));
|
||||
|
||||
async savePermissionGroups() {
|
||||
const file = path.resolve(this.controller.config.get("controller.database_directory"), ControllerPlugin.permissionGroupsPath);
|
||||
this.logger.verbose(`Writing ${file}`);
|
||||
await lib.safeOutputFile(file, JSON.stringify(
|
||||
[...this.permissionGroups.values()].flatMap(instanceGroups => [...instanceGroups.groups.values()])
|
||||
));
|
||||
}
|
||||
this.controller.handle(messages.GroupCreateRequest, this.handleGroupCreateRequest.bind(this));
|
||||
this.controller.handle(messages.GroupUpdateRequest, this.handleGroupUpdateRequest.bind(this));
|
||||
this.controller.handle(messages.GroupDeleteRequest, this.handleGroupDeleteRequest.bind(this));
|
||||
this.controller.handle(messages.GroupGetRequest, this.handleGroupGetRequest.bind(this));
|
||||
this.controller.handle(messages.GroupListRequest, this.handleGroupListRequest.bind(this));
|
||||
|
||||
async loadUserGroups() {
|
||||
if (!this.controller.config.get("exp_groups.allow_role_inconsistency")) return;
|
||||
const file = path.resolve(this.controller.config.get("controller.database_directory"), ControllerPlugin.userGroupsPath);
|
||||
this.logger.verbose(`Loading ${file}`);
|
||||
try {
|
||||
const content = await fs.readFile(file, { encoding: "utf8" });
|
||||
this.userToGroup = new Map(JSON.parse(content));
|
||||
this.controller.handle(messages.AssignmentCreateRequest, this.handleAssignmentCreateRequest.bind(this));
|
||||
this.controller.handle(messages.AssignmentUpdateRequest, this.handleAssignmentUpdateRequest.bind(this));
|
||||
this.controller.handle(messages.AssignmentDeleteRequest, this.handleAssignmentDeleteRequest.bind(this));
|
||||
this.controller.handle(messages.AssignmentGetRequest, this.handleAssignmentGetRequest.bind(this));
|
||||
this.controller.handle(messages.AssignmentListRequest, this.handleAssignmentListRequest.bind(this));
|
||||
|
||||
} catch (err: any) {
|
||||
if (err.code === "ENOENT") {
|
||||
this.logger.verbose("Creating new user group database");
|
||||
return;
|
||||
}
|
||||
throw err;
|
||||
}
|
||||
}
|
||||
this.controller.handle(messages.RoleMappingCreateRequest, this.handleRoleMappingCreateRequest.bind(this));
|
||||
this.controller.handle(messages.RoleMappingUpdateRequest, this.handleRoleMappingUpdateRequest.bind(this));
|
||||
this.controller.handle(messages.RoleMappingDeleteRequest, this.handleRoleMappingDeleteRequest.bind(this));
|
||||
this.controller.handle(messages.RoleMappingGetRequest, this.handleRoleMappingGetRequest.bind(this));
|
||||
this.controller.handle(messages.RoleMappingListRequest, this.handleRoleMappingListRequest.bind(this));
|
||||
}
|
||||
|
||||
async saveUserGroups() {
|
||||
if (!this.controller.config.get("exp_groups.allow_role_inconsistency")) return;
|
||||
const file = path.resolve(this.controller.config.get("controller.database_directory"), ControllerPlugin.userGroupsPath);
|
||||
this.logger.verbose(`Writing ${file}`);
|
||||
await lib.safeOutputFile(file, JSON.stringify([...this.permissionGroups.entries()]));
|
||||
}
|
||||
async onShutdown() {
|
||||
await Promise.all([
|
||||
this.groups.save(),
|
||||
this.manualAssignments.save(),
|
||||
this.roleMappings.save(),
|
||||
])
|
||||
}
|
||||
|
||||
async loadData() {
|
||||
await Promise.all([
|
||||
this.loadPermissionGroups(),
|
||||
this.loadUserGroups(),
|
||||
])
|
||||
}
|
||||
/*
|
||||
Subscriptions
|
||||
*/
|
||||
|
||||
async onSaveData() {
|
||||
await Promise.all([
|
||||
this.savePermissionGroups(),
|
||||
this.saveUserGroups(),
|
||||
])
|
||||
}
|
||||
async groupsUpdated(groups: messages.GroupRecord[]) {
|
||||
this.controller.subscriptions.broadcast(new messages.GroupUpdatedEvent(groups));
|
||||
|
||||
addPermisisonGroup(instanceId: PermissionInstanceId, name: string, permissions = new Set<string>(), silent = false) {
|
||||
const instanceGroups = this.permissionGroups.get(instanceId);
|
||||
if (!instanceGroups) {
|
||||
throw new Error("Instance ID does not exist");
|
||||
}
|
||||
if (instanceGroups.groups.has(name)) {
|
||||
return instanceGroups.groups.get(name)!;
|
||||
}
|
||||
for (const group of instanceGroups.groups.values()) {
|
||||
group.order += 1;
|
||||
}
|
||||
const group = new PermissionGroup(instanceId, name, 0, new Set(), permissions, Date.now(), false);
|
||||
instanceGroups.groups.set(group.id, group);
|
||||
if (!silent) {
|
||||
this.controller.subscriptions.broadcast(new PermissionGroupUpdate([group]));
|
||||
}
|
||||
return group;
|
||||
}
|
||||
// We need to do extra work if the group was deleted
|
||||
const deletedGroupIds = groups.filter(g => g.isDeleted).map(g => g.id);
|
||||
if (!deletedGroupIds.length) {
|
||||
return;
|
||||
}
|
||||
|
||||
removePermissionGroup(instanceId: PermissionInstanceId, name: string, silent = false) {
|
||||
const instanceGroups = this.permissionGroups.get(instanceId);
|
||||
if (!instanceGroups) {
|
||||
throw new Error("Instance ID does not exist");
|
||||
}
|
||||
const group = instanceGroups.groups.get(name)
|
||||
if (!group) {
|
||||
return null;
|
||||
}
|
||||
for (const nextGroup of instanceGroups.groups.values()) {
|
||||
if (nextGroup.order > group.order) {
|
||||
nextGroup.order -= 1;
|
||||
}
|
||||
}
|
||||
instanceGroups.groups.delete(group.id);
|
||||
group.updatedAtMs = Date.now();
|
||||
group.isDeleted = true;
|
||||
if (!silent) {
|
||||
this.controller.subscriptions.broadcast(new PermissionGroupUpdate([group]));
|
||||
}
|
||||
return group;
|
||||
}
|
||||
// Cascade the delete down to affected role mappings
|
||||
const mappingsToDelete = [];
|
||||
for (const mapping of this.roleMappings.values()) {
|
||||
if (deletedGroupIds.includes(mapping.groupId)) {
|
||||
mappingsToDelete.push(mapping);
|
||||
}
|
||||
}
|
||||
if (mappingsToDelete.length) {
|
||||
this.roleMappings.deleteMany(mappingsToDelete);
|
||||
}
|
||||
|
||||
async handlePermissionGroupEditEvent(event: PermissionGroupEditEvent) {
|
||||
// TODO
|
||||
}
|
||||
// Cascade the delete down to affected manual assignments
|
||||
const affectedPlayers = new Set<string>();
|
||||
const assignmentsToDelete = [];
|
||||
for (const assignment of this.manualAssignments.values()) {
|
||||
if (deletedGroupIds.includes(assignment.groupId)) {
|
||||
assignmentsToDelete.push(assignment);
|
||||
affectedPlayers.add(assignment.name);
|
||||
}
|
||||
}
|
||||
if (assignmentsToDelete.length) {
|
||||
this.manualAssignments.deleteMany(assignmentsToDelete);
|
||||
}
|
||||
|
||||
async handlePermissionStringsUpdate(event: PermissionStringsUpdate) {
|
||||
for (const update of event.updates) {
|
||||
const global = this.permissionStrings.get("Global")!
|
||||
this.permissionStrings.set(update.instanceId as number, update)
|
||||
global.updatedAtMs = Math.max(global.updatedAtMs, update.updatedAtMs)
|
||||
for (const permission of update.permissions) {
|
||||
global.permissions.add(permission)
|
||||
}
|
||||
// TODO maybe check if changes have happened rather than always pushing updates
|
||||
this.controller.subscriptions.broadcast(new PermissionStringsUpdate([global, update]))
|
||||
}
|
||||
}
|
||||
// Find all the affected players who were assigned to this group
|
||||
for (const resolved of this.resolvedAssignments.values()) {
|
||||
if (deletedGroupIds.includes(resolved.groupId)) {
|
||||
affectedPlayers.add(resolved.name);
|
||||
}
|
||||
}
|
||||
if (affectedPlayers.size) {
|
||||
this.resolvedAssignments.setMany(await this.computeResolvedAssignments([...affectedPlayers]));
|
||||
}
|
||||
}
|
||||
|
||||
async handlePermissionGroupUpdate(event: PermissionGroupUpdate) {
|
||||
const updates = [];
|
||||
for (const group of event.updates) {
|
||||
const groups = this.permissionGroups.get(group.instanceId);
|
||||
if (!groups) continue;
|
||||
const existingGroup = groups.groups.get(group.id);
|
||||
let update
|
||||
if (!existingGroup) {
|
||||
update = this.addPermisisonGroup(group.instanceId, group.name, group.permissions, true);
|
||||
} else if (group.isDeleted) {
|
||||
update = this.removePermissionGroup(group.instanceId, group.name, true);
|
||||
} else {
|
||||
existingGroup.permissions = group.permissions;
|
||||
existingGroup.updatedAtMs = Date.now();
|
||||
update = existingGroup;
|
||||
}
|
||||
if (update) updates.push(update);
|
||||
}
|
||||
this.controller.subscriptions.broadcast(new PermissionGroupUpdate(updates));
|
||||
}
|
||||
async handleGroupSubscription(request: lib.SubscriptionRequest) {
|
||||
const groups = [...this.groups.values()]
|
||||
.filter(group => group.updatedAtMs > request.lastRequestTimeMs);
|
||||
return groups.length ? new messages.GroupUpdatedEvent(groups) : null;
|
||||
}
|
||||
|
||||
async handlePermissionStringsSubscription(request: lib.SubscriptionRequest, src: lib.Address) {
|
||||
const updates = [ ...this.permissionStrings.values() ]
|
||||
.filter(
|
||||
value => value.updatedAtMs > request.lastRequestTimeMs,
|
||||
)
|
||||
return updates.length ? new PermissionStringsUpdate(updates) : null;
|
||||
}
|
||||
async roleMappingsUpdated(roleMappings: messages.RoleMappingRecord[]) {
|
||||
this.controller.subscriptions.broadcast(new messages.RoleMappingUpdatedEvent(roleMappings));
|
||||
|
||||
async handlePermissionGroupSubscription(request: lib.SubscriptionRequest, src: lib.Address) {
|
||||
const updates = [ ...this.permissionGroups.values() ]
|
||||
.flatMap(instanceGroups => [...instanceGroups.groups.values()])
|
||||
.filter(
|
||||
value => value.updatedAtMs > request.lastRequestTimeMs,
|
||||
)
|
||||
if (src.type === lib.Address.instance) {
|
||||
const instanceUpdates = updates.filter(group => group.instanceId === src.id || group.instanceId === "Global");
|
||||
this.logger.info(JSON.stringify(updates))
|
||||
this.logger.info(JSON.stringify(instanceUpdates))
|
||||
return instanceUpdates.length ? new PermissionGroupUpdate(instanceUpdates) : null;
|
||||
}
|
||||
return updates.length ? new PermissionGroupUpdate(updates) : null;
|
||||
}
|
||||
// Mappings pointing to a deleted group have already been handled
|
||||
// But if any are active, then we still must recompute all assignments
|
||||
let hasActiveGroup = false;
|
||||
for (const roleMapping of roleMappings) {
|
||||
const group = this.groups.get(roleMapping.groupId);
|
||||
if (group && !group.isDeleted) {
|
||||
hasActiveGroup = true;
|
||||
break;
|
||||
}
|
||||
}
|
||||
if (!hasActiveGroup) {
|
||||
return;
|
||||
}
|
||||
|
||||
// Affected players are those without manual assignments
|
||||
const affectedPlayers = [];
|
||||
for (const resolved of this.resolvedAssignments.values()) {
|
||||
if (!this.manualAssignments.has(resolved.name)) {
|
||||
affectedPlayers.push(resolved.name);
|
||||
}
|
||||
}
|
||||
if (affectedPlayers.length) {
|
||||
this.resolvedAssignments.setMany(await this.computeResolvedAssignments(affectedPlayers));
|
||||
}
|
||||
}
|
||||
|
||||
async handleRoleMappingSubscription(request: lib.SubscriptionRequest) {
|
||||
const mappings = [...this.roleMappings.values()]
|
||||
.filter(mapping => mapping.updatedAtMs > request.lastRequestTimeMs);
|
||||
return mappings.length ? new messages.RoleMappingUpdatedEvent(mappings) : null;
|
||||
}
|
||||
|
||||
async manualAssignmentsUpdated(assignments: messages.AssignmentRecord[]) {
|
||||
this.controller.subscriptions.broadcast(new messages.ManualAssignmentUpdatedEvent(assignments));
|
||||
|
||||
// Assignments pointing to a deleted group have already been handled
|
||||
const affectedPlayers: string[] = [];
|
||||
for (const assignment of assignments) {
|
||||
const group = this.groups.get(assignment.groupId);
|
||||
if (!group || group.isDeleted) continue;
|
||||
affectedPlayers.push(assignment.name);
|
||||
}
|
||||
if (affectedPlayers.length) {
|
||||
this.resolvedAssignments.setMany(await this.computeResolvedAssignments(affectedPlayers));
|
||||
}
|
||||
}
|
||||
|
||||
async handleManualAssignmentSubscription(request: lib.SubscriptionRequest) {
|
||||
const assignments = [...this.resolvedAssignments.values()]
|
||||
.filter(a => a.updatedAtMs > request.lastRequestTimeMs);
|
||||
return assignments.length ? new messages.ManualAssignmentUpdatedEvent(assignments) : null;
|
||||
}
|
||||
|
||||
resolvedAssignmentsUpdated(assignments: messages.AssignmentRecord[]) {
|
||||
this.controller.subscriptions.broadcast(
|
||||
new messages.ResolvedAssignmentUpdatedEvent(assignments),
|
||||
assignments.map(assignment => assignment.name),
|
||||
);
|
||||
}
|
||||
|
||||
async handleResolvedAssignmentSubscription(request: lib.SubscriptionRequest) {
|
||||
// Check for any missing assignments to be computed on demand
|
||||
const filters = request.filters.toJSON();
|
||||
if (filters.length) {
|
||||
const missing = filters.filter(name => !this.resolvedAssignments.has(name));
|
||||
if (missing.length) {
|
||||
this.resolvedAssignments.setMany(await this.computeResolvedAssignments(missing));
|
||||
}
|
||||
}
|
||||
|
||||
// Filter the assignments
|
||||
const assignments = (filters.length
|
||||
? filters.map(name => this.resolvedAssignments.get(name)).filter(Boolean)
|
||||
: [...this.resolvedAssignments.values()]
|
||||
).filter(a => a.updatedAtMs > request.lastRequestTimeMs);
|
||||
|
||||
return assignments.length ? new messages.ResolvedAssignmentUpdatedEvent(assignments) : null;
|
||||
}
|
||||
|
||||
/*
|
||||
Groups
|
||||
*/
|
||||
|
||||
async handleGroupListRequest() {
|
||||
return [...this.groups.values()];
|
||||
}
|
||||
|
||||
async handleGroupCreateRequest(request: messages.GroupCreateRequest) {
|
||||
if ([...this.groups.values()].some(g => g.name === request.name)) {
|
||||
throw new lib.RequestError(`Group with name '${request.name}' already exists`);
|
||||
}
|
||||
|
||||
let id = Math.random() * 2**31 | 0;
|
||||
while (this.groups.has(id)) {
|
||||
id = Math.random() * 2**31 | 0;
|
||||
}
|
||||
|
||||
const group = new messages.GroupRecord(id, request.name, request.permissions);
|
||||
this.groups.set(group);
|
||||
return group;
|
||||
}
|
||||
|
||||
async handleGroupUpdateRequest(request: messages.GroupUpdateRequest) {
|
||||
const group = request.group;
|
||||
if (group.id === undefined || !this.groups.has(group.id)) {
|
||||
throw new lib.RequestError(`Group with ID ${group.id} does not exist`);
|
||||
}
|
||||
|
||||
this.groups.set(group);
|
||||
}
|
||||
|
||||
async handleGroupDeleteRequest(request: messages.GroupDeleteRequest) {
|
||||
const { groupId } = request;
|
||||
|
||||
const group = this.groups.getMutable(groupId);
|
||||
if (!group) {
|
||||
throw new lib.RequestError(`Group with ID ${groupId} does not exist`);
|
||||
}
|
||||
|
||||
this.groups.delete(group);
|
||||
}
|
||||
|
||||
async handleGroupGetRequest(request: messages.GroupGetRequest) {
|
||||
const group = this.groups.get(request.groupId);
|
||||
if (!group) {
|
||||
throw new lib.RequestError(`Group with ID ${request.groupId} does not exist`);
|
||||
}
|
||||
|
||||
return group;
|
||||
}
|
||||
|
||||
/*
|
||||
Groups
|
||||
*/
|
||||
|
||||
async handleAssignmentListRequest() {
|
||||
return [...this.manualAssignments.values()];
|
||||
}
|
||||
|
||||
async handleAssignmentCreateRequest(request: messages.AssignmentCreateRequest) {
|
||||
const { name, groupId } = request;
|
||||
if (this.manualAssignments.has(name)) {
|
||||
throw new lib.RequestError(`Assignment for '${name}' already exists`);
|
||||
}
|
||||
|
||||
const assignment = new messages.AssignmentRecord(name, groupId);
|
||||
this.manualAssignments.set(assignment);
|
||||
return assignment;
|
||||
}
|
||||
|
||||
async handleAssignmentUpdateRequest(request: messages.AssignmentUpdateRequest) {
|
||||
const assignment = request.assignment;
|
||||
if (!this.manualAssignments.has(assignment.name)) {
|
||||
throw new lib.RequestError(`Assignment for '${assignment.name}' does not exist`);
|
||||
}
|
||||
|
||||
this.manualAssignments.set(assignment);
|
||||
}
|
||||
|
||||
async handleAssignmentDeleteRequest(request: messages.AssignmentDeleteRequest) {
|
||||
const { name } = request;
|
||||
|
||||
const assignment = this.manualAssignments.getMutable(name);
|
||||
if (!assignment) {
|
||||
throw new lib.RequestError(`Assignment for '${name}' does not exist`);
|
||||
}
|
||||
|
||||
this.manualAssignments.delete(assignment);
|
||||
}
|
||||
|
||||
async handleAssignmentGetRequest(request: messages.AssignmentGetRequest) {
|
||||
if (request.resolve) {
|
||||
let assignment = this.resolvedAssignments.get(request.name);
|
||||
if (!assignment) {
|
||||
assignment = await this.computeResolvedAssignment(request.name);
|
||||
this.resolvedAssignments.set(assignment);
|
||||
}
|
||||
|
||||
return assignment;
|
||||
}
|
||||
|
||||
const assignment = this.manualAssignments.get(request.name);
|
||||
if (!assignment) {
|
||||
throw new lib.RequestError(`Assignment for '${request.name}' does not exist`);
|
||||
}
|
||||
|
||||
return assignment;
|
||||
}
|
||||
|
||||
/*
|
||||
Role mappings
|
||||
*/
|
||||
|
||||
async handleRoleMappingListRequest() {
|
||||
return [...this.roleMappings.values()];
|
||||
}
|
||||
|
||||
async handleRoleMappingCreateRequest(request: messages.RoleMappingCreateRequest) {
|
||||
let id = Math.random() * 2**31 | 0;
|
||||
while (this.roleMappings.has(id)) {
|
||||
id = Math.random() * 2**31 | 0;
|
||||
}
|
||||
|
||||
let priority = request.priority;
|
||||
const existing = new Set([...this.roleMappings.values()].map(m => m.priority));
|
||||
while (existing.has(priority)) {
|
||||
priority++;
|
||||
}
|
||||
|
||||
const roleMapping = new messages.RoleMappingRecord(
|
||||
id, new Set(request.roleIds), request.groupId, priority, request.enabled,
|
||||
);
|
||||
|
||||
this.roleMappings.set(roleMapping);
|
||||
return roleMapping;
|
||||
}
|
||||
|
||||
async handleRoleMappingUpdateRequest(request: messages.RoleMappingUpdateRequest) {
|
||||
const roleMapping = request.roleMapping;
|
||||
if (roleMapping.id === undefined || !this.roleMappings.has(roleMapping.id)) {
|
||||
throw new lib.RequestError(`Role mapping with ID ${roleMapping.id} does not exist`);
|
||||
}
|
||||
|
||||
const existing = new Set(
|
||||
[...this.roleMappings.values()]
|
||||
.filter(m => m.id !== roleMapping.id)
|
||||
.map(m => m.priority)
|
||||
);
|
||||
|
||||
let priority = roleMapping.priority;
|
||||
while (existing.has(priority)) {
|
||||
priority++;
|
||||
}
|
||||
|
||||
this.roleMappings.set(roleMapping);
|
||||
}
|
||||
|
||||
async handleRoleMappingDeleteRequest(request: messages.RoleMappingDeleteRequest) {
|
||||
const { id } = request;
|
||||
|
||||
const mapping = this.roleMappings.getMutable(id);
|
||||
if (!mapping) {
|
||||
throw new lib.RequestError(`Role mapping with ID ${id} does not exist`);
|
||||
}
|
||||
|
||||
this.roleMappings.delete(mapping);
|
||||
}
|
||||
|
||||
async handleRoleMappingGetRequest(request: messages.RoleMappingGetRequest) {
|
||||
const mapping = this.roleMappings.get(request.id);
|
||||
if (!mapping) {
|
||||
throw new lib.RequestError(`Role mapping with ID ${request.id} does not exist`);
|
||||
}
|
||||
|
||||
return mapping;
|
||||
}
|
||||
|
||||
/*
|
||||
Calculating assignments
|
||||
*/
|
||||
|
||||
async computeResolvedAssignment(playerName: string): Promise<messages.AssignmentRecord> {
|
||||
// 1) Manual override
|
||||
const manual = this.manualAssignments.get(playerName);
|
||||
if (manual) {
|
||||
return manual;
|
||||
}
|
||||
|
||||
const user = this.controller.users.getByName(playerName);
|
||||
const userRoles = user?.roleIds ?? new Set<number>();
|
||||
|
||||
// 2) Role mappings
|
||||
let best: messages.RoleMappingRecord | null = null;
|
||||
for (const mapping of this.roleMappings.values()) {
|
||||
if (!mapping.enabled) continue;
|
||||
|
||||
let matches = true;
|
||||
for (const roleId of mapping.roleIds) {
|
||||
if (!userRoles.has(roleId)) {
|
||||
matches = false;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if (!matches) continue;
|
||||
|
||||
if (!best || mapping.priority > best.priority) {
|
||||
best = mapping;
|
||||
}
|
||||
}
|
||||
|
||||
if (best) {
|
||||
return new messages.AssignmentRecord(playerName, best.groupId);
|
||||
}
|
||||
|
||||
// 3) Default (deleted assignment, assigns to 'Default' in game)
|
||||
return new messages.AssignmentRecord(playerName, 0, 0, true);
|
||||
}
|
||||
|
||||
async computeResolvedAssignments(playerNames: string[]): Promise<messages.AssignmentRecord[]> {
|
||||
return Promise.all(playerNames.map(name => this.computeResolvedAssignment(name)));
|
||||
}
|
||||
}
|
||||
|
||||
+163
-64
@@ -1,84 +1,183 @@
|
||||
import * as lib from "@clusterio/lib";
|
||||
import * as Messages from "./messages";
|
||||
|
||||
lib.definePermission({
|
||||
name: "exp_groups.create_delete_groups",
|
||||
title: "Create and delete permission groups",
|
||||
description: "Create and delete permission groups.",
|
||||
});
|
||||
|
||||
lib.definePermission({
|
||||
name: "exp_groups.reorder_groups",
|
||||
title: "Reorder permission groups",
|
||||
description: "Reorder groups and link them to user roles.",
|
||||
});
|
||||
|
||||
lib.definePermission({
|
||||
name: "exp_groups.modify_permissions",
|
||||
title: "Modify permission groups",
|
||||
description: "Modify game permissions for groups.",
|
||||
});
|
||||
|
||||
lib.definePermission({
|
||||
name: "exp_groups.assign_players",
|
||||
title: "Change player group",
|
||||
description: "Change the permission group of a player",
|
||||
});
|
||||
|
||||
lib.definePermission({
|
||||
name: "exp_groups.list",
|
||||
title: "View permission groups",
|
||||
description: "View permission groups.",
|
||||
});
|
||||
|
||||
lib.definePermission({
|
||||
name: "exp_groups.list.subscribe",
|
||||
title: "Subscribe to permission group updates",
|
||||
description: "Subscribe to permission group updates.",
|
||||
});
|
||||
import * as messages from "./messages";
|
||||
|
||||
declare module "@clusterio/lib" {
|
||||
export interface ControllerConfigFields {
|
||||
"exp_groups.allow_role_inconsistency": boolean;
|
||||
}
|
||||
export interface InstanceConfigFields {
|
||||
"exp_groups.sync_permission_groups": boolean;
|
||||
"exp_groups.sync_mode": "enabled" | "disabled" | "bidirectional"
|
||||
}
|
||||
export interface ControllerConfigFields {
|
||||
}
|
||||
}
|
||||
|
||||
// Group permissions
|
||||
|
||||
lib.definePermission({
|
||||
name: "exp_groups.group.get",
|
||||
title: "Get Groups",
|
||||
description: "Retrieve a specific Factorio permission group by ID.",
|
||||
grantByDefault: true,
|
||||
});
|
||||
lib.definePermission({
|
||||
name: "exp_groups.group.list",
|
||||
title: "List Groups",
|
||||
description: "List all Factorio permission groups.",
|
||||
grantByDefault: true,
|
||||
});
|
||||
lib.definePermission({
|
||||
name: "exp_groups.group.subscribe",
|
||||
title: "Subscribe to Group Updates",
|
||||
description: "Receive updates when Factorio permission groups change.",
|
||||
grantByDefault: true,
|
||||
});
|
||||
lib.definePermission({
|
||||
name: "exp_groups.group.create",
|
||||
title: "Create Groups",
|
||||
description: "Create new Factorio permission groups.",
|
||||
grantByDefault: false,
|
||||
});
|
||||
lib.definePermission({
|
||||
name: "exp_groups.group.update",
|
||||
title: "Update Groups",
|
||||
description: "Modify existing Factorio permission groups.",
|
||||
grantByDefault: false,
|
||||
});
|
||||
lib.definePermission({
|
||||
name: "exp_groups.group.delete",
|
||||
title: "Delete Groups",
|
||||
description: "Delete Factorio permission groups.",
|
||||
grantByDefault: false,
|
||||
});
|
||||
|
||||
// Assignment permissions
|
||||
|
||||
lib.definePermission({
|
||||
name: "exp_groups.assignment.get",
|
||||
title: "Get Assignments",
|
||||
description: "Retrieve a specific manual group assignment for a player.",
|
||||
grantByDefault: true,
|
||||
});
|
||||
lib.definePermission({
|
||||
name: "exp_groups.assignment.list",
|
||||
title: "List Assignments",
|
||||
description: "List all manual group assignments.",
|
||||
grantByDefault: true,
|
||||
});
|
||||
lib.definePermission({
|
||||
name: "exp_groups.assignment.subscribe",
|
||||
title: "Subscribe to Assignment Updates",
|
||||
description: "Receive updates when manual group assignments change.",
|
||||
grantByDefault: true,
|
||||
});
|
||||
lib.definePermission({
|
||||
name: "exp_groups.assignment.create",
|
||||
title: "Create Assignments",
|
||||
description: "Manually assign players to groups, overriding role mappings.",
|
||||
grantByDefault: false,
|
||||
});
|
||||
lib.definePermission({
|
||||
name: "exp_groups.assignment.update",
|
||||
title: "Update Assignments",
|
||||
description: "Modify existing manual group assignments.",
|
||||
grantByDefault: false,
|
||||
});
|
||||
lib.definePermission({
|
||||
name: "exp_groups.assignment.delete",
|
||||
title: "Delete Assignments",
|
||||
description: "Remove manual group assignments.",
|
||||
grantByDefault: false,
|
||||
});
|
||||
|
||||
// Role mapping permissions
|
||||
|
||||
lib.definePermission({
|
||||
name: "exp_groups.role_mapping.get",
|
||||
title: "Get Role Mappings",
|
||||
description: "Retrieve a specific role mapping rule.",
|
||||
grantByDefault: true,
|
||||
});
|
||||
lib.definePermission({
|
||||
name: "exp_groups.role_mapping.list",
|
||||
title: "List Role Mappings",
|
||||
description: "List all role mapping rules.",
|
||||
grantByDefault: true,
|
||||
});
|
||||
lib.definePermission({
|
||||
name: "exp_groups.role_mapping.subscribe",
|
||||
title: "Subscribe to Role Mapping Updates",
|
||||
description: "Receive updates when role mapping rules change.",
|
||||
grantByDefault: true,
|
||||
});
|
||||
lib.definePermission({
|
||||
name: "exp_groups.role_mapping.create",
|
||||
title: "Create Role Mappings",
|
||||
description: "Create rules that map user roles to Factorio permission groups.",
|
||||
grantByDefault: false,
|
||||
});
|
||||
lib.definePermission({
|
||||
name: "exp_groups.role_mapping.update",
|
||||
title: "Update Role Mappings",
|
||||
description: "Modify existing role mapping rules.",
|
||||
grantByDefault: false,
|
||||
});
|
||||
lib.definePermission({
|
||||
name: "exp_groups.role_mapping.delete",
|
||||
title: "Delete Role Mappings",
|
||||
description: "Delete role mapping rules.",
|
||||
grantByDefault: false,
|
||||
});
|
||||
|
||||
export const plugin: lib.PluginDeclaration = {
|
||||
name: "exp_groups",
|
||||
title: "exp_groups",
|
||||
description: "Create, modify, and link factorio permission groups to clusterio user roles.",
|
||||
title: "ExpGaming - Permission Groups",
|
||||
description: "Clusterio plugin providing syncing of permission groups",
|
||||
|
||||
controllerEntrypoint: "./dist/node/controller",
|
||||
controllerConfigFields: {
|
||||
"exp_groups.allow_role_inconsistency": {
|
||||
title: "Allow User Role Inconsistency",
|
||||
description: "When true, users can be assgined to any group regardless of their roles",
|
||||
type: "boolean",
|
||||
initialValue: false,
|
||||
},
|
||||
},
|
||||
features: [
|
||||
"SavePatching",
|
||||
"ScriptCommands",
|
||||
],
|
||||
|
||||
messages: [
|
||||
messages.GroupUpdatedEvent,
|
||||
messages.ManualAssignmentUpdatedEvent,
|
||||
messages.ResolvedAssignmentUpdatedEvent,
|
||||
messages.RoleMappingUpdatedEvent,
|
||||
|
||||
messages.GroupCreateRequest,
|
||||
messages.GroupUpdateRequest,
|
||||
messages.GroupDeleteRequest,
|
||||
messages.GroupGetRequest,
|
||||
messages.GroupListRequest,
|
||||
|
||||
messages.AssignmentCreateRequest,
|
||||
messages.AssignmentUpdateRequest,
|
||||
messages.AssignmentDeleteRequest,
|
||||
messages.AssignmentGetRequest,
|
||||
messages.AssignmentListRequest,
|
||||
|
||||
messages.RoleMappingCreateRequest,
|
||||
messages.RoleMappingUpdateRequest,
|
||||
messages.RoleMappingDeleteRequest,
|
||||
messages.RoleMappingGetRequest,
|
||||
messages.RoleMappingListRequest,
|
||||
],
|
||||
|
||||
instanceEntrypoint: "./dist/node/instance",
|
||||
instanceConfigFields: {
|
||||
"exp_groups.sync_permission_groups": {
|
||||
title: "Sync Permission Groups",
|
||||
description: "When true, the instance cannot deviate from the global group settings and will be hidden from the sellection dropdown.",
|
||||
type: "boolean",
|
||||
initialValue: true,
|
||||
"exp_groups.sync_mode": {
|
||||
description: "Synchronize permission groups with the controller",
|
||||
type: "string",
|
||||
enum: ["disabled", "enabled", "bidirectional"],
|
||||
initialValue: "bidirectional",
|
||||
},
|
||||
},
|
||||
|
||||
messages: [
|
||||
Messages.PermissionGroupEditEvent,
|
||||
Messages.PermissionStringsUpdate,
|
||||
Messages.PermissionGroupUpdate,
|
||||
],
|
||||
controllerEntrypoint: "./dist/node/controller",
|
||||
controllerConfigFields: {
|
||||
},
|
||||
|
||||
webEntrypoint: "./web",
|
||||
routes: [
|
||||
"/exp_groups",
|
||||
],
|
||||
"/permission_groups",
|
||||
"/permission_groups/:id/view",
|
||||
]
|
||||
};
|
||||
|
||||
+152
-110
@@ -1,129 +1,171 @@
|
||||
import * as lib from "@clusterio/lib";
|
||||
import { BaseInstancePlugin } from "@clusterio/host";
|
||||
import {
|
||||
PermissionGroup, PermissionGroupEditEvent, PermissionGroupEditType,
|
||||
PermissionGroupUpdate, PermissionInstanceId, PermissionStrings, PermissionStringsUpdate
|
||||
} from "./messages";
|
||||
import * as lib from "@clusterio/lib";
|
||||
import * as messages from "./messages";
|
||||
|
||||
const rconBase = "/sc local Groups = package.loaded['modules/exp_groups/module_exports'];"
|
||||
|
||||
type EditIPC = {
|
||||
type: PermissionGroupEditType,
|
||||
changes: string[],
|
||||
group: string,
|
||||
export type IpcGroupUpdated = {
|
||||
group_name: string,
|
||||
group_id: number | undefined,
|
||||
permissions: { is_blacklist: boolean, permissions: string[] | undefined },
|
||||
};
|
||||
|
||||
type CreateIPC = {
|
||||
group: string,
|
||||
defiantion: [boolean, string[] | {}]
|
||||
}
|
||||
export type IpcGroupDeleted = {
|
||||
group_name: string,
|
||||
group_id: number | undefined,
|
||||
};
|
||||
|
||||
type DeleteIPC = {
|
||||
group: string,
|
||||
}
|
||||
export type IpcPlayerAssignments = {
|
||||
assignments: Record<string, number>,
|
||||
};
|
||||
|
||||
export class InstancePlugin extends BaseInstancePlugin {
|
||||
permissions: Set<string> = new Set();
|
||||
permissionGroups = new lib.EventSubscriber(PermissionGroupUpdate, this.instance);
|
||||
permissionGroupUpdates = new lib.EventSubscriber(PermissionGroupEditEvent, this.instance);
|
||||
syncId: PermissionInstanceId = this.instance.config.get("exp_groups.sync_permission_groups") ? "Global" : this.instance.id;
|
||||
// Once only, don't send permissions for these groups
|
||||
// This is used for groups created on this instance that only need the controller generated id
|
||||
skipSendingPermissions = new Set<string>();
|
||||
// This is used for groups updated / deleted on this instance to stop cycles
|
||||
skipSendingUpdate = new Set<number>();
|
||||
// Track known online players so that we only apply assignment updates for them
|
||||
onlinePlayers = new Set<string>();
|
||||
|
||||
async init() {
|
||||
this.instance.server.handle("exp_groups-permission_group_edit", this.handleEditIPC.bind(this));
|
||||
this.instance.server.handle("exp_groups-permission_group_create", this.handleCreateIPC.bind(this));
|
||||
this.instance.server.handle("exp_groups-permission_group_delete", this.handleDeleteIPC.bind(this));
|
||||
}
|
||||
async init() {
|
||||
this.instance.handle(messages.GroupUpdatedEvent, this.handleGroupUpdatedEvent.bind(this));
|
||||
this.instance.handle(messages.ResolvedAssignmentUpdatedEvent, this.handleResolvedAssignmentUpdatedEvent.bind(this));
|
||||
this.instance.server.handle(`exp_group:group_updated`, this.handleGroupUpdatedIPC.bind(this))
|
||||
this.instance.server.handle(`exp_group:group_deleted`, this.handleGroupDeletedIPC.bind(this))
|
||||
this.instance.server.handle(`exp_group:player_assignments`, this.handlePlayerAssignmentsIPC.bind(this))
|
||||
}
|
||||
|
||||
async onStart() {
|
||||
// Send the most recent version of the permission string
|
||||
const permissionsString = await this.sendRcon(rconBase + "rcon.print(Groups.get_actions_json())");
|
||||
this.permissions = new Set(JSON.parse(permissionsString));
|
||||
this.instance.sendTo("controller", new PermissionStringsUpdate([
|
||||
new PermissionStrings(this.instance.id, this.permissions, Date.now())
|
||||
]));
|
||||
async onInstanceConfigFieldChanged(field: string, curr: unknown, prev: unknown) {
|
||||
switch(field) {
|
||||
case "exp_groups.sync_mode":
|
||||
await this.luaSetEmitEvents(curr == "bidirectional")
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
// Subscribe to get updates for permission groups
|
||||
this.permissionGroups.subscribe(this.onPermissionGroupsUpdate.bind(this));
|
||||
this.permissionGroupUpdates.subscribe(this.onPermissionGroupUpdate.bind(this));
|
||||
}
|
||||
async onStart() {
|
||||
// We use Date.now() because we need to manually initialise the groups on the lua side
|
||||
await this.instance.sendTo("controller", new lib.SubscriptionRequest(
|
||||
`exp_groups:${messages.GroupUpdatedEvent.name}`, "subscribe", Date.now()
|
||||
));
|
||||
const groups = await this.instance.sendTo("controller", new messages.GroupListRequest())
|
||||
await this.luaSendInitialGroups(groups);
|
||||
await this.luaSetEmitEvents(this.instance.config.get("exp_groups.sync_mode") == "bidirectional")
|
||||
}
|
||||
|
||||
async onControllerConnectionEvent(event: any) {
|
||||
this.permissionGroups.handleConnectionEvent(event);
|
||||
}
|
||||
async onPlayerEvent(event: lib.PlayerEvent) {
|
||||
switch(event.type) {
|
||||
case "join":
|
||||
this.onlinePlayers.add(event.name);
|
||||
await this.subscribePlayerAssignment(event.name);
|
||||
break;
|
||||
case "leave":
|
||||
this.onlinePlayers.delete(event.name);
|
||||
await this.unsubscribePlayerAssignment(event.name);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
async onInstanceConfigFieldChanged(field: string, curr: unknown, prev: unknown) {
|
||||
if (field === "exp_groups.sync_permission_groups") {
|
||||
this.syncId = curr ? "Global" : this.instance.id;
|
||||
const [snapshot, synced] = this.permissionGroups.getSnapshot();
|
||||
if (synced && this.instance.status !== "running") await this.syncPermissionGroups(snapshot.values());
|
||||
}
|
||||
}
|
||||
async handleGroupUpdatedEvent(event: messages.GroupUpdatedEvent) {
|
||||
for (const group of event.updates) {
|
||||
await this.luaSendGroupUpdate(group);
|
||||
}
|
||||
}
|
||||
|
||||
async onPermissionGroupsUpdate(event: PermissionGroupUpdate | null, synced: boolean) {
|
||||
if (!synced || this.instance.status !== "running" || !event?.updates.length) return;
|
||||
await this.syncPermissionGroups(event.updates);
|
||||
}
|
||||
async handleResolvedAssignmentUpdatedEvent(event: messages.ManualAssignmentUpdatedEvent) {
|
||||
for (const assignment of event.updates) {
|
||||
if (this.onlinePlayers.has(assignment.name)) {
|
||||
await this.luaSendAssignmentUpdate(assignment);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
async syncPermissionGroups(groups: Iterable<PermissionGroup>) {
|
||||
const updateCommands = [rconBase];
|
||||
for (const group of groups) {
|
||||
if (group.instanceId === this.syncId && group.updatedAtMs > (this.permissionGroups.values.get(group.id)?.updatedAtMs ?? 0)) {
|
||||
if (group.isDeleted) {
|
||||
updateCommands.push(`Groups.destroy_group('${group.name}')`);
|
||||
} else if (group.permissions.size < this.permissions.size / 2) {
|
||||
updateCommands.push(`Groups.get_or_create('${group.name}'):from_json('${JSON.stringify([false, [...this.permissions.values()]])}')`);
|
||||
} else {
|
||||
const inverted = [...this.permissions.values()].filter(permission => !group.permissions.has(permission));
|
||||
updateCommands.push(`Groups.get_or_create('${group.name}'):from_json('${JSON.stringify([true, inverted])}')`);
|
||||
}
|
||||
}
|
||||
}
|
||||
await this.sendRcon(updateCommands.join(";"), true);
|
||||
}
|
||||
async handleGroupUpdatedIPC(event: IpcGroupUpdated) {
|
||||
const permissions = new messages.GroupPermissions(
|
||||
event.permissions.is_blacklist,
|
||||
event.permissions.permissions ?? [],
|
||||
)
|
||||
|
||||
async onPermissionGroupUpdate(event: PermissionGroupEditEvent | null, synced: boolean) {
|
||||
if (!synced || this.instance.status !== "running" || !event) return;
|
||||
if (event.src.equals(lib.Address.fromShorthand({ instanceId: this.instance.id }))) return;
|
||||
const getCmd = `Groups.get_or_create('${event.group}')`;
|
||||
if (event.type === "add_permissions") {
|
||||
await this.sendRcon(rconBase + getCmd + `:allow_actions(Groups.json_to_actions('${JSON.stringify(event.changes)}'))`);
|
||||
} else if (event.type === "remove_permissions") {
|
||||
await this.sendRcon(rconBase + getCmd + `:disallow_actions(Groups.json_to_actions('${JSON.stringify(event.changes)}'))`);
|
||||
} else if (event.type === "assign_players") {
|
||||
await this.sendRcon(rconBase + getCmd + `:add_players(game.json_to_table('${JSON.stringify(event.changes)}'))`);
|
||||
}
|
||||
}
|
||||
if (event.group_id === undefined) {
|
||||
this.skipSendingPermissions.add(event.group_name);
|
||||
await this.instance.sendTo("controller",
|
||||
new messages.GroupCreateRequest(event.group_name, permissions),
|
||||
);
|
||||
} else {
|
||||
this.skipSendingUpdate.add(event.group_id);
|
||||
await this.instance.sendTo("controller", new messages.GroupUpdateRequest(
|
||||
new messages.GroupRecord(event.group_id, event.group_name, permissions),
|
||||
));
|
||||
}
|
||||
}
|
||||
|
||||
async handleEditIPC(event: EditIPC) {
|
||||
this.logger.info(JSON.stringify(event))
|
||||
this.instance.sendTo("controller", new PermissionGroupEditEvent(
|
||||
lib.Address.fromShorthand({ instanceId: this.instance.id }),
|
||||
event.type, event.group, event.changes
|
||||
))
|
||||
}
|
||||
async handleGroupDeletedIPC(event: IpcGroupDeleted) {
|
||||
if (event.group_id === undefined) {
|
||||
return;
|
||||
}
|
||||
this.skipSendingUpdate.add(event.group_id);
|
||||
await this.instance.sendTo("controller", new messages.GroupDeleteRequest(event.group_id));
|
||||
}
|
||||
|
||||
async handleCreateIPC(event: CreateIPC) {
|
||||
this.logger.info(JSON.stringify(event))
|
||||
if (!this.permissionGroups.synced) return;
|
||||
let [defaultAllow, permissionsRaw] = event.defiantion;
|
||||
if (!Array.isArray(permissionsRaw)) {
|
||||
permissionsRaw = [] // lua outputs {} for empty arrays
|
||||
}
|
||||
const permissions = [...this.permissions.values()]
|
||||
.filter(permission => defaultAllow !== (permissionsRaw as String[]).includes(permission));
|
||||
this.instance.sendTo("controller", new PermissionGroupUpdate([ new PermissionGroup(
|
||||
this.syncId, event.group, 0, new Set(), new Set(permissions)
|
||||
) ]));
|
||||
}
|
||||
async handlePlayerAssignmentsIPC(event: IpcPlayerAssignments) {
|
||||
await Promise.all(
|
||||
Object.entries(event.assignments).map(([playerName, groupId]) =>
|
||||
this.instance.sendTo("controller",
|
||||
new messages.AssignmentUpdateRequest(new messages.AssignmentRecord(playerName, groupId)),
|
||||
)
|
||||
)
|
||||
);
|
||||
}
|
||||
|
||||
async handleDeleteIPC(event: DeleteIPC) {
|
||||
if (!this.permissionGroups.synced) return;
|
||||
const group = [...this.permissionGroups.values.values()]
|
||||
.find(group => group.instanceId === this.syncId && group.name === event.group);
|
||||
if (group) {
|
||||
group.updatedAtMs = Date.now();
|
||||
group.isDeleted = true;
|
||||
this.instance.sendTo("controller", new PermissionGroupUpdate([ group ]));
|
||||
}
|
||||
}
|
||||
async subscribePlayerAssignment(playerName: string) {
|
||||
await this.instance.sendTo("controller", new lib.SubscriptionRequest(
|
||||
`exp_groups:${messages.ResolvedAssignmentUpdatedEvent.name}`, "subscribe", 0, lib.SubscriptionFilters.fromShorthand(playerName)
|
||||
));
|
||||
}
|
||||
|
||||
async unsubscribePlayerAssignment(playerName: string) {
|
||||
await this.instance.sendTo("controller", new lib.SubscriptionRequest(
|
||||
`exp_groups:${messages.ResolvedAssignmentUpdatedEvent.name}`, "unsubscribe", 0, lib.SubscriptionFilters.fromShorthand(playerName)
|
||||
));
|
||||
}
|
||||
|
||||
async luaSendInitialGroups(groups: messages.GroupRecord[]) {
|
||||
if (this.instance.config.get("exp_groups.sync_mode") === "disabled") {
|
||||
return;
|
||||
}
|
||||
await this.luaSend("initialise_groups", groups);
|
||||
}
|
||||
|
||||
async luaSendGroupUpdate(group: messages.GroupRecord) {
|
||||
if (this.instance.config.get("exp_groups.sync_mode") === "disabled") {
|
||||
return;
|
||||
}
|
||||
|
||||
if (this.skipSendingUpdate.has(group.id)) {
|
||||
this.skipSendingUpdate.delete(group.id);
|
||||
return;
|
||||
}
|
||||
|
||||
const json = group.toJSON();
|
||||
if (this.skipSendingPermissions.has(group.name)) {
|
||||
this.skipSendingPermissions.delete(group.name);
|
||||
delete (json as any).permissions;
|
||||
}
|
||||
|
||||
await this.luaSend("receive_group_update", json);
|
||||
}
|
||||
|
||||
async luaSendAssignmentUpdate(assignment: messages.AssignmentRecord) {
|
||||
if (this.instance.config.get("exp_groups.sync_mode") === "disabled") {
|
||||
return;
|
||||
}
|
||||
await this.luaSend("receive_assignment_update", assignment);
|
||||
}
|
||||
|
||||
async luaSetEmitEvents(emitEvents: boolean) {
|
||||
await this.luaSend("set_emit_events", emitEvents);
|
||||
}
|
||||
|
||||
async luaSend(receiver: string, json: any) {
|
||||
await this.instance.sendRcon(`/sc exp_groups.${receiver}(helpers.json_to_table[=[${JSON.stringify(json)}]=])`, true)
|
||||
}
|
||||
}
|
||||
|
||||
+692
-239
@@ -1,239 +1,692 @@
|
||||
import { User, InstanceDetails, IControllerUser, Link, MessageRequest, StringEnum, PermissionError, Address } from "@clusterio/lib";
|
||||
import { Type, Static } from "@sinclair/typebox";
|
||||
|
||||
export const PermissionInstanceIdSchema = Type.Union([InstanceDetails.jsonSchema.properties.id, Type.Literal("Global")])
|
||||
export type PermissionInstanceId = InstanceDetails["id"] | "Global"
|
||||
export type GamePermission = string; // todo: maybe enum this?
|
||||
|
||||
/**
|
||||
* Data class for permission groups
|
||||
*/
|
||||
export class PermissionGroup {
|
||||
constructor(
|
||||
public instanceId: PermissionInstanceId,
|
||||
public name: string,
|
||||
/** A lower order assumes a lower permission group */
|
||||
public order: number = 0,
|
||||
/** A role will use the highest order group it is apart of */
|
||||
public roleIds: User["roleIds"] = new Set(),
|
||||
public permissions: Set<GamePermission> = new Set(),
|
||||
public updatedAtMs: number = 0,
|
||||
public isDeleted: boolean = false,
|
||||
) {
|
||||
}
|
||||
|
||||
static jsonSchema = Type.Object({
|
||||
instanceId: PermissionInstanceIdSchema,
|
||||
name: Type.String(),
|
||||
order: Type.Number(),
|
||||
roleIds: Type.Array(Type.Number()),
|
||||
permissions: Type.Array(Type.String()),
|
||||
updatedAtMs: Type.Optional(Type.Number()),
|
||||
isDeleted: Type.Optional(Type.Boolean()),
|
||||
});
|
||||
|
||||
static fromJSON(json: Static<typeof this.jsonSchema>) {
|
||||
return new this(
|
||||
json.instanceId,
|
||||
json.name,
|
||||
json.order,
|
||||
new Set(json.roleIds),
|
||||
new Set(json.permissions),
|
||||
json.updatedAtMs,
|
||||
json.isDeleted
|
||||
);
|
||||
}
|
||||
|
||||
toJSON(): Static<typeof PermissionGroup.jsonSchema> {
|
||||
return {
|
||||
instanceId: this.instanceId,
|
||||
name: this.name,
|
||||
order: this.order,
|
||||
roleIds: [...this.roleIds.values()],
|
||||
permissions: [...this.permissions.values()],
|
||||
updatedAtMs: this.updatedAtMs > 0 ? this.updatedAtMs : undefined,
|
||||
isDeleted: this.isDeleted ? this.isDeleted : undefined,
|
||||
}
|
||||
}
|
||||
|
||||
get id() {
|
||||
return `${this.instanceId}:${this.name}`;
|
||||
}
|
||||
|
||||
copy(newInstanceId: PermissionInstanceId) {
|
||||
return new PermissionGroup(
|
||||
newInstanceId,
|
||||
this.name,
|
||||
this.order,
|
||||
new Set(this.roleIds),
|
||||
new Set(this.permissions),
|
||||
Date.now(),
|
||||
false
|
||||
)
|
||||
}
|
||||
}
|
||||
|
||||
export class InstancePermissionGroups {
|
||||
constructor(
|
||||
public instanceId: PermissionInstanceId,
|
||||
public groups: Map<PermissionGroup["name"], PermissionGroup> = new Map(),
|
||||
) {
|
||||
}
|
||||
|
||||
static jsonSchema = Type.Object({
|
||||
instanceId: PermissionInstanceIdSchema,
|
||||
permissionsGroups: Type.Array(PermissionGroup.jsonSchema),
|
||||
});
|
||||
|
||||
static fromJSON(json: Static<typeof InstancePermissionGroups.jsonSchema>) {
|
||||
return new InstancePermissionGroups(
|
||||
json.instanceId,
|
||||
new Map(json.permissionsGroups.map(group => [group.name, PermissionGroup.fromJSON(group)])),
|
||||
);
|
||||
}
|
||||
|
||||
toJSON() {
|
||||
return {
|
||||
instanceId: this.instanceId,
|
||||
permissionsGroups: [...this.groups.values()],
|
||||
}
|
||||
}
|
||||
|
||||
getUserGroup(user: User) {
|
||||
const groups = [...user.roleIds.values()].map(roleId =>
|
||||
// There will always be one and only one group for each role
|
||||
[...this.groups.values()].find(group => group.roleIds.has(roleId))!
|
||||
);
|
||||
return groups.reduce((highest, group) => highest.order > group.order ? highest : group);
|
||||
}
|
||||
|
||||
get id() {
|
||||
return this.instanceId;
|
||||
}
|
||||
}
|
||||
|
||||
export class PermissionGroupUpdate {
|
||||
declare ["constructor"]: typeof PermissionGroupUpdate;
|
||||
static type = "event" as const;
|
||||
static src = ["controller", "instance"] as const;
|
||||
static dst = ["control", "instance", "controller"] as const;
|
||||
static plugin = "exp_groups" as const;
|
||||
static permission = "exp_groups.list.subscribe";
|
||||
|
||||
constructor(
|
||||
public updates: PermissionGroup[],
|
||||
) { }
|
||||
|
||||
static jsonSchema = Type.Object({
|
||||
"updates": Type.Array(PermissionGroup.jsonSchema),
|
||||
});
|
||||
|
||||
static fromJSON(json: Static<typeof this.jsonSchema>) {
|
||||
return new this(
|
||||
json.updates.map(update => PermissionGroup.fromJSON(update))
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
export type PermissionGroupEditType = "assign_players" | "add_permissions" | "remove_permissions";
|
||||
|
||||
export class PermissionGroupEditEvent {
|
||||
declare ["constructor"]: typeof PermissionGroupEditEvent;
|
||||
static type = "event" as const;
|
||||
static src = ["instance", "controller"] as const;
|
||||
static dst = ["control", "instance", "controller"] as const;
|
||||
static plugin = "exp_groups" as const;
|
||||
|
||||
static permission(user: IControllerUser, message: MessageRequest) {
|
||||
if (typeof message.data === "object" && message.data !== null) {
|
||||
const data = message.data as Static<typeof PermissionGroupEditEvent.jsonSchema>;
|
||||
if (data.type === "add_permissions" || data.type === "remove_permissions") {
|
||||
user.checkPermission("exp_groups.modify_permissions")
|
||||
} else if (data.type === "assign_players") {
|
||||
user.checkPermission("exp_groups.assign_players")
|
||||
} else {
|
||||
throw new PermissionError("Permission denied");
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
constructor(
|
||||
public src: Address,
|
||||
public type: PermissionGroupEditType,
|
||||
public group: string,
|
||||
public changes: String[],
|
||||
) { }
|
||||
|
||||
static jsonSchema = Type.Object({
|
||||
"src": Address.jsonSchema,
|
||||
"type": StringEnum(["assign_players", "add_permissions", "remove_permissions"]),
|
||||
"group": Type.String(),
|
||||
"changes": Type.Array(Type.String()),
|
||||
});
|
||||
|
||||
static fromJSON(json: Static<typeof this.jsonSchema>) {
|
||||
return new this(Address.fromJSON(json.src), json.type, json.group, json.changes);
|
||||
}
|
||||
}
|
||||
|
||||
export class PermissionStrings {
|
||||
constructor(
|
||||
public instanceId: PermissionInstanceId,
|
||||
public permissions: Set<GamePermission>,
|
||||
public updatedAtMs: number = 0,
|
||||
public isDeleted: boolean = false,
|
||||
) {
|
||||
}
|
||||
|
||||
static jsonSchema = Type.Object({
|
||||
instanceId: PermissionInstanceIdSchema,
|
||||
permissions: Type.Array(Type.String()),
|
||||
updatedAtMs: Type.Optional(Type.Number()),
|
||||
isDeleted: Type.Optional(Type.Boolean()),
|
||||
});
|
||||
|
||||
static fromJSON(json: Static<typeof PermissionStrings.jsonSchema>) {
|
||||
return new PermissionStrings(
|
||||
json.instanceId,
|
||||
new Set(json.permissions),
|
||||
json.updatedAtMs,
|
||||
json.isDeleted
|
||||
);
|
||||
}
|
||||
|
||||
toJSON() {
|
||||
return {
|
||||
instanceId: this.instanceId,
|
||||
permissions: [...this.permissions.values()],
|
||||
updatedAtMs: this.updatedAtMs > 0 ? this.updatedAtMs : undefined,
|
||||
isDeleted: this.isDeleted ? this.isDeleted : undefined,
|
||||
}
|
||||
}
|
||||
|
||||
get id() {
|
||||
return this.instanceId
|
||||
}
|
||||
}
|
||||
|
||||
export class PermissionStringsUpdate {
|
||||
declare ["constructor"]: typeof PermissionStringsUpdate;
|
||||
static type = "event" as const;
|
||||
static src = ["instance", "controller"] as const;
|
||||
static dst = ["controller", "control"] as const;
|
||||
static plugin = "exp_groups" as const;
|
||||
static permission = "exp_groups.list.subscribe";
|
||||
|
||||
constructor(
|
||||
public updates: PermissionStrings[],
|
||||
) { }
|
||||
|
||||
static jsonSchema = Type.Object({
|
||||
"updates": Type.Array(PermissionStrings.jsonSchema),
|
||||
});
|
||||
|
||||
static fromJSON(json: Static<typeof this.jsonSchema>) {
|
||||
return new this(
|
||||
json.updates.map(update => PermissionStrings.fromJSON(update))
|
||||
);
|
||||
}
|
||||
}
|
||||
import * as lib from "@clusterio/lib";
|
||||
import { Type, Static } from "@sinclair/typebox";
|
||||
|
||||
/*
|
||||
Data records
|
||||
*/
|
||||
|
||||
export class GroupPermissions {
|
||||
constructor(
|
||||
public isBlacklist: boolean,
|
||||
public permissions: string[],
|
||||
) {}
|
||||
|
||||
static jsonSchema = Type.Object({
|
||||
is_blacklist: Type.Boolean(),
|
||||
permissions: Type.Array(Type.String()),
|
||||
});
|
||||
|
||||
toJSON(): Static<typeof GroupPermissions.jsonSchema> {
|
||||
return {
|
||||
is_blacklist: this.isBlacklist,
|
||||
permissions: this.permissions,
|
||||
};
|
||||
}
|
||||
|
||||
static fromJSON(json: Static<typeof this.jsonSchema>) {
|
||||
return new this(
|
||||
json.is_blacklist,
|
||||
json.permissions,
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
export class GroupRecord {
|
||||
constructor(
|
||||
public id: number,
|
||||
public name: string,
|
||||
public permissions: GroupPermissions,
|
||||
public updatedAtMs: number = 0,
|
||||
public isDeleted: boolean = false,
|
||||
) {}
|
||||
|
||||
static jsonSchema = Type.Object({
|
||||
id: Type.Integer(),
|
||||
name: Type.String(),
|
||||
permissions: GroupPermissions.jsonSchema,
|
||||
updated_at_ms: Type.Optional(Type.Number()),
|
||||
is_deleted: Type.Optional(Type.Boolean()),
|
||||
});
|
||||
|
||||
toJSON() {
|
||||
let json: Static<typeof GroupRecord.jsonSchema> = {
|
||||
id: this.id,
|
||||
name: this.name,
|
||||
permissions: this.permissions.toJSON(),
|
||||
};
|
||||
|
||||
if (this.updatedAtMs) {
|
||||
json.updated_at_ms = this.updatedAtMs;
|
||||
}
|
||||
|
||||
if (this.isDeleted) {
|
||||
json.is_deleted = true;
|
||||
}
|
||||
|
||||
return json;
|
||||
}
|
||||
|
||||
static fromJSON(json: Static<typeof this.jsonSchema>) {
|
||||
return new this(
|
||||
json.id,
|
||||
json.name,
|
||||
GroupPermissions.fromJSON(json.permissions),
|
||||
json.updated_at_ms ?? 0,
|
||||
json.is_deleted ?? false,
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
export class AssignmentRecord {
|
||||
constructor(
|
||||
public name: string,
|
||||
public groupId: number,
|
||||
public updatedAtMs: number = 0,
|
||||
public isDeleted: boolean = false,
|
||||
) {}
|
||||
|
||||
get id() {
|
||||
return this.name;
|
||||
}
|
||||
|
||||
static jsonSchema = Type.Object({
|
||||
name: Type.String(),
|
||||
group_id: Type.Integer(),
|
||||
updated_at_ms: Type.Optional(Type.Number()),
|
||||
is_deleted: Type.Optional(Type.Boolean()),
|
||||
});
|
||||
|
||||
toJSON(): Static<typeof AssignmentRecord.jsonSchema> {
|
||||
let json: Static<typeof AssignmentRecord.jsonSchema> = {
|
||||
name: this.name,
|
||||
group_id: this.groupId,
|
||||
};
|
||||
|
||||
if (this.updatedAtMs) {
|
||||
json.updated_at_ms = this.updatedAtMs;
|
||||
}
|
||||
|
||||
if (this.isDeleted) {
|
||||
json.is_deleted = true;
|
||||
}
|
||||
|
||||
return json;
|
||||
}
|
||||
|
||||
static fromJSON(json: Static<typeof this.jsonSchema>) {
|
||||
return new this(
|
||||
json.name,
|
||||
json.group_id,
|
||||
json.updated_at_ms ?? 0,
|
||||
json.is_deleted ?? false,
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
export class RoleMappingRecord {
|
||||
constructor(
|
||||
public id: number,
|
||||
public roleIds: Set<number>,
|
||||
public groupId: number,
|
||||
public priority: number,
|
||||
public enabled: boolean,
|
||||
public updatedAtMs: number = 0,
|
||||
public isDeleted: boolean = false,
|
||||
) {}
|
||||
|
||||
static jsonSchema = Type.Object({
|
||||
id: Type.Integer(),
|
||||
role_ids: Type.Array(Type.Integer()),
|
||||
group_id: Type.Integer(),
|
||||
priority: Type.Number(),
|
||||
enabled: Type.Boolean(),
|
||||
updated_at_ms: Type.Optional(Type.Number()),
|
||||
is_deleted: Type.Optional(Type.Boolean()),
|
||||
});
|
||||
|
||||
toJSON(): Static<typeof RoleMappingRecord.jsonSchema> {
|
||||
let json: Static<typeof RoleMappingRecord.jsonSchema> = {
|
||||
id: this.id,
|
||||
role_ids: [...this.roleIds],
|
||||
group_id: this.groupId,
|
||||
priority: this.priority,
|
||||
enabled: this.enabled,
|
||||
};
|
||||
|
||||
if (this.updatedAtMs) {
|
||||
json.updated_at_ms = this.updatedAtMs;
|
||||
}
|
||||
|
||||
if (this.isDeleted) {
|
||||
json.is_deleted = true;
|
||||
}
|
||||
|
||||
return json;
|
||||
}
|
||||
|
||||
static fromJSON(json: Static<typeof this.jsonSchema>) {
|
||||
return new this(
|
||||
json.id,
|
||||
new Set(json.role_ids),
|
||||
json.group_id,
|
||||
json.priority,
|
||||
json.enabled,
|
||||
json.updated_at_ms ?? 0,
|
||||
json.is_deleted ?? false,
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
/*
|
||||
Update events
|
||||
*/
|
||||
|
||||
export class GroupUpdatedEvent {
|
||||
declare ["constructor"]: typeof GroupUpdatedEvent;
|
||||
static plugin = "exp_groups" as const;
|
||||
static type = "event" as const;
|
||||
static src = "controller" as const;
|
||||
static dst = ["control", "instance"] as const;
|
||||
static permission = "exp_groups.group.subscribe" as const;
|
||||
|
||||
constructor(
|
||||
public updates: GroupRecord[],
|
||||
) {}
|
||||
|
||||
static jsonSchema = Type.Object({
|
||||
updates: Type.Array(GroupRecord.jsonSchema),
|
||||
});
|
||||
|
||||
toJSON() {
|
||||
return { updates: this.updates.map(group => group.toJSON()) };
|
||||
}
|
||||
|
||||
static fromJSON(json: Static<typeof this.jsonSchema>) {
|
||||
return new this(json.updates.map(group => GroupRecord.fromJSON(group)));
|
||||
}
|
||||
}
|
||||
|
||||
export class ManualAssignmentUpdatedEvent {
|
||||
declare ["constructor"]: typeof ManualAssignmentUpdatedEvent;
|
||||
static plugin = "exp_groups" as const;
|
||||
static type = "event" as const;
|
||||
static src = "controller" as const;
|
||||
static dst = ["control", "instance"] as const;
|
||||
static permission = "exp_groups.assignment.subscribe" as const;
|
||||
|
||||
constructor(
|
||||
public updates: AssignmentRecord[],
|
||||
) {}
|
||||
|
||||
static jsonSchema = Type.Object({
|
||||
updates: Type.Array(AssignmentRecord.jsonSchema),
|
||||
});
|
||||
|
||||
toJSON() {
|
||||
return { updates: this.updates.map(assignment => assignment.toJSON()) };
|
||||
}
|
||||
|
||||
static fromJSON(json: Static<typeof this.jsonSchema>) {
|
||||
return new this(json.updates.map(assignment => AssignmentRecord.fromJSON(assignment)));
|
||||
}
|
||||
}
|
||||
|
||||
export class ResolvedAssignmentUpdatedEvent {
|
||||
declare ["constructor"]: typeof ResolvedAssignmentUpdatedEvent;
|
||||
static plugin = "exp_groups" as const;
|
||||
static type = "event" as const;
|
||||
static src = "controller" as const;
|
||||
static dst = ["control", "instance"] as const;
|
||||
static permission = "exp_groups.assignment.subscribe" as const;
|
||||
|
||||
constructor(
|
||||
public updates: AssignmentRecord[],
|
||||
) {}
|
||||
|
||||
static jsonSchema = Type.Object({
|
||||
updates: Type.Array(AssignmentRecord.jsonSchema),
|
||||
});
|
||||
|
||||
toJSON() {
|
||||
return { updates: this.updates.map(assignment => assignment.toJSON()) };
|
||||
}
|
||||
|
||||
static fromJSON(json: Static<typeof this.jsonSchema>) {
|
||||
return new this(json.updates.map(assignment => AssignmentRecord.fromJSON(assignment)));
|
||||
}
|
||||
}
|
||||
|
||||
export class RoleMappingUpdatedEvent {
|
||||
declare ["constructor"]: typeof RoleMappingUpdatedEvent;
|
||||
static plugin = "exp_groups" as const;
|
||||
static type = "event" as const;
|
||||
static src = "controller" as const;
|
||||
static dst = "control" as const;
|
||||
static permission = "exp_groups.role_mapping.subscribe" as const;
|
||||
|
||||
constructor(
|
||||
public updates: RoleMappingRecord[],
|
||||
) {}
|
||||
|
||||
static jsonSchema = Type.Object({
|
||||
updates: Type.Array(RoleMappingRecord.jsonSchema),
|
||||
});
|
||||
|
||||
toJSON() {
|
||||
return { updates: this.updates.map(roleMapping => roleMapping.toJSON()) };
|
||||
}
|
||||
|
||||
static fromJSON(json: Static<typeof this.jsonSchema>) {
|
||||
return new this(json.updates.map(roleMapping => RoleMappingRecord.fromJSON(roleMapping)));
|
||||
}
|
||||
}
|
||||
|
||||
/*
|
||||
Group requests
|
||||
*/
|
||||
|
||||
export class GroupCreateRequest {
|
||||
declare ["constructor"]: typeof GroupCreateRequest;
|
||||
static plugin = "exp_groups" as const;
|
||||
static type = "request" as const;
|
||||
static src = ["control", "instance"] as const;
|
||||
static dst = "controller" as const;
|
||||
static permission = "exp_groups.group.create" as const;
|
||||
static Response = GroupRecord;
|
||||
|
||||
constructor(
|
||||
public name: string,
|
||||
public permissions: GroupPermissions,
|
||||
) {}
|
||||
|
||||
static jsonSchema = Type.Object({
|
||||
name: Type.String(),
|
||||
permissions: GroupPermissions.jsonSchema,
|
||||
});
|
||||
|
||||
toJSON() {
|
||||
return {
|
||||
name: this.name,
|
||||
permissions: this.permissions.toJSON(),
|
||||
};
|
||||
}
|
||||
|
||||
static fromJSON(json: Static<typeof this.jsonSchema>) {
|
||||
return new this(
|
||||
json.name,
|
||||
GroupPermissions.fromJSON(json.permissions),
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
export class GroupUpdateRequest {
|
||||
declare ["constructor"]: typeof GroupUpdateRequest;
|
||||
static plugin = "exp_groups" as const;
|
||||
static type = "request" as const;
|
||||
static src = ["control", "instance"] as const;
|
||||
static dst = "controller" as const;
|
||||
static permission = "exp_groups.group.update" as const;
|
||||
|
||||
constructor(
|
||||
public group: GroupRecord,
|
||||
) {}
|
||||
|
||||
static jsonSchema = Type.Object({
|
||||
group: GroupRecord.jsonSchema,
|
||||
});
|
||||
|
||||
toJSON() {
|
||||
return {
|
||||
group: this.group.toJSON(),
|
||||
};
|
||||
}
|
||||
|
||||
static fromJSON(json: Static<typeof this.jsonSchema>) {
|
||||
return new this(
|
||||
GroupRecord.fromJSON(json.group),
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
export class GroupDeleteRequest {
|
||||
declare ["constructor"]: typeof GroupDeleteRequest;
|
||||
static plugin = "exp_groups" as const;
|
||||
static type = "request" as const;
|
||||
static src = ["control", "instance"] as const;
|
||||
static dst = "controller" as const;
|
||||
static permission = "exp_groups.group.delete" as const;
|
||||
|
||||
constructor(
|
||||
public groupId: number,
|
||||
) {}
|
||||
|
||||
static jsonSchema = Type.Object({
|
||||
group_id: Type.Integer(),
|
||||
});
|
||||
|
||||
toJSON() {
|
||||
return {
|
||||
group_id: this.groupId,
|
||||
};
|
||||
}
|
||||
|
||||
static fromJSON(json: Static<typeof this.jsonSchema>) {
|
||||
return new this(json.group_id);
|
||||
}
|
||||
}
|
||||
|
||||
export class GroupGetRequest {
|
||||
declare ["constructor"]: typeof GroupGetRequest;
|
||||
static plugin = "exp_groups" as const;
|
||||
static type = "request" as const;
|
||||
static src = ["control", "instance"] as const;
|
||||
static dst = "controller" as const;
|
||||
static permission = "exp_groups.group.get" as const;
|
||||
static Response = GroupRecord;
|
||||
|
||||
constructor(
|
||||
public groupId: number,
|
||||
) {}
|
||||
|
||||
static jsonSchema = Type.Object({
|
||||
group_id: Type.Integer(),
|
||||
});
|
||||
|
||||
toJSON() {
|
||||
return {
|
||||
group_id: this.groupId,
|
||||
};
|
||||
}
|
||||
|
||||
static fromJSON(json: Static<typeof this.jsonSchema>) {
|
||||
return new this(json.group_id);
|
||||
}
|
||||
}
|
||||
|
||||
export class GroupListRequest {
|
||||
declare ["constructor"]: typeof GroupListRequest;
|
||||
static plugin = "exp_groups" as const;
|
||||
static type = "request" as const;
|
||||
static src = ["control", "instance"] as const;
|
||||
static dst = "controller" as const;
|
||||
static permission = "exp_groups.group.list" as const;
|
||||
static Response = lib.jsonArray(GroupRecord);
|
||||
|
||||
constructor() {}
|
||||
}
|
||||
|
||||
/*
|
||||
Assignment requests
|
||||
*/
|
||||
|
||||
export class AssignmentCreateRequest {
|
||||
declare ["constructor"]: typeof AssignmentCreateRequest;
|
||||
static plugin = "exp_groups" as const;
|
||||
static type = "request" as const;
|
||||
static src = ["control", "instance"] as const;
|
||||
static dst = "controller" as const;
|
||||
static permission = "exp_groups.assignment.create" as const;
|
||||
static Response = AssignmentRecord;
|
||||
|
||||
constructor(
|
||||
public name: string,
|
||||
public groupId: number,
|
||||
) {}
|
||||
|
||||
static jsonSchema = Type.Object({
|
||||
name: Type.String(),
|
||||
group_id: Type.Integer(),
|
||||
});
|
||||
|
||||
toJSON() {
|
||||
return {
|
||||
name: this.name,
|
||||
group_id: this.groupId,
|
||||
};
|
||||
}
|
||||
|
||||
static fromJSON(json: Static<typeof this.jsonSchema>) {
|
||||
return new this(json.name, json.group_id);
|
||||
}
|
||||
}
|
||||
|
||||
export class AssignmentUpdateRequest {
|
||||
declare ["constructor"]: typeof AssignmentUpdateRequest;
|
||||
static plugin = "exp_groups" as const;
|
||||
static type = "request" as const;
|
||||
static src = ["control", "instance"] as const;
|
||||
static dst = "controller" as const;
|
||||
static permission = "exp_groups.assignment.update" as const;
|
||||
|
||||
constructor(
|
||||
public assignment: AssignmentRecord,
|
||||
) {}
|
||||
|
||||
static jsonSchema = Type.Object({
|
||||
assignment: AssignmentRecord.jsonSchema,
|
||||
});
|
||||
|
||||
toJSON() {
|
||||
return {
|
||||
assignment: this.assignment.toJSON(),
|
||||
};
|
||||
}
|
||||
|
||||
static fromJSON(json: Static<typeof this.jsonSchema>) {
|
||||
return new this(
|
||||
AssignmentRecord.fromJSON(json.assignment),
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
export class AssignmentDeleteRequest {
|
||||
declare ["constructor"]: typeof AssignmentDeleteRequest;
|
||||
static plugin = "exp_groups" as const;
|
||||
static type = "request" as const;
|
||||
static src = ["control", "instance"] as const;
|
||||
static dst = "controller" as const;
|
||||
static permission = "exp_groups.assignment.delete" as const;
|
||||
|
||||
constructor(
|
||||
public name: string,
|
||||
) {}
|
||||
|
||||
static jsonSchema = Type.Object({
|
||||
name: Type.String(),
|
||||
});
|
||||
|
||||
toJSON() {
|
||||
return {
|
||||
name: this.name,
|
||||
};
|
||||
}
|
||||
|
||||
static fromJSON(json: Static<typeof this.jsonSchema>) {
|
||||
return new this(json.name);
|
||||
}
|
||||
}
|
||||
|
||||
export class AssignmentGetRequest {
|
||||
declare ["constructor"]: typeof AssignmentGetRequest;
|
||||
static plugin = "exp_groups" as const;
|
||||
static type = "request" as const;
|
||||
static src = ["control", "instance"] as const;
|
||||
static dst = "controller" as const;
|
||||
static permission = "exp_groups.assignment.get" as const;
|
||||
static Response = AssignmentRecord;
|
||||
|
||||
constructor(
|
||||
public name: string,
|
||||
public resolve: boolean = false,
|
||||
) {}
|
||||
|
||||
static jsonSchema = Type.Object({
|
||||
name: Type.String(),
|
||||
resolve: Type.Boolean(),
|
||||
});
|
||||
|
||||
toJSON() {
|
||||
return {
|
||||
name: this.name,
|
||||
resolve: this.resolve,
|
||||
};
|
||||
}
|
||||
|
||||
static fromJSON(json: Static<typeof this.jsonSchema>) {
|
||||
return new this(json.name, json.resolve);
|
||||
}
|
||||
}
|
||||
|
||||
export class AssignmentListRequest {
|
||||
declare ["constructor"]: typeof AssignmentListRequest;
|
||||
static plugin = "exp_groups" as const;
|
||||
static type = "request" as const;
|
||||
static src = ["control", "instance"] as const;
|
||||
static dst = "controller" as const;
|
||||
static permission = "exp_groups.assignment.list" as const;
|
||||
static Response = lib.jsonArray(AssignmentRecord);
|
||||
|
||||
constructor() {}
|
||||
}
|
||||
|
||||
/*
|
||||
Role mapping requests
|
||||
*/
|
||||
|
||||
export class RoleMappingCreateRequest {
|
||||
declare ["constructor"]: typeof RoleMappingCreateRequest;
|
||||
static plugin = "exp_groups" as const;
|
||||
static type = "request" as const;
|
||||
static src = ["control", "instance"] as const;
|
||||
static dst = "controller" as const;
|
||||
static permission = "exp_groups.role_mapping.create" as const;
|
||||
static Response = RoleMappingRecord;
|
||||
|
||||
constructor(
|
||||
public roleIds: number[],
|
||||
public groupId: number,
|
||||
public priority: number,
|
||||
public enabled: boolean,
|
||||
) {}
|
||||
|
||||
static jsonSchema = Type.Object({
|
||||
role_ids: Type.Array(Type.Integer()),
|
||||
group_id: Type.Integer(),
|
||||
priority: Type.Number(),
|
||||
enabled: Type.Boolean(),
|
||||
});
|
||||
|
||||
toJSON() {
|
||||
return {
|
||||
role_ids: this.roleIds,
|
||||
group_id: this.groupId,
|
||||
priority: this.priority,
|
||||
enabled: this.enabled,
|
||||
};
|
||||
}
|
||||
|
||||
static fromJSON(json: Static<typeof this.jsonSchema>) {
|
||||
return new this(
|
||||
json.role_ids,
|
||||
json.group_id,
|
||||
json.priority,
|
||||
json.enabled,
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
export class RoleMappingUpdateRequest {
|
||||
declare ["constructor"]: typeof RoleMappingUpdateRequest;
|
||||
static plugin = "exp_groups" as const;
|
||||
static type = "request" as const;
|
||||
static src = ["control", "instance"] as const;
|
||||
static dst = "controller" as const;
|
||||
static permission = "exp_groups.role_mapping.update" as const;
|
||||
|
||||
constructor(
|
||||
public roleMapping: RoleMappingRecord,
|
||||
) {}
|
||||
|
||||
static jsonSchema = Type.Object({
|
||||
role_mapping: RoleMappingRecord.jsonSchema,
|
||||
});
|
||||
|
||||
toJSON() {
|
||||
return {
|
||||
role_mapping: this.roleMapping.toJSON(),
|
||||
};
|
||||
}
|
||||
|
||||
static fromJSON(json: Static<typeof this.jsonSchema>) {
|
||||
return new this(
|
||||
RoleMappingRecord.fromJSON(json.role_mapping),
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
export class RoleMappingDeleteRequest {
|
||||
declare ["constructor"]: typeof RoleMappingDeleteRequest;
|
||||
static plugin = "exp_groups" as const;
|
||||
static type = "request" as const;
|
||||
static src = ["control", "instance"] as const;
|
||||
static dst = "controller" as const;
|
||||
static permission = "exp_groups.role_mapping.delete" as const;
|
||||
|
||||
constructor(
|
||||
public id: number,
|
||||
) {}
|
||||
|
||||
static jsonSchema = Type.Object({
|
||||
id: Type.Integer(),
|
||||
});
|
||||
|
||||
toJSON() {
|
||||
return {
|
||||
id: this.id,
|
||||
};
|
||||
}
|
||||
|
||||
static fromJSON(json: Static<typeof this.jsonSchema>) {
|
||||
return new this(json.id);
|
||||
}
|
||||
}
|
||||
|
||||
export class RoleMappingGetRequest {
|
||||
declare ["constructor"]: typeof RoleMappingGetRequest;
|
||||
static plugin = "exp_groups" as const;
|
||||
static type = "request" as const;
|
||||
static src = ["control", "instance"] as const;
|
||||
static dst = "controller" as const;
|
||||
static permission = "exp_groups.role_mapping.get" as const;
|
||||
static Response = RoleMappingRecord;
|
||||
|
||||
constructor(
|
||||
public id: number,
|
||||
) {}
|
||||
|
||||
static jsonSchema = Type.Object({
|
||||
id: Type.Integer(),
|
||||
});
|
||||
|
||||
toJSON() {
|
||||
return {
|
||||
id: this.id,
|
||||
};
|
||||
}
|
||||
|
||||
static fromJSON(json: Static<typeof this.jsonSchema>) {
|
||||
return new this(json.id);
|
||||
}
|
||||
}
|
||||
|
||||
export class RoleMappingListRequest {
|
||||
declare ["constructor"]: typeof RoleMappingListRequest;
|
||||
static plugin = "exp_groups" as const;
|
||||
static type = "request" as const;
|
||||
static src = ["control", "instance"] as const;
|
||||
static dst = "controller" as const;
|
||||
static permission = "exp_groups.role_mapping.list" as const;
|
||||
static Response = lib.jsonArray(RoleMappingRecord);
|
||||
|
||||
constructor() {}
|
||||
}
|
||||
|
||||
+419
-108
@@ -1,127 +1,438 @@
|
||||
--[[-- ExpGroups
|
||||
Adds permission group syncing to clusterio
|
||||
]]
|
||||
|
||||
local clusterio_api = require("modules/clusterio/api")
|
||||
local Global = require("modules/exp_util/global")
|
||||
local Groups = require("modules/exp_groups")
|
||||
local compat = require("modules/clusterio/compat") --[[@as LibCompat]]
|
||||
|
||||
local pending_updates = {}
|
||||
Global.register(pending_updates, function(tbl)
|
||||
pending_updates = tbl
|
||||
end)
|
||||
--- Top level module table, contains event handlers and public methods
|
||||
--- @class ExpGroups
|
||||
local ExpGroups = {}
|
||||
|
||||
--- @class ExpPermissionGroups.GroupPermissions
|
||||
--- @field is_blacklist boolean
|
||||
--- @field permissions string[]?
|
||||
|
||||
--- @class ExpPermissionGroups.GroupRecord
|
||||
--- @field id number
|
||||
--- @field name string
|
||||
--- @field permissions ExpPermissionGroups.GroupPermissions?
|
||||
--- @field is_deleted boolean
|
||||
|
||||
--- @class ExpPermissionGroups.AssignmentRecord
|
||||
--- @field name string
|
||||
--- @field group_id number
|
||||
--- @field is_deleted boolean
|
||||
|
||||
--- @class ExpPermissionGroups.ScriptData
|
||||
--- @field factorio_to_clusterio_id table<number, number?>
|
||||
--- @field clusterio_id_to_group table<number, LuaPermissionGroup?>
|
||||
--- @field dirty_groups table<number, LuaPermissionGroup>
|
||||
--- @field dirty_players table<string, LuaPlayer>
|
||||
--- @field emit_updates boolean
|
||||
local script_data = {}
|
||||
|
||||
local function setup_script_data()
|
||||
if compat.script_data["exp_groups"] == nil then
|
||||
--- @type ExpPermissionGroups.ScriptData
|
||||
compat.script_data["exp_groups"] = {
|
||||
factorio_to_clusterio_id = {},
|
||||
clusterio_id_to_group = {},
|
||||
dirty_groups = {},
|
||||
dirty_players = {},
|
||||
emit_updates = false,
|
||||
}
|
||||
end
|
||||
|
||||
ExpGroups.on_load()
|
||||
end
|
||||
|
||||
--[[
|
||||
Helper methods
|
||||
]]
|
||||
|
||||
--- Get the default factorio permission group
|
||||
--- @return LuaPermissionGroup
|
||||
local function get_default_group()
|
||||
return assert(game.permissions.get_group("Default"))
|
||||
end
|
||||
|
||||
--- Move all players from one group to another
|
||||
--- @param group_src LuaPermissionGroup
|
||||
--- @param group_dst LuaPermissionGroup
|
||||
local function move_players(group_src, group_dst)
|
||||
local add_player = group_dst.add_player
|
||||
for _, player in pairs(group_src.players) do
|
||||
add_player(player)
|
||||
end
|
||||
end
|
||||
|
||||
--- Apply an encoded permission definition to a group
|
||||
--- @param group LuaPermissionGroup
|
||||
--- @param permissions ExpPermissionGroups.GroupPermissions
|
||||
local function decode_group_permissions(group, permissions)
|
||||
-- Construct a hash map for faster lookup
|
||||
local action_map = {}
|
||||
for _, input_action_name in pairs(assert(permissions.permissions)) do
|
||||
action_map[input_action_name] = true
|
||||
end
|
||||
|
||||
-- Apply the whitelist / backlist to the group
|
||||
local is_blacklist = permissions.is_blacklist
|
||||
local action_allowed = not is_blacklist
|
||||
for input_action_name, input_action in pairs(defines.input_action) do
|
||||
if action_map[input_action_name] then
|
||||
group.set_allows_action(input_action, action_allowed)
|
||||
else
|
||||
group.set_allows_action(input_action, is_blacklist)
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
--- Encode the permissions of a group in a shorthand format
|
||||
--- @param group LuaPermissionGroup
|
||||
--- @return ExpPermissionGroups.GroupPermissions
|
||||
local function encode_group_permissions(group)
|
||||
local whitelist = {} --- @type string[]
|
||||
local blacklist = {} --- @type string[]
|
||||
local whitelist_index = 0
|
||||
local blacklist_index = 0
|
||||
|
||||
-- Construct the whitelist and blacklist
|
||||
local allows_action = group.allows_action
|
||||
for input_action_name, input_action in pairs(defines.input_action) do
|
||||
if allows_action(input_action) then
|
||||
whitelist[whitelist_index] = input_action_name
|
||||
whitelist_index = whitelist_index + 1
|
||||
else
|
||||
blacklist[blacklist_index] = input_action_name
|
||||
blacklist_index = blacklist_index + 1
|
||||
end
|
||||
end
|
||||
|
||||
-- Return the whitelist if it is smaller
|
||||
if blacklist_index > whitelist_index then
|
||||
return whitelist_index > 0
|
||||
and { is_blacklist = false, permissions = whitelist }
|
||||
or { is_blacklist = false }
|
||||
end
|
||||
|
||||
-- Otherwise return the blacklist as it is smaller
|
||||
return blacklist_index > 0
|
||||
and { is_blacklist = true, permissions = blacklist }
|
||||
or { is_blacklist = true }
|
||||
end
|
||||
|
||||
--[[
|
||||
State handlers
|
||||
]]
|
||||
|
||||
--- Update the factorio permission group
|
||||
--- @param group_record ExpPermissionGroups.GroupRecord
|
||||
local function update_group(group_record)
|
||||
assert(not group_record.is_deleted)
|
||||
|
||||
-- Try find the group by id and then then name
|
||||
local group = script_data.clusterio_id_to_group[group_record.id]
|
||||
if not group then
|
||||
group = game.permissions.get_group(group_record.name)
|
||||
end
|
||||
|
||||
-- Create a new group or update the found group
|
||||
if not group or not group.valid then
|
||||
group = assert(game.permissions.create_group(group_record.name))
|
||||
else
|
||||
group.name = group_record.name
|
||||
end
|
||||
|
||||
-- Update the permissions for the group
|
||||
if group_record.permissions then
|
||||
decode_group_permissions(group, group_record.permissions)
|
||||
end
|
||||
|
||||
-- Update the script data
|
||||
script_data.factorio_to_clusterio_id[group.group_id] = group_record.id
|
||||
script_data.clusterio_id_to_group[group_record.id] = group
|
||||
end
|
||||
|
||||
--- Delete the factorio permission group
|
||||
--- @param group_record ExpPermissionGroups.GroupRecord
|
||||
local function delete_group(group_record)
|
||||
assert(group_record.is_deleted)
|
||||
|
||||
local default_group = get_default_group()
|
||||
local group = script_data.clusterio_id_to_group[group_record.id]
|
||||
if group then
|
||||
move_players(group, default_group)
|
||||
group.destroy()
|
||||
end
|
||||
end
|
||||
|
||||
--- Update an assignment by moving the player to their new group
|
||||
--- @param assignment_record ExpPermissionGroups.AssignmentRecord
|
||||
local function update_assignment(assignment_record)
|
||||
assert(not assignment_record.is_deleted)
|
||||
|
||||
local group = script_data.clusterio_id_to_group[assignment_record.group_id]
|
||||
local player = assert(game.get_player(assignment_record.name))
|
||||
if group then
|
||||
group.add_player(player)
|
||||
end
|
||||
end
|
||||
|
||||
--- Clear an assignment by moving the player to the default group
|
||||
--- @param assignment_record ExpPermissionGroups.AssignmentRecord
|
||||
local function delete_assignment(assignment_record)
|
||||
assert(assignment_record.is_deleted)
|
||||
|
||||
local default_group = get_default_group()
|
||||
local player = assert(game.get_player(assignment_record.name))
|
||||
default_group.add_player(player)
|
||||
end
|
||||
|
||||
--[[
|
||||
Public methods
|
||||
]]
|
||||
|
||||
--- Restore local references to persistent script data after load
|
||||
function ExpGroups.on_load()
|
||||
script_data = compat.script_data["exp_groups"]
|
||||
end
|
||||
|
||||
--- Enable or disable emitting lua changes back to the instance plugin
|
||||
--- @param enabled boolean?
|
||||
function ExpGroups.set_emit_events(enabled)
|
||||
script_data.emit_updates = enabled ~= false
|
||||
end
|
||||
|
||||
--- Replace local state with expected controller state on startup
|
||||
--- @param group_records ExpPermissionGroups.GroupRecord[]
|
||||
function ExpGroups.initialise_groups(group_records)
|
||||
local _emit_events = script_data.emit_updates
|
||||
script_data.emit_updates = false
|
||||
|
||||
-- Update all the received groups
|
||||
local seen_clusterio_ids = {} --- @type table<number, boolean>
|
||||
for _, group_record in pairs(group_records) do
|
||||
update_group(group_record)
|
||||
seen_clusterio_ids[group_record.id] = true
|
||||
end
|
||||
|
||||
-- Cleanup the script data, removing stale group ids
|
||||
local factorio_to_clusterio_id = script_data.factorio_to_clusterio_id
|
||||
local clusterio_id_to_group = script_data.clusterio_id_to_group
|
||||
for factorio_id, clusterio_id in pairs(factorio_to_clusterio_id) do
|
||||
if not seen_clusterio_ids[clusterio_id] then
|
||||
factorio_to_clusterio_id[factorio_id] = nil
|
||||
clusterio_id_to_group[clusterio_id] = nil
|
||||
end
|
||||
end
|
||||
|
||||
-- Remove all other groups
|
||||
local default_group = get_default_group()
|
||||
local default_group_id = default_group.group_id
|
||||
for _, group in pairs(game.permissions.groups) do
|
||||
if not factorio_to_clusterio_id[group.group_id] and group.group_id ~= default_group_id then
|
||||
move_players(group, default_group)
|
||||
group.destroy()
|
||||
end
|
||||
end
|
||||
|
||||
script_data.emit_updates = _emit_events
|
||||
end
|
||||
|
||||
--- Receive an updated version of a group record
|
||||
--- @param group_record ExpPermissionGroups.GroupRecord
|
||||
function ExpGroups.receive_group_update(group_record)
|
||||
local _emit_events = script_data.emit_updates
|
||||
script_data.emit_updates = false
|
||||
|
||||
if group_record.is_deleted then
|
||||
delete_group(group_record)
|
||||
else
|
||||
update_group(group_record)
|
||||
end
|
||||
|
||||
script_data.emit_updates = _emit_events
|
||||
end
|
||||
|
||||
--- Receive an updated version of a assignment record
|
||||
--- @param assignment_record ExpPermissionGroups.AssignmentRecord
|
||||
function ExpGroups.receive_assignment_update(assignment_record)
|
||||
local _emit_events = script_data.emit_updates
|
||||
script_data.emit_updates = false
|
||||
|
||||
if assignment_record.is_deleted then
|
||||
delete_assignment(assignment_record)
|
||||
else
|
||||
update_assignment(assignment_record)
|
||||
end
|
||||
|
||||
script_data.emit_updates = _emit_events
|
||||
end
|
||||
|
||||
--- Get the current script data for debugging purposes
|
||||
--- @package
|
||||
function ExpGroups._script_data()
|
||||
return script_data
|
||||
end
|
||||
|
||||
--[[
|
||||
IPC events
|
||||
]]
|
||||
|
||||
--- Emit a group update to the instance plugin
|
||||
--- @param group LuaPermissionGroup
|
||||
local function emit_group_update(group)
|
||||
clusterio_api.send_json("exp_group:group_updated", {
|
||||
group_name = group.name,
|
||||
group_id = script_data.factorio_to_clusterio_id[group.group_id],
|
||||
permissions = encode_group_permissions(group),
|
||||
})
|
||||
end
|
||||
|
||||
--- Emit a group deletion to the instance plugin
|
||||
--- @param group_id number
|
||||
--- @param group_name string
|
||||
local function emit_group_delete(group_id, group_name)
|
||||
clusterio_api.send_json("exp_group:group_deleted", {
|
||||
group_name = group_name,
|
||||
group_id = script_data.factorio_to_clusterio_id[group_id],
|
||||
})
|
||||
end
|
||||
|
||||
--- Emit a player assignment to the instance plugin
|
||||
--- @param assignments table<string, number>
|
||||
local function emit_player_assignments(assignments)
|
||||
clusterio_api.send_json("exp_group:player_assignments", {
|
||||
assignments = assignments
|
||||
})
|
||||
end
|
||||
|
||||
--[[
|
||||
IPC event queuing
|
||||
]]
|
||||
|
||||
--- Mark a group as changed
|
||||
--- @param group LuaPermissionGroup
|
||||
local function mark_group_dirty(group)
|
||||
script_data.dirty_groups[group.group_id] = group
|
||||
end
|
||||
|
||||
--- Mark a player as changed
|
||||
--- @param player LuaPlayer
|
||||
local function mark_player_dirty(player)
|
||||
script_data.dirty_players[player.name] = player
|
||||
end
|
||||
|
||||
--- Flush queued group updates to the instance plugin
|
||||
local function flush_group_updates()
|
||||
-- Check if updates should be updated
|
||||
if not script_data.emit_updates then
|
||||
script_data.dirty_groups = {}
|
||||
return
|
||||
end
|
||||
|
||||
-- Get all the groups and emit their updates
|
||||
for _, group in pairs(script_data.dirty_groups) do
|
||||
if group.valid then
|
||||
emit_group_update(group)
|
||||
end
|
||||
end
|
||||
|
||||
script_data.dirty_groups = {}
|
||||
end
|
||||
|
||||
--- Flush queued player updates to the instance plugin
|
||||
local function flush_player_updates()
|
||||
-- Check if updates should be updated
|
||||
if not script_data.emit_updates then
|
||||
script_data.dirty_players = {}
|
||||
return
|
||||
end
|
||||
|
||||
-- Construct the update payload
|
||||
local assignments = {} --- @type table<string, number>
|
||||
for player_name, player in pairs(script_data.dirty_players) do
|
||||
local group = player.valid and player.permission_group
|
||||
if group then
|
||||
assignments[player_name] = script_data.factorio_to_clusterio_id[group.group_id]
|
||||
end
|
||||
end
|
||||
|
||||
emit_player_assignments(assignments)
|
||||
|
||||
script_data.dirty_players = {}
|
||||
end
|
||||
|
||||
--[[
|
||||
Factorio events
|
||||
]]
|
||||
|
||||
--- Handle clusterio server startup
|
||||
local function on_server_startup()
|
||||
setup_script_data()
|
||||
end
|
||||
|
||||
--- Handle creation of permission groups
|
||||
--- @param event EventData.on_permission_group_added
|
||||
local function on_permission_group_added(event)
|
||||
if not event.player_index then return end
|
||||
pending_updates[event.group.name] = {
|
||||
created = true,
|
||||
sync_all = true,
|
||||
tick = event.tick,
|
||||
permissions = {},
|
||||
players = {},
|
||||
}
|
||||
-- Check if updates should be updated
|
||||
if not script_data.emit_updates then
|
||||
return
|
||||
end
|
||||
|
||||
mark_group_dirty(event.group)
|
||||
end
|
||||
|
||||
--- Handle deletion of permission groups
|
||||
--- @param event EventData.on_permission_group_deleted
|
||||
local function on_permission_group_deleted(event)
|
||||
if not event.player_index then return end
|
||||
local existing = pending_updates[event.group_name]
|
||||
pending_updates[event.group_name] = nil
|
||||
if not existing or not existing.created then
|
||||
clusterio_api.send_json("exp_groups-permission_group_delete", {
|
||||
group = event.group_name,
|
||||
})
|
||||
-- Check if updates should be updated
|
||||
if not script_data.emit_updates then
|
||||
return
|
||||
end
|
||||
|
||||
emit_group_delete(event.id, event.group_name)
|
||||
end
|
||||
|
||||
--- Handle edits make to permission groups
|
||||
--- @param event EventData.on_permission_group_edited
|
||||
local function on_permission_group_edited(event)
|
||||
if not event.player_index then return end
|
||||
local pending = pending_updates[event.group.name]
|
||||
if not pending then
|
||||
pending = {
|
||||
tick = event.tick,
|
||||
permissions = {},
|
||||
players = {},
|
||||
}
|
||||
pending_updates[event.group.name] = pending
|
||||
-- Check if updates should be updated
|
||||
if not script_data.emit_updates then
|
||||
return
|
||||
end
|
||||
pending.tick = event.tick
|
||||
|
||||
if event.type == "add-permission" then
|
||||
if not pending.sync_all then
|
||||
pending.permissions[event.action] = true
|
||||
end
|
||||
elseif event.type == "remove-permission" then
|
||||
if not pending.sync_all then
|
||||
pending.permissions[event.action] = false
|
||||
end
|
||||
elseif event.type == "enable-all" then
|
||||
pending.sync_all = true
|
||||
elseif event.type == "disable-all" then
|
||||
pending.sync_all = true
|
||||
elseif event.type == "add-player" then
|
||||
local player = game.get_player(event.other_player_index) --- @cast player -nil
|
||||
pending.players[player.name] = true
|
||||
elseif event.type == "remove-player" then
|
||||
local player = game.get_player(event.other_player_index) --- @cast player -nil
|
||||
pending.players[player.name] = nil
|
||||
elseif event.type == "rename" then
|
||||
pending.created = true
|
||||
pending.sync_all = true
|
||||
local old = pending_updates[event.old_name]
|
||||
if old then pending.players = old.players end
|
||||
on_permission_group_deleted{
|
||||
tick = event.tick, player_index = event.player_index, group_name = event.old_name,
|
||||
}
|
||||
-- Check if this is a player or group event
|
||||
if event.type == "add-player" or event.type == "remove-player" then
|
||||
local player = assert(game.get_player(event.other_player_index))
|
||||
mark_player_dirty(player)
|
||||
else
|
||||
mark_group_dirty(event.group)
|
||||
end
|
||||
end
|
||||
|
||||
local function send_updates()
|
||||
local tick = game.tick - 600 -- 10 Seconds
|
||||
local done = {}
|
||||
for group_name, pending in pairs(pending_updates) do
|
||||
if pending.tick < tick then
|
||||
done[group_name] = true
|
||||
if pending.sync_all then
|
||||
clusterio_api.send_json("exp_groups-permission_group_create", {
|
||||
group = group_name, defiantion = Groups.get_group(group_name):to_json(true),
|
||||
})
|
||||
else
|
||||
if next(pending.players) then
|
||||
clusterio_api.send_json("exp_groups-permission_group_edit", {
|
||||
type = "assign_players", group = group_name, changes = table.get_keys(pending.players),
|
||||
})
|
||||
end
|
||||
local add, remove = {}, {}
|
||||
for permission, state in pairs(pending.permissions) do
|
||||
if state then
|
||||
add[#add + 1] = permission
|
||||
else
|
||||
remove[#remove + 1] = permission
|
||||
end
|
||||
end
|
||||
|
||||
if next(add) then
|
||||
clusterio_api.send_json("exp_groups-permission_group_edit", {
|
||||
type = "add_permissions", group = group_name, changes = Groups.actions_to_names(add),
|
||||
})
|
||||
end
|
||||
if next(remove) then
|
||||
clusterio_api.send_json("exp_groups-permission_group_edit", {
|
||||
type = "remove_permissions", group = group_name, changes = Groups.actions_to_names(remove),
|
||||
})
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
for group_name in pairs(done) do
|
||||
pending_updates[group_name] = nil
|
||||
end
|
||||
--- Periodically flush queued changes
|
||||
local function on_nth_tick_flush()
|
||||
flush_group_updates()
|
||||
flush_player_updates()
|
||||
end
|
||||
|
||||
return {
|
||||
events = {
|
||||
[defines.events.on_permission_group_added] = on_permission_group_added,
|
||||
[defines.events.on_permission_group_deleted] = on_permission_group_deleted,
|
||||
[defines.events.on_permission_group_edited] = on_permission_group_edited,
|
||||
},
|
||||
on_nth_tick = {
|
||||
[300] = send_updates,
|
||||
},
|
||||
local e = defines.events
|
||||
|
||||
local events = {
|
||||
[clusterio_api.events.on_server_startup] = on_server_startup,
|
||||
[e.on_multiplayer_init] = on_server_startup,
|
||||
[e.on_permission_group_added] = on_permission_group_added,
|
||||
[e.on_permission_group_deleted] = on_permission_group_deleted,
|
||||
[e.on_permission_group_edited] = on_permission_group_edited,
|
||||
}
|
||||
|
||||
local on_nth_tick = {
|
||||
[300] = on_nth_tick_flush,
|
||||
}
|
||||
|
||||
ExpGroups.events = events --- @package
|
||||
ExpGroups.on_nth_tick = on_nth_tick --- @package
|
||||
return ExpGroups
|
||||
|
||||
@@ -0,0 +1,11 @@
|
||||
--[[
|
||||
It is best practice to not expose any globals because all modules share a global environment
|
||||
However, sometimes you need globals, for example to access functions within rcon commands
|
||||
Therefore, we advise that this should be the only file in your module to expose globals
|
||||
Typically this would be your control file as shown in the example below
|
||||
]]
|
||||
|
||||
--- @diagnostic disable: global-in-non-module
|
||||
|
||||
-- Access using `/sc exp_groups.foo()`
|
||||
exp_groups = require("modules/exp_groups/control")
|
||||
@@ -4,9 +4,9 @@
|
||||
"control.lua"
|
||||
],
|
||||
"require": [
|
||||
"globals.lua"
|
||||
],
|
||||
"dependencies": {
|
||||
"clusterio": "*",
|
||||
"exp_util": "*"
|
||||
"clusterio": "*"
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,306 +1,3 @@
|
||||
local Async = require("modules/exp_util/async")
|
||||
|
||||
local table_to_json = helpers.table_to_json
|
||||
local json_to_table = helpers.json_to_table
|
||||
|
||||
--- Top level module table, contains event handlers and public methods
|
||||
local Groups = {}
|
||||
|
||||
--- @class ExpGroup : LuaPermissionGroup
|
||||
--- @field group LuaPermissionGroup The permission group for this group proxy
|
||||
Groups._prototype = {}
|
||||
|
||||
Groups._metatable = {
|
||||
__index = setmetatable(Groups._prototype, {
|
||||
--- @type any Annotation required because otherwise it is typed as 'table'
|
||||
__index = function(self, key)
|
||||
return self.group[key]
|
||||
end,
|
||||
}),
|
||||
__class = "ExpGroup",
|
||||
}
|
||||
|
||||
local action_to_name = {}
|
||||
for name, action in pairs(defines.input_action) do
|
||||
action_to_name[action] = name
|
||||
end
|
||||
|
||||
--- Async Functions
|
||||
-- These are required to allow bypassing edit_permission_group
|
||||
|
||||
--- Add a player to a permission group, requires edit_permission_group
|
||||
--- @param player LuaPlayer Player to add to the group
|
||||
--- @param group LuaPermissionGroup Group to add the player to
|
||||
--- @return boolean # True if successful
|
||||
local function add_player_to_group(player, group)
|
||||
return group.add_player(player)
|
||||
end
|
||||
|
||||
--- Add a players to a permission group, requires edit_permission_group
|
||||
--- @param players LuaPlayer[] Players to add to the group
|
||||
--- @param group LuaPermissionGroup Group to add the players to
|
||||
--- @return boolean # True if successful
|
||||
local function add_players_to_group(players, group)
|
||||
local add_player = group.add_player
|
||||
if not add_player(players[1]) then
|
||||
return false
|
||||
end
|
||||
for i = 2, #players do
|
||||
add_player(players[i])
|
||||
end
|
||||
|
||||
return true
|
||||
end
|
||||
|
||||
-- Async will bypass edit_permission_group but takes at least one tick
|
||||
local add_player_to_group_async = Async.register(add_player_to_group)
|
||||
local add_players_to_group_async = Async.register(add_players_to_group)
|
||||
|
||||
--- Static methods for gettings, creating and removing permission groups
|
||||
|
||||
--- Gets the permission group proxy with the given name or group ID.
|
||||
--- @param group_name string|uint32 The name or id of the permission group
|
||||
--- @return ExpGroup?
|
||||
function Groups.get_group(group_name)
|
||||
local group = game.permissions.get_group(group_name)
|
||||
if group == nil then return nil end
|
||||
return setmetatable({
|
||||
group = group,
|
||||
}, Groups._metatable)
|
||||
end
|
||||
|
||||
--- Gets the permission group proxy for a players group
|
||||
--- @param player LuaPlayer The player to get the group of
|
||||
--- @return ExpGroup?
|
||||
function Groups.get_player_group(player)
|
||||
local group = player.permission_group
|
||||
if group == nil then return nil end
|
||||
return setmetatable({
|
||||
group = group,
|
||||
}, Groups._metatable)
|
||||
end
|
||||
|
||||
--- Creates a new permission group, requires add_permission_group
|
||||
--- @param group_name string Name of the group to create
|
||||
--- @return ExpGroup
|
||||
function Groups.new_group(group_name)
|
||||
local group = game.permissions.get_group(group_name)
|
||||
assert(group == nil, "Group already exists with name: " .. group_name)
|
||||
group = game.permissions.create_group(group_name)
|
||||
assert(group ~= nil, "Requires permission add_permission_group")
|
||||
return setmetatable({
|
||||
group = group,
|
||||
}, Groups._metatable)
|
||||
end
|
||||
|
||||
--- Get or create a permisison group, must use the group name not the group id
|
||||
--- @param group_name string Name of the group to create
|
||||
--- @return ExpGroup
|
||||
function Groups.get_or_create(group_name)
|
||||
local group = game.permissions.get_group(group_name)
|
||||
if group then
|
||||
return setmetatable({
|
||||
group = group,
|
||||
}, Groups._metatable)
|
||||
else
|
||||
group = game.permissions.create_group(group_name)
|
||||
assert(group ~= nil, "Requires permission add_permission_group")
|
||||
return setmetatable({
|
||||
group = group,
|
||||
}, Groups._metatable)
|
||||
end
|
||||
end
|
||||
|
||||
--- Destory a permission group, moves all players to default group
|
||||
--- @param group_name string|uint32 The name or id of the permission group to destroy
|
||||
--- @param move_to_name string|uint32? The name or id of the permission group to move players to
|
||||
function Groups.destroy_group(group_name, move_to_name)
|
||||
local group = game.permissions.get_group(group_name)
|
||||
if group == nil then return end
|
||||
|
||||
local players = group.players
|
||||
if #players > 0 then
|
||||
local move_to = game.permissions.get_group(move_to_name or "Default")
|
||||
for _, player in ipairs(players) do
|
||||
player.permission_group = move_to
|
||||
end
|
||||
end
|
||||
|
||||
local success = group.destroy()
|
||||
assert(success, "Requires permission delete_permission_group")
|
||||
end
|
||||
|
||||
--- Prototype methods for modifying and working with permission groups
|
||||
|
||||
--- Add a player to the permission group
|
||||
--- @param player LuaPlayer The player to add to the group
|
||||
function Groups._prototype:add_player(player)
|
||||
if not add_player_to_group(player, self.group) then
|
||||
add_player_to_group_async(player, self.group)
|
||||
end
|
||||
end
|
||||
|
||||
--- Add players to the permission group
|
||||
--- @param players LuaPlayer[] The player to add to the group
|
||||
function Groups._prototype:add_players(players)
|
||||
if not add_players_to_group(players, self.group) then
|
||||
add_players_to_group_async(players, self.group)
|
||||
end
|
||||
end
|
||||
|
||||
--- Move all players to another group
|
||||
--- @param other_group ExpGroup The group to move players to, default is the Default group
|
||||
function Groups._prototype:move_players(other_group)
|
||||
if not add_players_to_group(self.group.players, other_group.group) then
|
||||
add_players_to_group_async(self.group.players, other_group.group)
|
||||
end
|
||||
end
|
||||
|
||||
--- Allow a set of actions for this group
|
||||
--- @param actions defines.input_action[] Actions to allow
|
||||
--- @return ExpGroup
|
||||
function Groups._prototype:allow_actions(actions)
|
||||
local set_allow = self.group.set_allows_action
|
||||
for _, action in ipairs(actions) do
|
||||
set_allow(action, true)
|
||||
end
|
||||
|
||||
return self
|
||||
end
|
||||
|
||||
--- Disallow a set of actions for this group
|
||||
--- @param actions defines.input_action[] Actions to disallow
|
||||
--- @return ExpGroup
|
||||
function Groups._prototype:disallow_actions(actions)
|
||||
local set_allow = self.group.set_allows_action
|
||||
for _, action in ipairs(actions) do
|
||||
set_allow(action, false)
|
||||
end
|
||||
|
||||
return self
|
||||
end
|
||||
|
||||
--- Reset the allowed state of all actions
|
||||
--- @param allowed boolean? default true for allow all actions, false to disallow all actions
|
||||
--- @return ExpGroup
|
||||
function Groups._prototype:reset(allowed)
|
||||
local set_allow = self.group.set_allows_action
|
||||
if allowed == nil then allowed = true end
|
||||
for _, action in pairs(defines.input_action) do
|
||||
set_allow(action, allowed)
|
||||
end
|
||||
|
||||
return self
|
||||
end
|
||||
|
||||
--- Returns if the group is allowed a given action
|
||||
--- @param action string|defines.input_action Actions to test
|
||||
--- @return boolean # True if successful
|
||||
function Groups._prototype:allows(action)
|
||||
if type(action) == "string" then
|
||||
return self.group.allows_action(defines.input_action[action])
|
||||
end
|
||||
return self.group.allows_action(action)
|
||||
end
|
||||
|
||||
--- Print a message to all players in the group
|
||||
function Groups._prototype:print(...)
|
||||
for _, player in ipairs(self.group.players) do
|
||||
player.print(...)
|
||||
end
|
||||
end
|
||||
|
||||
--- Static and Prototype methods for use with IPC
|
||||
|
||||
--- Convert an array of strings into an array of action names
|
||||
--- @param actions_names string[] An array of action names
|
||||
--- @return defines.input_action[]
|
||||
local function names_to_actions(actions_names)
|
||||
--- @type defines.input_action[], number[], number
|
||||
local actions, invalid, invalid_i = {}, {}, 1
|
||||
for i, action_name in ipairs(actions_names) do
|
||||
local action = defines.input_action[action_name] --[[ @as defines.input_action? ]]
|
||||
if action then
|
||||
actions[i] = action
|
||||
else
|
||||
invalid[invalid_i] = i
|
||||
invalid_i = invalid_i + 1
|
||||
end
|
||||
end
|
||||
|
||||
local last = #actions
|
||||
for _, i in ipairs(invalid) do
|
||||
actions[i] = actions[last]
|
||||
last = last - 1
|
||||
end
|
||||
|
||||
return actions
|
||||
end
|
||||
|
||||
--- Get the action names from the action numbers
|
||||
function Groups.actions_to_names(actions)
|
||||
local names = {}
|
||||
for i, action in ipairs(actions) do
|
||||
names[i] = action_to_name[action]
|
||||
end
|
||||
|
||||
return names
|
||||
end
|
||||
|
||||
--- Get all input actions that are defined
|
||||
function Groups.get_actions_json()
|
||||
local rtn, rtn_i = {}, 1
|
||||
for name in pairs(defines.input_action) do
|
||||
rtn[rtn_i] = name
|
||||
rtn_i = rtn_i + 1
|
||||
end
|
||||
|
||||
return table_to_json(rtn)
|
||||
end
|
||||
|
||||
--- Convert a json string array into an array of input actions
|
||||
--- @param json string A json string representing a string array of actions
|
||||
--- @return defines.input_action[]
|
||||
function Groups.json_to_actions(json)
|
||||
local tbl = json_to_table(json)
|
||||
assert(tbl, "Invalid Json String")
|
||||
--- @cast tbl string[]
|
||||
return names_to_actions(tbl)
|
||||
end
|
||||
|
||||
--- Returns the shortest defination of the allowed actions
|
||||
-- The first value of the return can be passed to :reset
|
||||
function Groups._prototype:to_json(raw)
|
||||
local allow, disallow = {}, {}
|
||||
local allow_i, disallow_i = 1, 1
|
||||
local allows = self.group.allows_action
|
||||
for name, action in pairs(defines.input_action) do
|
||||
if allows(action) then
|
||||
allow[allow_i] = name
|
||||
allow_i = allow_i + 1
|
||||
else
|
||||
disallow[disallow_i] = name
|
||||
disallow_i = disallow_i + 1
|
||||
end
|
||||
end
|
||||
|
||||
if allow_i >= disallow_i then
|
||||
return raw and { true, disallow } or table_to_json{ true, disallow }
|
||||
end
|
||||
return raw and { false, allow } or table_to_json{ false, allow }
|
||||
end
|
||||
|
||||
--- Restores this group to the state given in a json string
|
||||
--- @param json string The json string to restore from
|
||||
function Groups._prototype:from_json(json)
|
||||
local tbl = json_to_table(json)
|
||||
assert(tbl and type(tbl[1]) == "boolean" and type(tbl[2]) == "table", "Invalid Json String")
|
||||
|
||||
if tbl[1] then
|
||||
self:reset(true):disallow_actions(names_to_actions(tbl[2]))
|
||||
return
|
||||
end
|
||||
self:reset(false):allow_actions(names_to_actions(tbl[2]))
|
||||
end
|
||||
|
||||
return Groups
|
||||
-- Access the exports from other modules using require("modules/exp_groups")
|
||||
return require("modules/exp_groups/control")
|
||||
|
||||
+20
-12
@@ -1,41 +1,49 @@
|
||||
{
|
||||
"name": "@expcluster/permission_groups",
|
||||
"private": true,
|
||||
"version": "0.0.0",
|
||||
"description": "Example Description. Package. Change me in package.json",
|
||||
"name": "@expcluster/permission-groups",
|
||||
"version": "7.0.1",
|
||||
"description": "Clusterio plugin providing syncing of permission groups",
|
||||
"author": "Cooldude2606 <https://github.com/Cooldude2606>",
|
||||
"license": "MIT",
|
||||
"repository": "explosivegaming/ExpCluster",
|
||||
"main": "dist/node/index.js",
|
||||
"scripts": {
|
||||
"$prepare": "tsc --build && webpack-cli --env production"
|
||||
"prepare": "tsc --build && webpack-cli --env production"
|
||||
},
|
||||
"engines": {
|
||||
"node": ">=18"
|
||||
},
|
||||
"peerDependencies": {
|
||||
"@clusterio/lib": "catalog:"
|
||||
"@clusterio/controller": "workspace:^",
|
||||
"@clusterio/host": "workspace:^",
|
||||
"@clusterio/lib": "workspace:^",
|
||||
"@clusterio/web_ui": "workspace:^"
|
||||
},
|
||||
"devDependencies": {
|
||||
"@clusterio/lib": "catalog:",
|
||||
"@clusterio/web_ui": "catalog:",
|
||||
"@types/fs-extra": "^11.0.4",
|
||||
"@ant-design/icons": "^6.2.3",
|
||||
"@clusterio/controller": "workspace:^",
|
||||
"@clusterio/host": "workspace:^",
|
||||
"@clusterio/lib": "workspace:^",
|
||||
"@clusterio/web_ui": "workspace:^",
|
||||
"@types/node": "catalog:",
|
||||
"@types/react": "catalog:",
|
||||
"antd": "catalog:",
|
||||
"react": "catalog:",
|
||||
"react-dom": "catalog:",
|
||||
"react-router-dom": "catalog:",
|
||||
"typescript": "catalog:",
|
||||
"webpack": "catalog:",
|
||||
"webpack-cli": "catalog:",
|
||||
"webpack-merge": "catalog:"
|
||||
},
|
||||
"dependencies": {
|
||||
"@sinclair/typebox": "catalog:",
|
||||
"fs-extra": "^11.3.3"
|
||||
"@sinclair/typebox": "catalog:"
|
||||
},
|
||||
"publishConfig": {
|
||||
"access": "public"
|
||||
},
|
||||
"keywords": [
|
||||
"clusterio",
|
||||
"clusterio-plugin",
|
||||
"factorio"
|
||||
]
|
||||
}
|
||||
}
|
||||
@@ -1,7 +1,7 @@
|
||||
{
|
||||
"files": [],
|
||||
"references": [
|
||||
{ "path": "./tsconfig.browser.json" },
|
||||
{ "path": "./tsconfig.node.json" }
|
||||
{ "path": "./tsconfig.node.json" },
|
||||
{ "path": "./tsconfig.browser.json" }
|
||||
]
|
||||
}
|
||||
|
||||
@@ -0,0 +1,74 @@
|
||||
import React, { useContext, useEffect } from "react";
|
||||
import { Modal, Form, Select } from "antd";
|
||||
|
||||
import { ControlContext, useUsers } from "@clusterio/web_ui";
|
||||
import * as messages from "../../messages";
|
||||
import type { WebPlugin } from "..";
|
||||
|
||||
export default function AssignmentForm({ open, setOpen, initial }: {
|
||||
open: boolean,
|
||||
setOpen: (open: boolean) => void,
|
||||
initial?: messages.AssignmentRecord,
|
||||
}) {
|
||||
const control = useContext(ControlContext);
|
||||
const plugin = control.plugins.get("exp_groups") as WebPlugin;
|
||||
|
||||
const [groups] = plugin.useGroups();
|
||||
const [users] = useUsers();
|
||||
|
||||
const [form] = Form.useForm();
|
||||
|
||||
function submit(values: any) {
|
||||
if (initial) {
|
||||
control.send(new messages.AssignmentUpdateRequest(
|
||||
new messages.AssignmentRecord(
|
||||
values.name,
|
||||
values.groupId,
|
||||
)
|
||||
));
|
||||
} else {
|
||||
control.send(new messages.AssignmentCreateRequest(
|
||||
values.name,
|
||||
values.groupId,
|
||||
));
|
||||
}
|
||||
|
||||
setOpen(false);
|
||||
}
|
||||
|
||||
useEffect(() => {
|
||||
if (open) {
|
||||
form.resetFields();
|
||||
form.setFieldsValue(initial);
|
||||
}
|
||||
}, [open, initial]);
|
||||
|
||||
return <Modal
|
||||
title={initial ? "Edit Assignment" : "Create Assignment"}
|
||||
open={open}
|
||||
onCancel={() => setOpen(false)}
|
||||
onOk={() => form.submit()}
|
||||
>
|
||||
<Form form={form} onFinish={submit}>
|
||||
<Form.Item name="name" label="Player" rules={[{ required: true }]}>
|
||||
<Select disabled={Boolean(initial)} showSearch>
|
||||
{[...users.values()].map(u => (
|
||||
<Select.Option key={u.name} value={u.name}>
|
||||
{u.name}
|
||||
</Select.Option>
|
||||
))}
|
||||
</Select>
|
||||
</Form.Item>
|
||||
|
||||
<Form.Item name="groupId" label="Group" rules={[{ required: true }]}>
|
||||
<Select>
|
||||
{[...groups.values()].map(g => (
|
||||
<Select.Option key={g.id} value={g.id}>
|
||||
{g.name}
|
||||
</Select.Option>
|
||||
))}
|
||||
</Select>
|
||||
</Form.Item>
|
||||
</Form>
|
||||
</Modal>;
|
||||
}
|
||||
@@ -0,0 +1,111 @@
|
||||
import React, { useContext, useState, useRef } from "react";
|
||||
import { Table, Button, Space, Input, InputRef } from "antd";
|
||||
import { EditOutlined, SearchOutlined } from "@ant-design/icons";
|
||||
|
||||
import { ControlContext, useAccount } from "@clusterio/web_ui";
|
||||
import { AssignmentDeleteRequest, AssignmentRecord } from "../../messages";
|
||||
import type { WebPlugin } from "..";
|
||||
|
||||
import AssignmentForm from "./AssignmentForm";
|
||||
import DeletedConfirm from "./DeleteConfirm";
|
||||
|
||||
const strcmp = new Intl.Collator(undefined, { numeric: true, sensitivity: "base" }).compare;
|
||||
|
||||
export default function AssignmentsTable() {
|
||||
const control = useContext(ControlContext);
|
||||
const plugin = control.plugins.get("exp_groups") as WebPlugin;
|
||||
const account = useAccount();
|
||||
|
||||
const searchInput = useRef<InputRef>(null);
|
||||
|
||||
const [assignments, assignmentsSynced] = plugin.useAssignments();
|
||||
const [groups, groupsSynced] = plugin.useGroups();
|
||||
|
||||
const [editing, setEditing] = useState<AssignmentRecord | undefined>();
|
||||
const [open, setOpen] = useState(false);
|
||||
|
||||
const assignmentsArray = [...assignments.values()];
|
||||
|
||||
const groupFilters = [...groups.values()]
|
||||
.filter(group => assignmentsArray.some(assignment => assignment.groupId === group.id))
|
||||
.map(group => ({ text: group.name, value: group.id }))
|
||||
|
||||
return <>
|
||||
<Table
|
||||
columns={[
|
||||
{
|
||||
title: "Player",
|
||||
dataIndex: "name",
|
||||
sorter: (a: AssignmentRecord, b: AssignmentRecord) => strcmp(a.name, b.name),
|
||||
filterIcon: (filtered: boolean) => (
|
||||
<SearchOutlined style={{ color: filtered ? "#1677ff" : undefined }} />
|
||||
),
|
||||
onFilter: (value, record: AssignmentRecord) => (
|
||||
record.name.toLowerCase().includes(String(value).toLowerCase())
|
||||
),
|
||||
filterDropdownProps: {
|
||||
onOpenChange: (open: boolean) => open && setTimeout(() => searchInput.current?.select(), 100),
|
||||
},
|
||||
filterDropdown: ({ selectedKeys, setSelectedKeys, confirm, clearFilters }) => (
|
||||
<div style={{ padding: 4 }} onKeyDown={(e) => e.stopPropagation()}>
|
||||
<Input.Search
|
||||
allowClear
|
||||
ref={searchInput}
|
||||
placeholder={"Search username"}
|
||||
value={selectedKeys[0]}
|
||||
onChange={(e) => setSelectedKeys([e.target.value])}
|
||||
onSearch={() => confirm({ closeDropdown: false })}
|
||||
onClear={() => {
|
||||
clearFilters?.({ closeDropdown: false });
|
||||
confirm({ closeDropdown: true });
|
||||
}}
|
||||
/>
|
||||
</div>
|
||||
),
|
||||
},
|
||||
{
|
||||
title: "Group",
|
||||
width: "40%",
|
||||
filters: groupFilters,
|
||||
onFilter: (value, record: AssignmentRecord) => (
|
||||
record.groupId === value
|
||||
),
|
||||
render: (_: any, a: any) => (
|
||||
groups.get(a.groupId)?.name ?? a.groupId
|
||||
),
|
||||
},
|
||||
...(account.hasAnyPermission(
|
||||
"exp_groups.assignment.update",
|
||||
"exp_groups.assignment.delete",
|
||||
) ? [{
|
||||
title: "Actions",
|
||||
width: "10%",
|
||||
render: (_: any, record: AssignmentRecord) => (
|
||||
<Space>
|
||||
{account.hasPermission("exp_groups.assignment.update") &&
|
||||
<Button icon={<EditOutlined />} onClick={() => {
|
||||
setEditing(record);
|
||||
setOpen(true);
|
||||
}} />
|
||||
}
|
||||
{account.hasPermission("exp_groups.assignment.delete") && <DeletedConfirm
|
||||
onConfirm={() => control.send(new AssignmentDeleteRequest(record.name))}
|
||||
/>}
|
||||
</Space>
|
||||
),
|
||||
}] : []),
|
||||
]}
|
||||
dataSource={assignmentsArray}
|
||||
loading={!assignmentsSynced || !groupsSynced}
|
||||
rowKey={(a) => a.name}
|
||||
pagination={{
|
||||
defaultPageSize: 50,
|
||||
showSizeChanger: true,
|
||||
pageSizeOptions: ["10", "20", "50", "100", "200"],
|
||||
showTotal: (total: number) => `${total} Assignments`,
|
||||
}}
|
||||
/>
|
||||
|
||||
<AssignmentForm open={open} setOpen={setOpen} initial={editing} />
|
||||
</>;
|
||||
}
|
||||
@@ -0,0 +1,16 @@
|
||||
import React from "react";
|
||||
import { Button, Popconfirm } from "antd";
|
||||
import { DeleteOutlined } from "@ant-design/icons";
|
||||
import { TooltipPlacement } from "antd/es/tooltip";
|
||||
|
||||
export default function DeletedConfirm(props: { onConfirm: () => void, placement?: TooltipPlacement }) {
|
||||
return <Popconfirm
|
||||
title="Delete?"
|
||||
okText="Delete"
|
||||
okButtonProps={{ danger: true }}
|
||||
onConfirm={props.onConfirm}
|
||||
placement={props.placement}
|
||||
>
|
||||
<Button danger icon={<DeleteOutlined />} />
|
||||
</Popconfirm>
|
||||
}
|
||||
@@ -0,0 +1,45 @@
|
||||
import React, { useContext, useEffect } from "react";
|
||||
import { Modal, Form, Input, Switch } from "antd";
|
||||
import { useNavigate } from "react-router-dom";
|
||||
|
||||
import { ControlContext } from "@clusterio/web_ui";
|
||||
import * as messages from "../../messages";
|
||||
|
||||
export default function GroupForm({ open, setOpen }: {
|
||||
open: boolean,
|
||||
setOpen: (open: boolean) => void,
|
||||
}) {
|
||||
const control = useContext(ControlContext);
|
||||
const navigate = useNavigate();
|
||||
|
||||
const [form] = Form.useForm();
|
||||
|
||||
async function submit(values: any) {
|
||||
const group = await control.send(new messages.GroupCreateRequest(
|
||||
values.name, new messages.GroupPermissions(Boolean(values.isBlacklist), [])
|
||||
));
|
||||
navigate(`/permission_groups/${group.id}/view`);
|
||||
setOpen(false);
|
||||
}
|
||||
|
||||
useEffect(() => {
|
||||
if (open) form.resetFields();
|
||||
}, [open]);
|
||||
|
||||
return <Modal
|
||||
title="Create Group"
|
||||
open={open}
|
||||
onCancel={() => setOpen(false)}
|
||||
onOk={() => form.submit()}
|
||||
>
|
||||
<Form form={form} onFinish={submit}>
|
||||
<Form.Item name="name" label="Name" rules={[{ required: true }]}>
|
||||
<Input />
|
||||
</Form.Item>
|
||||
|
||||
<Form.Item name="isBlacklist" label="Grant all by default" valuePropName="checked">
|
||||
<Switch />
|
||||
</Form.Item>
|
||||
</Form>
|
||||
</Modal>;
|
||||
}
|
||||
@@ -0,0 +1,287 @@
|
||||
import React, { useContext, useEffect, useMemo, useState } from "react";
|
||||
import { useNavigate, useParams } from "react-router-dom";
|
||||
import { Button, Checkbox, Input, Space, Spin, Alert } from "antd";
|
||||
|
||||
import { ControlContext, useAccount, useDefaultModPack, PageLayout, PageHeader, notifyErrorHandler } from "@clusterio/web_ui";
|
||||
import DeletedConfirm from "./DeleteConfirm";
|
||||
|
||||
import * as messages from "../../messages";
|
||||
import type { WebPlugin } from "..";
|
||||
|
||||
const DOMAIN_MAPPING = {
|
||||
"Admin": ["admin", "cheat", "permission", "infinity", "editor", "spawn"],
|
||||
"Building & Crafting": ["mining", "build", "craft", "deconstruct", "rotate", "entity"],
|
||||
"Inventory": ["inventory", "stack", "cursor", "slot", "quick_bar", "item", "equipment"],
|
||||
"Blueprints": ["blueprint", "copy", "paste", "undo", "redo", "upgrade"],
|
||||
"Trains": ["train", "station", "schedule", "interrupt", "rolling_stock"],
|
||||
"Circuit Network": ["combinator", "circuit", "signal", "wire", "cable", "speaker", "display_panel"],
|
||||
"GUI": ["gui", "open"],
|
||||
"Pins & Alerts": ["pin", "alert", "tag"],
|
||||
"Logistics": ["logistic", "filter", "request"],
|
||||
"Space": ["space", "surface", "planet", "rocket"],
|
||||
"Toggles": ["toggle", "switch", "swap", "set"],
|
||||
};
|
||||
|
||||
function getDomain(name: string) {
|
||||
const n = name.toLowerCase();
|
||||
|
||||
for (const [domain, keywords] of Object.entries(DOMAIN_MAPPING)) {
|
||||
if (keywords.some(k => n.includes(k))) return domain;
|
||||
}
|
||||
|
||||
return "Other";
|
||||
}
|
||||
|
||||
export default function GroupViewPage() {
|
||||
const control = useContext(ControlContext);
|
||||
const plugin = control.plugins.get("exp_groups") as WebPlugin;
|
||||
const navigate = useNavigate();
|
||||
const account = useAccount();
|
||||
|
||||
const { id } = useParams();
|
||||
const groupId = Number(id);
|
||||
|
||||
const [groups, synced] = plugin.useGroups();
|
||||
const group = groups.get(groupId);
|
||||
|
||||
const [name, setName] = useState("");
|
||||
|
||||
const defaultModPack = useDefaultModPack();
|
||||
const [definesJson, setDefinesJson] = useState<Record<string, number> | null>(null);
|
||||
|
||||
const [permissionState, setPermissionState] = useState<Record<string, boolean>>({});
|
||||
const [baselineState, setBaselineState] = useState<Record<string, boolean>>({});
|
||||
const [search, setSearch] = useState("");
|
||||
|
||||
const canUpdate = Boolean(account.hasPermission("exp_groups.group.update"));
|
||||
const canDelete = Boolean(account.hasPermission("exp_groups.group.delete"));
|
||||
|
||||
// fetch defines
|
||||
useEffect(() => {
|
||||
if (!defaultModPack?.exportManifest?.assets?.defines) return;
|
||||
if (definesJson) return;
|
||||
|
||||
const assetName = defaultModPack.exportManifest.assets.defines;
|
||||
|
||||
(async () => {
|
||||
const response = await fetch(`${staticRoot}${assetName}`);
|
||||
const json = await response.json();
|
||||
setDefinesJson(json.input_action ?? {});
|
||||
})().catch(notifyErrorHandler("Failed to load permissions"));
|
||||
}, [defaultModPack]);
|
||||
|
||||
// initialise permissions
|
||||
useEffect(() => {
|
||||
if (!group || !definesJson) return;
|
||||
if (Object.keys(permissionState).length) return;
|
||||
|
||||
const { isBlacklist, permissions } = group.permissions;
|
||||
|
||||
const base = Object.fromEntries(
|
||||
Object.keys(definesJson).map(p => [
|
||||
p, isBlacklist !== permissions.includes(p)
|
||||
])
|
||||
);
|
||||
|
||||
setPermissionState(base);
|
||||
setBaselineState(base);
|
||||
}, [group, definesJson]);
|
||||
|
||||
// sync name
|
||||
useEffect(() => {
|
||||
if (group) setName(group.name);
|
||||
}, [group]);
|
||||
|
||||
// derived data
|
||||
const allPermissions = useMemo(() => (
|
||||
Object.keys(definesJson ?? {})
|
||||
), [definesJson]);
|
||||
|
||||
const filtered = useMemo(() => allPermissions.filter(p =>
|
||||
p.toLowerCase().includes(search.toLowerCase())
|
||||
), [allPermissions, search]);
|
||||
|
||||
const grouped = useMemo(() => {
|
||||
const map = new Map<string, string[]>();
|
||||
|
||||
for (const p of filtered) {
|
||||
const domain = getDomain(p);
|
||||
if (!map.has(domain)) map.set(domain, []);
|
||||
map.get(domain)!.push(p);
|
||||
}
|
||||
|
||||
const sorted = [...map.entries()].sort(([a], [b]) => a.localeCompare(b));
|
||||
|
||||
for (const [, perms] of sorted) {
|
||||
perms.sort((a, b) => a.localeCompare(b));
|
||||
}
|
||||
|
||||
return sorted;
|
||||
}, [filtered]);
|
||||
|
||||
const permissionChanged = Object.keys(permissionState).some(
|
||||
k => permissionState[k] !== baselineState[k]
|
||||
);
|
||||
const metaChanged = group ? name !== group.name : false;
|
||||
const edited = permissionChanged || metaChanged;
|
||||
|
||||
function applyChanges() {
|
||||
if (!group) return;
|
||||
|
||||
const whitelist: string[] = [];
|
||||
const blacklist: string[] = [];
|
||||
|
||||
for (const [perm, enabled] of Object.entries(permissionState)) {
|
||||
if (enabled) whitelist.push(perm);
|
||||
else blacklist.push(perm);
|
||||
}
|
||||
|
||||
const isBlacklist = blacklist.length < whitelist.length;
|
||||
const permissions = isBlacklist ? blacklist : whitelist;
|
||||
|
||||
control.send(new messages.GroupUpdateRequest(
|
||||
new messages.GroupRecord(group.id, name, new messages.GroupPermissions(isBlacklist, permissions))
|
||||
))
|
||||
.then(() => setBaselineState(permissionState))
|
||||
.catch(notifyErrorHandler("Error applying changes"));
|
||||
}
|
||||
|
||||
function revertChanges() {
|
||||
if (!group) return;
|
||||
setPermissionState(baselineState);
|
||||
setName(group.name);
|
||||
}
|
||||
|
||||
if (!synced) {
|
||||
return <PageLayout nav={[{ name: "exp_groups" }, { name: String(groupId) }]}>
|
||||
<Spin />
|
||||
</PageLayout>;
|
||||
}
|
||||
|
||||
if (!group) {
|
||||
return <PageLayout nav={[{ name: "exp_groups" }, { name: String(groupId) }]}>
|
||||
<PageHeader title="Group not found" />
|
||||
</PageLayout>;
|
||||
}
|
||||
|
||||
return <PageLayout nav={[{ name: "Permission Groups", path: "/permission_groups" }, { name: group.name }]}>
|
||||
<PageHeader
|
||||
title={group.name}
|
||||
extra={<Space wrap>
|
||||
{canDelete && <DeletedConfirm placement="bottomRight" onConfirm={async () => {
|
||||
control.send(new messages.GroupDeleteRequest(group.id));
|
||||
navigate(`/permission_groups`);
|
||||
}}/>}
|
||||
</Space>}
|
||||
/>
|
||||
|
||||
{edited && (
|
||||
<div style={{
|
||||
position: "fixed",
|
||||
bottom: 24,
|
||||
left: "50%",
|
||||
transform: "translateX(-50%)",
|
||||
background: "#2a1912",
|
||||
borderRadius: 8,
|
||||
padding: "10px 14px",
|
||||
display: "flex",
|
||||
gap: 12,
|
||||
zIndex: 1000,
|
||||
}}>
|
||||
<span>You have unsaved changes</span>
|
||||
<Space>
|
||||
<Button onClick={revertChanges}>Revert</Button>
|
||||
<Button type="primary" onClick={applyChanges}>Apply</Button>
|
||||
</Space>
|
||||
</div>
|
||||
)}
|
||||
|
||||
<div style={{ marginBottom: 16, display: "flex", gap: 12 }}>
|
||||
<label style={{ width: 110 }}>Name</label>
|
||||
<Input value={name} disabled={!canUpdate} onChange={e => setName(e.target.value)} />
|
||||
</div>
|
||||
|
||||
<h3>Permissions</h3>
|
||||
|
||||
{!defaultModPack?.exportManifest?.assets?.defines && (
|
||||
<Alert
|
||||
type="warning"
|
||||
message="Missing export"
|
||||
description="An export of the default mod pack is required to modify permissions."
|
||||
style={{ marginBottom: 16 }}
|
||||
showIcon
|
||||
/>
|
||||
)}
|
||||
|
||||
{defaultModPack?.exportManifest?.assets?.defines && !definesJson && <Spin />}
|
||||
|
||||
{definesJson && <>
|
||||
<Input.Search
|
||||
placeholder="Search permissions"
|
||||
allowClear
|
||||
onChange={e => setSearch(e.target.value)}
|
||||
style={{ marginBottom: 16 }}
|
||||
/>
|
||||
|
||||
<Space direction="vertical" style={{ width: "100%" }}>
|
||||
{grouped.map(([groupName, permissions]) => (
|
||||
<div key={groupName} style={{ border: "1px solid #424242", padding: 12, borderRadius: 6 }}>
|
||||
|
||||
<Space style={{ width: "100%", justifyContent: "space-between" }}>
|
||||
<strong>{groupName}</strong>
|
||||
<Space>
|
||||
<Button
|
||||
size="small"
|
||||
disabled={!canUpdate}
|
||||
onClick={() => {
|
||||
setPermissionState(prev => {
|
||||
const next = { ...prev };
|
||||
for (const p of permissions) next[p] = true;
|
||||
return next;
|
||||
});
|
||||
}}
|
||||
>
|
||||
Select all
|
||||
</Button>
|
||||
|
||||
<Button
|
||||
size="small"
|
||||
disabled={!canUpdate}
|
||||
onClick={() => {
|
||||
setPermissionState(prev => {
|
||||
const next = { ...prev };
|
||||
for (const p of permissions) next[p] = false;
|
||||
return next;
|
||||
});
|
||||
}}
|
||||
>
|
||||
Clear
|
||||
</Button>
|
||||
</Space>
|
||||
</Space>
|
||||
|
||||
<div style={{
|
||||
marginTop: 12,
|
||||
display: "grid",
|
||||
gridTemplateColumns: "repeat(auto-fill, minmax(250px, 1fr))",
|
||||
gap: 8,
|
||||
}}>
|
||||
{permissions.map(p => (
|
||||
<Checkbox
|
||||
key={p}
|
||||
checked={permissionState[p]}
|
||||
disabled={!canUpdate}
|
||||
onChange={e =>
|
||||
setPermissionState(prev => ({ ...prev, [p]: e.target.checked }))
|
||||
}
|
||||
>
|
||||
{p}
|
||||
</Checkbox>
|
||||
))}
|
||||
</div>
|
||||
</div>
|
||||
))}
|
||||
</Space>
|
||||
</>}
|
||||
</PageLayout>;
|
||||
}
|
||||
@@ -0,0 +1,49 @@
|
||||
import React, { useContext, useState } from "react";
|
||||
import { Table } from "antd";
|
||||
import { useNavigate } from "react-router-dom";
|
||||
|
||||
import { ControlContext } from "@clusterio/web_ui";
|
||||
import { GroupRecord } from "../../messages";
|
||||
import type { WebPlugin } from "..";
|
||||
|
||||
import GroupForm from "./GroupForm";
|
||||
|
||||
const strcmp = new Intl.Collator(undefined, { numeric: true, sensitivity: "base" }).compare;
|
||||
|
||||
export default function GroupsTable() {
|
||||
const control = useContext(ControlContext);
|
||||
const plugin = control.plugins.get("exp_groups") as WebPlugin;
|
||||
const navigate = useNavigate();
|
||||
|
||||
const [groups, synced] = plugin.useGroups();
|
||||
|
||||
const [open, setOpen] = useState(false);
|
||||
|
||||
return <>
|
||||
<Table
|
||||
columns={[
|
||||
{
|
||||
title: "Name",
|
||||
dataIndex: "name",
|
||||
sorter: (a: any, b: GroupRecord) => strcmp(a.name, b.name),
|
||||
},
|
||||
{
|
||||
title: "Permissions",
|
||||
width: "50%",
|
||||
render: (_: any, g: GroupRecord) => (
|
||||
`${g.permissions.permissions.length} ${g.permissions.isBlacklist ? "Disallowed" : "Allowed"}`
|
||||
),
|
||||
},
|
||||
]}
|
||||
dataSource={[...groups.values()]}
|
||||
loading={!synced}
|
||||
rowKey={(g) => g.id}
|
||||
pagination={false}
|
||||
onRow={(g) => ({
|
||||
onClick: () => navigate(`/permission_groups/${g.id}/view`),
|
||||
})}
|
||||
/>
|
||||
|
||||
<GroupForm open={open} setOpen={setOpen} />
|
||||
</>;
|
||||
}
|
||||
@@ -0,0 +1,106 @@
|
||||
import React, { useContext, useEffect } from "react";
|
||||
import { Modal, Form, Select, InputNumber, Switch, Alert } from "antd";
|
||||
|
||||
import { ControlContext, useRoles } from "@clusterio/web_ui";
|
||||
import { RoleMappingRecord, RoleMappingCreateRequest, RoleMappingUpdateRequest } from "../../messages";
|
||||
import type { WebPlugin } from "..";
|
||||
|
||||
export default function RoleMappingForm({ open, setOpen, initial }: {
|
||||
open: boolean,
|
||||
setOpen: (open: boolean) => void,
|
||||
initial?: RoleMappingRecord,
|
||||
}) {
|
||||
const control = useContext(ControlContext);
|
||||
const plugin = control.plugins.get("exp_groups") as WebPlugin;
|
||||
|
||||
const [groups] = plugin.useGroups();
|
||||
const [roles] = useRoles();
|
||||
|
||||
const [form] = Form.useForm();
|
||||
|
||||
function submit(values: any) {
|
||||
if (initial) {
|
||||
control.send(new RoleMappingUpdateRequest(
|
||||
new RoleMappingRecord(
|
||||
initial.id,
|
||||
new Set(values.roleIds),
|
||||
values.groupId,
|
||||
values.priority,
|
||||
values.enabled,
|
||||
)
|
||||
));
|
||||
} else {
|
||||
control.send(new RoleMappingCreateRequest(
|
||||
values.roleIds,
|
||||
values.groupId,
|
||||
values.priority,
|
||||
values.enabled,
|
||||
));
|
||||
}
|
||||
|
||||
setOpen(false);
|
||||
}
|
||||
|
||||
useEffect(() => {
|
||||
if (open) {
|
||||
form.resetFields();
|
||||
form.setFieldsValue({
|
||||
...initial,
|
||||
roleIds: initial ? [...initial.roleIds] : [],
|
||||
});
|
||||
}
|
||||
}, [open, initial]);
|
||||
|
||||
return <Modal
|
||||
title={initial ? "Edit Role Mapping" : "Create Role Mapping"}
|
||||
open={open}
|
||||
onCancel={() => setOpen(false)}
|
||||
onOk={() => form.submit()}
|
||||
>
|
||||
<Alert
|
||||
type="info"
|
||||
showIcon
|
||||
message="How role mappings work"
|
||||
style={{ marginBottom: 16 }}
|
||||
description={
|
||||
<ul style={{ paddingLeft: 16, margin: 0 }}>
|
||||
<li>Manual assignments always take priority.</li>
|
||||
<li>Mappings are checked in priority order (highest first).</li>
|
||||
<li>A mapping applies only if the user has <b>all listed roles</b>.</li>
|
||||
<li>The first matching mapping assigns the group.</li>
|
||||
<li>If none match, the player is given all permissions.</li>
|
||||
</ul>
|
||||
}
|
||||
/>
|
||||
|
||||
<Form form={form} onFinish={submit}>
|
||||
<Form.Item name="groupId" label="Group" rules={[{ required: true }]}>
|
||||
<Select>
|
||||
{[...groups.values()].map(g => (
|
||||
<Select.Option key={g.id} value={g.id}>
|
||||
{g.name}
|
||||
</Select.Option>
|
||||
))}
|
||||
</Select>
|
||||
</Form.Item>
|
||||
|
||||
<Form.Item name="roleIds" label="Roles" rules={[{ required: true }]}>
|
||||
<Select mode="multiple">
|
||||
{[...roles.values()].map(r => (
|
||||
<Select.Option key={r.id} value={r.id}>
|
||||
{r.name}
|
||||
</Select.Option>
|
||||
))}
|
||||
</Select>
|
||||
</Form.Item>
|
||||
|
||||
<Form.Item name="priority" label="Priority" initialValue={100}>
|
||||
<InputNumber style={{ width: "100%" }} />
|
||||
</Form.Item>
|
||||
|
||||
<Form.Item name="enabled" label="Enabled" valuePropName="checked" initialValue={true}>
|
||||
<Switch />
|
||||
</Form.Item>
|
||||
</Form>
|
||||
</Modal>;
|
||||
}
|
||||
@@ -0,0 +1,107 @@
|
||||
import React, { useContext, useState } from "react";
|
||||
import { Table, Button, Space, Tag } from "antd";
|
||||
import { EditOutlined } from "@ant-design/icons";
|
||||
|
||||
import { ControlContext, useAccount, useRoles } from "@clusterio/web_ui";
|
||||
import { RoleMappingRecord, RoleMappingDeleteRequest } from "../../messages";
|
||||
import type { WebPlugin } from "..";
|
||||
|
||||
import RoleMappingForm from "./RoleMappingForm";
|
||||
import DeletedConfirm from "./DeleteConfirm";
|
||||
|
||||
export default function RoleMappingsTable() {
|
||||
const control = useContext(ControlContext);
|
||||
const plugin = control.plugins.get("exp_groups") as WebPlugin;
|
||||
const account = useAccount();
|
||||
|
||||
const [roleMappings, roleMappingsSynced] = plugin.useRoleMappings();
|
||||
const [groups, groupsSynced] = plugin.useGroups();
|
||||
const [roles, rolesSynced] = useRoles();
|
||||
|
||||
const [editing, setEditing] = useState<RoleMappingRecord | undefined>();
|
||||
const [open, setOpen] = useState(false);
|
||||
|
||||
const roleMappingArray = [...roleMappings.values()];
|
||||
|
||||
const roleFilters = [...roles.values()]
|
||||
.filter(role => roleMappingArray.some(mapping => mapping.roleIds.has(role.id)))
|
||||
.map(role => ({ text: role.name, value: role.id }));
|
||||
|
||||
const groupFilters = [...groups.values()]
|
||||
.filter(group => roleMappingArray.some(mapping => mapping.groupId === group.id))
|
||||
.map(group => ({ text: group.name, value: group.id }))
|
||||
|
||||
return <>
|
||||
<Table
|
||||
columns={[
|
||||
{
|
||||
title: "Priority",
|
||||
dataIndex: "priority",
|
||||
width: "10%",
|
||||
},
|
||||
{
|
||||
title: "Roles",
|
||||
filters: roleFilters,
|
||||
onFilter: (value, record: RoleMappingRecord) => (
|
||||
record.roleIds.has(value as number)
|
||||
),
|
||||
render: (_: any, record: RoleMappingRecord) => (
|
||||
[...record.roleIds].map(id => <Tag key={id}>{roles.get(id)?.name ?? id}</Tag>)
|
||||
),
|
||||
},
|
||||
{
|
||||
title: "Group",
|
||||
width: "30%",
|
||||
filters: groupFilters,
|
||||
onFilter: (value, record: RoleMappingRecord) => (
|
||||
record.groupId === value
|
||||
),
|
||||
render: (_: any, record: RoleMappingRecord) => (
|
||||
groups.get(record.groupId)?.name ?? record.groupId
|
||||
),
|
||||
},
|
||||
{
|
||||
title: "Enabled",
|
||||
width: "10%",
|
||||
filters: [
|
||||
{ text: "Enabled", value: true },
|
||||
{ text: "Disabled", value: false },
|
||||
],
|
||||
onFilter: (value, record: RoleMappingRecord) => (
|
||||
record.enabled === value
|
||||
),
|
||||
render: (_: any, record: RoleMappingRecord) => (
|
||||
record.enabled ? "Yes" : "No"
|
||||
),
|
||||
},
|
||||
...(account.hasAnyPermission(
|
||||
"exp_groups.role_mapping.update",
|
||||
"exp_groups.role_mapping.delete",
|
||||
) ? [{
|
||||
title: "Actions",
|
||||
width: "10%",
|
||||
render: (_: any, record: any) => (
|
||||
<Space>
|
||||
{account.hasPermission("exp_groups.role_mapping.update") && <Button
|
||||
icon={<EditOutlined />}
|
||||
onClick={() => {
|
||||
setEditing(record);
|
||||
setOpen(true);
|
||||
}}
|
||||
/>}
|
||||
{account.hasPermission("exp_groups.role_mapping.delete") && <DeletedConfirm
|
||||
onConfirm={() => control.send(new RoleMappingDeleteRequest(record.id))}
|
||||
/>}
|
||||
</Space>
|
||||
),
|
||||
}] : []),
|
||||
]}
|
||||
dataSource={roleMappingArray.sort((a, b) => b.priority - a.priority)}
|
||||
loading={!roleMappingsSynced || !groupsSynced || !rolesSynced}
|
||||
rowKey={(m) => m.id}
|
||||
pagination={false}
|
||||
/>
|
||||
|
||||
<RoleMappingForm open={open} setOpen={setOpen} initial={editing} />
|
||||
</>;
|
||||
}
|
||||
@@ -1,129 +0,0 @@
|
||||
import React, { useState } from 'react';
|
||||
import { Tree } from 'antd';
|
||||
import type { TreeDataNode, TreeProps } from 'antd';
|
||||
|
||||
const defaultData: TreeDataNode[] = [
|
||||
{
|
||||
title: "Group 1",
|
||||
key: "G-1",
|
||||
icon: false,
|
||||
children: [
|
||||
{
|
||||
title: "Role 1",
|
||||
key: "R-1"
|
||||
},
|
||||
{
|
||||
title: "Role 2",
|
||||
key: "R-2"
|
||||
},
|
||||
{
|
||||
title: "Role 3",
|
||||
key: "R-3"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
title: "Group 2",
|
||||
key: "G-2",
|
||||
icon: false,
|
||||
children: [
|
||||
{
|
||||
title: "Role 4",
|
||||
key: "R-4"
|
||||
},
|
||||
{
|
||||
title: "Role 5",
|
||||
key: "R-5"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
title: "Default",
|
||||
key: "G-3",
|
||||
icon: false,
|
||||
children: [
|
||||
{
|
||||
title: "Role 6",
|
||||
key: "R-6"
|
||||
}
|
||||
]
|
||||
}
|
||||
];
|
||||
|
||||
export function GroupTree() {
|
||||
const [gData, setGData] = useState(defaultData);
|
||||
|
||||
const onDrop: TreeProps['onDrop'] = (info) => {
|
||||
const dropKey = info.node.key;
|
||||
const dragKey = info.dragNode.key;
|
||||
const dropPos = info.node.pos.split('-');
|
||||
const dropPosition = info.dropPosition - Number(dropPos[dropPos.length - 1]); // the drop position relative to the drop node, inside 0, top -1, bottom 1
|
||||
|
||||
const findKey = (
|
||||
data: TreeDataNode[],
|
||||
key: React.Key,
|
||||
callback: (node: TreeDataNode, i: number, data: TreeDataNode[]) => void,
|
||||
) => {
|
||||
for (let i = 0; i < data.length; i++) {
|
||||
if (data[i].key === key) {
|
||||
return callback(data[i], i, data);
|
||||
}
|
||||
if (data[i].children) {
|
||||
findKey(data[i].children!, key, callback);
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
const data = [...gData]
|
||||
|
||||
// Find dragObject
|
||||
let dragObj: TreeDataNode;
|
||||
findKey(data, dragKey, (item, index, arr) => {
|
||||
arr.splice(index, 1);
|
||||
dragObj = item;
|
||||
});
|
||||
|
||||
if (!info.dropToGap) {
|
||||
// Drop on the content
|
||||
findKey(data, dropKey, (item) => {
|
||||
item.children = item.children || [];
|
||||
// where to insert. New item was inserted to the start of the array in this example, but can be anywhere
|
||||
item.children.unshift(dragObj);
|
||||
});
|
||||
} else {
|
||||
let ar: TreeDataNode[] = [];
|
||||
let i: number;
|
||||
findKey(data, dropKey, (_item, index, arr) => {
|
||||
ar = arr;
|
||||
i = index;
|
||||
});
|
||||
if (dropPosition === -1) {
|
||||
// Drop on the top of the drop node
|
||||
ar.splice(i!, 0, dragObj!);
|
||||
} else {
|
||||
// Drop on the bottom of the drop node
|
||||
ar.splice(i! + 1, 0, dragObj!);
|
||||
}
|
||||
}
|
||||
|
||||
setGData(data)
|
||||
};
|
||||
|
||||
const allowDrop: TreeProps['allowDrop'] = ({dragNode, dropNode, dropPosition}) => {
|
||||
const dragType = (dragNode.key as string).charAt(0);
|
||||
const dropType = (dropNode.key as string).charAt(0);
|
||||
return dropType === dragType && dropPosition != 0 || dragType === "R" && dropType === "G" && dropPosition == 0
|
||||
}
|
||||
|
||||
return (
|
||||
<Tree
|
||||
className="draggable-tree"
|
||||
defaultExpandAll={true}
|
||||
draggable
|
||||
blockNode
|
||||
onDrop={onDrop}
|
||||
allowDrop={allowDrop}
|
||||
treeData={gData}
|
||||
/>
|
||||
);
|
||||
};
|
||||
+108
-82
@@ -1,82 +1,108 @@
|
||||
import React, {
|
||||
useContext, useEffect, useState,
|
||||
useCallback, useSyncExternalStore,
|
||||
} from "react";
|
||||
|
||||
// import {
|
||||
//
|
||||
// } from "antd";
|
||||
|
||||
import {
|
||||
BaseWebPlugin, PageLayout, PageHeader, Control, ControlContext, notifyErrorHandler,
|
||||
useInstances,
|
||||
} from "@clusterio/web_ui";
|
||||
|
||||
import { PermissionGroupUpdate, PermissionInstanceId, PermissionStringsUpdate } from "../messages";
|
||||
|
||||
import * as lib from "@clusterio/lib";
|
||||
|
||||
import { GroupTree } from "./components/groupTree";
|
||||
|
||||
function MyTemplatePage() {
|
||||
const control = useContext(ControlContext);
|
||||
const plugin = control.plugins.get("exp_groups") as WebPlugin;
|
||||
const [permissionStrings, permissionStringsSynced] = plugin.usePermissionStrings();
|
||||
const [permissionGroups, permissionGroupsSynced] = plugin.usePermissionGroups();
|
||||
const [instances, instancesSync] = useInstances();
|
||||
|
||||
let [roles, setRoles] = useState<lib.Role[]>([]);
|
||||
|
||||
useEffect(() => {
|
||||
control.send(new lib.RoleListRequest()).then(newRoles => {
|
||||
setRoles(newRoles);
|
||||
}).catch(notifyErrorHandler("Error fetching role list"));
|
||||
}, []);
|
||||
|
||||
return <PageLayout nav={[{ name: "exp_groups" }]}>
|
||||
<PageHeader title="exp_groups" />
|
||||
Permission Strings: {String(permissionStringsSynced)} {JSON.stringify([...permissionStrings.values()])} <br/>
|
||||
Permission Groups: {String(permissionGroupsSynced)} {JSON.stringify([...permissionGroups.values()])} <br/>
|
||||
Instances: {String(instancesSync)} {JSON.stringify([...instances.values()].map(instance => [instance.id, instance.name]))} <br/>
|
||||
Roles: {JSON.stringify([...roles.values()].map(role => [role.id, role.name]))} <br/>
|
||||
<GroupTree/>
|
||||
</PageLayout>;
|
||||
}
|
||||
|
||||
export class WebPlugin extends BaseWebPlugin {
|
||||
permissionStrings = new lib.EventSubscriber(PermissionStringsUpdate, this.control);
|
||||
permissionGroups = new lib.EventSubscriber(PermissionGroupUpdate, this.control);
|
||||
|
||||
async init() {
|
||||
this.pages = [
|
||||
{
|
||||
path: "/exp_groups",
|
||||
sidebarName: "exp_groups",
|
||||
permission: "exp_groups.list",
|
||||
content: <MyTemplatePage/>,
|
||||
},
|
||||
];
|
||||
}
|
||||
|
||||
useInstancePermissionStrings(instanceId?: PermissionInstanceId) {
|
||||
const [permissionStrings, synced] = this.usePermissionStrings();
|
||||
return [instanceId !== undefined ? permissionStrings.get(instanceId) : undefined, synced] as const;
|
||||
}
|
||||
|
||||
usePermissionStrings() {
|
||||
const control = useContext(ControlContext);
|
||||
const subscribe = useCallback((callback: () => void) => this.permissionStrings.subscribe(callback), [control]);
|
||||
return useSyncExternalStore(subscribe, () => this.permissionStrings.getSnapshot());
|
||||
}
|
||||
|
||||
useInstancePermissionGroups(instanceId?: PermissionInstanceId) {
|
||||
const [permissionGroups, synced] = this.usePermissionGroups();
|
||||
return [instanceId !== undefined ? [...permissionGroups.values()].filter(group => group.instanceId === instanceId) : undefined, synced] as const;
|
||||
}
|
||||
|
||||
usePermissionGroups() {
|
||||
const control = useContext(ControlContext);
|
||||
const subscribe = useCallback((callback: () => void) => this.permissionGroups.subscribe(callback), [control]);
|
||||
return useSyncExternalStore(subscribe, () => this.permissionGroups.getSnapshot());
|
||||
}
|
||||
}
|
||||
import React, { useState, useCallback, useSyncExternalStore } from "react";
|
||||
import { BaseWebPlugin, PageLayout, PageHeader, useAccount, SectionHeader } from "@clusterio/web_ui";
|
||||
import { Button } from "antd";
|
||||
|
||||
import * as messages from "../messages";
|
||||
import * as lib from "@clusterio/lib";
|
||||
|
||||
import GroupsTable from "./components/GroupsTable";
|
||||
import AssignmentsTable from "./components/AssignmentsTable";
|
||||
import RoleMappingsTable from "./components/RoleMappingsTable";
|
||||
import GroupViewPage from "./components/GroupViewPage";
|
||||
import GroupForm from "./components/GroupForm";
|
||||
import RoleMappingForm from "./components/RoleMappingForm";
|
||||
import AssignmentForm from "./components/AssignmentForm";
|
||||
|
||||
|
||||
function ExpGroupsPage() {
|
||||
const account = useAccount();
|
||||
|
||||
const [groupOpen, setGroupOpen] = useState(false);
|
||||
const [assignmentOpen, setAssignmentOpen] = useState(false);
|
||||
const [roleMappingOpen, setRoleMappingOpen] = useState(false);
|
||||
|
||||
return <PageLayout nav={[{ name: "Permission Groups" }]}>
|
||||
<PageHeader title="Permission Groups" />
|
||||
|
||||
{account.hasPermission("exp_groups.group.list") && <>
|
||||
<SectionHeader
|
||||
title="Groups"
|
||||
extra={
|
||||
account.hasPermission("exp_groups.group.create")
|
||||
? <Button type="primary" onClick={() => setGroupOpen(true)}>Create</Button>
|
||||
: undefined
|
||||
}
|
||||
/>
|
||||
<GroupsTable />
|
||||
<GroupForm open={groupOpen} setOpen={setGroupOpen} />
|
||||
</>}
|
||||
|
||||
{account.hasPermission("exp_groups.role_mapping.list") && <>
|
||||
<SectionHeader
|
||||
title="Role Mappings"
|
||||
extra={
|
||||
account.hasPermission("exp_groups.role_mapping.create")
|
||||
? <Button type="primary" onClick={() => setRoleMappingOpen(true)}>Create</Button>
|
||||
: undefined
|
||||
}
|
||||
/>
|
||||
<RoleMappingsTable />
|
||||
<RoleMappingForm open={roleMappingOpen} setOpen={setRoleMappingOpen} />
|
||||
</>}
|
||||
|
||||
{account.hasPermission("exp_groups.assignment.list") && <>
|
||||
<SectionHeader
|
||||
title="Assignments"
|
||||
extra={
|
||||
account.hasPermission("exp_groups.assignment.create")
|
||||
? <Button type="primary" onClick={() => setAssignmentOpen(true)}>Create</Button>
|
||||
: undefined
|
||||
}
|
||||
/>
|
||||
<AssignmentsTable />
|
||||
<AssignmentForm open={assignmentOpen} setOpen={setAssignmentOpen} />
|
||||
</>}
|
||||
</PageLayout>;
|
||||
}
|
||||
|
||||
export class WebPlugin extends BaseWebPlugin {
|
||||
groups = new lib.MapSubscriber(messages.GroupUpdatedEvent, this.control);
|
||||
assignments = new lib.MapSubscriber(messages.ManualAssignmentUpdatedEvent, this.control);
|
||||
roleMappings = new lib.MapSubscriber(messages.RoleMappingUpdatedEvent, this.control);
|
||||
|
||||
async init() {
|
||||
this.pages = [
|
||||
{
|
||||
path: "/permission_groups",
|
||||
sidebarName: "Permission Groups",
|
||||
permission: (account => account.hasAnyPermission(
|
||||
"exp_groups.group.list",
|
||||
"exp_groups.assignment.list",
|
||||
"exp_groups.role_mapping.list",
|
||||
)),
|
||||
content: <ExpGroupsPage />,
|
||||
},
|
||||
{
|
||||
path: "/permission_groups/:id/view",
|
||||
sidebarPath: "/permission_groups",
|
||||
permission: "exp_groups.group.get",
|
||||
content: <GroupViewPage />,
|
||||
},
|
||||
];
|
||||
}
|
||||
|
||||
useGroups() {
|
||||
const subscribe = useCallback((cb: () => void) => this.groups.subscribe(cb), []);
|
||||
return useSyncExternalStore(subscribe, () => this.groups.getSnapshot());
|
||||
}
|
||||
|
||||
useAssignments() {
|
||||
const subscribe = useCallback((cb: () => void) => this.assignments.subscribe(cb), []);
|
||||
return useSyncExternalStore(subscribe, () => this.assignments.getSnapshot());
|
||||
}
|
||||
|
||||
useRoleMappings() {
|
||||
const subscribe = useCallback((cb: () => void) => this.roleMappings.subscribe(cb), []);
|
||||
return useSyncExternalStore(subscribe, () => this.roleMappings.getSnapshot());
|
||||
}
|
||||
}
|
||||
|
||||
@@ -26,6 +26,8 @@ module.exports = (env = {}) => merge(common(env), {
|
||||
"antd": { import: false },
|
||||
"react": { import: false },
|
||||
"react-dom": { import: false },
|
||||
"react-router": { import: false },
|
||||
"react-router-dom": { import: false },
|
||||
},
|
||||
}),
|
||||
],
|
||||
|
||||
+17
-12
@@ -16,7 +16,7 @@ Storage.register(player_elements, function(tbl)
|
||||
player_elements = tbl
|
||||
end)
|
||||
|
||||
--- @class Gui
|
||||
--- @class (partial) Gui
|
||||
local Gui = {
|
||||
define = ExpElement.new,
|
||||
from_argument = ExpElement.from_argument,
|
||||
@@ -46,9 +46,11 @@ end
|
||||
--- @return LuaPlayer
|
||||
function Gui.get_player(input)
|
||||
if type(input) == "table" and not input.player_index then
|
||||
return assert(game.get_player(input.element.player_index))
|
||||
--- @cast input { element: LuaGuiElement }
|
||||
return (assert(game.get_player(input.element.player_index)))
|
||||
end
|
||||
return assert(game.get_player(input.player_index))
|
||||
--- @cast input LuaGuiElement | { player_index: uint }
|
||||
return (assert(game.get_player(input.player_index)))
|
||||
end
|
||||
|
||||
--- Toggle the enable state of an element
|
||||
@@ -88,7 +90,7 @@ end
|
||||
--- @param define ExpElement
|
||||
--- @param visible Gui.VisibleCallback | boolean | nil
|
||||
function Gui.add_top_element(define, visible)
|
||||
assert(Gui.top_elements[define.name] == nil, "Element is already added to the top flow")
|
||||
assert(Gui.top_elements[define] == nil, "Element is already added to the top flow")
|
||||
Gui.top_elements[define] = visible or false
|
||||
end
|
||||
|
||||
@@ -96,7 +98,7 @@ end
|
||||
--- @param define ExpElement
|
||||
--- @param visible Gui.VisibleCallback | boolean | nil
|
||||
function Gui.add_left_element(define, visible)
|
||||
assert(Gui.left_elements[define.name] == nil, "Element is already added to the left flow")
|
||||
assert(Gui.left_elements[define] == nil, "Element is already added to the left flow")
|
||||
Gui.left_elements[define] = visible or false
|
||||
|
||||
end
|
||||
@@ -105,7 +107,7 @@ end
|
||||
--- @param define ExpElement
|
||||
--- @param visible Gui.VisibleCallback | boolean | nil
|
||||
function Gui.add_relative_element(define, visible)
|
||||
assert(Gui.relative_elements[define.name] == nil, "Element is already added to the relative flow")
|
||||
assert(Gui.relative_elements[define] == nil, "Element is already added to the relative flow")
|
||||
Gui.relative_elements[define] = visible or false
|
||||
end
|
||||
|
||||
@@ -114,7 +116,8 @@ end
|
||||
--- @param player LuaPlayer
|
||||
--- @return LuaGuiElement
|
||||
function Gui.get_top_element(define, player)
|
||||
return assert(player_elements[player.index].top[define.name], "Element is not on the top flow")
|
||||
local elements = assert(player_elements[player.index])
|
||||
return (assert(elements.top[define.name], "Element is not on the top flow"))
|
||||
end
|
||||
|
||||
--- Register a element define to be drawn to the left flow on join
|
||||
@@ -122,7 +125,8 @@ end
|
||||
--- @param player LuaPlayer
|
||||
--- @return LuaGuiElement
|
||||
function Gui.get_left_element(define, player)
|
||||
return assert(player_elements[player.index].left[define.name], "Element is not on the left flow")
|
||||
local elements = assert(player_elements[player.index])
|
||||
return (assert(elements.left[define.name], "Element is not on the left flow"))
|
||||
end
|
||||
|
||||
--- Register a element define to be drawn to the relative flow on join
|
||||
@@ -130,7 +134,8 @@ end
|
||||
--- @param player LuaPlayer
|
||||
--- @return LuaGuiElement
|
||||
function Gui.get_relative_element(define, player)
|
||||
return assert(player_elements[player.index].relative[define.name], "Element is not on the relative flow")
|
||||
local elements = assert(player_elements[player.index])
|
||||
return (assert(elements.relative[define.name], "Element is not on the relative flow"))
|
||||
end
|
||||
|
||||
--- Ensure all the correct elements are visible and exist
|
||||
@@ -188,9 +193,9 @@ function Gui._ensure_consistency(event)
|
||||
|
||||
-- This check isn't needed, but allows the toolbar file to be deleted without modifying any lib code
|
||||
if Gui.toolbar then
|
||||
--- @diagnostic disable-next-line invisible
|
||||
--- @diagnostic disable-next-line: access-invisible
|
||||
Gui.toolbar._create_elements(player)
|
||||
--- @diagnostic disable-next-line invisible
|
||||
--- @diagnostic disable-next-line: access-invisible
|
||||
Gui.toolbar._ensure_consistency(player)
|
||||
end
|
||||
end
|
||||
@@ -211,7 +216,7 @@ local function on_gui_opened(event)
|
||||
|
||||
if visible then
|
||||
event.element = element
|
||||
--- @diagnostic disable-next-line invisible
|
||||
--- @diagnostic disable-next-line: access-invisible
|
||||
define:raise_event(event)
|
||||
end
|
||||
end
|
||||
|
||||
@@ -62,6 +62,7 @@ local GuiData = {
|
||||
--- @field player_data table<uint, any>
|
||||
--- @field force_data table<uint, any>
|
||||
--- @field global_data table
|
||||
--- @field [DataKey] any
|
||||
-- This class has no prototype methods
|
||||
-- Same as raw but __index ensures the values exist
|
||||
|
||||
@@ -89,13 +90,16 @@ function GuiData._metatable.__index(self, key)
|
||||
assert(type(key) == "userdata", "Index type '" .. ExpUtil.get_class_name(key) .. "' given to GuiData. Must be of type userdata.")
|
||||
local object_name = key.object_name --- @diagnostic disable-line assign-type-mismatch
|
||||
if object_name == "LuaGuiElement" then
|
||||
--- @cast key LuaGuiElement
|
||||
local data = self._raw.element_data
|
||||
local player_elements = data and data[key.player_index]
|
||||
return player_elements and player_elements[key.index]
|
||||
elseif object_name == "LuaPlayer" then
|
||||
--- @cast key LuaPlayer
|
||||
local data = self._raw.player_data
|
||||
return data and data[key.index]
|
||||
elseif object_name == "LuaForce" then
|
||||
--- @cast key LuaForce
|
||||
local data = self._raw.force_data
|
||||
return data and data[key.index]
|
||||
else
|
||||
@@ -153,7 +157,7 @@ end
|
||||
--- @param scope string
|
||||
--- @return GuiData
|
||||
function GuiData.get(scope)
|
||||
return GuiData._scopes[scope] --[[ @as GuiData ]]
|
||||
return GuiData._scopes[scope] --[[@as GuiData]]
|
||||
end
|
||||
|
||||
--- Used to clean up data from destroyed elements
|
||||
@@ -168,7 +172,7 @@ local function on_object_destroyed(event)
|
||||
for _, scope in pairs(registered_scopes) do
|
||||
local data = scope._raw.element_data
|
||||
local player_elements = data and data[player_index]
|
||||
if player_elements then
|
||||
if data and player_elements then
|
||||
player_elements[element_index] = nil
|
||||
if not next(player_elements) then
|
||||
data[player_index] = nil
|
||||
|
||||
+17
-17
@@ -1,4 +1,4 @@
|
||||
--- @class Gui
|
||||
--- @class (partial) Gui
|
||||
local Gui = require("modules/exp_gui")
|
||||
|
||||
--- @class Gui.elements
|
||||
@@ -28,7 +28,7 @@ Elements.aligned_flow = Gui.define("aligned_flow")
|
||||
vertically_stretchable = vertical_align ~= "center",
|
||||
horizontally_stretchable = horizontal_align ~= "center",
|
||||
}
|
||||
end) --[[ @as any ]]
|
||||
end) --[[@as any]]
|
||||
|
||||
--- A solid horizontal white bar element
|
||||
--- @class Gui.elements.bar: ExpElement
|
||||
@@ -48,11 +48,11 @@ Elements.bar = Gui.define("bar")
|
||||
else
|
||||
style.horizontally_stretchable = true
|
||||
end
|
||||
end) --[[ @as any ]]
|
||||
end) --[[@as any]]
|
||||
|
||||
--- A label which is centered
|
||||
--- @class Gui.elements.centered_label: ExpElement
|
||||
--- @overload fun(parent: LuaGuiElement, width: number, caption: LocalisedString, tooltip: LocalisedString?): LuaGuiElement
|
||||
--- @overload fun(parent: LuaGuiElement, width: number, caption: LocalisedString?, tooltip: LocalisedString?): LuaGuiElement
|
||||
Elements.centered_label = Gui.define("centered_label")
|
||||
:draw{
|
||||
type = "label",
|
||||
@@ -63,7 +63,7 @@ Elements.centered_label = Gui.define("centered_label")
|
||||
horizontal_align = "center",
|
||||
single_line = false,
|
||||
width = Gui.from_argument(1),
|
||||
} --[[ @as any ]]
|
||||
} --[[@as any]]
|
||||
|
||||
--- A label which has two white bars on either side of it
|
||||
--- @class Gui.elements.title_label: ExpElement
|
||||
@@ -91,7 +91,7 @@ Elements.title_label = Gui.define("title_label")
|
||||
Elements.bar(flow)
|
||||
|
||||
return label
|
||||
end) --[[ @as any ]]
|
||||
end) --[[@as any]]
|
||||
|
||||
--- A fixed size vertical scroll pane
|
||||
--- @class Gui.elements.scroll_pane: ExpElement
|
||||
@@ -109,7 +109,7 @@ Elements.scroll_pane = Gui.define("scroll_pane")
|
||||
padding = { 1, 3 },
|
||||
maximal_height = Gui.from_argument(1),
|
||||
horizontally_stretchable = true,
|
||||
} --[[ @as any ]]
|
||||
} --[[@as any]]
|
||||
|
||||
--- A fixed size vertical scroll pane containing a table
|
||||
--- @class Gui.elements.scroll_table: ExpElement
|
||||
@@ -132,7 +132,7 @@ Elements.scroll_table = Gui.define("scroll_table")
|
||||
cell_padding = 1,
|
||||
vertical_align = "center",
|
||||
horizontally_stretchable = true,
|
||||
} --[[ @as any ]]
|
||||
} --[[@as any]]
|
||||
|
||||
--- A container frame
|
||||
--- @class Gui.elements.container: ExpElement
|
||||
@@ -159,13 +159,13 @@ Elements.container = Gui.define("container")
|
||||
vertically_stretchable = false,
|
||||
horizontally_stretchable = false,
|
||||
minimal_width = Gui.from_argument(1),
|
||||
} --[[ @as any ]]
|
||||
} --[[@as any]]
|
||||
|
||||
--- Get the root element of a container
|
||||
--- @param container LuaGuiElement
|
||||
--- @return LuaGuiElement
|
||||
function Elements.container.get_root_element(container)
|
||||
return container.parent
|
||||
return assert(container.parent)
|
||||
end
|
||||
|
||||
--- A frame within a container
|
||||
@@ -183,7 +183,7 @@ Elements.subframe_base = Gui.define("container_subframe")
|
||||
padding = { 3, 6, 0, 6 },
|
||||
use_header_filler = false,
|
||||
horizontally_stretchable = true,
|
||||
} --[[ @as any ]]
|
||||
} --[[@as any]]
|
||||
|
||||
--- @class Gui.elements.header.opts
|
||||
--- @field name string?
|
||||
@@ -212,7 +212,7 @@ Elements.header = Gui.define("container_header")
|
||||
subframe.add{ type = "empty-widget" }.style.horizontally_stretchable = true
|
||||
|
||||
return subframe
|
||||
end) --[[ @as any ]]
|
||||
end) --[[@as any]]
|
||||
|
||||
--- @class Gui.elements.footer.opts
|
||||
--- @field name string?
|
||||
@@ -241,7 +241,7 @@ Elements.footer = Gui.define("container_footer")
|
||||
subframe.add{ type = "empty-widget" }.style.horizontally_stretchable = true
|
||||
|
||||
return subframe
|
||||
end) --[[ @as any ]]
|
||||
end) --[[@as any]]
|
||||
|
||||
--- A button used to destroy its target when clicked, intended for screen frames
|
||||
--- @class Gui.elements.screen_frame_close: ExpElement
|
||||
@@ -259,7 +259,7 @@ Elements.screen_frame_close = Gui.define("screen_frame_close")
|
||||
:on_click(function(def, player, element, event)
|
||||
--- @cast def Gui.elements.screen_frame_close
|
||||
Gui.destroy_if_valid(def.data[element])
|
||||
end) --[[ @as any ]]
|
||||
end) --[[@as any]]
|
||||
|
||||
--- A draggable frame with close button and button flow
|
||||
--- @class Gui.elements.screen_frame: ExpElement
|
||||
@@ -313,20 +313,20 @@ Elements.screen_frame = Gui.define("screen_frame")
|
||||
direction = "vertical",
|
||||
style = "inside_shallow_frame_packed",
|
||||
}
|
||||
end) --[[ @as any ]]
|
||||
end) --[[@as any]]
|
||||
|
||||
--- Get the button flow for a screen frame
|
||||
--- @param screen_frame LuaGuiElement
|
||||
--- @return LuaGuiElement
|
||||
function Elements.screen_frame.get_button_flow(screen_frame)
|
||||
return assert(Elements.screen_frame.data[screen_frame.parent], "Screen frame has no button flow")
|
||||
return (assert(Elements.screen_frame.data[assert(screen_frame.parent)], "Screen frame has no button flow"))
|
||||
end
|
||||
|
||||
--- Get the root element of a screen frame
|
||||
--- @param screen_frame LuaGuiElement
|
||||
--- @return LuaGuiElement
|
||||
function Elements.screen_frame.get_root_element(screen_frame)
|
||||
return screen_frame.parent
|
||||
return assert(screen_frame.parent)
|
||||
end
|
||||
|
||||
return Elements
|
||||
|
||||
@@ -166,7 +166,6 @@ end
|
||||
function GuiIter.get_tracked_elements(scope, filter)
|
||||
local class_name = ExpUtil.get_class_name(filter)
|
||||
if class_name == "nil" then
|
||||
--- @cast filter nil
|
||||
return GuiIter.all_elements(scope)
|
||||
elseif class_name == "LuaPlayer" then
|
||||
--- @cast filter LuaPlayer
|
||||
@@ -189,7 +188,6 @@ end
|
||||
function GuiIter.get_online_elements(scope, filter)
|
||||
local class_name = ExpUtil.get_class_name(filter)
|
||||
if class_name == "nil" then
|
||||
--- @cast filter nil
|
||||
return GuiIter.filtered_elements(scope, game.connected_players)
|
||||
elseif class_name == "LuaPlayer" then
|
||||
--- @cast filter LuaPlayer
|
||||
@@ -235,7 +233,7 @@ end
|
||||
function GuiIter.remove_element(scope, player_index, element_index)
|
||||
local scope_elements = registered_scopes[scope]
|
||||
if not scope_elements then return end
|
||||
local player_elements = registered_scopes[player_index]
|
||||
local player_elements = scope_elements[player_index]
|
||||
if not player_elements then return end
|
||||
player_elements[element_index] = nil
|
||||
end
|
||||
|
||||
@@ -43,6 +43,8 @@ ExpElement.events = {}
|
||||
--- @field _force_data ExpElement.PostDrawCallback?
|
||||
--- @field _global_data ExpElement.PostDrawCallback?
|
||||
--- @field _events table<defines.events, ExpElement.EventHandler<EventData>[]>
|
||||
--- @field _has_handlers boolean
|
||||
--- @field _track_elements boolean
|
||||
--- @overload fun(parent: LuaGuiElement, ...: any): LuaGuiElement
|
||||
ExpElement._prototype = {
|
||||
_track_elements = false,
|
||||
@@ -158,7 +160,7 @@ function ExpElement.new(name)
|
||||
},
|
||||
}
|
||||
|
||||
ExpElement._elements[element_name] = instance --[[ @as ExpElement ]]
|
||||
ExpElement._elements[element_name] = instance --[[@as ExpElement]]
|
||||
return setmetatable(instance, ExpElement._metatable)
|
||||
end
|
||||
|
||||
@@ -166,7 +168,7 @@ end
|
||||
--- @param name string
|
||||
--- @return ExpElement
|
||||
function ExpElement.get(name)
|
||||
return assert(ExpElement._elements[name], "ExpElement is not defined: " .. tostring(name))
|
||||
return (assert(ExpElement._elements[name], "ExpElement is not defined: " .. tostring(name)))
|
||||
end
|
||||
|
||||
--- Create a new instance of this element definition
|
||||
@@ -274,6 +276,7 @@ function ExpElement._prototype:draw(definition)
|
||||
|
||||
if not next(signals) then
|
||||
-- If no signals then skip var arg
|
||||
--- @cast definition LuaGuiElement.add_param
|
||||
self._draw = function(_, parent)
|
||||
return parent.add(definition)
|
||||
end
|
||||
@@ -459,7 +462,7 @@ function ExpElement._prototype:raise_event(event)
|
||||
for _, handler in ipairs(handlers) do
|
||||
-- All gui elements will contain player and element, other events might have these as nil
|
||||
-- Therefore only the signature of on_event has these values as optional
|
||||
handler(self, player --[[ @as LuaPlayer ]], event.element, event --[[ @as EventData ]])
|
||||
handler(self, player --[[@as LuaPlayer]], event.element, event --[[@as EventData]])
|
||||
end
|
||||
end
|
||||
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
--- @class Gui
|
||||
--- @class (partial) Gui
|
||||
local Gui = require("modules/exp_gui")
|
||||
|
||||
--- @class Gui.styles
|
||||
|
||||
+18
-16
@@ -1,5 +1,5 @@
|
||||
|
||||
--- @class Gui
|
||||
--- @class (partial) Gui
|
||||
local Gui = require("modules/exp_gui")
|
||||
local ExpElement = require("modules/exp_gui/prototype")
|
||||
local mod_gui = require("mod-gui")
|
||||
@@ -29,7 +29,7 @@ Toolbar.on_gui_button_toggled = script.generate_event_name()
|
||||
--- @class _ExpElement._prototype
|
||||
--- @field on_button_toggled ExpElement.OnEventAdder<EventData.on_gui_button_toggled>
|
||||
|
||||
--- @diagnostic disable-next-line: invisible, inject-field
|
||||
--- @diagnostic disable-next-line: access-invisible, inject-field
|
||||
function ExpElement._prototype.on_button_toggled(self, handler)
|
||||
return self:on_event(Toolbar.on_gui_button_toggled, handler)
|
||||
end
|
||||
@@ -85,7 +85,7 @@ function Toolbar.set_button_toggled_state(define, player, state, _from_left)
|
||||
button.style = state and toolbar_button_active_style or toolbar_button_default_style
|
||||
|
||||
-- Make the extra required adjustments
|
||||
local style = button.style
|
||||
local style = button.style --[[@as LuaStyle]]
|
||||
style.minimal_width = original_width
|
||||
style.maximal_height = original_height
|
||||
if button.type == "sprite-button" then
|
||||
@@ -335,9 +335,10 @@ Below here is the toolbar settings GUI and its associated functions
|
||||
--- @param dst LuaGuiElement
|
||||
local function copy_style(src, dst)
|
||||
dst.style = src.style.name
|
||||
dst.style.height = toolbar_button_small
|
||||
dst.style.width = toolbar_button_small
|
||||
dst.style.padding = -2
|
||||
local style = dst.style --[[@as LuaStyle]]
|
||||
style.height = toolbar_button_small
|
||||
style.width = toolbar_button_small
|
||||
style.padding = -2
|
||||
end
|
||||
|
||||
--- Reorder the buttons relative to each other, this will update the datastore
|
||||
@@ -350,7 +351,7 @@ local function move_toolbar_button(player, item, offset)
|
||||
|
||||
-- Swap the position in the list
|
||||
local list = assert(item.parent)
|
||||
local other_item = list.children[new_index]
|
||||
local other_item = assert(list.children[new_index])
|
||||
list.swap_children(old_index, new_index)
|
||||
|
||||
-- Swap the position in the top flow, offset by 1 because of settings button
|
||||
@@ -365,7 +366,7 @@ local function move_toolbar_button(player, item, offset)
|
||||
local other_element = Gui.get_left_element(other_left_element, player)
|
||||
local left_index = element.get_index_in_parent()
|
||||
local other_index = other_element.get_index_in_parent()
|
||||
element.parent.swap_children(left_index, other_index)
|
||||
assert(element.parent).swap_children(left_index, other_index)
|
||||
end
|
||||
|
||||
-- If we are moving in/out of first/last place we need to update the move buttons
|
||||
@@ -393,7 +394,7 @@ end
|
||||
--- @param player LuaPlayer
|
||||
--- @param order Gui.ToolbarOrder
|
||||
function Toolbar.set_order(player, order)
|
||||
local list = elements.toolbar_settings.data[player] --[[ @as LuaGuiElement ]]
|
||||
local list = elements.toolbar_settings.data[player] --[[@as LuaGuiElement]]
|
||||
local left_flow = Gui.get_left_flow(player)
|
||||
local top_flow = Gui.get_top_flow(player)
|
||||
|
||||
@@ -466,7 +467,7 @@ end
|
||||
function Toolbar.get_state(player)
|
||||
-- Get the order of toolbar buttons
|
||||
local order = {}
|
||||
local list = elements.toolbar_settings.data[player] --[[ @as LuaGuiElement ]]
|
||||
local list = elements.toolbar_settings.data[player] --[[@as LuaGuiElement]]
|
||||
for index, item in pairs(list.children) do
|
||||
order[index] = { name = item.name, favourite = elements.toolbar_list_item.data[item].set_favourite.state }
|
||||
end
|
||||
@@ -487,7 +488,7 @@ end
|
||||
--- @param player LuaPlayer
|
||||
function Toolbar._create_elements(player)
|
||||
-- Add any missing items to the gui
|
||||
local toolbar_list = elements.toolbar_settings.data[player] --[[ @as LuaGuiElement ]]
|
||||
local toolbar_list = elements.toolbar_settings.data[player] --[[@as LuaGuiElement]]
|
||||
local previous_last_index = #toolbar_list.children_names
|
||||
for define in pairs(Gui.top_elements) do
|
||||
if define ~= elements.close_toolbar and toolbar_list[define.name] == nil then
|
||||
@@ -499,7 +500,8 @@ function Toolbar._create_elements(player)
|
||||
-- Reset the state of the previous last child
|
||||
local children = toolbar_list.children
|
||||
if previous_last_index > 0 then
|
||||
elements.toolbar_list_item.data[children[previous_last_index]].move_item_down.enabled = true
|
||||
local previous_last = assert(children[previous_last_index])
|
||||
elements.toolbar_list_item.data[previous_last].move_item_down.enabled = true
|
||||
end
|
||||
|
||||
-- Set the state of the move buttons for the first and last element
|
||||
@@ -513,7 +515,7 @@ end
|
||||
--- @param player LuaPlayer
|
||||
function Toolbar._ensure_consistency(player)
|
||||
-- Update the toolbar buttons
|
||||
local list = elements.toolbar_settings.data[player] --[[ @as LuaGuiElement ]]
|
||||
local list = elements.toolbar_settings.data[player] --[[@as LuaGuiElement]]
|
||||
for _, button in ipairs(toolbar_buttons) do
|
||||
-- Update the visible state based on if the player is allowed the button
|
||||
local element = Gui.get_top_element(button, player)
|
||||
@@ -619,7 +621,7 @@ elements.move_item_up = Gui.define("move_item_up")
|
||||
size = toolbar_button_small,
|
||||
})
|
||||
:on_click(function(def, player, element)
|
||||
local item = assert(element.parent.parent)
|
||||
local item = assert(assert(element.parent).parent)
|
||||
move_toolbar_button(player, item, -1)
|
||||
end)
|
||||
|
||||
@@ -634,7 +636,7 @@ elements.move_item_down = Gui.define("move_item_down")
|
||||
size = toolbar_button_small,
|
||||
})
|
||||
:on_click(function(def, player, element)
|
||||
local item = assert(element.parent.parent)
|
||||
local item = assert(assert(element.parent).parent)
|
||||
move_toolbar_button(player, item, 1)
|
||||
end)
|
||||
|
||||
@@ -658,7 +660,7 @@ elements.set_favourite = Gui.define("set_favourite")
|
||||
width = 180,
|
||||
}
|
||||
:on_checked_state_changed(function(def, player, element)
|
||||
local define = ExpElement.get(element.tags.element_name --[[ @as string ]])
|
||||
local define = ExpElement.get(element.tags.element_name --[[@as string]])
|
||||
local top_element = Gui.get_top_element(define, player)
|
||||
local had_visible = Toolbar.has_visible_buttons(player)
|
||||
top_element.visible = element.state
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
{
|
||||
"name": "@expcluster/lib_gui",
|
||||
"version": "0.1.0",
|
||||
"version": "7.0.1",
|
||||
"description": "Clusterio plugin providing a Lua GUI definition library.",
|
||||
"author": "Cooldude2606 <https://github.com/Cooldude2606>",
|
||||
"license": "MIT",
|
||||
@@ -13,10 +13,10 @@
|
||||
"node": ">=18"
|
||||
},
|
||||
"peerDependencies": {
|
||||
"@clusterio/lib": "catalog:"
|
||||
"@clusterio/lib": "workspace:^"
|
||||
},
|
||||
"devDependencies": {
|
||||
"@clusterio/lib": "catalog:",
|
||||
"@clusterio/lib": "workspace:^",
|
||||
"@types/node": "catalog:",
|
||||
"typescript": "catalog:",
|
||||
"webpack": "catalog:",
|
||||
|
||||
@@ -16,21 +16,14 @@ return {
|
||||
"modules.data.quickbar",
|
||||
"modules.data.alt-view",
|
||||
"modules.data.tag",
|
||||
-- 'modules.data.bonus',
|
||||
"modules.data.personal-logistic",
|
||||
"modules.data.language",
|
||||
--"modules.data.toolbar",
|
||||
|
||||
--- GUI
|
||||
"modules.gui.readme",
|
||||
"modules.gui.rocket-info",
|
||||
"modules.gui.warp-list",
|
||||
"modules.gui.player-list",
|
||||
"modules.gui.vlayer",
|
||||
"modules.gui._role_updates",
|
||||
|
||||
"modules.graftorio.require", -- graftorio
|
||||
--- Config Files
|
||||
"config.expcore.permission_groups", -- loads some predefined permission groups
|
||||
"config.expcore.roles", -- loads some predefined roles
|
||||
}
|
||||
|
||||
@@ -80,33 +80,28 @@ return {
|
||||
enemy_expansion = false, --- @setting enemy_expansion a catch all for in case the map settings file fails to load
|
||||
chart_radius = 10 * 32, --- @setting chart_radius the number of tiles that will be charted when the map starts
|
||||
items = { --- @setting items items and there condition for being given
|
||||
-- ['item-name'] = function(amount_made, production_stats, player) return <Number> end -- 0 means no items given
|
||||
-- Plates
|
||||
["iron-plate"] = scale_amount_made(100, 10, 10),
|
||||
["copper-plate"] = scale_amount_made(100, 0, 8),
|
||||
["steel-plate"] = scale_amount_made(100, 0, 4),
|
||||
-- Secondary Items
|
||||
["electronic-circuit"] = scale_amount_made(1000, 0, 6),
|
||||
["iron-gear-wheel"] = scale_amount_made(1000, 0, 6),
|
||||
-- Starting Items
|
||||
["burner-mining-drill"] = cutoff_time(10 * minutes, 4, 0),
|
||||
["stone-furnace"] = cutoff_time(10 * minutes, 4, 0),
|
||||
-- Armor
|
||||
["light-armor"] = cutoff_amount_made_unless(5, 0, 1, "heavy-armor", 5),
|
||||
["heavy-armor"] = cutoff_amount_made(5, 0, 1),
|
||||
-- Weapon
|
||||
["pistol"] = cutoff_amount_made_unless(0, 1, 1, "submachine-gun", 5),
|
||||
["submachine-gun"] = cutoff_amount_made(5, 0, 1),
|
||||
-- Ammo
|
||||
["firearm-magazine"] = cutoff_amount_made_unless(100, 10, 0, "piercing-rounds-magazine", 100),
|
||||
["piercing-rounds-magazine"] = cutoff_amount_made(100, 0, 10),
|
||||
["iron-ore"] = cutoff_time(20 * minutes, 80, 0),
|
||||
["stone"] = cutoff_time(20 * minutes, 20, 0),
|
||||
["coal"] = cutoff_time(20 * minutes, 20, 0),
|
||||
-- ["burner-mining-drill"]=cutoff_time(20 * minutes, 8, 0),
|
||||
-- ["stone-furnace"]=cutoff_time(20 * minutes, 8, 0),
|
||||
["submachine-gun"] = 1,
|
||||
["piercing-rounds-magazine"] = 20,
|
||||
["construction-robot"] = 10,
|
||||
["modular-armor"] = 1,
|
||||
["solar-panel-equipment"] = 16,
|
||||
["belt-immunity-equipment"] = 1,
|
||||
["battery-equipment"] = 2,
|
||||
["personal-roboport-equipment"] = 1
|
||||
--[[
|
||||
['construction-robot'] = 10,
|
||||
['modular-armor'] = 1,
|
||||
['solar-panel-equipment'] = 16,
|
||||
['belt-immunity-equipment'] = 1,
|
||||
['battery-equipment'] = 2,
|
||||
['personal-roboport-equipment'] = 1
|
||||
["construction-robot"] = 50,
|
||||
["spidertron"] = 1,
|
||||
["spidertron-remote"] = 1,
|
||||
["modular-armor"] = 1,
|
||||
["solar-panel-equipment"] = 60,
|
||||
["belt-immunity-equipment"] = 1,
|
||||
["battery-equipment"] = 6,
|
||||
["personal-roboport-equipment"] = 5
|
||||
]]
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
local Roles = require("modules.exp_legacy.expcore.roles")
|
||||
local Roles = require("modules/exp_roles")
|
||||
|
||||
return {
|
||||
admin_as_active = true, --- @setting admin_as_active When true admins will be treated as active regardless of afk time
|
||||
@@ -8,6 +8,7 @@ return {
|
||||
trust_time = 3600 * 60 * 10, --- @setting trust_time The time in ticks that a player must be online for to count as trusted
|
||||
update_time = 3600 * 30, --- @setting update_time How often in ticks the script checks for active players
|
||||
custom_active_check = function(player)
|
||||
return Roles.get_player_highest_role(player).index <= Roles.get_role_from_any("Veteran").index
|
||||
local veteran = Roles.get_role_by_name("Veteran")
|
||||
return veteran ~= nil and not Roles.get_player_highest_role(player):is_lower_than(veteran)
|
||||
end,
|
||||
}
|
||||
|
||||
@@ -3,21 +3,17 @@
|
||||
|
||||
return {
|
||||
--[[
|
||||
TODO
|
||||
force bonus
|
||||
quick health regeneration
|
||||
|
||||
Base point is equal to the amount of standard value in each parameter.
|
||||
|
||||
CMMS CRS CCS CISB CHB CRDB PBR
|
||||
STD 30 90 32 20 16 12 60
|
||||
= 260
|
||||
STD 20 60 24 10 12 8 40
|
||||
= 174
|
||||
|
||||
MAX 60 180 64 40 32 24 120
|
||||
= 480
|
||||
MAX 40 120 48 20 24 16 80
|
||||
= 348
|
||||
]]
|
||||
points = {
|
||||
base = 260,
|
||||
base = 174,
|
||||
increase_percentage_per_role_level = 0.03,
|
||||
role_name = "Member",
|
||||
},
|
||||
@@ -27,8 +23,7 @@ return {
|
||||
name = "character_mining_speed_modifier",
|
||||
scale = 1,
|
||||
cost = 10,
|
||||
max_value = 6,
|
||||
initial_value = 3,
|
||||
max_value = 4,
|
||||
value_step = 0.5,
|
||||
is_percentage = true,
|
||||
},
|
||||
@@ -36,8 +31,7 @@ return {
|
||||
name = "character_running_speed_modifier",
|
||||
scale = 1,
|
||||
cost = 60,
|
||||
max_value = 3,
|
||||
initial_value = 1.5,
|
||||
max_value = 2,
|
||||
value_step = 0.25,
|
||||
is_percentage = true,
|
||||
},
|
||||
@@ -45,33 +39,29 @@ return {
|
||||
name = "character_crafting_speed_modifier",
|
||||
scale = 1,
|
||||
cost = 4,
|
||||
max_value = 16,
|
||||
initial_value = 8,
|
||||
max_value = 12,
|
||||
value_step = 1,
|
||||
is_percentage = true,
|
||||
},
|
||||
{
|
||||
name = "character_inventory_slots_bonus",
|
||||
cost = 2,
|
||||
scale = 10,
|
||||
max_value = 200,
|
||||
initial_value = 100,
|
||||
cost = 2,
|
||||
max_value = 100,
|
||||
value_step = 10,
|
||||
},
|
||||
{
|
||||
name = "character_health_bonus",
|
||||
scale = 50,
|
||||
cost = 4,
|
||||
max_value = 400,
|
||||
initial_value = 200,
|
||||
max_value = 300,
|
||||
value_step = 50,
|
||||
},
|
||||
{
|
||||
name = "character_reach_distance_bonus",
|
||||
cost = 1,
|
||||
scale = 1,
|
||||
max_value = 24,
|
||||
initial_value = 12,
|
||||
cost = 1,
|
||||
max_value = 16,
|
||||
value_step = 2,
|
||||
combined_bonus = {
|
||||
"character_resource_reach_distance_bonus",
|
||||
@@ -80,104 +70,15 @@ return {
|
||||
},
|
||||
{
|
||||
name = "personal_battery_recharge",
|
||||
initial_value = 6,
|
||||
max_value = 12,
|
||||
value_step = 1,
|
||||
scale = 4,
|
||||
cost = 40,
|
||||
max_value = 8,
|
||||
value_step = 1,
|
||||
is_special = true,
|
||||
},
|
||||
--[[
|
||||
['character_item_pickup_distance_bonus'] = {
|
||||
initial_value = 0,
|
||||
max_value = 20,
|
||||
value_step = 1,
|
||||
scale = 1,
|
||||
cost = 1,
|
||||
is_percentage = false
|
||||
},
|
||||
['character_loot_pickup_distance_bonus'] = {
|
||||
initial_value = 0,
|
||||
max_value = 20,
|
||||
value_step = 1,
|
||||
scale = 1,
|
||||
cost = 1,
|
||||
is_percentage = false
|
||||
},
|
||||
['character_item_drop_distance_bonus'] = {
|
||||
initial_value = 0,
|
||||
max_value = 20,
|
||||
value_step = 1,
|
||||
scale = 1,
|
||||
cost = 1,
|
||||
is_percentage = false
|
||||
}
|
||||
]]
|
||||
},
|
||||
force_bonus = {
|
||||
--[[
|
||||
['character_mining_speed_modifier'] = {
|
||||
initial_value = 0,
|
||||
max_value = 6,
|
||||
value_step = 0.5,
|
||||
scale = 1,
|
||||
cost = 10,
|
||||
is_percentage = true
|
||||
},
|
||||
['character_running_speed_modifier'] = {
|
||||
initial_value = 0,
|
||||
max_value = 3,
|
||||
value_step = 0.25,
|
||||
scale = 1,
|
||||
cost = 40,
|
||||
is_percentage = true
|
||||
},
|
||||
['character_crafting_speed_modifier'] = {
|
||||
initial_value = 0,
|
||||
max_value = 16,
|
||||
value_step = 1,
|
||||
scale = 1,
|
||||
cost = 4,
|
||||
is_percentage = true
|
||||
},
|
||||
['character_inventory_slots_bonus'] = {
|
||||
initial_value = 0,
|
||||
max_value = 200,
|
||||
value_step = 10,
|
||||
scale = 100,
|
||||
cost = 2,
|
||||
is_percentage = false
|
||||
},
|
||||
['character_health_bonus'] = {
|
||||
initial_value = 0,
|
||||
max_value = 400,
|
||||
value_step = 50,
|
||||
cost = 4,
|
||||
is_percentage = false
|
||||
},
|
||||
['character_reach_distance_bonus'] = {
|
||||
initial_value = 0,
|
||||
max_value = 24,
|
||||
value_step = 2,
|
||||
scale = 1,
|
||||
cost = 1,
|
||||
is_percentage = false,
|
||||
combined_bonus = {
|
||||
'character_resource_reach_distance_bonus',
|
||||
'character_build_distance_bonus'
|
||||
}
|
||||
},
|
||||
['worker_robots_speed_modifier'] = {
|
||||
initial_value = 0,
|
||||
max_value = 0,
|
||||
value_step = 0,
|
||||
scale = 1,
|
||||
cost = 1,
|
||||
is_percentage = false
|
||||
},
|
||||
]]
|
||||
["worker_robots_battery_modifier"] = {
|
||||
initial_value = 1,
|
||||
max_value = 1,
|
||||
value_step = 1,
|
||||
scale = 1,
|
||||
@@ -185,7 +86,6 @@ return {
|
||||
is_percentage = false,
|
||||
},
|
||||
["worker_robots_storage_bonus"] = {
|
||||
initial_value = 1,
|
||||
max_value = 1,
|
||||
value_step = 1,
|
||||
scale = 1,
|
||||
@@ -193,114 +93,13 @@ return {
|
||||
is_percentage = false,
|
||||
},
|
||||
["following_robots_lifetime_modifier"] = {
|
||||
initial_value = 1,
|
||||
max_value = 1,
|
||||
value_step = 1,
|
||||
scale = 1,
|
||||
cost = 1,
|
||||
is_percentage = false,
|
||||
},
|
||||
--[[
|
||||
['character_item_pickup_distance_bonus'] = {
|
||||
initial_value = 0,
|
||||
max_value = 20,
|
||||
value_step = 1,
|
||||
scale = 1,
|
||||
cost = 1,
|
||||
is_percentage = false
|
||||
},
|
||||
['character_loot_pickup_distance_bonus'] = {
|
||||
initial_value = 0,
|
||||
max_value = 20,
|
||||
value_step = 1,
|
||||
scale = 1,
|
||||
cost = 1,
|
||||
is_percentage = false
|
||||
},
|
||||
['character_item_drop_distance_bonus'] = {
|
||||
initial_value = 0,
|
||||
max_value = 20,
|
||||
value_step = 1,
|
||||
scale = 1,
|
||||
cost = 1,
|
||||
is_percentage = false
|
||||
},
|
||||
['character_trash_slot_count'] = {
|
||||
initial_value = 0,
|
||||
max_value = 0,
|
||||
value_step = 0,
|
||||
scale = 1,
|
||||
cost = 1,
|
||||
is_percentage = false
|
||||
},
|
||||
['mining_drill_productivity_bonus'] = {
|
||||
initial_value = 0,
|
||||
max_value = 0,
|
||||
value_step = 0,
|
||||
scale = 1,
|
||||
cost = 1,
|
||||
is_percentage = false
|
||||
},
|
||||
['train_braking_force_bonus'] = {
|
||||
initial_value = 0,
|
||||
max_value = 0,
|
||||
value_step = 0,
|
||||
scale = 1,
|
||||
cost = 1,
|
||||
is_percentage = false
|
||||
},
|
||||
['laboratory_speed_modifier'] = {
|
||||
initial_value = 0,
|
||||
max_value = 0,
|
||||
value_step = 0,
|
||||
scale = 1,
|
||||
cost = 1,
|
||||
is_percentage = false
|
||||
},
|
||||
['laboratory_productivity_bonus'] = {
|
||||
initial_value = 0,
|
||||
max_value = 0,
|
||||
value_step = 0,
|
||||
scale = 1,
|
||||
cost = 1,
|
||||
is_percentage = false
|
||||
},
|
||||
['inserter_stack_size_bonus'] = {
|
||||
initial_value = 0,
|
||||
max_value = 0,
|
||||
value_step = 0,
|
||||
scale = 1,
|
||||
cost = 1,
|
||||
is_percentage = false
|
||||
},
|
||||
['stack_inserter_capacity_bonus'] = {
|
||||
initial_value = 0,
|
||||
max_value = 0,
|
||||
value_step = 0,
|
||||
scale = 1,
|
||||
cost = 1,
|
||||
is_percentage = false
|
||||
},
|
||||
['artillery_range_modifier'] = {
|
||||
initial_value = 0,
|
||||
max_value = 0,
|
||||
value_step = 0,
|
||||
scale = 1,
|
||||
cost = 1,
|
||||
is_percentage = false
|
||||
}
|
||||
]]
|
||||
},
|
||||
surface_bonus = {
|
||||
--[[
|
||||
['solar_power_multiplier'] = {
|
||||
initial_value = 1,
|
||||
max_value = 1000,
|
||||
value_step = 1,
|
||||
scale = 1,
|
||||
cost = 1,
|
||||
is_percentage = false
|
||||
}
|
||||
]]
|
||||
},
|
||||
}
|
||||
|
||||
@@ -24,6 +24,7 @@ local afk_time_units = {
|
||||
}
|
||||
|
||||
return {
|
||||
--- @type table<string, LocalisedString | fun(player: LuaPlayer, is_command: boolean): LocalisedString>
|
||||
messages = { --- @setting messages will trigger when ever the word is said
|
||||
["discord"] = { "info.discord" },
|
||||
["expgaming"] = { "info.website" },
|
||||
@@ -64,8 +65,9 @@ return {
|
||||
},
|
||||
allow_command_prefix_for_messages = true, --- @setting allow_command_prefix_for_messages when true any message trigger will print to all player when prefixed
|
||||
command_admin_only = false, --- @setting command_admin_only when true will only allow chat commands for admins
|
||||
command_permission = "command/chat-commands", --- @setting command_permission the permission used to allow command prefixes
|
||||
command_permission = "exp_scenario.chat.commands", --- @setting command_permission the permission used to allow command prefixes
|
||||
command_prefix = "!", --- @setting command_prefix prefix used for commands below and to print to all players (if enabled above)
|
||||
--- @type table<string, LocalisedString | fun(player: LuaPlayer, is_command: boolean): LocalisedString>
|
||||
commands = { --- @setting commands will trigger only when command prefix is given
|
||||
["dev"] = { "exp_chat-auto-reply.reply-dev" },
|
||||
["magic"] = { "exp_chat-auto-reply.reply-magic" },
|
||||
|
||||
@@ -7,7 +7,7 @@ return {
|
||||
["Spawn"] = {
|
||||
spawn_position = { x = 0, y = 0 },
|
||||
spawn_surface = "nauvis",
|
||||
entity_name = "small-biter",
|
||||
entity_name = "behemoth-biter",
|
||||
messages = {
|
||||
{ "info.website" },
|
||||
{ "info.read-readme" },
|
||||
|
||||
@@ -5,21 +5,21 @@ return {
|
||||
show_playtime = true,
|
||||
entity_protection = true,
|
||||
player_reports = true,
|
||||
player_warnings = true,
|
||||
player_bans = true,
|
||||
player_mutes = true,
|
||||
player_kicks = true,
|
||||
player_promotes = false,
|
||||
player_jail = true,
|
||||
["config"] = true,
|
||||
["purge"] = true,
|
||||
["c"] = true,
|
||||
["command"] = true,
|
||||
["silent-command"] = true,
|
||||
["measured-command"] = true,
|
||||
["banlist"] = true,
|
||||
["permissions"] = true,
|
||||
["editor"] = true,
|
||||
["cheat"] = true,
|
||||
["open"] = false,
|
||||
['config']=false,
|
||||
['purge']=false,
|
||||
['c']=false,
|
||||
['sc']=false,
|
||||
['command']=false,
|
||||
['silent-command']=false,
|
||||
['measured-command']=false,
|
||||
['banlist']=false,
|
||||
['permissions']=false,
|
||||
['editor']=false,
|
||||
['cheat']=false,
|
||||
['open']=false
|
||||
}
|
||||
|
||||
@@ -9,92 +9,83 @@ local Groups = require("modules.exp_legacy.expcore.permission_groups") --- @dep
|
||||
|
||||
Groups.new_group("Admin")
|
||||
:allow_all()
|
||||
|
||||
Groups.new_group("Mod")
|
||||
:allow_all()
|
||||
:disallow{
|
||||
"add_permission_group", -- admin
|
||||
"add_permission_group",
|
||||
"delete_permission_group",
|
||||
"edit_permission_group",
|
||||
"import_permissions_string",
|
||||
"map_editor_action",
|
||||
"toggle_map_editor",
|
||||
"change_multiplayer_config",
|
||||
"set_heat_interface_mode",
|
||||
"set_heat_interface_temperature",
|
||||
"set_infinity_container_filter_item",
|
||||
"set_infinity_container_remove_unfiltered_items",
|
||||
"set_infinity_pipe_filter",
|
||||
}
|
||||
|
||||
Groups.new_group("Trusted")
|
||||
:allow_all()
|
||||
:disallow{
|
||||
"add_permission_group", -- admin
|
||||
"add_permission_group", -- mod
|
||||
"delete_permission_group",
|
||||
"edit_permission_group",
|
||||
"import_permissions_string",
|
||||
"map_editor_action",
|
||||
"toggle_map_editor",
|
||||
"change_multiplayer_config",
|
||||
"set_heat_interface_mode",
|
||||
"set_heat_interface_mode", -- trusted
|
||||
"set_heat_interface_temperature",
|
||||
"set_infinity_container_filter_item",
|
||||
"set_infinity_container_remove_unfiltered_items",
|
||||
"set_infinity_pipe_filter",
|
||||
"admin_action", -- trusted
|
||||
"admin_action",
|
||||
}
|
||||
|
||||
Groups.new_group("Standard")
|
||||
:allow_all()
|
||||
:disallow{
|
||||
"add_permission_group", -- admin
|
||||
"add_permission_group", -- mod
|
||||
"delete_permission_group",
|
||||
"edit_permission_group",
|
||||
"import_permissions_string",
|
||||
"map_editor_action",
|
||||
"toggle_map_editor",
|
||||
"change_multiplayer_config",
|
||||
"set_heat_interface_mode",
|
||||
"set_heat_interface_mode", -- trusted
|
||||
"set_heat_interface_temperature",
|
||||
"set_infinity_container_filter_item",
|
||||
"set_infinity_container_remove_unfiltered_items",
|
||||
"set_infinity_pipe_filter",
|
||||
"admin_action", -- trusted
|
||||
"admin_action",
|
||||
"change_programmable_speaker_alert_parameters", -- standard
|
||||
"drop_item",
|
||||
"open_new_platform_button_from_rocket_silo",
|
||||
"set_rocket_silo_send_to_orbit_automated_mode",
|
||||
}
|
||||
|
||||
Groups.new_group("Guest")
|
||||
:allow_all()
|
||||
:disallow{
|
||||
"add_permission_group", -- admin
|
||||
"add_permission_group", -- mod
|
||||
"delete_permission_group",
|
||||
"edit_permission_group",
|
||||
"import_permissions_string",
|
||||
"map_editor_action",
|
||||
"toggle_map_editor",
|
||||
"change_multiplayer_config",
|
||||
"set_heat_interface_mode",
|
||||
"set_heat_interface_mode", -- trusted
|
||||
"set_heat_interface_temperature",
|
||||
"set_infinity_container_filter_item",
|
||||
"set_infinity_container_remove_unfiltered_items",
|
||||
"set_infinity_pipe_filter",
|
||||
"admin_action", -- trusted
|
||||
"admin_action",
|
||||
"change_programmable_speaker_alert_parameters", -- standard
|
||||
"change_programmable_speaker_parameters", -- guest
|
||||
"drop_item",
|
||||
"open_new_platform_button_from_rocket_silo",
|
||||
"set_rocket_silo_send_to_orbit_automated_mode",
|
||||
"change_programmable_speaker_parameters", -- guest
|
||||
"change_train_stop_station",
|
||||
-- 'deconstruct',
|
||||
"remove_cables",
|
||||
"remove_train_station",
|
||||
"reset_assembling_machine",
|
||||
"rotate_entity",
|
||||
-- 'use_artillery_remote', -- not in 2.0
|
||||
"launch_rocket",
|
||||
"cancel_research",
|
||||
-- 'activate_cut', -- not in 2.0
|
||||
"flush_opened_entity_fluid",
|
||||
"flush_opened_entity_specific_fluid",
|
||||
}
|
||||
|
||||
@@ -14,7 +14,7 @@ Roles.define_flag_trigger("is_spectator", function(player, state)
|
||||
end)
|
||||
Roles.define_flag_trigger("is_jail", function(player, state)
|
||||
if player.character then
|
||||
player.character.active = not state
|
||||
player.character.disabled_by_script = not state
|
||||
end
|
||||
end)
|
||||
|
||||
@@ -37,12 +37,7 @@ Roles.new_role("Senior Administrator", "SAdmin")
|
||||
:set_flag("report-immune")
|
||||
:set_flag("instant-respawn")
|
||||
:set_parent("Administrator")
|
||||
:allow{
|
||||
"command/_rcon",
|
||||
"command/debug",
|
||||
"command/set-cheat-mode",
|
||||
"command/research-all",
|
||||
}
|
||||
:set_allow_all()
|
||||
|
||||
Roles.new_role("Administrator", "Admin")
|
||||
:set_permission_group("Admin")
|
||||
@@ -51,6 +46,21 @@ Roles.new_role("Administrator", "Admin")
|
||||
:set_flag("is_spectator")
|
||||
:set_flag("report-immune")
|
||||
:set_flag("instant-respawn")
|
||||
:set_parent("Senior Moderator")
|
||||
:allow{
|
||||
"command/_rcon",
|
||||
"command/debug",
|
||||
"command/set-cheat-mode",
|
||||
"command/research-all"
|
||||
}
|
||||
|
||||
Roles.new_role("Senior Moderator", "SMod")
|
||||
:set_permission_group("Mod")
|
||||
:set_custom_color{ r = 0, g = 170, b = 0 }
|
||||
:set_flag("is_admin")
|
||||
:set_flag("is_spectator")
|
||||
:set_flag("report-immune")
|
||||
:set_flag("instant-respawn")
|
||||
:set_parent("Moderator")
|
||||
:allow{
|
||||
"gui/warp-list/bypass-proximity",
|
||||
@@ -59,17 +69,25 @@ Roles.new_role("Administrator", "Admin")
|
||||
}
|
||||
|
||||
Roles.new_role("Moderator", "Mod")
|
||||
:set_permission_group("Admin")
|
||||
:set_permission_group("Mod")
|
||||
:set_custom_color{ r = 0, g = 170, b = 0 }
|
||||
:set_flag("is_admin")
|
||||
:set_flag("is_spectator")
|
||||
:set_flag("report-immune")
|
||||
:set_flag("instant-respawn")
|
||||
:set_parent("Trainee")
|
||||
:set_parent("Trainee Moderator")
|
||||
|
||||
Roles.new_role("Trainee Moderator", "TrMod")
|
||||
:set_permission_group("Mod")
|
||||
:set_custom_color{ r = 0, g = 170, b = 0 }
|
||||
:set_flag("is_admin")
|
||||
:set_flag("is_spectator")
|
||||
:set_flag("report-immune")
|
||||
:set_parent("Board Member")
|
||||
:allow{
|
||||
"command/assign-role",
|
||||
"command/unassign-role",
|
||||
"command/repair",
|
||||
"command/admin-chat",
|
||||
"command/kill/always",
|
||||
"command/clear-tag/always",
|
||||
"command/spawn/always",
|
||||
@@ -80,54 +98,21 @@ Roles.new_role("Moderator", "Mod")
|
||||
"command/clear-inventory",
|
||||
"command/kill-enemies",
|
||||
"command/remove-enemies",
|
||||
--'command/bonus',
|
||||
"command/home",
|
||||
"command/set-home",
|
||||
"command/get-home",
|
||||
"command/return",
|
||||
"command/connect-player",
|
||||
"command/set-bot-queue",
|
||||
"command/set-game-speed",
|
||||
"command/set-friendly-fire",
|
||||
"command/set-always-day",
|
||||
"command/set-pollution-enabled",
|
||||
"command/clear-pollution",
|
||||
"gui/rocket-info/toggle-active",
|
||||
"gui/rocket-info/remote_launch",
|
||||
"gui/bonus",
|
||||
"fast-tree-decon",
|
||||
}
|
||||
|
||||
Roles.new_role("Trainee", "TrMod")
|
||||
:set_permission_group("Admin")
|
||||
:set_custom_color{ r = 0, g = 170, b = 0 }
|
||||
:set_flag("is_admin")
|
||||
:set_flag("is_spectator")
|
||||
:set_flag("report-immune")
|
||||
:set_parent("Veteran")
|
||||
:allow{
|
||||
"command/admin-chat",
|
||||
"command/goto",
|
||||
"command/teleport",
|
||||
"command/bring",
|
||||
"command/clear-pollution",
|
||||
"command/create-warning",
|
||||
"command/get-warnings",
|
||||
"command/get-reports",
|
||||
"command/protect-entity",
|
||||
"command/protect-area",
|
||||
"command/protect-tag",
|
||||
"command/jail",
|
||||
"command/unjail",
|
||||
"command/kick",
|
||||
"command/ban",
|
||||
"command/spectate",
|
||||
"command/follow",
|
||||
"command/search",
|
||||
"command/search-online",
|
||||
"command/search-amount",
|
||||
"command/search-recent",
|
||||
"command/clear-blueprints",
|
||||
"gui/playerdata",
|
||||
}
|
||||
|
||||
--- Trusted Roles
|
||||
@@ -137,81 +122,86 @@ Roles.new_role("Board Member", "Board")
|
||||
:set_flag("is_spectator")
|
||||
:set_flag("report-immune")
|
||||
:set_flag("instant-respawn")
|
||||
:set_parent("Sponsor")
|
||||
:allow{
|
||||
"command/goto",
|
||||
"command/repair",
|
||||
"command/spectate",
|
||||
"command/follow",
|
||||
"gui/playerdata",
|
||||
}
|
||||
|
||||
Roles.new_role("Senior Backer", "Backer")
|
||||
:set_permission_group("Trusted")
|
||||
:set_custom_color{ r = 238, g = 172, b = 44 }
|
||||
:set_flag("is_spectator")
|
||||
:set_flag("report-immune")
|
||||
:set_flag("instant-respawn")
|
||||
:set_parent("Sponsor")
|
||||
:allow{
|
||||
}
|
||||
|
||||
Roles.new_role("Sponsor", "Spon")
|
||||
:set_permission_group("Trusted")
|
||||
:set_custom_color{ r = 238, g = 172, b = 44 }
|
||||
:set_flag("is_spectator")
|
||||
:set_flag("report-immune")
|
||||
:set_flag("instant-respawn")
|
||||
:set_parent("Supporter")
|
||||
:allow{
|
||||
"gui/rocket-info/toggle-active",
|
||||
"gui/rocket-info/remote_launch",
|
||||
"gui/bonus",
|
||||
--"command/bonus",
|
||||
"command/home",
|
||||
"command/set-home",
|
||||
"command/get-home",
|
||||
"command/return",
|
||||
"fast-tree-decon",
|
||||
"gui/playerdata",
|
||||
"command/teleport",
|
||||
"command/bring",
|
||||
"command/search",
|
||||
"command/search-online",
|
||||
"command/search-amount",
|
||||
"command/search-recent",
|
||||
"command/spectate",
|
||||
"command/follow",
|
||||
"command/clear-blueprints-surface",
|
||||
}
|
||||
|
||||
Roles.new_role("Supporter", "Sup")
|
||||
:set_permission_group("Trusted")
|
||||
:set_custom_color{ r = 230, g = 99, b = 34 }
|
||||
:set_flag("is_spectator")
|
||||
:set_parent("Veteran")
|
||||
:allow{
|
||||
"command/tag-color",
|
||||
"command/jail",
|
||||
"command/unjail",
|
||||
"command/set-join-message",
|
||||
"command/remove-join-message",
|
||||
}
|
||||
:set_parent("Partner")
|
||||
|
||||
Roles.new_role("Partner", "Part")
|
||||
:set_permission_group("Trusted")
|
||||
:set_custom_color{ r = 140, g = 120, b = 200 }
|
||||
:set_flag("is_spectator")
|
||||
:set_parent("Senior Member")
|
||||
|
||||
Roles.new_role("Senior Member", "SMem")
|
||||
:set_permission_group("Trusted")
|
||||
:set_custom_color{ r = 140, g = 120, b = 200 }
|
||||
:set_flag("is_spectator")
|
||||
:set_parent("Member")
|
||||
|
||||
Roles.new_role("Member", "Mem")
|
||||
:set_permission_group("Trusted")
|
||||
:set_custom_color{ r = 24, g = 172, b = 188 }
|
||||
:set_flag("deconlog-bypass")
|
||||
:set_parent("Veteran")
|
||||
:allow{
|
||||
"fast-tree-decon",
|
||||
"gui/bonus",
|
||||
--"command/tag-color",
|
||||
"command/set-join-message",
|
||||
"command/remove-join-message",
|
||||
"command/home",
|
||||
"command/set-home",
|
||||
"command/get-home",
|
||||
"command/return",
|
||||
"command/goto",
|
||||
"command/jail",
|
||||
"command/unjail",
|
||||
"command/repair",
|
||||
"command/spectate",
|
||||
"command/follow",
|
||||
}
|
||||
|
||||
local hours10, hours250 = 10 * 216000, 250 * 60
|
||||
local hours6, hours250 = 6 * 216000, 250 * 60
|
||||
Roles.new_role("Veteran", "Vet")
|
||||
:set_permission_group("Trusted")
|
||||
:set_custom_color{ r = 140, g = 120, b = 200 }
|
||||
:set_parent("Member")
|
||||
:set_parent("Regular")
|
||||
:allow{
|
||||
"gui/surveillance",
|
||||
"gui/warp-list/add",
|
||||
"gui/warp-list/edit",
|
||||
"gui/tool",
|
||||
"gui/vlayer-edit",
|
||||
"gui/rocket-info/toggle-active",
|
||||
"gui/rocket-info/remote_launch",
|
||||
"command/chat-commands",
|
||||
"command/clear-ground-items",
|
||||
"command/clear-blueprints-radius",
|
||||
"command/clear-blueprints",
|
||||
"command/set-trains-to-automatic",
|
||||
"command/set-auto-research",
|
||||
"command/lawnmower",
|
||||
"command/waterfill",
|
||||
"command/artillery",
|
||||
"command/save-quickbar",
|
||||
"command/personal-logistic",
|
||||
}
|
||||
:set_auto_assign_condition(function(player)
|
||||
if player.online_time >= hours10 then
|
||||
if player.online_time >= hours6 then
|
||||
return true
|
||||
else
|
||||
local stats = Statistics:get(player, {})
|
||||
@@ -221,43 +211,25 @@ Roles.new_role("Veteran", "Vet")
|
||||
end)
|
||||
|
||||
--- Standard User Roles
|
||||
Roles.new_role("Member", "Mem")
|
||||
:set_permission_group("Standard")
|
||||
:set_custom_color{ r = 24, g = 172, b = 188 }
|
||||
:set_flag("deconlog-bypass")
|
||||
:set_parent("Regular")
|
||||
:allow{
|
||||
"gui/task-list/add",
|
||||
"gui/task-list/edit",
|
||||
"gui/warp-list/add",
|
||||
"gui/warp-list/edit",
|
||||
"gui/surveillance",
|
||||
"gui/vlayer-edit",
|
||||
"gui/tool",
|
||||
"command/save-quickbar",
|
||||
"command/vlayer-info",
|
||||
"command/personal-logistic",
|
||||
"command/lawnmower",
|
||||
"command/waterfill",
|
||||
"command/artillery",
|
||||
}
|
||||
|
||||
local hours3, hours15 = 3 * 216000, 15 * 60
|
||||
local hours1, hours15 = 1 * 216000, 15 * 60
|
||||
Roles.new_role("Regular", "Reg")
|
||||
:set_permission_group("Standard")
|
||||
:set_custom_color{ r = 79, g = 155, b = 163 }
|
||||
:set_parent("Guest")
|
||||
:allow{
|
||||
"standard-decon",
|
||||
"bypass-entity-protection",
|
||||
"bypass-nukeprotect",
|
||||
"gui/task-list/add",
|
||||
"gui/task-list/edit",
|
||||
"command/kill",
|
||||
"command/rainbow",
|
||||
"command/spawn",
|
||||
"command/me",
|
||||
"standard-decon",
|
||||
"bypass-entity-protection",
|
||||
"bypass-nukeprotect",
|
||||
"command/vlayer-info",
|
||||
}
|
||||
:set_auto_assign_condition(function(player)
|
||||
if player.online_time >= hours3 then
|
||||
if player.online_time >= hours1 then
|
||||
return true
|
||||
else
|
||||
local stats = Statistics:get(player, {})
|
||||
@@ -271,8 +243,19 @@ local default = Roles.new_role("Guest", "")
|
||||
:set_permission_group("Guest")
|
||||
:set_custom_color{ r = 185, g = 187, b = 160 }
|
||||
:allow{
|
||||
"command/tag",
|
||||
"command/tag-clear",
|
||||
"gui/player-list",
|
||||
"gui/rocket-info",
|
||||
"gui/science-info",
|
||||
"gui/task-list",
|
||||
"gui/warp-list",
|
||||
"gui/readme",
|
||||
"gui/vlayer",
|
||||
"gui/research",
|
||||
"gui/autofill",
|
||||
"gui/module",
|
||||
"gui/production",
|
||||
-- "command/tag",
|
||||
-- "command/tag-clear",
|
||||
"command/commands",
|
||||
"command/get-roles",
|
||||
"command/locate",
|
||||
@@ -282,18 +265,6 @@ local default = Roles.new_role("Guest", "")
|
||||
"command/save-data",
|
||||
"command/data-preference",
|
||||
"command/connect",
|
||||
"gui/player-list",
|
||||
--"gui/rocket-info",
|
||||
"gui/science-info",
|
||||
"gui/task-list",
|
||||
"gui/warp-list",
|
||||
"gui/readme",
|
||||
"gui/vlayer",
|
||||
"gui/research",
|
||||
"gui/autofill",
|
||||
"gui/module",
|
||||
"gui/landfill",
|
||||
"gui/production",
|
||||
}
|
||||
|
||||
--- Jail role
|
||||
@@ -312,57 +283,69 @@ Roles.define_role_order{
|
||||
"System", -- Best to keep root at top
|
||||
"Senior Administrator",
|
||||
"Administrator",
|
||||
"Senior Moderator",
|
||||
"Moderator",
|
||||
"Trainee",
|
||||
"Trainee Moderator",
|
||||
"Board Member",
|
||||
"Senior Backer",
|
||||
"Sponsor",
|
||||
"Supporter",
|
||||
"Partner",
|
||||
"Veteran",
|
||||
"Senior Member",
|
||||
"Member",
|
||||
"Veteran",
|
||||
"Regular",
|
||||
"Jail",
|
||||
"Guest", -- Default must be last if you want to apply restrictions to other roles
|
||||
}
|
||||
|
||||
Roles.override_player_roles{
|
||||
["PHIDIAS0303"] = { "Moderator", "Board Member", "Member" },
|
||||
["aldldl"] = { "Administrator", "Moderator", "Member" },
|
||||
["arty714"] = { "Senior Administrator", "Moderator", "Member" },
|
||||
["Cooldude2606"] = { "Senior Administrator", "Moderator", "Member" },
|
||||
["Drahc_pro"] = { "Administrator", "Moderator", "Member" },
|
||||
["mark9064"] = { "Administrator", "Moderator", "Member" },
|
||||
["7h3w1z4rd"] = { "Moderator", "Member" },
|
||||
["FlipHalfling90"] = { "Moderator", "Member" },
|
||||
["hamsterbryan"] = { "Moderator", "Member" },
|
||||
["HunterOfGames"] = { "Moderator", "Member" },
|
||||
["NextIdea"] = { "Moderator", "Member" },
|
||||
["TheKernel32"] = { "Moderator", "Member" },
|
||||
["TheKernel64"] = { "Moderator", "Member" },
|
||||
["tovernaar123"] = { "Moderator", "Member" },
|
||||
["UUBlueFire"] = { "Moderator", "Member" },
|
||||
["AssemblyStorm"] = { "Moderator", "Member" },
|
||||
["banakeg"] = { "Moderator", "Member" },
|
||||
["connormkii"] = { "Moderator", "Member" },
|
||||
["cydes"] = { "Moderator", "Member" },
|
||||
["darklich14"] = { "Moderator", "Member" },
|
||||
["facere"] = { "Moderator", "Member" },
|
||||
["freek18"] = { "Moderator", "Member" },
|
||||
["Gizan"] = { "Moderator", "Member" },
|
||||
["LoicB"] = { "Moderator", "Member" },
|
||||
["M74132"] = { "Moderator", "Member" },
|
||||
["mafisch3"] = { "Moderator", "Member" },
|
||||
["maplesyrup01"] = { "Moderator", "Member" },
|
||||
["ookl"] = { "Moderator", "Member" },
|
||||
["Phoenix27833"] = { "Moderator", "Member" },
|
||||
["porelos"] = { "Moderator", "Member" },
|
||||
["Ruuyji"] = { "Moderator", "Member" },
|
||||
["samy115"] = { "Moderator", "Member" },
|
||||
["SilentLog"] = { "Moderator", "Member" },
|
||||
["Tcheko"] = { "Moderator", "Member" },
|
||||
["thadius856"] = { "Moderator", "Member" },
|
||||
["whoami32"] = { "Moderator", "Member" },
|
||||
["Windbomb"] = { "Moderator", "Member" },
|
||||
["XenoCyber"] = { "Moderator", "Member" },
|
||||
["PHIDIAS0303"] = { "Senior Administrator" },
|
||||
["7h3w1z4rd"] = { "Moderator" },
|
||||
["aldldl"] = { "Moderator" },
|
||||
["arty714"] = { "Moderator" },
|
||||
["AssemblyStorm"] = { "Moderator" },
|
||||
["banakeg"] = { "Moderator" },
|
||||
["connormkii"] = { "Moderator" },
|
||||
["cydes"] = { "Moderator" },
|
||||
["Cooldude2606"] = { "Moderator" },
|
||||
["darklich14"] = { "Moderator" },
|
||||
["Drahc_pro"] = { "Moderator" },
|
||||
["facere"] = { "Moderator" },
|
||||
["freek18"] = { "Moderator" },
|
||||
["FlipHalfling90"] = { "Moderator" },
|
||||
["Gizan"] = { "Moderator" },
|
||||
["hamsterbryan"] = { "Moderator" },
|
||||
["hidden_relic"] = { "Moderator" },
|
||||
["Hova"] = { "Moderator" },
|
||||
["HunterOfGames"] = { "Moderator" },
|
||||
["LoicB"] = { "Moderator" },
|
||||
["M74132"] = { "Moderator" },
|
||||
["MadKatz"] = { "Moderator" },
|
||||
["mafisch3"] = { "Moderator" },
|
||||
["maplesyrup01"] = { "Moderator" },
|
||||
["mark9064"] = { "Moderator" },
|
||||
["nallaj"] = { "Moderator" },
|
||||
["NextIdea"] = { "Moderator" },
|
||||
["oof2win2"] = { "Moderator" },
|
||||
["ookl"] = { "Moderator" },
|
||||
["Phoenix27833"] = { "Moderator" },
|
||||
["porelos"] = { "Moderator" },
|
||||
["Ruuyji"] = { "Moderator" },
|
||||
["samy115"] = { "Moderator" },
|
||||
["SilentLog"] = { "Moderator" },
|
||||
["Tcheko"] = { "Moderator" },
|
||||
["thadius856"] = { "Moderator" },
|
||||
["TheKernel32"] = { "Moderator" },
|
||||
["TheKernel64"] = { "Moderator" },
|
||||
["tovernaar123"] = { "Moderator" },
|
||||
["UUBlueFire"] = { "Moderator" },
|
||||
["whoami32"] = { "Moderator" },
|
||||
["Windbomb"] = { "Moderator" },
|
||||
["Windsinger"] = { "Moderator" },
|
||||
["XenoCyber"] = { "Moderator" },
|
||||
["Athenaa"] = { "Trainee Moderator" },
|
||||
["hihicome3"] = { "Trainee Moderator" },
|
||||
["JamesJung"] = { "Trainee Moderator" },
|
||||
["konohaScarlet_"] = { "Trainee Moderator" },
|
||||
["majoro"] = { "Trainee Moderator" },
|
||||
["rongli"] = { "Trainee Moderator" },
|
||||
}
|
||||
|
||||
@@ -7,33 +7,24 @@
|
||||
|
||||
local ExpUtil = require("modules/exp_util")
|
||||
local Gui = require("modules/exp_gui")
|
||||
local Roles = require("modules.exp_legacy.expcore.roles") --- @dep expcore.roles
|
||||
local Roles = require("modules/exp_roles")
|
||||
local Reports = require("modules.exp_legacy.modules.control.reports") --- @dep modules.control.reports
|
||||
local Warnings = require("modules.exp_legacy.modules.control.warnings") --- @dep modules.control.warnings
|
||||
local Jail = require("modules.exp_legacy.modules.control.jail") --- @dep modules.control.jail
|
||||
local Jail = require("modules/exp_scenario/control/jail")
|
||||
local Colors = require("modules/exp_util/include/color")
|
||||
local format_player_name = ExpUtil.format_player_name_locale
|
||||
|
||||
local SelectedPlayer, SelectedAction
|
||||
local function set_datastores(player, action)
|
||||
SelectedPlayer, SelectedAction = player, action
|
||||
end
|
||||
|
||||
-- auth that will only allow when on player's of lower roles
|
||||
local function auth_lower_role(player, selected_player_name)
|
||||
local player_highest = Roles.get_player_highest_role(player)
|
||||
local action_player_highest = Roles.get_player_highest_role(selected_player_name)
|
||||
if player_highest.index < action_player_highest.index then
|
||||
return true
|
||||
end
|
||||
--- Accessors injected by the gui so the actions can read the selected player and set the selected action
|
||||
local get_selected_player --- @type fun(player: LuaPlayer): LuaPlayer
|
||||
local set_selected_action --- @type fun(player: LuaPlayer, action: string?)
|
||||
local function set_accessors(player_getter, action_setter)
|
||||
get_selected_player, set_selected_action = player_getter, action_setter
|
||||
end
|
||||
|
||||
-- gets the action player and a coloured name for the action to be used on
|
||||
local function get_action_player_name(player)
|
||||
local selected_player_name = SelectedPlayer:get(player)
|
||||
local selected_player = game.players[selected_player_name]
|
||||
local function get_action_player(player)
|
||||
local selected_player = get_selected_player(player) --[[@as LuaPlayer]]
|
||||
local selected_player_color = format_player_name(selected_player)
|
||||
return selected_player_name, selected_player_color
|
||||
return selected_player, selected_player_color
|
||||
end
|
||||
|
||||
-- teleports one player to another
|
||||
@@ -63,12 +54,11 @@ end
|
||||
|
||||
--- Teleports the user to the action player
|
||||
-- @element goto_player
|
||||
local goto_player = new_button("utility/export", { "player-list.goto-player" })
|
||||
local goto_player = new_button("utility/export", { "exp-gui_player-list.goto-player" })
|
||||
:on_click(function(def, player, element)
|
||||
local selected_player_name = get_action_player_name(player)
|
||||
local selected_player = game.players[selected_player_name]
|
||||
local selected_player = get_action_player(player)
|
||||
if not player.character or not selected_player.character then
|
||||
player.print({ "expcore-commands.reject-player-alive" }, Colors.orange_red)
|
||||
player.print({ "exp-commands-parse.player-alive" }, Colors.orange_red)
|
||||
else
|
||||
teleport(player, selected_player)
|
||||
end
|
||||
@@ -76,12 +66,11 @@ local goto_player = new_button("utility/export", { "player-list.goto-player" })
|
||||
|
||||
--- Teleports the action player to the user
|
||||
-- @element bring_player
|
||||
local bring_player = new_button("utility/import", { "player-list.bring-player" })
|
||||
local bring_player = new_button("utility/import", { "exp-gui_player-list.bring-player" })
|
||||
:on_click(function(def, player, element)
|
||||
local selected_player_name = get_action_player_name(player)
|
||||
local selected_player = game.players[selected_player_name]
|
||||
local selected_player = get_action_player(player)
|
||||
if not player.character or not selected_player.character then
|
||||
player.print({ "expcore-commands.reject-player-alive" }, Colors.orange_red)
|
||||
player.print({ "exp-commands-parse.player-alive" }, Colors.orange_red)
|
||||
else
|
||||
teleport(selected_player, player)
|
||||
end
|
||||
@@ -89,118 +78,100 @@ local bring_player = new_button("utility/import", { "player-list.bring-player" }
|
||||
|
||||
--- Reports the action player, requires a reason to be given
|
||||
-- @element report_player
|
||||
local report_player = new_button("utility/spawn_flag", { "player-list.report-player" })
|
||||
local report_player = new_button("utility/spawn_flag", { "exp-gui_player-list.report-player" })
|
||||
:on_click(function(def, player, element)
|
||||
local selected_player_name = get_action_player_name(player)
|
||||
if Reports.is_reported(selected_player_name, player.name) then
|
||||
local selected_player = get_action_player(player)
|
||||
if Reports.is_reported(selected_player.name, player.name) then
|
||||
player.print({ "exp-commands_report.already-reported" }, Colors.orange_red)
|
||||
else
|
||||
SelectedAction:set(player, "command/report")
|
||||
set_selected_action(player, "exp_scenario.command.create_report")
|
||||
end
|
||||
end)
|
||||
|
||||
local function report_player_callback(player, reason)
|
||||
local selected_player_name, selected_player_color = get_action_player_name(player)
|
||||
local selected_player, selected_player_color = get_action_player(player)
|
||||
local by_player_name_color = format_player_name(player)
|
||||
game.print{ "exp-commands_reports.response", selected_player_color, reason }
|
||||
Roles.print_to_roles_higher("Trainee", { "exp-commands_reports.response-admin", selected_player_color, by_player_name_color, reason })
|
||||
Reports.report_player(selected_player_name, player.name, reason)
|
||||
end
|
||||
|
||||
--- Gives the action player a warning, requires a reason
|
||||
-- @element warn_player
|
||||
local warn_player = new_button("utility/spawn_flag", { "player-list.warn-player" })
|
||||
:on_click(function(def, player, element)
|
||||
SelectedAction:set(player, "command/give-warning")
|
||||
end)
|
||||
|
||||
local function warn_player_callback(player, reason)
|
||||
local selected_player_name, selected_player_color = get_action_player_name(player)
|
||||
local by_player_name_color = format_player_name(player)
|
||||
game.print{ "exp-commands_warnings.create", selected_player_color, by_player_name_color, reason }
|
||||
Warnings.add_warning(selected_player_name, player.name, reason)
|
||||
local trainee = Roles.get_role_by_name("Trainee")
|
||||
for _, role in ipairs(trainee and Roles.get_higher_roles(trainee) or {}) do
|
||||
role:print{ "exp-commands_reports.response-admin", selected_player_color, by_player_name_color, reason }
|
||||
end
|
||||
Reports.report_player(selected_player.name, player.name, reason)
|
||||
end
|
||||
|
||||
--- Jails the action player, requires a reason
|
||||
-- @element jail_player
|
||||
local jail_player = new_button("utility/multiplayer_waiting_icon", { "player-list.jail-player" })
|
||||
local jail_player = new_button("utility/multiplayer_waiting_icon", { "exp-gui_player-list.jail-player" })
|
||||
:on_click(function(def, player, element)
|
||||
local selected_player_name, selected_player_color = get_action_player_name(player)
|
||||
if Jail.is_jailed(selected_player_name) then
|
||||
local selected_player, selected_player_color = get_action_player(player)
|
||||
if Jail.is_jailed(selected_player) then
|
||||
player.print({ "exp-commands_jail.already-jailed", selected_player_color }, Colors.orange_red)
|
||||
else
|
||||
SelectedAction:set(player, "command/jail")
|
||||
set_selected_action(player, "exp_scenario.command.jail")
|
||||
end
|
||||
end)
|
||||
|
||||
local function jail_player_callback(player, reason)
|
||||
local selected_player_name, selected_player_color = get_action_player_name(player)
|
||||
local selected_player, selected_player_color = get_action_player(player)
|
||||
local by_player_name_color = format_player_name(player)
|
||||
game.print{ "exp-commands_jail.jailed", selected_player_color, by_player_name_color, reason }
|
||||
Jail.jail_player(selected_player_name, player.name, reason)
|
||||
Jail.jail_player(selected_player, player.name, reason)
|
||||
end
|
||||
|
||||
--- Kicks the action player, requires a reason
|
||||
-- @element kick_player
|
||||
local kick_player = new_button("utility/warning_icon", { "player-list.kick-player" })
|
||||
local kick_player = new_button("utility/warning_icon", { "exp-gui_player-list.kick-player" })
|
||||
:on_click(function(def, player, element)
|
||||
SelectedAction:set(player, "command/kick")
|
||||
set_selected_action(player, "exp_scenario.gui.player_list.kick")
|
||||
end)
|
||||
|
||||
local function kick_player_callback(player, reason)
|
||||
local selected_player = get_action_player_name(player)
|
||||
local selected_player = get_action_player(player)
|
||||
game.kick_player(selected_player, reason)
|
||||
end
|
||||
|
||||
--- Bans the action player, requires a reason
|
||||
-- @element ban_player
|
||||
local ban_player = new_button("utility/danger_icon", { "player-list.ban-player" })
|
||||
local ban_player = new_button("utility/danger_icon", { "exp-gui_player-list.ban-player" })
|
||||
:on_click(function(def, player, element)
|
||||
SelectedAction:set(player, "command/ban")
|
||||
set_selected_action(player, "exp_scenario.gui.player_list.ban")
|
||||
end)
|
||||
|
||||
local function ban_player_callback(player, reason)
|
||||
local selected_player = get_action_player_name(player)
|
||||
local selected_player = get_action_player(player)
|
||||
game.ban_player(selected_player, reason)
|
||||
end
|
||||
|
||||
return {
|
||||
set_datastores = set_datastores,
|
||||
set_accessors = set_accessors,
|
||||
buttons = {
|
||||
["command/teleport"] = {
|
||||
["exp_scenario.command.teleport"] = {
|
||||
auth = function(player, selected_player)
|
||||
return player.name ~= selected_player.name
|
||||
end, -- cant teleport to your self
|
||||
goto_player,
|
||||
bring_player,
|
||||
},
|
||||
["command/report"] = {
|
||||
["exp_scenario.command.create_report"] = {
|
||||
auth = function(player, selected_player)
|
||||
if player == selected_player then return false end
|
||||
if not Roles.player_allowed(player, "command/give-warning") then
|
||||
return not Roles.player_has_flag(selected_player, "report-immune")
|
||||
end
|
||||
end, -- can report any player that isn't immune and you aren't able to give warnings
|
||||
return not Roles.player_has_permission(selected_player, "exp_scenario.bypass.reports")
|
||||
end, -- can report any player that isn't immune
|
||||
reason_callback = report_player_callback,
|
||||
report_player,
|
||||
},
|
||||
["command/give-warning"] = {
|
||||
auth = auth_lower_role, -- warn a lower user, replaces report
|
||||
reason_callback = warn_player_callback,
|
||||
warn_player,
|
||||
},
|
||||
["command/jail"] = {
|
||||
auth = auth_lower_role,
|
||||
["exp_scenario.command.jail"] = {
|
||||
auth = Roles.player_outranks,
|
||||
reason_callback = jail_player_callback,
|
||||
jail_player,
|
||||
},
|
||||
["command/kick"] = {
|
||||
auth = auth_lower_role,
|
||||
["exp_scenario.gui.player_list.kick"] = {
|
||||
auth = Roles.player_outranks,
|
||||
reason_callback = kick_player_callback,
|
||||
kick_player,
|
||||
},
|
||||
["command/ban"] = {
|
||||
auth = auth_lower_role,
|
||||
["exp_scenario.gui.player_list.ban"] = {
|
||||
auth = Roles.player_outranks,
|
||||
reason_callback = ban_player_callback,
|
||||
ban_player,
|
||||
},
|
||||
|
||||
@@ -39,9 +39,9 @@ return {
|
||||
allow_zoom_to_map = true, --- @setting allow_zoom_to_map false will disable the zoom to map feature
|
||||
allow_remote_launch = true, --- @setting allow_remote_launch false removes the remote launch button for all players
|
||||
remote_launch_admins_only = false, --- @setting remote_launch_admins_only true will remove the remote launch button for all non (game) admins
|
||||
remote_launch_role_permission = "gui/rocket-info/remote_launch", --- @setting remote_launch_role_permission value used by custom permission system to allow or disallow the button
|
||||
remote_launch_role_permission = "exp_scenario.gui.rocket_info.remote_launch", --- @setting remote_launch_role_permission value used by custom permission system to allow or disallow the button
|
||||
allow_toggle_active = true, --- @setting allow_toggle_active false removes the remote toggle auto launch button for all players
|
||||
toggle_active_admins_only = false, --- @setting toggle_active_admins_only true will remove the toggle auto launch button for all non (game) admins
|
||||
toggle_active_role_permission = "gui/rocket-info/toggle-active", --- @setting toggle_active_role_permission value used by custom permission system to allow or disallow the button
|
||||
toggle_active_role_permission = "exp_scenario.gui.rocket_info.toggle_active", --- @setting toggle_active_role_permission value used by custom permission system to allow or disallow the button
|
||||
},
|
||||
}
|
||||
|
||||
@@ -3,11 +3,11 @@
|
||||
|
||||
return {
|
||||
-- Adding tasks
|
||||
allow_add_task = "all", --- @setting allow_add_task dictates who is allowed to add new tasks; values: all, admin, expcore.roles, none
|
||||
expcore_roles_allow_add_task = "gui/task-list/add", --- @setting expcore_roles_allow_add_task if expcore.roles is used then this is the required permission
|
||||
allow_add_task = "all", --- @setting allow_add_task dictates who is allowed to add new tasks; values: all, admin, exp_roles, none
|
||||
exp_roles_allow_add_task = "exp_scenario.gui.task_list.add", --- @setting exp_roles_allow_add_task if exp_roles is used then this is the required permission
|
||||
|
||||
-- Editing tasks
|
||||
allow_edit_task = "expcore.roles", --- @setting allow_edit_task dictates who is allowed to edit existing tasks; values: all, admin, expcore.roles, none
|
||||
expcore_roles_allow_edit_task = "gui/task-list/edit", --- @setting expcore_roles_allow_edit_task if expcore.roles is used then this is the required permission
|
||||
allow_edit_task = "exp_roles", --- @setting allow_edit_task dictates who is allowed to edit existing tasks; values: all, admin, exp_roles, none
|
||||
exp_roles_allow_edit_task = "exp_scenario.gui.task_list.edit", --- @setting exp_roles_allow_edit_task if exp_roles is used then this is the required permission
|
||||
user_can_edit_own_tasks = true, --- @settings if true then the user who made the task can edit it regardless of the allow_edit_task setting
|
||||
}
|
||||
|
||||
@@ -8,23 +8,23 @@ return {
|
||||
default_icon = { type = "item", name = "discharge-defense-equipment" }, --- @setting default_icon the default icon that will be used for warps
|
||||
|
||||
-- Warp cooldowns
|
||||
bypass_warp_cooldown = "expcore.roles", --- @setting bypass_warp_cooldown dictates who the warp cooldown is applied to; values: all, admin, expcore.roles, none
|
||||
expcore_roles_bypass_warp_cooldown = "gui/warp-list/bypass-cooldown", --- @setting expcore_roles_bypass_warp_cooldown if expcore.roles is used then this is the required permission
|
||||
bypass_warp_cooldown = "exp_roles", --- @setting bypass_warp_cooldown dictates who the warp cooldown is applied to; values: all, admin, exp_roles, none
|
||||
exp_roles_bypass_warp_cooldown = "exp_scenario.gui.warp_list.bypass_cooldown", --- @setting exp_roles_bypass_warp_cooldown if exp_roles is used then this is the required permission
|
||||
cooldown_duration = 60, --- @setting cooldown_duration the duration of the warp cooldown in seconds
|
||||
|
||||
-- Warp proximity
|
||||
bypass_warp_proximity = "expcore.roles", --- @setting bypass_warp_proximity dictates who the warp proximity is applied to; values: all, admin, expcore.roles, none
|
||||
expcore_roles_bypass_warp_proximity = "gui/warp-list/bypass-proximity", --- @setting expcore_roles_bypass_warp_proximity if expcore.roles is used then this is the required permission
|
||||
bypass_warp_proximity = "exp_roles", --- @setting bypass_warp_proximity dictates who the warp proximity is applied to; values: all, admin, exp_roles, none
|
||||
exp_roles_bypass_warp_proximity = "exp_scenario.gui.warp_list.bypass_proximity", --- @setting exp_roles_bypass_warp_proximity if exp_roles is used then this is the required permission
|
||||
standard_proximity_radius = 4, --- @setting standard_proximity_radius the minimum distance a player is allowed to be to a warp in order to use it
|
||||
spawn_proximity_radius = 20, --- @setting spawn_proximity_radius the minimum distance a player is allowed to be from they spawn point to use warps
|
||||
|
||||
-- Adding warps
|
||||
allow_add_warp = "expcore.roles", --- @setting allow_add_warp dictates who is allowed to add warps; values: all, admin, expcore.roles, none
|
||||
expcore_roles_allow_add_warp = "gui/warp-list/add", --- @setting expcore_roles_allow_add_warp if expcore.roles is used then this is the required permission
|
||||
allow_add_warp = "exp_roles", --- @setting allow_add_warp dictates who is allowed to add warps; values: all, admin, exp_roles, none
|
||||
exp_roles_allow_add_warp = "exp_scenario.gui.warp_list.add", --- @setting exp_roles_allow_add_warp if exp_roles is used then this is the required permission
|
||||
|
||||
-- Editing warps
|
||||
allow_edit_warp = "expcore.roles", --- @setting allow_edit_warp dictates who is allowed to edit warps; values: all, admin, expcore.roles, none
|
||||
expcore_roles_allow_edit_warp = "gui/warp-list/edit", --- @setting expcore_roles_allow_edit_warp if expcore.roles is used then this is the required permission
|
||||
allow_edit_warp = "exp_roles", --- @setting allow_edit_warp dictates who is allowed to edit warps; values: all, admin, exp_roles, none
|
||||
exp_roles_allow_edit_warp = "exp_scenario.gui.warp_list.edit", --- @setting exp_roles_allow_edit_warp if exp_roles is used then this is the required permission
|
||||
user_can_edit_own_warps = false, --- @settings user_can_edit_own_warps if true then the user who made the warp can edit it regardless of the allow_edit_warp setting
|
||||
|
||||
-- Warp area generation
|
||||
|
||||
@@ -4,6 +4,6 @@
|
||||
local events = defines.events
|
||||
return {
|
||||
events.on_player_banned,
|
||||
events.on_player_kicked,
|
||||
-- events.on_player_kicked,
|
||||
-- events.on_player_left_game
|
||||
}
|
||||
|
||||
@@ -1,8 +1,2 @@
|
||||
return {
|
||||
Cooldude2606 = "Lua lets you set metatables on numbers, did you know that? Cooldude2606 knows this.",
|
||||
samy115 = "Tremble in fear as the banhammer is now here, its owner: samy115",
|
||||
XenoCyber = '"Fire Fire Fire" oops wrong game, have no fear XenoCyber is here',
|
||||
HunterOfGames = "Unable to support HunterOfGames. You must construct additional miners.",
|
||||
ookl = 'ookl says: "Pineapples are amazing, hello everyone!"',
|
||||
arty714 = "Arty\'s Potato made it!",
|
||||
}
|
||||
|
||||
@@ -4,4 +4,5 @@
|
||||
return {
|
||||
fluid = true, --- @setting fluid When true, checks for for fluid pipes when removing miners
|
||||
chest = true, --- @setting chest When true, checks for for chest when removing miners
|
||||
beacon = true, --- @setting beacon When true, checks for for beacon when removing miners
|
||||
}
|
||||
|
||||
@@ -25,6 +25,6 @@ return {
|
||||
},
|
||||
},
|
||||
},
|
||||
ignore_permission = "bypass-nukeprotect", -- @setting ignore_permission The permission that nukeprotect will ignore
|
||||
ignore_permission = "exp_scenario.bypass.nuke_protection", -- @setting ignore_permission The permission that nukeprotect will ignore
|
||||
ignore_admins = true, -- @setting ignore_admins Ignore admins, true by default. Allows usage outside of the roles module
|
||||
}
|
||||
|
||||
File diff suppressed because it is too large
Load Diff
@@ -1,19 +1,17 @@
|
||||
return {
|
||||
ignore_admins = true, --- @setting ignore_admins If admins are ignored by the protection filter
|
||||
ignore_permission = "bypass-entity-protection", --- @setting ignore_permission Players with this permission will be ignored by the protection filter, leave nil if expcore.roles is not used
|
||||
ignore_permission = "exp_scenario.bypass.entity_protection", --- @setting ignore_permission Players with this permission will be ignored by the protection filter, leave nil to protect against every player
|
||||
repeat_count = 5, --- @setting repeat_count Number of protected entities that must be removed within repeat_lifetime in order to trigger repeated removal protection
|
||||
repeat_lifetime = 3600 * 20, --- @setting repeat_lifetime The length of time, in ticks, that protected removals will be remembered for
|
||||
refresh_rate = 3600 * 5, --- @setting refresh_rate How often the age of protected removals are checked against repeat_lifetime
|
||||
always_protected_names = { --- @setting always_protected_names Names of entities which are always protected
|
||||
|
||||
},
|
||||
always_protected_types = { --- @setting always_protected_types Types of entities which are always protected
|
||||
"boiler", "generator", "offshore-pump", "power-switch", "reactor", "rocket-silo",
|
||||
"boiler", "generator", "offshore-pump", "reactor", "heat-exchanger", "heat-pipe", "fusion-reactor", "fusion-generator", "power-switch", "rocket-silo",
|
||||
},
|
||||
always_trigger_repeat_names = { --- @setting always_trigger_repeat_names Names of entities which always trigger repeated removal protection
|
||||
|
||||
},
|
||||
always_trigger_repeat_types = { --- @setting always_trigger_repeat_types Types of entities which always trigger repeated removal protection
|
||||
"reactor", "rocket-silo",
|
||||
"reactor", "fusion-reactor", "rocket-silo",
|
||||
},
|
||||
}
|
||||
|
||||
@@ -2,14 +2,6 @@
|
||||
-- @config Repair
|
||||
|
||||
return {
|
||||
disallow = { --- @setting disallow items in this list will never be repaired
|
||||
["loader"] = true,
|
||||
["fast-loader"] = true,
|
||||
["express-loader"] = true,
|
||||
["electric-energy-interface"] = true,
|
||||
["infinity-chest"] = true,
|
||||
},
|
||||
max_range = 50, --- @setting max_range the max range that can be used with the repair command
|
||||
allow_blueprint_repair = false, --- @setting allow_blueprint_repair when true will allow blueprints (things not destroyed by biters) to be build instantly using the repair command
|
||||
allow_ghost_revive = true, --- @setting allow_ghost_revive when true will allow ghosts (things destroyed by biters) to be build instantly using the repair command
|
||||
allow_heal_entities = true, --- @setting allow_heal_entities when true will heal entities to full health that are within range
|
||||
|
||||
@@ -12,16 +12,6 @@ return {
|
||||
-- this enable 20 more inventory for each mining productivity level up to 4
|
||||
bonus_inventory = {
|
||||
enabled = true,
|
||||
log = {
|
||||
["base"] = {
|
||||
["name"] = "mining-productivity-4",
|
||||
["level"] = 4
|
||||
},
|
||||
["space-age"] = {
|
||||
["name"] = "mining-productivity-3",
|
||||
["level"] = 3
|
||||
},
|
||||
},
|
||||
res = {
|
||||
-- Mining Productivity
|
||||
["mining-productivity"] = true,
|
||||
@@ -33,7 +23,19 @@ return {
|
||||
rate = 5,
|
||||
limit = 20,
|
||||
},
|
||||
file_name = "log/research.log",
|
||||
file = {
|
||||
name = "log/research.log",
|
||||
final_res = {
|
||||
["base"] = {
|
||||
["name"] = "mining-productivity-4",
|
||||
["level"] = 4
|
||||
},
|
||||
["space-age"] = {
|
||||
["name"] = "mining-productivity-3",
|
||||
["level"] = 3
|
||||
}
|
||||
}
|
||||
},
|
||||
milestone = {
|
||||
["base"] = {
|
||||
["automation"] = 600,
|
||||
|
||||
@@ -4,10 +4,10 @@
|
||||
return {
|
||||
spawn_area = { --- @setting spawn_area Settings relating to the whole spawn area
|
||||
-- Enable predefined patches: 128, else: 32
|
||||
deconstruction_radius = 20, -- @setting deconstruction_radius All entities within this radius will be removed
|
||||
tile_radius = 20,
|
||||
deconstruction_tile = "concrete", --- @setting deconstruction_tile Tile to be placed in the deconstruction radius, use nil for map gen
|
||||
landfill_radius = 50, --- @setting pattern_radius All water within this radius will be land filled
|
||||
deconstruction_radius = 12, -- @setting deconstruction_radius All entities within this radius will be removed
|
||||
tile_radius = 14,
|
||||
deconstruction_tile = "refined-concrete", --- @setting deconstruction_tile Tile to be placed in the deconstruction radius, use nil for map gen
|
||||
landfill_radius = 16, --- @setting pattern_radius All water within this radius will be land filled
|
||||
},
|
||||
turrets = { --- @setting turrets Settings relating to adding turrets to spawn
|
||||
enabled = true, --- @setting enabled Whether turrets will be added to spawn
|
||||
@@ -15,10 +15,10 @@ return {
|
||||
refill_time = 60 * 60 * 5, --- @setting refill_time The time in ticks between each refill of the turrets, only change if having lag issues
|
||||
offset = { x = 0, y = 0 }, --- @setting offset The position offset to apply to turrets
|
||||
locations = { --- @setting locations The locations of all turrets, this list can change during runtime
|
||||
{ -3, -3 },
|
||||
{ 3, -3 },
|
||||
{ -3, 3 },
|
||||
{ 3, 3 },
|
||||
{ -2, -2 },
|
||||
{ 2, -2 },
|
||||
{ -2, 2 },
|
||||
{ 2, 2 },
|
||||
},
|
||||
},
|
||||
afk_belts = { --- @setting afk_belts Settings relating to adding afk belts to spawn
|
||||
@@ -27,8 +27,10 @@ return {
|
||||
protected = true, --- @setting protected Whether belts will be protected from player interaction
|
||||
offset = { x = 0, y = 0 }, --- @setting offset The position offset to apply to afk belts
|
||||
locations = { --- @setting locations The locations to spawn afk belts at, given as the top left position
|
||||
{ -5, -5 }, { 5, -5 },
|
||||
{ -5, 5 }, { 5, 5 },
|
||||
{ 4, 4 },
|
||||
{ 4, -4 },
|
||||
{ -4, 4 },
|
||||
{ -4, -4 }
|
||||
},
|
||||
},
|
||||
water = { --- @setting water Settings relating to adding water to spawn
|
||||
@@ -36,147 +38,44 @@ return {
|
||||
water_tile = "water-mud", --- @setting water_tile The tile to be used as the water tile
|
||||
offset = { x = 0, y = 0 }, --- @setting offset The position offset to apply to water tiles
|
||||
locations = { --- @setting locations The location of the water tiles {x,y}
|
||||
-- Each is a 3x3 with the closest tile to 0,0 removed
|
||||
{ 7, 8 }, { 7, 9 }, { 8, 7 }, { 8, 8 }, { 8, 9 }, { 9, 7 }, { 9, 8 }, { 9, 9 }, -- Bottom Right
|
||||
{ 7, -9 }, { 7, -10 }, { 8, -8 }, { 8, -9 }, { 8, -10 }, { 9, -8 }, { 9, -9 }, { 9, -10 }, -- Top Right
|
||||
{ -8, -9 }, { -8, -10 }, { -9, -8 }, { -9, -9 }, { -9, -10 }, { -10, -8 }, { -10, -9 }, { -10, -10 }, -- Top Left
|
||||
{ -8, 8 }, { -8, 9 }, { -9, 7 }, { -9, 8 }, { -9, 9 }, { -10, 7 }, { -10, 8 }, { -10, 9 }, -- Bottom Left
|
||||
{ 5, 6 }, { 5, 7 }, { 6, 5 }, { 6, 6 }, { 6, 7 }, { 7, 5 }, { 7, 6 }, { 7, 7 },
|
||||
{ 5, -7 }, { 5, -8 }, { 6, -6 }, { 6, -7 }, { 6, -8 }, { 7, -6 }, { 7, -7 }, { 7, -8 },
|
||||
{ -6, 6 }, { -6, 7 }, { -7, 5 }, { -7, 6 }, { -7, 7 }, { -8, 5 }, { -8, 6 }, { -8, 7 },
|
||||
{ -6, -7 }, { -6, -8 }, { -7, -6 }, { -7, -7 }, { -7, -8 }, { -8, -6 }, { -8, -7 }, { -8, -8 },
|
||||
},
|
||||
},
|
||||
entities = { --- @setting entities Settings relating to adding entities to spawn
|
||||
enabled = true, --- @setting enabled Whether entities will be added to spawn
|
||||
protected = true, --- @setting protected Whether entities will be protected from player interaction
|
||||
operable = true, --- @setting operable Whether entities can be opened by players, must be true if chests are used
|
||||
offset = { x = 0, y = -2 }, --- @setting offset The position offset to apply to entities
|
||||
offset = { x = 0, y = 0 }, --- @setting offset The position offset to apply to entities
|
||||
locations = { --- @setting locations The location and names of entities {name,x,y}
|
||||
{ "stone-wall", -10, -5 }, { "stone-wall", -10, -4 }, { "stone-wall", -10, -3 }, { "stone-wall", -10, -2 }, { "stone-wall", -10, -1 }, { "stone-wall", -10, 0 }, { "stone-wall", -10, 3 }, { "stone-wall", -10, 4 }, { "stone-wall", -10, 5 },
|
||||
{ "stone-wall", -10, 6 }, { "stone-wall", -10, 7 }, { "stone-wall", -10, 8 }, { "small-lamp", -8, -4 }, { "small-lamp", -8, -1 }, { "iron-chest", -8, 0 }, { "iron-chest", -8, 3 }, { "small-lamp", -8, 4 },
|
||||
{ "small-lamp", -8, 7 }, { "stone-wall", -7, -8 }, { "small-electric-pole", -7, -2 }, { "iron-chest", -7, 0 }, { "iron-chest", -7, 3 }, { "small-electric-pole", -7, 5 }, { "stone-wall", -7, 11 }, { "stone-wall", -6, -8 }, { "small-lamp", -6, -6 },
|
||||
{ "iron-chest", -6, 0 }, { "iron-chest", -6, 3 }, { "small-lamp", -6, 9 }, { "stone-wall", -6, 11 }, { "stone-wall", -5, -8 }, { "small-lamp", -5, -1 }, { "iron-chest", -5, 0 }, { "iron-chest", -5, 3 }, { "small-lamp", -5, 4 }, { "stone-wall", -5, 11 },
|
||||
{ "stone-wall", -4, -8 }, { "small-electric-pole", -4, -5 }, { "iron-chest", -4, 0 }, { "iron-chest", -4, 3 }, { "small-electric-pole", -4, 8 }, { "stone-wall", -4, 11 }, { "stone-wall", -3, -8 }, { "small-lamp", -3, -6 }, { "small-lamp", -3, -3 }, { "small-lamp", -3, 6 },
|
||||
{ "small-lamp", -3, 9 }, { "stone-wall", -3, 11 }, { "stone-wall", -2, -8 }, { "iron-chest", -2, -6 }, { "iron-chest", -2, -5 }, { "iron-chest", -2, -4 }, { "iron-chest", -2, -3 }, { "iron-chest", -2, -2 }, { "iron-chest", -2, 5 }, { "iron-chest", -2, 6 },
|
||||
{ "iron-chest", -2, 7 }, { "iron-chest", -2, 8 }, { "iron-chest", -2, 9 }, { "stone-wall", -2, 11 }, { "stone-wall", 1, -8 }, { "iron-chest", 1, -6 },
|
||||
{ "iron-chest", 1, -5 }, { "iron-chest", 1, -4 }, { "iron-chest", 1, -3 }, { "iron-chest", 1, -2 }, { "iron-chest", 1, 5 }, { "iron-chest", 1, 6 }, { "iron-chest", 1, 7 }, { "iron-chest", 1, 8 }, { "iron-chest", 1, 9 }, { "stone-wall", 1, 11 },
|
||||
{ "stone-wall", 2, -8 }, { "small-lamp", 2, -6 }, { "small-lamp", 2, -3 }, { "small-lamp", 2, 6 }, { "small-lamp", 2, 9 }, { "stone-wall", 2, 11 }, { "stone-wall", 3, -8 }, { "small-electric-pole", 3, -5 }, { "iron-chest", 3, 0 }, { "iron-chest", 3, 3 },
|
||||
{ "small-electric-pole", 3, 8 }, { "stone-wall", 3, 11 }, { "stone-wall", 4, -8 }, { "small-lamp", 4, -1 }, { "iron-chest", 4, 0 }, { "iron-chest", 4, 3 }, { "small-lamp", 4, 4 }, { "stone-wall", 4, 11 }, { "stone-wall", 5, -8 }, { "small-lamp", 5, -6 },
|
||||
{ "iron-chest", 5, 0 }, { "iron-chest", 5, 3 }, { "small-lamp", 5, 9 }, { "stone-wall", 5, 11 }, { "stone-wall", 6, -8 }, { "small-electric-pole", 6, -2 }, { "iron-chest", 6, 0 }, { "iron-chest", 6, 3 }, { "small-electric-pole", 6, 5 }, { "stone-wall", 6, 11 },
|
||||
{ "small-lamp", 7, -4 }, { "small-lamp", 7, -1 }, { "iron-chest", 7, 0 }, { "iron-chest", 7, 3 }, { "small-lamp", 7, 4 }, { "small-lamp", 7, 7 }, { "stone-wall", 9, -5 },
|
||||
{ "stone-wall", 9, -4 }, { "stone-wall", 9, -3 }, { "stone-wall", 9, -2 }, { "stone-wall", 9, -1 }, { "stone-wall", 9, 0 }, { "stone-wall", 9, 3 }, { "stone-wall", 9, 4 }, { "stone-wall", 9, 5 }, { "stone-wall", 9, 6 }, { "stone-wall", 9, 7 },
|
||||
{ "stone-wall", 9, 8 },
|
||||
{ "steel-chest", 1, 3 }, { "steel-chest", 1, 4 }, { "steel-chest", 1, 5 },
|
||||
{ "steel-chest", 3, 1 }, { "steel-chest", 4, 1 }, { "steel-chest", 5, 1 },
|
||||
{ "steel-chest", 1, -4 }, { "steel-chest", 1, -5 }, { "steel-chest", 1, -6 },
|
||||
{ "steel-chest", 3, -2 }, { "steel-chest", 4, -2 }, { "steel-chest", 5, -2 },
|
||||
{ "steel-chest", -2, 3 }, { "steel-chest", -2, 4 }, { "steel-chest", -2, 5 },
|
||||
{ "steel-chest", -4, 1 }, { "steel-chest", -5, 1 }, { "steel-chest", -6, 1 },
|
||||
{ "steel-chest", -2, -4 }, { "steel-chest", -2, -5 }, { "steel-chest", -2, -6 },
|
||||
{ "steel-chest", -4, -2 }, { "steel-chest", -5, -2 }, { "steel-chest", -6, -2 },
|
||||
{ "medium-electric-pole", 2, 3 }, { "medium-electric-pole", 2, -4 }, { "medium-electric-pole", -3, 3 }, { "medium-electric-pole", -3, -4 },
|
||||
{ "small-lamp", 2, 4 }, { "small-lamp", 2, -5 }, { "small-lamp", -3, 4 }, { "small-lamp", -3, -5 },
|
||||
{ "small-lamp", 4, 2 }, { "small-lamp", 4, -3 }, { "small-lamp", -5, 2 }, { "small-lamp", -5, -3 },
|
||||
{ "stone-wall", 1, 7 }, { "stone-wall", 2, 7 }, { "stone-wall", 3, 7 }, { "stone-wall", 4, 7 },
|
||||
{ "stone-wall", 7, 1 }, { "stone-wall", 7, 2 }, { "stone-wall", 7, 3 }, { "stone-wall", 7, 4 },
|
||||
{ "stone-wall", 1, -8 }, { "stone-wall", 2, -8 }, { "stone-wall", 3, -8 }, { "stone-wall", 4, -8 },
|
||||
{ "stone-wall", 7, -2 }, { "stone-wall", 7, -3 }, { "stone-wall", 7, -4 }, { "stone-wall", 7, -5 },
|
||||
{ "stone-wall", -2, 7 }, { "stone-wall", -3, 7 }, { "stone-wall", -4, 7 }, { "stone-wall", -5, 7 },
|
||||
{ "stone-wall", -8, 1 }, { "stone-wall", -8, 2 }, { "stone-wall", -8, 3 }, { "stone-wall", -8, 4 },
|
||||
{ "stone-wall", -2, -8 }, { "stone-wall", -3, -8 }, { "stone-wall", -4, -8 }, { "stone-wall", -5, -8 },
|
||||
{ "stone-wall", -8, -2 }, { "stone-wall", -8, -3 }, { "stone-wall", -8, -4 }, { "stone-wall", -8, -5 },
|
||||
},
|
||||
},
|
||||
pattern = {
|
||||
enabled = true, --- @setting enabled Whether pattern tiles will be added to spawn
|
||||
pattern_tile = "stone-path", --- @setting pattern_tile The tile to be used for the pattern
|
||||
offset = { x = 0, y = -2 }, --- @setting offset The position offset to apply to pattern tiles
|
||||
enabled = false, --- @setting enabled Whether pattern tiles will be added to spawn
|
||||
pattern_tile = "refined-concrete", --- @setting pattern_tile The tile to be used for the pattern
|
||||
offset = { x = 0, y = 0 }, --- @setting offset The position offset to apply to pattern tiles
|
||||
locations = { --- @setting locations The location of the pattern tiles {x,y}
|
||||
{ -49, -3 }, { -49, -2 }, { -49, 1 }, { -49, 2 }, { -49, 5 }, { -49, 6 }, { -48, -4 }, { -48, -3 }, { -48, -2 }, { -48, 1 }, { -48, 2 }, { -48, 5 }, { -48, 6 }, { -48, 7 }, { -47, -7 }, { -47, -6 }, { -47, -5 }, { -47, -4 }, { -47, -3 }, { -47, -2 }, { -47, 5 }, { -47, 6 }, { -47, 7 }, { -47, 8 }, { -47, 9 }, { -47, 10 }, { -46, -8 }, { -46, -7 }, { -46, -6 }, { -46, -5 },
|
||||
{ -46, -4 }, { -46, -3 }, { -46, -2 }, { -46, -1 }, { -46, 4 }, { -46, 5 }, { -46, 6 }, { -46, 7 }, { -46, 8 }, { -46, 9 }, { -46, 10 }, { -46, 11 }, { -45, -17 }, { -45, -16 }, { -45, -15 }, { -45, -14 }, { -45, -13 }, { -45, -12 }, { -45, -9 }, { -45, -8 }, { -45, -7 }, { -45, -2 }, { -45, -1 }, { -45, 0 }, { -45, 1 }, { -45, 2 }, { -45, 3 }, { -45, 4 }, { -45, 5 }, { -45, 10 },
|
||||
{ -45, 11 }, { -45, 12 }, { -45, 15 }, { -45, 16 }, { -45, 17 }, { -45, 18 }, { -45, 19 }, { -45, 20 }, { -44, -18 }, { -44, -17 }, { -44, -16 }, { -44, -15 }, { -44, -14 }, { -44, -13 }, { -44, -12 }, { -44, -9 }, { -44, -8 }, { -44, -1 }, { -44, 0 }, { -44, 1 }, { -44, 2 }, { -44, 3 }, { -44, 4 }, { -44, 11 }, { -44, 12 }, { -44, 15 }, { -44, 16 }, { -44, 17 }, { -44, 18 }, { -44, 19 },
|
||||
{ -44, 20 }, { -44, 21 }, { -43, -19 }, { -43, -18 }, { -43, -17 }, { -43, -1 }, { -43, 0 }, { -43, 1 }, { -43, 2 }, { -43, 3 }, { -43, 4 }, { -43, 20 }, { -43, 21 }, { -43, 22 }, { -42, -19 }, { -42, -18 }, { -42, -1 }, { -42, 0 }, { -42, 1 }, { -42, 2 }, { -42, 3 }, { -42, 4 }, { -42, 21 }, { -42, 22 }, { -41, -25 }, { -41, -24 }, { -41, -19 }, { -41, -18 }, { -41, -13 }, { -41, -12 },
|
||||
{ -41, -11 }, { -41, -10 }, { -41, -5 }, { -41, -4 }, { -41, 7 }, { -41, 8 }, { -41, 13 }, { -41, 14 }, { -41, 15 }, { -41, 16 }, { -41, 21 }, { -41, 22 }, { -41, 27 }, { -41, 28 }, { -40, -26 }, { -40, -25 }, { -40, -24 }, { -40, -20 }, { -40, -19 }, { -40, -18 }, { -40, -13 }, { -40, -12 }, { -40, -11 }, { -40, -10 }, { -40, -5 }, { -40, -4 }, { -40, 7 }, { -40, 8 }, { -40, 13 }, { -40, 14 },
|
||||
{ -40, 15 }, { -40, 16 }, { -40, 21 }, { -40, 22 }, { -40, 23 }, { -40, 27 }, { -40, 28 }, { -40, 29 }, { -39, -27 }, { -39, -26 }, { -39, -25 }, { -39, -24 }, { -39, -21 }, { -39, -20 }, { -39, -19 }, { -39, -13 }, { -39, -12 }, { -39, -5 }, { -39, -4 }, { -39, -3 }, { -39, -2 }, { -39, -1 }, { -39, 0 }, { -39, 1 }, { -39, 2 }, { -39, 3 }, { -39, 4 }, { -39, 5 }, { -39, 6 }, { -39, 7 },
|
||||
{ -39, 8 }, { -39, 15 }, { -39, 16 }, { -39, 22 }, { -39, 23 }, { -39, 24 }, { -39, 27 }, { -39, 28 }, { -39, 29 }, { -39, 30 }, { -38, -27 }, { -38, -26 }, { -38, -25 }, { -38, -24 }, { -38, -21 }, { -38, -20 }, { -38, -13 }, { -38, -12 }, { -38, -5 }, { -38, -4 }, { -38, -3 }, { -38, -2 }, { -38, -1 }, { -38, 0 }, { -38, 1 }, { -38, 2 }, { -38, 3 }, { -38, 4 }, { -38, 5 }, { -38, 6 },
|
||||
{ -38, 7 }, { -38, 8 }, { -38, 15 }, { -38, 16 }, { -38, 23 }, { -38, 24 }, { -38, 27 }, { -38, 28 }, { -38, 29 }, { -38, 30 }, { -37, -17 }, { -37, -16 }, { -37, -13 }, { -37, -12 }, { -37, -11 }, { -37, -10 }, { -37, -4 }, { -37, -3 }, { -37, -2 }, { -37, -1 }, { -37, 0 }, { -37, 3 }, { -37, 4 }, { -37, 5 }, { -37, 6 }, { -37, 7 }, { -37, 13 }, { -37, 14 }, { -37, 15 }, { -37, 16 },
|
||||
{ -37, 19 }, { -37, 20 }, { -36, -17 }, { -36, -16 }, { -36, -13 }, { -36, -12 }, { -36, -11 }, { -36, -10 }, { -36, -9 }, { -36, -3 }, { -36, -2 }, { -36, -1 }, { -36, 0 }, { -36, 3 }, { -36, 4 }, { -36, 5 }, { -36, 6 }, { -36, 12 }, { -36, 13 }, { -36, 14 }, { -36, 15 }, { -36, 16 }, { -36, 19 }, { -36, 20 }, { -35, -29 }, { -35, -28 }, { -35, -23 }, { -35, -22 }, { -35, -17 }, { -35, -16 },
|
||||
{ -35, -12 }, { -35, -11 }, { -35, -10 }, { -35, -9 }, { -35, -8 }, { -35, 11 }, { -35, 12 }, { -35, 13 }, { -35, 14 }, { -35, 15 }, { -35, 19 }, { -35, 20 }, { -35, 25 }, { -35, 26 }, { -35, 31 }, { -35, 32 }, { -34, -30 }, { -34, -29 }, { -34, -28 }, { -34, -23 }, { -34, -22 }, { -34, -17 }, { -34, -16 }, { -34, -15 }, { -34, -11 }, { -34, -10 }, { -34, -9 }, { -34, -8 }, { -34, 11 }, { -34, 12 },
|
||||
{ -34, 13 }, { -34, 14 }, { -34, 18 }, { -34, 19 }, { -34, 20 }, { -34, 25 }, { -34, 26 }, { -34, 31 }, { -34, 32 }, { -34, 33 }, { -33, -31 }, { -33, -30 }, { -33, -29 }, { -33, -28 }, { -33, -23 }, { -33, -22 }, { -33, -16 }, { -33, -15 }, { -33, -14 }, { -33, -5 }, { -33, -4 }, { -33, -1 }, { -33, 0 }, { -33, 3 }, { -33, 4 }, { -33, 7 }, { -33, 8 }, { -33, 17 }, { -33, 18 }, { -33, 19 },
|
||||
{ -33, 25 }, { -33, 26 }, { -33, 31 }, { -33, 32 }, { -33, 33 }, { -33, 34 }, { -32, -32 }, { -32, -31 }, { -32, -30 }, { -32, -29 }, { -32, -28 }, { -32, -27 }, { -32, -23 }, { -32, -22 }, { -32, -21 }, { -32, -15 }, { -32, -14 }, { -32, -6 }, { -32, -5 }, { -32, -4 }, { -32, -1 }, { -32, 0 }, { -32, 3 }, { -32, 4 }, { -32, 7 }, { -32, 8 }, { -32, 9 }, { -32, 17 }, { -32, 18 }, { -32, 24 },
|
||||
{ -32, 25 }, { -32, 26 }, { -32, 30 }, { -32, 31 }, { -32, 32 }, { -32, 33 }, { -32, 34 }, { -32, 35 }, { -31, -33 }, { -31, -32 }, { -31, -31 }, { -31, -30 }, { -31, -29 }, { -31, -28 }, { -31, -27 }, { -31, -26 }, { -31, -22 }, { -31, -21 }, { -31, -20 }, { -31, -19 }, { -31, -18 }, { -31, -11 }, { -31, -10 }, { -31, -9 }, { -31, -8 }, { -31, -7 }, { -31, -6 }, { -31, -5 }, { -31, -1 }, { -31, 0 },
|
||||
{ -31, 1 }, { -31, 2 }, { -31, 3 }, { -31, 4 }, { -31, 8 }, { -31, 9 }, { -31, 10 }, { -31, 11 }, { -31, 12 }, { -31, 13 }, { -31, 14 }, { -31, 21 }, { -31, 22 }, { -31, 23 }, { -31, 24 }, { -31, 25 }, { -31, 29 }, { -31, 30 }, { -31, 31 }, { -31, 32 }, { -31, 33 }, { -31, 34 }, { -31, 35 }, { -31, 36 }, { -30, -33 }, { -30, -32 }, { -30, -31 }, { -30, -30 }, { -30, -29 }, { -30, -28 },
|
||||
{ -30, -27 }, { -30, -26 }, { -30, -21 }, { -30, -20 }, { -30, -19 }, { -30, -18 }, { -30, -11 }, { -30, -10 }, { -30, -9 }, { -30, -8 }, { -30, -7 }, { -30, -6 }, { -30, -1 }, { -30, 0 }, { -30, 1 }, { -30, 2 }, { -30, 3 }, { -30, 4 }, { -30, 9 }, { -30, 10 }, { -30, 11 }, { -30, 12 }, { -30, 13 }, { -30, 14 }, { -30, 21 }, { -30, 22 }, { -30, 23 }, { -30, 24 }, { -30, 29 }, { -30, 30 },
|
||||
{ -30, 31 }, { -30, 32 }, { -30, 33 }, { -30, 34 }, { -30, 35 }, { -30, 36 }, { -29, -37 }, { -29, -36 }, { -29, -30 }, { -29, -29 }, { -29, -28 }, { -29, -27 }, { -29, -26 }, { -29, -15 }, { -29, -14 }, { -29, -10 }, { -29, -9 }, { -29, -8 }, { -29, -7 }, { -29, 10 }, { -29, 11 }, { -29, 12 }, { -29, 13 }, { -29, 17 }, { -29, 18 }, { -29, 29 }, { -29, 30 }, { -29, 31 }, { -29, 32 }, { -29, 33 },
|
||||
{ -29, 39 }, { -29, 40 }, { -28, -38 }, { -28, -37 }, { -28, -36 }, { -28, -29 }, { -28, -28 }, { -28, -27 }, { -28, -26 }, { -28, -16 }, { -28, -15 }, { -28, -14 }, { -28, -9 }, { -28, -8 }, { -28, 11 }, { -28, 12 }, { -28, 17 }, { -28, 18 }, { -28, 19 }, { -28, 29 }, { -28, 30 }, { -28, 31 }, { -28, 32 }, { -28, 39 }, { -28, 40 }, { -28, 41 }, { -27, -39 }, { -27, -38 }, { -27, -37 }, { -27, -36 },
|
||||
{ -27, -23 }, { -27, -22 }, { -27, -19 }, { -27, -18 }, { -27, -17 }, { -27, -16 }, { -27, -15 }, { -27, -5 }, { -27, -4 }, { -27, -1 }, { -27, 0 }, { -27, 1 }, { -27, 2 }, { -27, 3 }, { -27, 4 }, { -27, 7 }, { -27, 8 }, { -27, 18 }, { -27, 19 }, { -27, 20 }, { -27, 21 }, { -27, 22 }, { -27, 25 }, { -27, 26 }, { -27, 39 }, { -27, 40 }, { -27, 41 }, { -27, 42 }, { -26, -39 }, { -26, -38 },
|
||||
{ -26, -37 }, { -26, -36 }, { -26, -24 }, { -26, -23 }, { -26, -22 }, { -26, -19 }, { -26, -18 }, { -26, -17 }, { -26, -16 }, { -26, -6 }, { -26, -5 }, { -26, -4 }, { -26, -1 }, { -26, 0 }, { -26, 1 }, { -26, 2 }, { -26, 3 }, { -26, 4 }, { -26, 7 }, { -26, 8 }, { -26, 9 }, { -26, 19 }, { -26, 20 }, { -26, 21 }, { -26, 22 }, { -26, 25 }, { -26, 26 }, { -26, 27 }, { -26, 39 }, { -26, 40 },
|
||||
{ -26, 41 }, { -26, 42 }, { -25, -33 }, { -25, -32 }, { -25, -31 }, { -25, -30 }, { -25, -25 }, { -25, -24 }, { -25, -23 }, { -25, -22 }, { -25, -19 }, { -25, -18 }, { -25, -17 }, { -25, -9 }, { -25, -8 }, { -25, -7 }, { -25, -6 }, { -25, -5 }, { -25, -4 }, { -25, -1 }, { -25, 0 }, { -25, 1 }, { -25, 2 }, { -25, 3 }, { -25, 4 }, { -25, 7 }, { -25, 8 }, { -25, 9 }, { -25, 10 }, { -25, 11 },
|
||||
{ -25, 12 }, { -25, 20 }, { -25, 21 }, { -25, 22 }, { -25, 25 }, { -25, 26 }, { -25, 27 }, { -25, 28 }, { -25, 33 }, { -25, 34 }, { -25, 35 }, { -25, 36 }, { -24, -33 }, { -24, -32 }, { -24, -31 }, { -24, -30 }, { -24, -29 }, { -24, -25 }, { -24, -24 }, { -24, -23 }, { -24, -22 }, { -24, -19 }, { -24, -18 }, { -24, -9 }, { -24, -8 }, { -24, -7 }, { -24, -6 }, { -24, -5 }, { -24, -4 }, { -24, -1 },
|
||||
{ -24, 0 }, { -24, 1 }, { -24, 2 }, { -24, 3 }, { -24, 4 }, { -24, 7 }, { -24, 8 }, { -24, 9 }, { -24, 10 }, { -24, 11 }, { -24, 12 }, { -24, 21 }, { -24, 22 }, { -24, 25 }, { -24, 26 }, { -24, 27 }, { -24, 28 }, { -24, 32 }, { -24, 33 }, { -24, 34 }, { -24, 35 }, { -24, 36 }, { -23, -37 }, { -23, -36 }, { -23, -30 }, { -23, -29 }, { -23, -28 }, { -23, -19 }, { -23, -18 }, { -23, -15 },
|
||||
{ -23, -14 }, { -23, -9 }, { -23, -8 }, { -23, -7 }, { -23, -6 }, { -23, -5 }, { -23, 0 }, { -23, 1 }, { -23, 2 }, { -23, 3 }, { -23, 8 }, { -23, 9 }, { -23, 10 }, { -23, 11 }, { -23, 12 }, { -23, 17 }, { -23, 18 }, { -23, 21 }, { -23, 22 }, { -23, 31 }, { -23, 32 }, { -23, 33 }, { -23, 39 }, { -23, 40 }, { -22, -38 }, { -22, -37 }, { -22, -36 }, { -22, -29 }, { -22, -28 }, { -22, -19 },
|
||||
{ -22, -18 }, { -22, -15 }, { -22, -14 }, { -22, -13 }, { -22, -9 }, { -22, -8 }, { -22, -7 }, { -22, -6 }, { -22, 1 }, { -22, 2 }, { -22, 9 }, { -22, 10 }, { -22, 11 }, { -22, 12 }, { -22, 16 }, { -22, 17 }, { -22, 18 }, { -22, 21 }, { -22, 22 }, { -22, 31 }, { -22, 32 }, { -22, 39 }, { -22, 40 }, { -22, 41 }, { -21, -41 }, { -21, -40 }, { -21, -39 }, { -21, -38 }, { -21, -37 }, { -21, -29 },
|
||||
{ -21, -28 }, { -21, -25 }, { -21, -24 }, { -21, -23 }, { -21, -22 }, { -21, -21 }, { -21, -20 }, { -21, -19 }, { -21, -18 }, { -21, -15 }, { -21, -14 }, { -21, -13 }, { -21, -12 }, { -21, -3 }, { -21, -2 }, { -21, 5 }, { -21, 6 }, { -21, 15 }, { -21, 16 }, { -21, 17 }, { -21, 18 }, { -21, 21 }, { -21, 22 }, { -21, 23 }, { -21, 24 }, { -21, 25 }, { -21, 26 }, { -21, 27 }, { -21, 28 }, { -21, 31 },
|
||||
{ -21, 32 }, { -21, 40 }, { -21, 41 }, { -21, 42 }, { -21, 43 }, { -21, 44 }, { -20, -42 }, { -20, -41 }, { -20, -40 }, { -20, -39 }, { -20, -38 }, { -20, -29 }, { -20, -28 }, { -20, -25 }, { -20, -24 }, { -20, -23 }, { -20, -22 }, { -20, -21 }, { -20, -20 }, { -20, -19 }, { -20, -18 }, { -20, -15 }, { -20, -14 }, { -20, -13 }, { -20, -12 }, { -20, -3 }, { -20, -2 }, { -20, -1 }, { -20, 4 }, { -20, 5 },
|
||||
{ -20, 6 }, { -20, 15 }, { -20, 16 }, { -20, 17 }, { -20, 18 }, { -20, 21 }, { -20, 22 }, { -20, 23 }, { -20, 24 }, { -20, 25 }, { -20, 26 }, { -20, 27 }, { -20, 28 }, { -20, 31 }, { -20, 32 }, { -20, 41 }, { -20, 42 }, { -20, 43 }, { -20, 44 }, { -20, 45 }, { -19, -43 }, { -19, -42 }, { -19, -41 }, { -19, -35 }, { -19, -34 }, { -19, -33 }, { -19, -32 }, { -19, -25 }, { -19, -24 }, { -19, -23 },
|
||||
{ -19, -15 }, { -19, -14 }, { -19, -13 }, { -19, -9 }, { -19, -8 }, { -19, -7 }, { -19, -6 }, { -19, -2 }, { -19, -1 }, { -19, 0 }, { -19, 1 }, { -19, 2 }, { -19, 3 }, { -19, 4 }, { -19, 5 }, { -19, 9 }, { -19, 10 }, { -19, 11 }, { -19, 12 }, { -19, 16 }, { -19, 17 }, { -19, 18 }, { -19, 26 }, { -19, 27 }, { -19, 28 }, { -19, 35 }, { -19, 36 }, { -19, 37 }, { -19, 38 }, { -19, 44 },
|
||||
{ -19, 45 }, { -19, 46 }, { -18, -43 }, { -18, -42 }, { -18, -35 }, { -18, -34 }, { -18, -33 }, { -18, -32 }, { -18, -31 }, { -18, -26 }, { -18, -25 }, { -18, -24 }, { -18, -15 }, { -18, -14 }, { -18, -10 }, { -18, -9 }, { -18, -8 }, { -18, -7 }, { -18, -6 }, { -18, -1 }, { -18, 0 }, { -18, 1 }, { -18, 2 }, { -18, 3 }, { -18, 4 }, { -18, 9 }, { -18, 10 }, { -18, 11 }, { -18, 12 }, { -18, 13 },
|
||||
{ -18, 17 }, { -18, 18 }, { -18, 27 }, { -18, 28 }, { -18, 29 }, { -18, 34 }, { -18, 35 }, { -18, 36 }, { -18, 37 }, { -18, 38 }, { -18, 45 }, { -18, 46 }, { -17, -43 }, { -17, -42 }, { -17, -32 }, { -17, -31 }, { -17, -30 }, { -17, -27 }, { -17, -26 }, { -17, -25 }, { -17, -21 }, { -17, -20 }, { -17, -19 }, { -17, -18 }, { -17, -17 }, { -17, -16 }, { -17, -15 }, { -17, -14 }, { -17, -11 }, { -17, -10 },
|
||||
{ -17, -9 }, { -17, -8 }, { -17, -7 }, { -17, -6 }, { -17, 0 }, { -17, 1 }, { -17, 2 }, { -17, 3 }, { -17, 9 }, { -17, 10 }, { -17, 11 }, { -17, 12 }, { -17, 13 }, { -17, 14 }, { -17, 17 }, { -17, 18 }, { -17, 19 }, { -17, 20 }, { -17, 21 }, { -17, 22 }, { -17, 23 }, { -17, 24 }, { -17, 28 }, { -17, 29 }, { -17, 30 }, { -17, 33 }, { -17, 34 }, { -17, 35 }, { -17, 45 }, { -17, 46 },
|
||||
{ -16, -43 }, { -16, -42 }, { -16, -31 }, { -16, -30 }, { -16, -27 }, { -16, -26 }, { -16, -21 }, { -16, -20 }, { -16, -19 }, { -16, -18 }, { -16, -17 }, { -16, -16 }, { -16, -15 }, { -16, -14 }, { -16, -11 }, { -16, -10 }, { -16, -9 }, { -16, -8 }, { -16, -7 }, { -16, -6 }, { -16, 1 }, { -16, 2 }, { -16, 9 }, { -16, 10 }, { -16, 11 }, { -16, 12 }, { -16, 13 }, { -16, 14 }, { -16, 17 }, { -16, 18 },
|
||||
{ -16, 19 }, { -16, 20 }, { -16, 21 }, { -16, 22 }, { -16, 23 }, { -16, 24 }, { -16, 29 }, { -16, 30 }, { -16, 33 }, { -16, 34 }, { -16, 45 }, { -16, 46 }, { -15, -43 }, { -15, -42 }, { -15, -39 }, { -15, -38 }, { -15, -37 }, { -15, -36 }, { -15, -35 }, { -15, -34 }, { -15, -20 }, { -15, -19 }, { -15, -18 }, { -15, -17 }, { -15, -10 }, { -15, -9 }, { -15, -8 }, { -15, -7 }, { -15, -3 }, { -15, -2 },
|
||||
{ -15, 1 }, { -15, 2 }, { -15, 5 }, { -15, 6 }, { -15, 10 }, { -15, 11 }, { -15, 12 }, { -15, 13 }, { -15, 20 }, { -15, 21 }, { -15, 22 }, { -15, 23 }, { -15, 37 }, { -15, 38 }, { -15, 39 }, { -15, 40 }, { -15, 41 }, { -15, 42 }, { -15, 45 }, { -15, 46 }, { -14, -43 }, { -14, -42 }, { -14, -39 }, { -14, -38 }, { -14, -37 }, { -14, -36 }, { -14, -35 }, { -14, -34 }, { -14, -33 }, { -14, -19 },
|
||||
{ -14, -18 }, { -14, -9 }, { -14, -8 }, { -14, -4 }, { -14, -3 }, { -14, -2 }, { -14, 1 }, { -14, 2 }, { -14, 5 }, { -14, 6 }, { -14, 7 }, { -14, 11 }, { -14, 12 }, { -14, 21 }, { -14, 22 }, { -14, 36 }, { -14, 37 }, { -14, 38 }, { -14, 39 }, { -14, 40 }, { -14, 41 }, { -14, 42 }, { -14, 45 }, { -14, 46 }, { -13, -39 }, { -13, -38 }, { -13, -35 }, { -13, -34 }, { -13, -33 }, { -13, -32 },
|
||||
{ -13, -29 }, { -13, -28 }, { -13, -15 }, { -13, -14 }, { -13, -5 }, { -13, -4 }, { -13, -3 }, { -13, -2 }, { -13, 5 }, { -13, 6 }, { -13, 7 }, { -13, 8 }, { -13, 17 }, { -13, 18 }, { -13, 31 }, { -13, 32 }, { -13, 35 }, { -13, 36 }, { -13, 37 }, { -13, 38 }, { -13, 41 }, { -13, 42 }, { -12, -39 }, { -12, -38 }, { -12, -35 }, { -12, -34 }, { -12, -33 }, { -12, -32 }, { -12, -29 }, { -12, -28 },
|
||||
{ -12, -27 }, { -12, -16 }, { -12, -15 }, { -12, -14 }, { -12, -13 }, { -12, -5 }, { -12, -4 }, { -12, -3 }, { -12, -2 }, { -12, 5 }, { -12, 6 }, { -12, 7 }, { -12, 8 }, { -12, 16 }, { -12, 17 }, { -12, 18 }, { -12, 19 }, { -12, 30 }, { -12, 31 }, { -12, 32 }, { -12, 35 }, { -12, 36 }, { -12, 37 }, { -12, 38 }, { -12, 41 }, { -12, 42 }, { -11, -43 }, { -11, -42 }, { -11, -34 }, { -11, -33 },
|
||||
{ -11, -32 }, { -11, -29 }, { -11, -28 }, { -11, -27 }, { -11, -26 }, { -11, -23 }, { -11, -22 }, { -11, -21 }, { -11, -20 }, { -11, -17 }, { -11, -16 }, { -11, -15 }, { -11, -14 }, { -11, -13 }, { -11, -12 }, { -11, -9 }, { -11, -8 }, { -11, 1 }, { -11, 2 }, { -11, 11 }, { -11, 12 }, { -11, 15 }, { -11, 16 }, { -11, 17 }, { -11, 18 }, { -11, 19 }, { -11, 20 }, { -11, 23 }, { -11, 24 }, { -11, 25 },
|
||||
{ -11, 26 }, { -11, 29 }, { -11, 30 }, { -11, 31 }, { -11, 32 }, { -11, 35 }, { -11, 36 }, { -11, 37 }, { -11, 45 }, { -11, 46 }, { -10, -44 }, { -10, -43 }, { -10, -42 }, { -10, -33 }, { -10, -32 }, { -10, -29 }, { -10, -28 }, { -10, -27 }, { -10, -26 }, { -10, -23 }, { -10, -22 }, { -10, -21 }, { -10, -20 }, { -10, -17 }, { -10, -16 }, { -10, -15 }, { -10, -14 }, { -10, -13 }, { -10, -12 }, { -10, -9 },
|
||||
{ -10, -8 }, { -10, -7 }, { -10, 0 }, { -10, 1 }, { -10, 2 }, { -10, 3 }, { -10, 10 }, { -10, 11 }, { -10, 12 }, { -10, 15 }, { -10, 16 }, { -10, 17 }, { -10, 18 }, { -10, 19 }, { -10, 20 }, { -10, 23 }, { -10, 24 }, { -10, 25 }, { -10, 26 }, { -10, 29 }, { -10, 30 }, { -10, 31 }, { -10, 32 }, { -10, 35 }, { -10, 36 }, { -10, 45 }, { -10, 46 }, { -10, 47 }, { -9, -45 }, { -9, -44 },
|
||||
{ -9, -43 }, { -9, -29 }, { -9, -28 }, { -9, -27 }, { -9, -23 }, { -9, -22 }, { -9, -21 }, { -9, -20 }, { -9, -17 }, { -9, -16 }, { -9, -15 }, { -9, -14 }, { -9, -13 }, { -9, -8 }, { -9, -7 }, { -9, -6 }, { -9, -5 }, { -9, -1 }, { -9, 0 }, { -9, 1 }, { -9, 2 }, { -9, 3 }, { -9, 4 }, { -9, 8 }, { -9, 9 }, { -9, 10 }, { -9, 11 }, { -9, 16 }, { -9, 17 }, { -9, 18 },
|
||||
{ -9, 19 }, { -9, 20 }, { -9, 23 }, { -9, 24 }, { -9, 25 }, { -9, 26 }, { -9, 30 }, { -9, 31 }, { -9, 32 }, { -9, 46 }, { -9, 47 }, { -9, 48 }, { -8, -45 }, { -8, -44 }, { -8, -30 }, { -8, -29 }, { -8, -28 }, { -8, -24 }, { -8, -23 }, { -8, -22 }, { -8, -21 }, { -8, -20 }, { -8, -17 }, { -8, -16 }, { -8, -15 }, { -8, -14 }, { -8, -7 }, { -8, -6 }, { -8, -5 }, { -8, -4 },
|
||||
{ -8, -1 }, { -8, 0 }, { -8, 1 }, { -8, 2 }, { -8, 3 }, { -8, 4 }, { -8, 7 }, { -8, 8 }, { -8, 9 }, { -8, 10 }, { -8, 17 }, { -8, 18 }, { -8, 19 }, { -8, 20 }, { -8, 23 }, { -8, 24 }, { -8, 25 }, { -8, 26 }, { -8, 27 }, { -8, 31 }, { -8, 32 }, { -8, 33 }, { -8, 47 }, { -8, 48 }, { -7, -45 }, { -7, -44 }, { -7, -39 }, { -7, -38 }, { -7, -37 }, { -7, -36 },
|
||||
{ -7, -31 }, { -7, -30 }, { -7, -29 }, { -7, -25 }, { -7, -24 }, { -7, -23 }, { -7, -22 }, { -7, -21 }, { -7, -11 }, { -7, -10 }, { -7, -7 }, { -7, -6 }, { -7, -5 }, { -7, -4 }, { -7, 7 }, { -7, 8 }, { -7, 9 }, { -7, 10 }, { -7, 13 }, { -7, 14 }, { -7, 24 }, { -7, 25 }, { -7, 26 }, { -7, 27 }, { -7, 28 }, { -7, 32 }, { -7, 33 }, { -7, 34 }, { -7, 39 }, { -7, 40 },
|
||||
{ -7, 41 }, { -7, 42 }, { -7, 47 }, { -7, 48 }, { -6, -46 }, { -6, -45 }, { -6, -44 }, { -6, -39 }, { -6, -38 }, { -6, -37 }, { -6, -36 }, { -6, -35 }, { -6, -31 }, { -6, -30 }, { -6, -25 }, { -6, -24 }, { -6, -23 }, { -6, -22 }, { -6, -12 }, { -6, -11 }, { -6, -10 }, { -6, -6 }, { -6, -5 }, { -6, 8 }, { -6, 9 }, { -6, 13 }, { -6, 14 }, { -6, 15 }, { -6, 25 }, { -6, 26 },
|
||||
{ -6, 27 }, { -6, 28 }, { -6, 33 }, { -6, 34 }, { -6, 38 }, { -6, 39 }, { -6, 40 }, { -6, 41 }, { -6, 42 }, { -6, 47 }, { -6, 48 }, { -6, 49 }, { -5, -47 }, { -5, -46 }, { -5, -45 }, { -5, -44 }, { -5, -37 }, { -5, -36 }, { -5, -35 }, { -5, -34 }, { -5, -19 }, { -5, -18 }, { -5, -13 }, { -5, -12 }, { -5, -11 }, { -5, -10 }, { -5, -1 }, { -5, 0 }, { -5, 1 }, { -5, 2 },
|
||||
{ -5, 3 }, { -5, 4 }, { -5, 13 }, { -5, 14 }, { -5, 15 }, { -5, 16 }, { -5, 21 }, { -5, 22 }, { -5, 37 }, { -5, 38 }, { -5, 39 }, { -5, 40 }, { -5, 47 }, { -5, 48 }, { -5, 49 }, { -5, 50 }, { -4, -47 }, { -4, -46 }, { -4, -45 }, { -4, -44 }, { -4, -43 }, { -4, -37 }, { -4, -36 }, { -4, -35 }, { -4, -34 }, { -4, -19 }, { -4, -18 }, { -4, -17 }, { -4, -13 }, { -4, -12 },
|
||||
{ -4, -11 }, { -4, -10 }, { -4, -2 }, { -4, -1 }, { -4, 0 }, { -4, 1 }, { -4, 2 }, { -4, 3 }, { -4, 4 }, { -4, 5 }, { -4, 13 }, { -4, 14 }, { -4, 15 }, { -4, 16 }, { -4, 20 }, { -4, 21 }, { -4, 22 }, { -4, 37 }, { -4, 38 }, { -4, 39 }, { -4, 40 }, { -4, 46 }, { -4, 47 }, { -4, 48 }, { -4, 49 }, { -4, 50 }, { -3, -44 }, { -3, -43 }, { -3, -42 }, { -3, -41 },
|
||||
{ -3, -40 }, { -3, -37 }, { -3, -36 }, { -3, -35 }, { -3, -34 }, { -3, -31 }, { -3, -30 }, { -3, -29 }, { -3, -28 }, { -3, -25 }, { -3, -24 }, { -3, -23 }, { -3, -22 }, { -3, -18 }, { -3, -17 }, { -3, -16 }, { -3, -7 }, { -3, -6 }, { -3, -3 }, { -3, -2 }, { -3, -1 }, { -3, 0 }, { -3, 3 }, { -3, 4 }, { -3, 5 }, { -3, 6 }, { -3, 9 }, { -3, 10 }, { -3, 19 }, { -3, 20 },
|
||||
{ -3, 21 }, { -3, 25 }, { -3, 26 }, { -3, 27 }, { -3, 28 }, { -3, 31 }, { -3, 32 }, { -3, 33 }, { -3, 34 }, { -3, 37 }, { -3, 38 }, { -3, 39 }, { -3, 40 }, { -3, 43 }, { -3, 44 }, { -3, 45 }, { -3, 46 }, { -3, 47 }, { -2, -43 }, { -2, -42 }, { -2, -41 }, { -2, -40 }, { -2, -37 }, { -2, -36 }, { -2, -35 }, { -2, -34 }, { -2, -31 }, { -2, -30 }, { -2, -29 }, { -2, -28 },
|
||||
{ -2, -25 }, { -2, -24 }, { -2, -23 }, { -2, -22 }, { -2, -21 }, { -2, -17 }, { -2, -16 }, { -2, -15 }, { -2, -8 }, { -2, -7 }, { -2, -6 }, { -2, -3 }, { -2, -2 }, { -2, -1 }, { -2, 0 }, { -2, 3 }, { -2, 4 }, { -2, 5 }, { -2, 6 }, { -2, 9 }, { -2, 10 }, { -2, 11 }, { -2, 18 }, { -2, 19 }, { -2, 20 }, { -2, 24 }, { -2, 25 }, { -2, 26 }, { -2, 27 }, { -2, 28 },
|
||||
{ -2, 31 }, { -2, 32 }, { -2, 33 }, { -2, 34 }, { -2, 37 }, { -2, 38 }, { -2, 39 }, { -2, 40 }, { -2, 43 }, { -2, 44 }, { -2, 45 }, { -2, 46 }, { -1, -47 }, { -1, -46 }, { -1, -43 }, { -1, -42 }, { -1, -41 }, { -1, -40 }, { -1, -37 }, { -1, -36 }, { -1, -29 }, { -1, -28 }, { -1, -25 }, { -1, -24 }, { -1, -23 }, { -1, -22 }, { -1, -21 }, { -1, -20 }, { -1, -17 }, { -1, -16 },
|
||||
{ -1, -15 }, { -1, -14 }, { -1, -13 }, { -1, -12 }, { -1, -9 }, { -1, -8 }, { -1, -7 }, { -1, -6 }, { -1, -3 }, { -1, -2 }, { -1, 5 }, { -1, 6 }, { -1, 9 }, { -1, 10 }, { -1, 11 }, { -1, 12 }, { -1, 15 }, { -1, 16 }, { -1, 17 }, { -1, 18 }, { -1, 19 }, { -1, 20 }, { -1, 23 }, { -1, 24 }, { -1, 25 }, { -1, 26 }, { -1, 27 }, { -1, 28 }, { -1, 31 }, { -1, 32 },
|
||||
{ -1, 39 }, { -1, 40 }, { -1, 43 }, { -1, 44 }, { -1, 45 }, { -1, 46 }, { -1, 49 }, { -1, 50 }, { 0, -47 }, { 0, -46 }, { 0, -43 }, { 0, -42 }, { 0, -41 }, { 0, -40 }, { 0, -37 }, { 0, -36 }, { 0, -29 }, { 0, -28 }, { 0, -25 }, { 0, -24 }, { 0, -23 }, { 0, -22 }, { 0, -21 }, { 0, -20 }, { 0, -17 }, { 0, -16 }, { 0, -15 }, { 0, -14 }, { 0, -13 }, { 0, -12 },
|
||||
{ 0, -9 }, { 0, -8 }, { 0, -7 }, { 0, -6 }, { 0, -3 }, { 0, -2 }, { 0, 5 }, { 0, 6 }, { 0, 9 }, { 0, 10 }, { 0, 11 }, { 0, 12 }, { 0, 15 }, { 0, 16 }, { 0, 17 }, { 0, 18 }, { 0, 19 }, { 0, 20 }, { 0, 23 }, { 0, 24 }, { 0, 25 }, { 0, 26 }, { 0, 27 }, { 0, 28 }, { 0, 31 }, { 0, 32 }, { 0, 39 }, { 0, 40 }, { 0, 43 }, { 0, 44 },
|
||||
{ 0, 45 }, { 0, 46 }, { 0, 49 }, { 0, 50 }, { 1, -43 }, { 1, -42 }, { 1, -41 }, { 1, -40 }, { 1, -37 }, { 1, -36 }, { 1, -35 }, { 1, -34 }, { 1, -31 }, { 1, -30 }, { 1, -29 }, { 1, -28 }, { 1, -25 }, { 1, -24 }, { 1, -23 }, { 1, -22 }, { 1, -21 }, { 1, -17 }, { 1, -16 }, { 1, -15 }, { 1, -8 }, { 1, -7 }, { 1, -6 }, { 1, -3 }, { 1, -2 }, { 1, -1 },
|
||||
{ 1, 0 }, { 1, 3 }, { 1, 4 }, { 1, 5 }, { 1, 6 }, { 1, 9 }, { 1, 10 }, { 1, 11 }, { 1, 18 }, { 1, 19 }, { 1, 20 }, { 1, 24 }, { 1, 25 }, { 1, 26 }, { 1, 27 }, { 1, 28 }, { 1, 31 }, { 1, 32 }, { 1, 33 }, { 1, 34 }, { 1, 37 }, { 1, 38 }, { 1, 39 }, { 1, 40 }, { 1, 43 }, { 1, 44 }, { 1, 45 }, { 1, 46 }, { 2, -44 }, { 2, -43 },
|
||||
{ 2, -42 }, { 2, -41 }, { 2, -40 }, { 2, -37 }, { 2, -36 }, { 2, -35 }, { 2, -34 }, { 2, -31 }, { 2, -30 }, { 2, -29 }, { 2, -28 }, { 2, -25 }, { 2, -24 }, { 2, -23 }, { 2, -22 }, { 2, -18 }, { 2, -17 }, { 2, -16 }, { 2, -7 }, { 2, -6 }, { 2, -3 }, { 2, -2 }, { 2, -1 }, { 2, 0 }, { 2, 3 }, { 2, 4 }, { 2, 5 }, { 2, 6 }, { 2, 9 }, { 2, 10 },
|
||||
{ 2, 19 }, { 2, 20 }, { 2, 21 }, { 2, 25 }, { 2, 26 }, { 2, 27 }, { 2, 28 }, { 2, 31 }, { 2, 32 }, { 2, 33 }, { 2, 34 }, { 2, 37 }, { 2, 38 }, { 2, 39 }, { 2, 40 }, { 2, 43 }, { 2, 44 }, { 2, 45 }, { 2, 46 }, { 2, 47 }, { 3, -47 }, { 3, -46 }, { 3, -45 }, { 3, -44 }, { 3, -43 }, { 3, -37 }, { 3, -36 }, { 3, -35 }, { 3, -34 }, { 3, -19 },
|
||||
{ 3, -18 }, { 3, -17 }, { 3, -13 }, { 3, -12 }, { 3, -11 }, { 3, -10 }, { 3, -2 }, { 3, -1 }, { 3, 0 }, { 3, 1 }, { 3, 2 }, { 3, 3 }, { 3, 4 }, { 3, 5 }, { 3, 13 }, { 3, 14 }, { 3, 15 }, { 3, 16 }, { 3, 20 }, { 3, 21 }, { 3, 22 }, { 3, 37 }, { 3, 38 }, { 3, 39 }, { 3, 40 }, { 3, 46 }, { 3, 47 }, { 3, 48 }, { 3, 49 }, { 3, 50 },
|
||||
{ 4, -47 }, { 4, -46 }, { 4, -45 }, { 4, -44 }, { 4, -37 }, { 4, -36 }, { 4, -35 }, { 4, -34 }, { 4, -19 }, { 4, -18 }, { 4, -13 }, { 4, -12 }, { 4, -11 }, { 4, -10 }, { 4, -1 }, { 4, 0 }, { 4, 1 }, { 4, 2 }, { 4, 3 }, { 4, 4 }, { 4, 13 }, { 4, 14 }, { 4, 15 }, { 4, 16 }, { 4, 21 }, { 4, 22 }, { 4, 37 }, { 4, 38 }, { 4, 39 }, { 4, 40 },
|
||||
{ 4, 47 }, { 4, 48 }, { 4, 49 }, { 4, 50 }, { 5, -46 }, { 5, -45 }, { 5, -44 }, { 5, -39 }, { 5, -38 }, { 5, -37 }, { 5, -36 }, { 5, -35 }, { 5, -31 }, { 5, -30 }, { 5, -25 }, { 5, -24 }, { 5, -23 }, { 5, -22 }, { 5, -12 }, { 5, -11 }, { 5, -10 }, { 5, -6 }, { 5, -5 }, { 5, 8 }, { 5, 9 }, { 5, 13 }, { 5, 14 }, { 5, 15 }, { 5, 25 }, { 5, 26 },
|
||||
{ 5, 27 }, { 5, 28 }, { 5, 33 }, { 5, 34 }, { 5, 38 }, { 5, 39 }, { 5, 40 }, { 5, 41 }, { 5, 42 }, { 5, 47 }, { 5, 48 }, { 5, 49 }, { 6, -45 }, { 6, -44 }, { 6, -39 }, { 6, -38 }, { 6, -37 }, { 6, -36 }, { 6, -31 }, { 6, -30 }, { 6, -29 }, { 6, -25 }, { 6, -24 }, { 6, -23 }, { 6, -22 }, { 6, -21 }, { 6, -11 }, { 6, -10 }, { 6, -7 }, { 6, -6 },
|
||||
{ 6, -5 }, { 6, -4 }, { 6, 7 }, { 6, 8 }, { 6, 9 }, { 6, 10 }, { 6, 13 }, { 6, 14 }, { 6, 24 }, { 6, 25 }, { 6, 26 }, { 6, 27 }, { 6, 28 }, { 6, 32 }, { 6, 33 }, { 6, 34 }, { 6, 39 }, { 6, 40 }, { 6, 41 }, { 6, 42 }, { 6, 47 }, { 6, 48 }, { 7, -45 }, { 7, -44 }, { 7, -30 }, { 7, -29 }, { 7, -28 }, { 7, -24 }, { 7, -23 }, { 7, -22 },
|
||||
{ 7, -21 }, { 7, -20 }, { 7, -17 }, { 7, -16 }, { 7, -15 }, { 7, -14 }, { 7, -7 }, { 7, -6 }, { 7, -5 }, { 7, -4 }, { 7, -1 }, { 7, 0 }, { 7, 1 }, { 7, 2 }, { 7, 3 }, { 7, 4 }, { 7, 7 }, { 7, 8 }, { 7, 9 }, { 7, 10 }, { 7, 17 }, { 7, 18 }, { 7, 19 }, { 7, 20 }, { 7, 23 }, { 7, 24 }, { 7, 25 }, { 7, 26 }, { 7, 27 }, { 7, 31 },
|
||||
{ 7, 32 }, { 7, 33 }, { 7, 47 }, { 7, 48 }, { 8, -45 }, { 8, -44 }, { 8, -43 }, { 8, -29 }, { 8, -28 }, { 8, -27 }, { 8, -23 }, { 8, -22 }, { 8, -21 }, { 8, -20 }, { 8, -17 }, { 8, -16 }, { 8, -15 }, { 8, -14 }, { 8, -13 }, { 8, -8 }, { 8, -7 }, { 8, -6 }, { 8, -5 }, { 8, -1 }, { 8, 0 }, { 8, 1 }, { 8, 2 }, { 8, 3 }, { 8, 4 }, { 8, 8 },
|
||||
{ 8, 9 }, { 8, 10 }, { 8, 11 }, { 8, 16 }, { 8, 17 }, { 8, 18 }, { 8, 19 }, { 8, 20 }, { 8, 23 }, { 8, 24 }, { 8, 25 }, { 8, 26 }, { 8, 30 }, { 8, 31 }, { 8, 32 }, { 8, 46 }, { 8, 47 }, { 8, 48 }, { 9, -44 }, { 9, -43 }, { 9, -42 }, { 9, -33 }, { 9, -32 }, { 9, -29 }, { 9, -28 }, { 9, -27 }, { 9, -26 }, { 9, -23 }, { 9, -22 }, { 9, -21 },
|
||||
{ 9, -20 }, { 9, -17 }, { 9, -16 }, { 9, -15 }, { 9, -14 }, { 9, -13 }, { 9, -12 }, { 9, -9 }, { 9, -8 }, { 9, -7 }, { 9, 0 }, { 9, 1 }, { 9, 2 }, { 9, 3 }, { 9, 10 }, { 9, 11 }, { 9, 12 }, { 9, 15 }, { 9, 16 }, { 9, 17 }, { 9, 18 }, { 9, 19 }, { 9, 20 }, { 9, 23 }, { 9, 24 }, { 9, 25 }, { 9, 26 }, { 9, 29 }, { 9, 30 }, { 9, 31 },
|
||||
{ 9, 32 }, { 9, 35 }, { 9, 36 }, { 9, 45 }, { 9, 46 }, { 9, 47 }, { 10, -43 }, { 10, -42 }, { 10, -34 }, { 10, -33 }, { 10, -32 }, { 10, -29 }, { 10, -28 }, { 10, -27 }, { 10, -26 }, { 10, -23 }, { 10, -22 }, { 10, -21 }, { 10, -20 }, { 10, -17 }, { 10, -16 }, { 10, -15 }, { 10, -14 }, { 10, -13 }, { 10, -12 }, { 10, -9 }, { 10, -8 }, { 10, 1 }, { 10, 2 }, { 10, 11 },
|
||||
{ 10, 12 }, { 10, 15 }, { 10, 16 }, { 10, 17 }, { 10, 18 }, { 10, 19 }, { 10, 20 }, { 10, 23 }, { 10, 24 }, { 10, 25 }, { 10, 26 }, { 10, 29 }, { 10, 30 }, { 10, 31 }, { 10, 32 }, { 10, 35 }, { 10, 36 }, { 10, 37 }, { 10, 45 }, { 10, 46 }, { 11, -39 }, { 11, -38 }, { 11, -35 }, { 11, -34 }, { 11, -33 }, { 11, -32 }, { 11, -29 }, { 11, -28 }, { 11, -27 }, { 11, -16 },
|
||||
{ 11, -15 }, { 11, -14 }, { 11, -13 }, { 11, -5 }, { 11, -4 }, { 11, -3 }, { 11, -2 }, { 11, 5 }, { 11, 6 }, { 11, 7 }, { 11, 8 }, { 11, 16 }, { 11, 17 }, { 11, 18 }, { 11, 19 }, { 11, 30 }, { 11, 31 }, { 11, 32 }, { 11, 35 }, { 11, 36 }, { 11, 37 }, { 11, 38 }, { 11, 41 }, { 11, 42 }, { 12, -39 }, { 12, -38 }, { 12, -35 }, { 12, -34 }, { 12, -33 }, { 12, -32 },
|
||||
{ 12, -29 }, { 12, -28 }, { 12, -15 }, { 12, -14 }, { 12, -5 }, { 12, -4 }, { 12, -3 }, { 12, -2 }, { 12, 5 }, { 12, 6 }, { 12, 7 }, { 12, 8 }, { 12, 17 }, { 12, 18 }, { 12, 31 }, { 12, 32 }, { 12, 35 }, { 12, 36 }, { 12, 37 }, { 12, 38 }, { 12, 41 }, { 12, 42 }, { 13, -43 }, { 13, -42 }, { 13, -39 }, { 13, -38 }, { 13, -37 }, { 13, -36 }, { 13, -35 }, { 13, -34 },
|
||||
{ 13, -33 }, { 13, -19 }, { 13, -18 }, { 13, -9 }, { 13, -8 }, { 13, -4 }, { 13, -3 }, { 13, -2 }, { 13, 1 }, { 13, 2 }, { 13, 5 }, { 13, 6 }, { 13, 7 }, { 13, 11 }, { 13, 12 }, { 13, 21 }, { 13, 22 }, { 13, 36 }, { 13, 37 }, { 13, 38 }, { 13, 39 }, { 13, 40 }, { 13, 41 }, { 13, 42 }, { 13, 45 }, { 13, 46 }, { 14, -43 }, { 14, -42 }, { 14, -39 }, { 14, -38 },
|
||||
{ 14, -37 }, { 14, -36 }, { 14, -35 }, { 14, -34 }, { 14, -20 }, { 14, -19 }, { 14, -18 }, { 14, -17 }, { 14, -10 }, { 14, -9 }, { 14, -8 }, { 14, -7 }, { 14, -3 }, { 14, -2 }, { 14, 1 }, { 14, 2 }, { 14, 5 }, { 14, 6 }, { 14, 10 }, { 14, 11 }, { 14, 12 }, { 14, 13 }, { 14, 20 }, { 14, 21 }, { 14, 22 }, { 14, 23 }, { 14, 37 }, { 14, 38 }, { 14, 39 }, { 14, 40 },
|
||||
{ 14, 41 }, { 14, 42 }, { 14, 45 }, { 14, 46 }, { 15, -43 }, { 15, -42 }, { 15, -31 }, { 15, -30 }, { 15, -27 }, { 15, -26 }, { 15, -21 }, { 15, -20 }, { 15, -19 }, { 15, -18 }, { 15, -17 }, { 15, -16 }, { 15, -15 }, { 15, -14 }, { 15, -11 }, { 15, -10 }, { 15, -9 }, { 15, -8 }, { 15, -7 }, { 15, -6 }, { 15, 1 }, { 15, 2 }, { 15, 9 }, { 15, 10 }, { 15, 11 }, { 15, 12 },
|
||||
{ 15, 13 }, { 15, 14 }, { 15, 17 }, { 15, 18 }, { 15, 19 }, { 15, 20 }, { 15, 21 }, { 15, 22 }, { 15, 23 }, { 15, 24 }, { 15, 29 }, { 15, 30 }, { 15, 33 }, { 15, 34 }, { 15, 45 }, { 15, 46 }, { 16, -43 }, { 16, -42 }, { 16, -32 }, { 16, -31 }, { 16, -30 }, { 16, -27 }, { 16, -26 }, { 16, -25 }, { 16, -21 }, { 16, -20 }, { 16, -19 }, { 16, -18 }, { 16, -17 }, { 16, -16 },
|
||||
{ 16, -15 }, { 16, -14 }, { 16, -11 }, { 16, -10 }, { 16, -9 }, { 16, -8 }, { 16, -7 }, { 16, -6 }, { 16, 0 }, { 16, 1 }, { 16, 2 }, { 16, 3 }, { 16, 9 }, { 16, 10 }, { 16, 11 }, { 16, 12 }, { 16, 13 }, { 16, 14 }, { 16, 17 }, { 16, 18 }, { 16, 19 }, { 16, 20 }, { 16, 21 }, { 16, 22 }, { 16, 23 }, { 16, 24 }, { 16, 28 }, { 16, 29 }, { 16, 30 }, { 16, 33 },
|
||||
{ 16, 34 }, { 16, 35 }, { 16, 45 }, { 16, 46 }, { 17, -43 }, { 17, -42 }, { 17, -35 }, { 17, -34 }, { 17, -33 }, { 17, -32 }, { 17, -31 }, { 17, -26 }, { 17, -25 }, { 17, -24 }, { 17, -15 }, { 17, -14 }, { 17, -10 }, { 17, -9 }, { 17, -8 }, { 17, -7 }, { 17, -6 }, { 17, -1 }, { 17, 0 }, { 17, 1 }, { 17, 2 }, { 17, 3 }, { 17, 4 }, { 17, 9 }, { 17, 10 }, { 17, 11 },
|
||||
{ 17, 12 }, { 17, 13 }, { 17, 17 }, { 17, 18 }, { 17, 27 }, { 17, 28 }, { 17, 29 }, { 17, 34 }, { 17, 35 }, { 17, 36 }, { 17, 37 }, { 17, 38 }, { 17, 45 }, { 17, 46 }, { 18, -43 }, { 18, -42 }, { 18, -41 }, { 18, -35 }, { 18, -34 }, { 18, -33 }, { 18, -32 }, { 18, -25 }, { 18, -24 }, { 18, -23 }, { 18, -15 }, { 18, -14 }, { 18, -13 }, { 18, -9 }, { 18, -8 }, { 18, -7 },
|
||||
{ 18, -6 }, { 18, -2 }, { 18, -1 }, { 18, 0 }, { 18, 1 }, { 18, 2 }, { 18, 3 }, { 18, 4 }, { 18, 5 }, { 18, 9 }, { 18, 10 }, { 18, 11 }, { 18, 12 }, { 18, 16 }, { 18, 17 }, { 18, 18 }, { 18, 26 }, { 18, 27 }, { 18, 28 }, { 18, 35 }, { 18, 36 }, { 18, 37 }, { 18, 38 }, { 18, 44 }, { 18, 45 }, { 18, 46 }, { 19, -42 }, { 19, -41 }, { 19, -40 }, { 19, -39 },
|
||||
{ 19, -38 }, { 19, -29 }, { 19, -28 }, { 19, -25 }, { 19, -24 }, { 19, -23 }, { 19, -22 }, { 19, -21 }, { 19, -20 }, { 19, -19 }, { 19, -18 }, { 19, -15 }, { 19, -14 }, { 19, -13 }, { 19, -12 }, { 19, -3 }, { 19, -2 }, { 19, -1 }, { 19, 4 }, { 19, 5 }, { 19, 6 }, { 19, 15 }, { 19, 16 }, { 19, 17 }, { 19, 18 }, { 19, 21 }, { 19, 22 }, { 19, 23 }, { 19, 24 }, { 19, 25 },
|
||||
{ 19, 26 }, { 19, 27 }, { 19, 28 }, { 19, 31 }, { 19, 32 }, { 19, 41 }, { 19, 42 }, { 19, 43 }, { 19, 44 }, { 19, 45 }, { 20, -41 }, { 20, -40 }, { 20, -39 }, { 20, -38 }, { 20, -37 }, { 20, -29 }, { 20, -28 }, { 20, -25 }, { 20, -24 }, { 20, -23 }, { 20, -22 }, { 20, -21 }, { 20, -20 }, { 20, -19 }, { 20, -18 }, { 20, -15 }, { 20, -14 }, { 20, -13 }, { 20, -12 }, { 20, -3 },
|
||||
{ 20, -2 }, { 20, 5 }, { 20, 6 }, { 20, 15 }, { 20, 16 }, { 20, 17 }, { 20, 18 }, { 20, 21 }, { 20, 22 }, { 20, 23 }, { 20, 24 }, { 20, 25 }, { 20, 26 }, { 20, 27 }, { 20, 28 }, { 20, 31 }, { 20, 32 }, { 20, 40 }, { 20, 41 }, { 20, 42 }, { 20, 43 }, { 20, 44 }, { 21, -38 }, { 21, -37 }, { 21, -36 }, { 21, -29 }, { 21, -28 }, { 21, -19 }, { 21, -18 }, { 21, -15 },
|
||||
{ 21, -14 }, { 21, -13 }, { 21, -9 }, { 21, -8 }, { 21, -7 }, { 21, -6 }, { 21, 1 }, { 21, 2 }, { 21, 9 }, { 21, 10 }, { 21, 11 }, { 21, 12 }, { 21, 16 }, { 21, 17 }, { 21, 18 }, { 21, 21 }, { 21, 22 }, { 21, 31 }, { 21, 32 }, { 21, 39 }, { 21, 40 }, { 21, 41 }, { 22, -37 }, { 22, -36 }, { 22, -30 }, { 22, -29 }, { 22, -28 }, { 22, -19 }, { 22, -18 }, { 22, -15 },
|
||||
{ 22, -14 }, { 22, -9 }, { 22, -8 }, { 22, -7 }, { 22, -6 }, { 22, -5 }, { 22, 0 }, { 22, 1 }, { 22, 2 }, { 22, 3 }, { 22, 8 }, { 22, 9 }, { 22, 10 }, { 22, 11 }, { 22, 12 }, { 22, 17 }, { 22, 18 }, { 22, 21 }, { 22, 22 }, { 22, 31 }, { 22, 32 }, { 22, 33 }, { 22, 39 }, { 22, 40 }, { 23, -33 }, { 23, -32 }, { 23, -31 }, { 23, -30 }, { 23, -29 }, { 23, -25 },
|
||||
{ 23, -24 }, { 23, -23 }, { 23, -22 }, { 23, -19 }, { 23, -18 }, { 23, -9 }, { 23, -8 }, { 23, -7 }, { 23, -6 }, { 23, -5 }, { 23, -4 }, { 23, -1 }, { 23, 0 }, { 23, 1 }, { 23, 2 }, { 23, 3 }, { 23, 4 }, { 23, 7 }, { 23, 8 }, { 23, 9 }, { 23, 10 }, { 23, 11 }, { 23, 12 }, { 23, 21 }, { 23, 22 }, { 23, 25 }, { 23, 26 }, { 23, 27 }, { 23, 28 }, { 23, 32 },
|
||||
{ 23, 33 }, { 23, 34 }, { 23, 35 }, { 23, 36 }, { 24, -33 }, { 24, -32 }, { 24, -31 }, { 24, -30 }, { 24, -25 }, { 24, -24 }, { 24, -23 }, { 24, -22 }, { 24, -19 }, { 24, -18 }, { 24, -17 }, { 24, -9 }, { 24, -8 }, { 24, -7 }, { 24, -6 }, { 24, -5 }, { 24, -4 }, { 24, -1 }, { 24, 0 }, { 24, 1 }, { 24, 2 }, { 24, 3 }, { 24, 4 }, { 24, 7 }, { 24, 8 }, { 24, 9 },
|
||||
{ 24, 10 }, { 24, 11 }, { 24, 12 }, { 24, 20 }, { 24, 21 }, { 24, 22 }, { 24, 25 }, { 24, 26 }, { 24, 27 }, { 24, 28 }, { 24, 33 }, { 24, 34 }, { 24, 35 }, { 24, 36 }, { 25, -39 }, { 25, -38 }, { 25, -37 }, { 25, -36 }, { 25, -24 }, { 25, -23 }, { 25, -22 }, { 25, -19 }, { 25, -18 }, { 25, -17 }, { 25, -16 }, { 25, -6 }, { 25, -5 }, { 25, -4 }, { 25, -1 }, { 25, 0 },
|
||||
{ 25, 1 }, { 25, 2 }, { 25, 3 }, { 25, 4 }, { 25, 7 }, { 25, 8 }, { 25, 9 }, { 25, 19 }, { 25, 20 }, { 25, 21 }, { 25, 22 }, { 25, 25 }, { 25, 26 }, { 25, 27 }, { 25, 39 }, { 25, 40 }, { 25, 41 }, { 25, 42 }, { 26, -39 }, { 26, -38 }, { 26, -37 }, { 26, -36 }, { 26, -23 }, { 26, -22 }, { 26, -19 }, { 26, -18 }, { 26, -17 }, { 26, -16 }, { 26, -15 }, { 26, -5 },
|
||||
{ 26, -4 }, { 26, -1 }, { 26, 0 }, { 26, 1 }, { 26, 2 }, { 26, 3 }, { 26, 4 }, { 26, 7 }, { 26, 8 }, { 26, 18 }, { 26, 19 }, { 26, 20 }, { 26, 21 }, { 26, 22 }, { 26, 25 }, { 26, 26 }, { 26, 39 }, { 26, 40 }, { 26, 41 }, { 26, 42 }, { 27, -38 }, { 27, -37 }, { 27, -36 }, { 27, -29 }, { 27, -28 }, { 27, -27 }, { 27, -26 }, { 27, -16 }, { 27, -15 }, { 27, -14 },
|
||||
{ 27, -9 }, { 27, -8 }, { 27, 11 }, { 27, 12 }, { 27, 17 }, { 27, 18 }, { 27, 19 }, { 27, 29 }, { 27, 30 }, { 27, 31 }, { 27, 32 }, { 27, 39 }, { 27, 40 }, { 27, 41 }, { 28, -37 }, { 28, -36 }, { 28, -30 }, { 28, -29 }, { 28, -28 }, { 28, -27 }, { 28, -26 }, { 28, -15 }, { 28, -14 }, { 28, -10 }, { 28, -9 }, { 28, -8 }, { 28, -7 }, { 28, 10 }, { 28, 11 }, { 28, 12 },
|
||||
{ 28, 13 }, { 28, 17 }, { 28, 18 }, { 28, 29 }, { 28, 30 }, { 28, 31 }, { 28, 32 }, { 28, 33 }, { 28, 39 }, { 28, 40 }, { 29, -33 }, { 29, -32 }, { 29, -31 }, { 29, -30 }, { 29, -29 }, { 29, -28 }, { 29, -27 }, { 29, -26 }, { 29, -21 }, { 29, -20 }, { 29, -19 }, { 29, -18 }, { 29, -11 }, { 29, -10 }, { 29, -9 }, { 29, -8 }, { 29, -7 }, { 29, -6 }, { 29, -1 }, { 29, 0 },
|
||||
{ 29, 1 }, { 29, 2 }, { 29, 3 }, { 29, 4 }, { 29, 9 }, { 29, 10 }, { 29, 11 }, { 29, 12 }, { 29, 13 }, { 29, 14 }, { 29, 21 }, { 29, 22 }, { 29, 23 }, { 29, 24 }, { 29, 29 }, { 29, 30 }, { 29, 31 }, { 29, 32 }, { 29, 33 }, { 29, 34 }, { 29, 35 }, { 29, 36 }, { 30, -33 }, { 30, -32 }, { 30, -31 }, { 30, -30 }, { 30, -29 }, { 30, -28 }, { 30, -27 }, { 30, -26 },
|
||||
{ 30, -22 }, { 30, -21 }, { 30, -20 }, { 30, -19 }, { 30, -18 }, { 30, -11 }, { 30, -10 }, { 30, -9 }, { 30, -8 }, { 30, -7 }, { 30, -6 }, { 30, -5 }, { 30, -1 }, { 30, 0 }, { 30, 1 }, { 30, 2 }, { 30, 3 }, { 30, 4 }, { 30, 8 }, { 30, 9 }, { 30, 10 }, { 30, 11 }, { 30, 12 }, { 30, 13 }, { 30, 14 }, { 30, 21 }, { 30, 22 }, { 30, 23 }, { 30, 24 }, { 30, 25 },
|
||||
{ 30, 29 }, { 30, 30 }, { 30, 31 }, { 30, 32 }, { 30, 33 }, { 30, 34 }, { 30, 35 }, { 30, 36 }, { 31, -32 }, { 31, -31 }, { 31, -30 }, { 31, -29 }, { 31, -28 }, { 31, -27 }, { 31, -23 }, { 31, -22 }, { 31, -21 }, { 31, -15 }, { 31, -14 }, { 31, -6 }, { 31, -5 }, { 31, -4 }, { 31, -1 }, { 31, 0 }, { 31, 3 }, { 31, 4 }, { 31, 7 }, { 31, 8 }, { 31, 9 }, { 31, 17 },
|
||||
{ 31, 18 }, { 31, 24 }, { 31, 25 }, { 31, 26 }, { 31, 30 }, { 31, 31 }, { 31, 32 }, { 31, 33 }, { 31, 34 }, { 31, 35 }, { 32, -31 }, { 32, -30 }, { 32, -29 }, { 32, -28 }, { 32, -23 }, { 32, -22 }, { 32, -16 }, { 32, -15 }, { 32, -14 }, { 32, -5 }, { 32, -4 }, { 32, -1 }, { 32, 0 }, { 32, 3 }, { 32, 4 }, { 32, 7 }, { 32, 8 }, { 32, 17 }, { 32, 18 }, { 32, 19 },
|
||||
{ 32, 25 }, { 32, 26 }, { 32, 31 }, { 32, 32 }, { 32, 33 }, { 32, 34 }, { 33, -30 }, { 33, -29 }, { 33, -28 }, { 33, -23 }, { 33, -22 }, { 33, -17 }, { 33, -16 }, { 33, -15 }, { 33, -11 }, { 33, -10 }, { 33, -9 }, { 33, -8 }, { 33, 11 }, { 33, 12 }, { 33, 13 }, { 33, 14 }, { 33, 18 }, { 33, 19 }, { 33, 20 }, { 33, 25 }, { 33, 26 }, { 33, 31 }, { 33, 32 }, { 33, 33 },
|
||||
{ 34, -29 }, { 34, -28 }, { 34, -23 }, { 34, -22 }, { 34, -17 }, { 34, -16 }, { 34, -12 }, { 34, -11 }, { 34, -10 }, { 34, -9 }, { 34, -8 }, { 34, 11 }, { 34, 12 }, { 34, 13 }, { 34, 14 }, { 34, 15 }, { 34, 19 }, { 34, 20 }, { 34, 25 }, { 34, 26 }, { 34, 31 }, { 34, 32 }, { 35, -17 }, { 35, -16 }, { 35, -13 }, { 35, -12 }, { 35, -11 }, { 35, -10 }, { 35, -9 }, { 35, -3 },
|
||||
{ 35, -2 }, { 35, -1 }, { 35, 0 }, { 35, 3 }, { 35, 4 }, { 35, 5 }, { 35, 6 }, { 35, 12 }, { 35, 13 }, { 35, 14 }, { 35, 15 }, { 35, 16 }, { 35, 19 }, { 35, 20 }, { 36, -17 }, { 36, -16 }, { 36, -13 }, { 36, -12 }, { 36, -11 }, { 36, -10 }, { 36, -4 }, { 36, -3 }, { 36, -2 }, { 36, -1 }, { 36, 0 }, { 36, 3 }, { 36, 4 }, { 36, 5 }, { 36, 6 }, { 36, 7 },
|
||||
{ 36, 13 }, { 36, 14 }, { 36, 15 }, { 36, 16 }, { 36, 19 }, { 36, 20 }, { 37, -27 }, { 37, -26 }, { 37, -25 }, { 37, -24 }, { 37, -21 }, { 37, -20 }, { 37, -13 }, { 37, -12 }, { 37, -5 }, { 37, -4 }, { 37, -3 }, { 37, -2 }, { 37, -1 }, { 37, 0 }, { 37, 1 }, { 37, 2 }, { 37, 3 }, { 37, 4 }, { 37, 5 }, { 37, 6 }, { 37, 7 }, { 37, 8 }, { 37, 15 }, { 37, 16 },
|
||||
{ 37, 23 }, { 37, 24 }, { 37, 27 }, { 37, 28 }, { 37, 29 }, { 37, 30 }, { 38, -27 }, { 38, -26 }, { 38, -25 }, { 38, -24 }, { 38, -21 }, { 38, -20 }, { 38, -19 }, { 38, -13 }, { 38, -12 }, { 38, -5 }, { 38, -4 }, { 38, -3 }, { 38, -2 }, { 38, -1 }, { 38, 0 }, { 38, 1 }, { 38, 2 }, { 38, 3 }, { 38, 4 }, { 38, 5 }, { 38, 6 }, { 38, 7 }, { 38, 8 }, { 38, 15 },
|
||||
{ 38, 16 }, { 38, 22 }, { 38, 23 }, { 38, 24 }, { 38, 27 }, { 38, 28 }, { 38, 29 }, { 38, 30 }, { 39, -26 }, { 39, -25 }, { 39, -24 }, { 39, -20 }, { 39, -19 }, { 39, -18 }, { 39, -13 }, { 39, -12 }, { 39, -11 }, { 39, -10 }, { 39, -5 }, { 39, -4 }, { 39, 7 }, { 39, 8 }, { 39, 13 }, { 39, 14 }, { 39, 15 }, { 39, 16 }, { 39, 21 }, { 39, 22 }, { 39, 23 }, { 39, 27 },
|
||||
{ 39, 28 }, { 39, 29 }, { 40, -25 }, { 40, -24 }, { 40, -19 }, { 40, -18 }, { 40, -13 }, { 40, -12 }, { 40, -11 }, { 40, -10 }, { 40, -5 }, { 40, -4 }, { 40, 7 }, { 40, 8 }, { 40, 13 }, { 40, 14 }, { 40, 15 }, { 40, 16 }, { 40, 21 }, { 40, 22 }, { 40, 27 }, { 40, 28 }, { 41, -19 }, { 41, -18 }, { 41, -1 }, { 41, 0 }, { 41, 1 }, { 41, 2 }, { 41, 3 }, { 41, 4 },
|
||||
{ 41, 21 }, { 41, 22 }, { 42, -19 }, { 42, -18 }, { 42, -17 }, { 42, -1 }, { 42, 0 }, { 42, 1 }, { 42, 2 }, { 42, 3 }, { 42, 4 }, { 42, 20 }, { 42, 21 }, { 42, 22 }, { 43, -18 }, { 43, -17 }, { 43, -16 }, { 43, -15 }, { 43, -14 }, { 43, -13 }, { 43, -12 }, { 43, -9 }, { 43, -8 }, { 43, -1 }, { 43, 0 }, { 43, 1 }, { 43, 2 }, { 43, 3 }, { 43, 4 }, { 43, 11 },
|
||||
{ 43, 12 }, { 43, 15 }, { 43, 16 }, { 43, 17 }, { 43, 18 }, { 43, 19 }, { 43, 20 }, { 43, 21 }, { 44, -17 }, { 44, -16 }, { 44, -15 }, { 44, -14 }, { 44, -13 }, { 44, -12 }, { 44, -9 }, { 44, -8 }, { 44, -7 }, { 44, -2 }, { 44, -1 }, { 44, 0 }, { 44, 1 }, { 44, 2 }, { 44, 3 }, { 44, 4 }, { 44, 5 }, { 44, 10 }, { 44, 11 }, { 44, 12 }, { 44, 15 }, { 44, 16 },
|
||||
{ 44, 17 }, { 44, 18 }, { 44, 19 }, { 44, 20 }, { 45, -8 }, { 45, -7 }, { 45, -6 }, { 45, -5 }, { 45, -4 }, { 45, -3 }, { 45, -2 }, { 45, -1 }, { 45, 4 }, { 45, 5 }, { 45, 6 }, { 45, 7 }, { 45, 8 }, { 45, 9 }, { 45, 10 }, { 45, 11 }, { 46, -7 }, { 46, -6 }, { 46, -5 }, { 46, -4 }, { 46, -3 }, { 46, -2 }, { 46, 5 }, { 46, 6 }, { 46, 7 }, { 46, 8 },
|
||||
{ 46, 9 }, { 46, 10 }, { 47, -4 }, { 47, -3 }, { 47, -2 }, { 47, 1 }, { 47, 2 }, { 47, 5 }, { 47, 6 }, { 47, 7 }, { 48, -3 }, { 48, -2 }, { 48, 1 }, { 48, 2 }, { 48, 5 }, { 48, 6 },
|
||||
},
|
||||
},
|
||||
resource_tiles = {
|
||||
@@ -188,7 +87,7 @@ return {
|
||||
amount = 4000,
|
||||
size = { 26, 27 },
|
||||
-- offset = {-64,-32}
|
||||
offset = { -64, -64 },
|
||||
offset = { x = -64, y = -64 },
|
||||
},
|
||||
{
|
||||
enabled = false,
|
||||
@@ -196,7 +95,7 @@ return {
|
||||
amount = 4000,
|
||||
size = { 26, 27 },
|
||||
-- offset = {-64, 0}
|
||||
offset = { 64, -64 },
|
||||
offset = { x = 64, y = -64 },
|
||||
},
|
||||
{
|
||||
enabled = false,
|
||||
@@ -204,7 +103,7 @@ return {
|
||||
amount = 4000,
|
||||
size = { 22, 20 },
|
||||
-- offset = {-64, 32}
|
||||
offset = { -64, 64 },
|
||||
offset = { x = -64, y = 64 },
|
||||
},
|
||||
{
|
||||
enabled = false,
|
||||
@@ -212,7 +111,7 @@ return {
|
||||
amount = 4000,
|
||||
size = { 22, 20 },
|
||||
-- offset = {-64, -64}
|
||||
offset = { 64, 64 },
|
||||
offset = { x = 64, y = 64 },
|
||||
},
|
||||
{
|
||||
enabled = false,
|
||||
@@ -220,7 +119,7 @@ return {
|
||||
amount = 4000,
|
||||
size = { 22, 20 },
|
||||
-- offset = {-64, -96}
|
||||
offset = { 0, 64 },
|
||||
offset = { x = 0, y = 64 },
|
||||
},
|
||||
},
|
||||
},
|
||||
@@ -233,7 +132,7 @@ return {
|
||||
num_patches = 4,
|
||||
amount = 4000000,
|
||||
-- offset = {-80, -12},
|
||||
offset = { -12, 64 },
|
||||
offset = { x = -12, y = 64 },
|
||||
-- offset_next = {0, 6}
|
||||
offset_next = { 6, 0 },
|
||||
},
|
||||
|
||||
@@ -35,6 +35,20 @@ return {
|
||||
storage_output = 1, -- >0 allows for item teleportation (allowed_items only)
|
||||
},
|
||||
|
||||
--- @class Vlayer.ItemProperties
|
||||
--- @field starting_value number
|
||||
--- @field required_area number
|
||||
--- @field production number?
|
||||
--- @field discharge number?
|
||||
--- @field capacity number?
|
||||
--- @field surface_area number?
|
||||
--- @field fuel_value number?
|
||||
--- @field power boolean?
|
||||
--- @field modded boolean? Set when the item is registered from a modded equivalent
|
||||
--- @field base_game_equivalent string?
|
||||
--- @field multiplier number?
|
||||
|
||||
--- @type table<string, Vlayer.ItemProperties>
|
||||
allowed_items = { --- @setting allowed_items List of all items allowed in vlayer storage and their properties
|
||||
--[[
|
||||
Allowed properties:
|
||||
|
||||
@@ -1,37 +0,0 @@
|
||||
--- Config file for the warning system, this is very similar to reports but is for the use of moderators rather than normal users.
|
||||
-- @config Warnings
|
||||
|
||||
return {
|
||||
actions = { --- @setting actions what actions are taking at number of warnings
|
||||
-- if a localized string is used then __1__ will by_player_name and __2__ will be the current warning count (auto inserted)
|
||||
{ "warnings.received", "" },
|
||||
{ "warnings.received", "" },
|
||||
{ "warnings.received", { "warnings.pre-kick" } },
|
||||
function(player, by_player_name, number_of_warnings)
|
||||
local str = {
|
||||
"You received a warning from ",
|
||||
by_player_name,
|
||||
". You have ",
|
||||
number_of_warnings,
|
||||
" warnings. You were kicked for having too many warnings; you may rejoin if you wish.",
|
||||
}
|
||||
game.kick_player(player, table.concat(str, "")) -- Does not support locale strings
|
||||
-- game.kick_player(player, { "warnings.received", by_player_name, number_of_warnings, { "warnings.kick" } })
|
||||
end,
|
||||
{ "warnings.received", { "warnings.pre-pre-ban" } },
|
||||
{ "warnings.received", { "warnings.pre-ban" } },
|
||||
function(player, by_player_name, number_of_warnings)
|
||||
local str = {
|
||||
"You received a warning from ",
|
||||
by_player_name,
|
||||
". You have ",
|
||||
number_of_warnings,
|
||||
" warnings. You were banned for having too many warnings; visit https://www.explosivegaming.nl to request a ban appeal.",
|
||||
}
|
||||
game.kick_player(player, table.concat(str, "")) -- Does not support locale strings
|
||||
-- game.ban_player(player, { "warnings.received", by_player_name, number_of_warnings, { "warnings.ban", { "links.website" } } })
|
||||
end,
|
||||
},
|
||||
script_warning_cool_down = 30, --- @setting script_warning_cool_down time for a script warning (given by script) to be removed (in minutes)
|
||||
script_warning_limit = 5, --- @setting script_warning_limit the number of script warnings (given by script) that are allowed before full warnings are given
|
||||
}
|
||||
@@ -149,9 +149,23 @@ PlayerData.Statistics:combine('JoinCount')
|
||||
local Storage = require("modules/exp_util/storage")
|
||||
|
||||
local DatastoreManager = {}
|
||||
local Datastores = {}
|
||||
local Datastore = {}
|
||||
local Datastores = {} --- @type table<string, Datastore>
|
||||
local Data = {}
|
||||
|
||||
--- @class Datastore
|
||||
--- @field name string
|
||||
--- @field value_name string
|
||||
--- @field auto_save boolean
|
||||
--- @field save_to_disk boolean
|
||||
--- @field propagate_changes boolean
|
||||
--- @field serializer function | false
|
||||
--- @field parent Datastore | false
|
||||
--- @field children table<string, Datastore>
|
||||
--- @field metadata table
|
||||
--- @field events table<string, function[]>
|
||||
--- @field data table
|
||||
local Datastore = {}
|
||||
|
||||
local copy = table.deep_copy
|
||||
local trace = debug.traceback
|
||||
local table_to_json = helpers.table_to_json
|
||||
|
||||
@@ -14,7 +14,8 @@ end
|
||||
|
||||
]]
|
||||
|
||||
local ext, var
|
||||
local ext --- @type table<string, any>
|
||||
local var --- @type table<string, any>
|
||||
local concat = table.concat
|
||||
|
||||
local External = {}
|
||||
@@ -29,12 +30,13 @@ end
|
||||
|
||||
]]
|
||||
function External.valid()
|
||||
if storage.ext == nil then return false end
|
||||
if ext == storage.ext and var == ext.var then
|
||||
local stored = storage.ext
|
||||
if stored == nil then return false end
|
||||
if ext == stored and var == ext.var then
|
||||
return var ~= nil
|
||||
else
|
||||
ext = storage.ext
|
||||
var = ext.var
|
||||
ext = stored
|
||||
var = stored.var
|
||||
return var ~= nil
|
||||
end
|
||||
end
|
||||
@@ -48,7 +50,7 @@ local servers = External.get_servers()
|
||||
]]
|
||||
function External.get_servers()
|
||||
assert(ext, "No external data was found, use External.valid() to ensure external data exists.")
|
||||
return assert(ext.servers, "No server list was found, please ensure that the external service is running")
|
||||
return (assert(ext.servers, "No server list was found, please ensure that the external service is running"))
|
||||
end
|
||||
|
||||
--[[-- Gets a table of all the servers filtered by name, key is the server id, value is the server details
|
||||
@@ -83,7 +85,7 @@ function External.get_current_server()
|
||||
assert(ext, "No external data was found, use External.valid() to ensure external data exists.")
|
||||
local servers = assert(ext.servers, "No server list was found, please ensure that the external service is running")
|
||||
local server_id = assert(ext.current, "No current id was found, please ensure that the external service is running")
|
||||
return assert(servers[server_id], "No details found for server with id: " .. tostring(server_id))
|
||||
return (assert(servers[server_id], "No details found for server with id: " .. tostring(server_id)))
|
||||
end
|
||||
|
||||
--[[-- Gets the details of the given server
|
||||
@@ -97,7 +99,7 @@ local server = External.get_server_details('eu-01')
|
||||
function External.get_server_details(server_id)
|
||||
assert(ext, "No external data was found, use External.valid() to ensure external data exists.")
|
||||
local servers = assert(ext.servers, "No server list was found, please ensure that the external service is running")
|
||||
return assert(servers[server_id], "No details found for server with id: " .. tostring(server_id))
|
||||
return (assert(servers[server_id], "No details found for server with id: " .. tostring(server_id)))
|
||||
end
|
||||
|
||||
--[[-- Gets the status of the given server
|
||||
|
||||
@@ -142,7 +142,7 @@ group:set_action('toggle_map_editor', false)
|
||||
|
||||
]]
|
||||
function PermissionsGroups._prototype:set_action(action, state)
|
||||
local input_action = defines.input_action[action] --[[ @as defines.input_action? ]]
|
||||
local input_action = defines.input_action[action] --[[@as defines.input_action?]]
|
||||
if input_action == nil then input_action = action end
|
||||
assert(type(input_action) == "number", tostring(action) .. " is not a valid input action")
|
||||
self.actions[input_action] = state
|
||||
@@ -348,8 +348,10 @@ function PermissionsGroups._prototype:print(message)
|
||||
end
|
||||
|
||||
-- when the game starts it will make the permission groups
|
||||
--[[
|
||||
Event.on_init(function()
|
||||
PermissionsGroups.reload_permissions()
|
||||
end)
|
||||
]]
|
||||
|
||||
return PermissionsGroups
|
||||
|
||||
@@ -55,7 +55,7 @@ PlayerData:set_serializer(Datastore.name_serializer) -- use player name
|
||||
|
||||
--- Store and enum for the data saving preference
|
||||
local DataSavingPreference = PlayerData:combine("DataSavingPreference")
|
||||
local PreferenceEnum = { "All", "Statistics", "Settings", "Required" }
|
||||
local PreferenceEnum = { "All", "Statistics", "Settings", "Required" } --- @type table<string | number, string | number>
|
||||
for k, v in ipairs(PreferenceEnum) do PreferenceEnum[v] = k end
|
||||
|
||||
DataSavingPreference:set_default("All")
|
||||
|
||||
File diff suppressed because it is too large
Load Diff
@@ -1,31 +1,20 @@
|
||||
[links]
|
||||
discord=https://discord.explosivegaming.nl
|
||||
website=https://www.explosivegaming.nl
|
||||
status=https://status.explosivegaming.nl
|
||||
github=https://github.com/explosivegaming/ExpCluster
|
||||
patreon=https://www.patreon.com/ExpGaming
|
||||
discord=https://discord.aperx.org
|
||||
website=https://aperx.org
|
||||
status=https://aperx.org
|
||||
github=https://github.com/PHIDIAS0303/ExpCluster
|
||||
patreon=https://aperx.org
|
||||
|
||||
[info]
|
||||
players-online=There are __1__ players online
|
||||
total-map-time=This map has been on for __1__
|
||||
discord=Join us on our discord at: https://discord.explosivegaming.nl
|
||||
website=Please visit our website at: https://www.explosivegaming.nl
|
||||
status=Want to check if out servers are down? Visit: https://status.explosivegaming.nl
|
||||
github=Want to help improve our server with some extra features? Help us at: https://github.com/explosivegaming/ExpCluster
|
||||
patreon=Consider supporting our server at: https://www.patreon.com/ExpGaming
|
||||
discord=Join us on our discord at: https://discord.aperx.org
|
||||
website=Please visit our website at: https://aperx.org
|
||||
status=Want to check if out servers are down? Visit: https://aperx.org
|
||||
github=Want to help improve our server with some extra features? Help us at: https://github.com/PHIDIAS0303/ExpCluster
|
||||
patreon=Consider supporting our server at: https://aperx.org
|
||||
custom-commands=We use custom commands, such as /tag and /me, use /chelp for more info.
|
||||
read-readme=Make sure you have read the information gui (It can be found through the info mark on the top left)
|
||||
softmod=We run a softmod on our servers. A softmod is a custom scenario that runs on this server, an example is the player list.
|
||||
redmew=We don't talk about redmew here; they beat us to 1000 members ;-;
|
||||
lhd=All trains must be LHD! This is a long standing rule on our servers, please respect this.
|
||||
|
||||
[warnings]
|
||||
received=You received a warning from __1__. You have __2__ warnings. __3__
|
||||
pre-kick=This is your last warning before you are kicked.
|
||||
kick=You were kicked for having too many warnings; you may rejoin if you wish.
|
||||
pre-pre-ban=You are close to receiving a ban; successful ban appeals are unlikely.
|
||||
pre-ban=This your LAST warning before you are BANNED! Successful ban appeals are unlikely.
|
||||
ban=You were banned for having too many warnings; visit __1__ to request a ban appeal.
|
||||
script-warning=You are receiving script warnings; if you recive too many you will receive a permanent warning (__1__/__2__)
|
||||
script-warning-removed=A script warning has expired (__1__/__2__)
|
||||
script-warning-limit=__1__ has received a permanent warning from the script.
|
||||
|
||||
@@ -10,11 +10,6 @@ message-cleared=Your join message has been cleared.
|
||||
[quickbar]
|
||||
saved=Your quickbar filters have been saved.
|
||||
|
||||
[exp-required]
|
||||
Warnings=Warnings
|
||||
Warnings-tooltip=The total number of warnings you have received from staff
|
||||
Warnings-value-tooltip=The total number of warnings you have received from staff
|
||||
|
||||
[exp-settings]
|
||||
Colour=Colour
|
||||
Colour-tooltip=Your player colour
|
||||
|
||||
@@ -1,11 +1,3 @@
|
||||
[expcore-roles]
|
||||
error-log-format-flag=[ERROR] roleFlag/__1__ :: __2__
|
||||
error-log-format-assign=[ERROR] rolePromote/__1__ :: __2__
|
||||
game-message-assign=__1__ has been assigned to __2__ by __3__
|
||||
game-message-unassign=__1__ has been unassigned from __2__ by __3__
|
||||
reject-role=Invalid Role Name.
|
||||
reject-player-role=Player has a higher role.
|
||||
|
||||
[expcore-data]
|
||||
description-preference=Allows you to set/get your data saving preference.
|
||||
description-data=Writes all your player data to a file on your computer.
|
||||
|
||||
@@ -7,53 +7,12 @@ reason-entry=Enter Reason
|
||||
goto-player=Goto player
|
||||
bring-player=Bring player
|
||||
report-player=Report player
|
||||
warn-player=Warn player
|
||||
jail-player=Jail player
|
||||
kick-player=Kick player
|
||||
ban-player=Ban player
|
||||
afk-time=__1__% of total map time\nLast moved __2__ ago
|
||||
open-map=__1__ __2__\n__3__\nClick to open map
|
||||
|
||||
[rocket-info]
|
||||
main-tooltip=Rocket Info
|
||||
launch-tooltip=Launch rocket
|
||||
launch-tooltip-disabled=Launch rocket (not ready)
|
||||
toggle-rocket-tooltip=Disable auto launch
|
||||
toggle-rocket-tooltip-disabled=Enable auto launch
|
||||
toggle-section-tooltip=Expand Section
|
||||
toggle-section-collapse-tooltip=Collapse Section
|
||||
section-caption-stats=Statistics
|
||||
section-tooltip-stats=Statistics about how rockets are launched
|
||||
section-caption-milestones=Milestones
|
||||
section-tooltip-milestones=The times when milestones were met
|
||||
section-caption-progress=Build Progress
|
||||
section-tooltip-progress=The progress for your rocket silos
|
||||
progress-no-silos=You have no rocket silos
|
||||
data-caption-first-launch=First Launch
|
||||
data-tooltip-first-launch=The time of the first launch
|
||||
data-caption-last-launch=Last Launch
|
||||
data-tooltip-last-launch=The time of the last launch
|
||||
data-caption-fastest-launch=Fastest Launch
|
||||
data-tooltip-fastest-launch=The time taken for the fastest launch
|
||||
data-caption-total-rockets=Total Launched
|
||||
data-tooltip-total-rockets=Total number of rockets launched by your force
|
||||
value-tooltip-total-rockets=__1__% of all rockets on this map
|
||||
data-caption-avg-launch=Average Time
|
||||
data-tooltip-avg-launch=The average amount of time taken to launch a rocket
|
||||
data-caption-avg-launch-n=Average Time __1__
|
||||
data-tooltip-avg-launch-n=The average amount of time taken to launch the last __1__ rockets
|
||||
data-caption-milestone-n=Milestone __1__
|
||||
data-tooltip-milestone-n=Time taken to each __1__ rockets
|
||||
data-caption-milestone-next=N/A
|
||||
data-tooltip-milestone-next=Not yet achieved
|
||||
progress-x-pos=X __1__
|
||||
progress-y-pos=Y __1__
|
||||
progress-label-tooltip=View on map
|
||||
progress-launched=Launched
|
||||
progress-caption=__1__%
|
||||
progress-tooltip=This silo has launched __1__ rockets
|
||||
launch-failed=Failed to launch rocket, please wait a few seconds and try again.
|
||||
|
||||
[warp-list]
|
||||
main-caption=Warp List [img=info]
|
||||
main-tooltip=Warp List
|
||||
@@ -85,79 +44,6 @@ goto-cooldown=You are on cooldown, wait for your cooldown to recharge
|
||||
goto-disabled=You are not on a warp point, walk to a warp point
|
||||
goto-edit=Edit warp icon
|
||||
|
||||
[readme]
|
||||
main-tooltip=Infomation
|
||||
welcome-tab=Welcome
|
||||
welcome-tooltip=Welcome to Explosive Gaming
|
||||
welcome-general=Welcome to Explosive Gaming; we host many factorio servers. While you are here, we ask you to follow our rules. You can find these in the tab above. You can also find our custom commands and links to our other servers. This map has been online for __2__.\nPlease note that our servers reset periodically, the next reset is: __1__
|
||||
welcome-roles=We run a custom role system to help protect the work of others. As a result you may not be able to use your deconstruction planner yet or drop item on the groud. Roles also give you access to some custom features such as adding tasks to our task list or making new warp points.\nYou have been assigned the roles: __1__
|
||||
welcome-chat=Chatting can be difficult for new players because it’s different than other games! It’s very simple, the button you need to press is the “GRAVE/TILDE” key (which is located under the “ESC key”) - If you would like to change the key, go to your Controls tab in options.\nThe setting you need to change is “Toggle chat (and Lua console)” you currently have it set to "__CONTROL__toggle-console__"
|
||||
rules-tab=Rules
|
||||
rules-tooltip=Rules for our server
|
||||
rules-general=By playing on our servers you accept the rules below. If you are supected of breaking a rule then you will be questioned by one of our moderators. If required you will be banned from our servers, appeals can be made by contacting an Administrator on our discord.
|
||||
rules-1=Hacking / cheating / abusing bugs will not be tolerated.
|
||||
rules-2=Any bugs or exploits found should be reported to our staff members.
|
||||
rules-3=Be respectful to other players in chat, this includes any other forms of communication.
|
||||
rules-4=Taking all items from a belt or logistics network is forbidden: sharing resources is mandatory.
|
||||
rules-5=Spamming of chat, bots, unlimited chests, or concrete is not allowed.
|
||||
rules-6=Before removing major parts of the factory tell other players why you are removing it.
|
||||
rules-7=Do not cause unnecessary lag by placing/removing tiles with bots or using active provider chests, if think some thing might cause lag please ask staff first.
|
||||
rules-8=Do not walk in random directions with no reason, this is to reduce map download times.
|
||||
rules-9=Do not use speakers on global or with alerts without prior permission, no one wants to hear your music at full volume without knowing where the off switch is.
|
||||
rules-10=Do not rotate belts, deactivate belts with wires, or cause production to stop without good reason, this goes for inserters and spliters as well.
|
||||
rules-11=Do not make train roundabouts. Other loops such as RoRo stations are allowed.
|
||||
rules-12=When using trains, use the same size other players have used, many players use 1-2-1, 2-4-2, or 3-8-3, meaning 1 engine 2 cargo 1 engine.
|
||||
rules-13=Trains are Left Hand Drive (LHD) only, this means trains drive on the left side of the tracks.
|
||||
rules-14=Do not beg for roles, advertise other servers, or link to harmful sites.
|
||||
rules-15=Use common sense, report rule breakers, and Administrators have the final word.
|
||||
commands-tab=Commands
|
||||
commands-tooltip=Commands which you are able to use
|
||||
commands-general=We have lots of custom commands which you are able to use. Below you can find a list of all the commands that you are allowed to use and what they do. If you need more information or want to search for a command you can use our /search-help command.
|
||||
servers-tab=Servers
|
||||
servers-tooltip=Links to our other servers and sites
|
||||
servers-general=This is only one of our servers for factorio, we host many of others as well. Below you can find details about all the servers that we host as well as links to our external services such as discord or github.
|
||||
servers-factorio=Factorio Servers
|
||||
servers-1=S1 Public
|
||||
servers-d1=This is our 48 hour reset server.
|
||||
servers-2=S2 Off
|
||||
servers-d2=This server is closed.
|
||||
servers-3=S3 Weekly
|
||||
servers-d3=This is our weekly reset server.
|
||||
servers-4=S4 Monthly
|
||||
servers-d4=This is our monthly reset server.
|
||||
servers-5=S5 Modded
|
||||
servers-d5=This is our modded server, see discord for details.
|
||||
servers-6=S6 Donator
|
||||
servers-d6=This is our donator only server, online when requested.
|
||||
servers-7=S7 Event
|
||||
servers-d7=This is our event server, we try to run events at least once per week.
|
||||
servers-8=S8 T̷-̶s̶-̴:̷
|
||||
servers-d8=N̵o̴ ̶o̷-̶e̵ ̴k̸n̷-̶w̵s̸ ̴w̷h̷a̶-̶ ̷h̴a̴p̷p̴e̷n̷s̸ ̷o̶n̴ ̷t̶h̴-̶s̶ ̷s̷e̶r̸v̸e̴r̷,̶ ̸i̸t̴ ̷m̶-̸g̴h̶t̷ ̸n̸-̶t̵ ̷e̴v̸e̸n̶t̷ ̵-̷x̴i̵s̶t̸.̸
|
||||
servers-connect-Offline=Server is currently offline
|
||||
servers-connect-Current=This is your current server
|
||||
servers-connect-Version=Server is on a different version: __1__
|
||||
servers-connect-Password=Server requires a password
|
||||
servers-connect-Modded=Server requires mods to be downloaded
|
||||
servers-connect-Online=Server is online
|
||||
servers-external=External Links
|
||||
servers-open-in-browser=Open in your browser
|
||||
backers-tab=Backers
|
||||
backers-tooltip=People who have helped make our server
|
||||
backers-general=We would like to thank all our staff and backers who have helped our community grow. Our staff have helped to keep our servers safe from trolls and a fun place to play. Our backers have helped us to cover our running costs and provide a great community for us all to enjoy together.
|
||||
backers-management=Administrators
|
||||
backers-board=Board Members and Senior Backers
|
||||
backers-staff=Staff Members
|
||||
backers-backers=Sponsors and Supporters
|
||||
backers-active=Active Players
|
||||
data-tab=Data
|
||||
data-tooltip=All of your stored player data
|
||||
data-general=Our servers will save your player data so that we can sync it between servers. All of your data can be found below, if you wish to save a copy locally then use /save-data. If you want to change what data is saved then use /set-preference.
|
||||
data-settings=Settings
|
||||
data-statistics=Statistics
|
||||
data-required=Required
|
||||
data-misc=Miscellaneous
|
||||
data-format=__1____2__
|
||||
|
||||
[bonus]
|
||||
description=Get / Set the amount of bonus you receive.
|
||||
arg-amount=Amount to set your bonus to, 0 will disable bonus.
|
||||
|
||||
@@ -1,31 +1,20 @@
|
||||
[links]
|
||||
discord=https://discord.explosivegaming.nl
|
||||
website=https://www.explosivegaming.nl
|
||||
status=https://status.explosivegaming.nl
|
||||
github=https://github.com/explosivegaming/ExpCluster
|
||||
patreon=https://www.patreon.com/ExpGaming
|
||||
discord=https://discord.aperx.org
|
||||
website=https://aperx.org
|
||||
status=https://aperx.org
|
||||
github=https://github.com/PHIDIAS0303/ExpCluster
|
||||
patreon=https://aperx.org
|
||||
|
||||
[info]
|
||||
players-online=現在有 __1__ 人在線
|
||||
total-map-time=地圖時間為 __1__
|
||||
discord=加入社群: https://discord.explosivegaming.nl
|
||||
website=訪問網站: https://www.explosivegaming.nl
|
||||
status=伺服器狀態: https://status.explosivegaming.nl
|
||||
github=增加功能或回報錯誤: https://github.com/explosivegaming/ExpCluster
|
||||
patreon=支持我們: https://www.patreon.com/ExpGaming
|
||||
discord=加入社群: https://discord.aperx.org
|
||||
website=訪問網站: https://aperx.org
|
||||
status=伺服器狀態: https://aperx.org
|
||||
github=增加功能或回報錯誤: https://github.com/PHIDIAS0303/ExpCluster
|
||||
patreon=支持我們: https://aperx.org
|
||||
custom-commands=這裹使用了自制指令,如 /tag 和 /me。可使用 /chelp 查看更多。
|
||||
read-readme=確保你已閱讀相關資訊。按左上 i 圖標可再次查看。
|
||||
softmod=這裹用了自設情境,是一種軟裝模組。
|
||||
redmew=
|
||||
lhd=列車必須是左則通行。這是本服務器長久以來的規則。
|
||||
|
||||
[warnings]
|
||||
received=你已被 __1__ 警告了,現在共有 __2__ 個警告。 __3__
|
||||
pre-kick=這是在被踢離之前的最後警告。
|
||||
kick=你已因為被警告太多次而被請離,不過你之後還是可以回來的。
|
||||
pre-pre-ban=按照你的行為,你有可能會被封禁。
|
||||
pre-ban=這是在被封禁之前的最後警告。
|
||||
ban=你已因為被警告太多次而被封禁; 可以到 __1__ 申訴.
|
||||
script-warning=這是系統發出的自動警告 (__1__/__2__)
|
||||
script-warning-removed=系統發出的自動警告已失效 (__1__/__2__)
|
||||
script-warning-limit=__1__ 已被系統發出了一則自動警告。
|
||||
|
||||
@@ -10,11 +10,6 @@ message-cleared=你的加入信息已清除。
|
||||
[quickbar]
|
||||
saved=你的工具列已儲存。
|
||||
|
||||
[exp-required]
|
||||
Warnings=警告
|
||||
Warnings-tooltip=你所有收到的警告
|
||||
Warnings-value-tooltip=你所有收到的警告
|
||||
|
||||
[exp-settings]
|
||||
Colour=顏色
|
||||
Colour-tooltip=你的人物顏色
|
||||
|
||||
@@ -1,11 +1,3 @@
|
||||
[expcore-roles]
|
||||
error-log-format-flag=[ERROR] roleFlag/__1__ :: __2__
|
||||
error-log-format-assign=[ERROR] rolePromote/__1__ :: __2__
|
||||
game-message-assign=__1__ 已被 __3__ 指派到身分組 __2__
|
||||
game-message-unassign=__1__ 已被 __3__ 取消指派到身分組 __2__
|
||||
reject-role=無效的身分組。
|
||||
reject-player-role=用戶已有更高的身分組。
|
||||
|
||||
[expcore-data]
|
||||
description-preference=允許寫入資料。
|
||||
description-data=把用戶資料寫入電腦
|
||||
|
||||
@@ -7,53 +7,12 @@ reason-entry=輸入原因
|
||||
goto-player=傳送到用戶
|
||||
bring-player=傳送用戶到自己
|
||||
report-player=舉報用戶
|
||||
warn-player=警告用戶
|
||||
jail-player=監禁用戶
|
||||
kick-player=踢除用戶
|
||||
ban-player=封禁用戶
|
||||
afk-time=__1__% 地圖時間\n上次移動: __2__
|
||||
open-map=__1__ __2__\n__3__\n按下打開地圖
|
||||
|
||||
[rocket-info]
|
||||
main-tooltip=火箭資訊
|
||||
launch-tooltip=發射火箭
|
||||
launch-tooltip-disabled=發射火箭 (未準備)
|
||||
toggle-rocket-tooltip=取消自動發射
|
||||
toggle-rocket-tooltip-disabled=啟用自動發射
|
||||
toggle-section-tooltip=擴張欄
|
||||
toggle-section-collapse-tooltip=收縮欄
|
||||
section-caption-stats=數據
|
||||
section-tooltip-stats=火箭發射數據
|
||||
section-caption-milestones=里程碑
|
||||
section-tooltip-milestones=里程碑達成次數
|
||||
section-caption-progress=建造程度
|
||||
section-tooltip-progress=火箭建造程度
|
||||
progress-no-silos=你沒有火箭發射井
|
||||
data-caption-first-launch=首次發射
|
||||
data-tooltip-first-launch=首次發射時間
|
||||
data-caption-last-launch=最後發射
|
||||
data-tooltip-last-launch=最後發射時間
|
||||
data-caption-fastest-launch=最快發射
|
||||
data-tooltip-fastest-launch=最快發射時間
|
||||
data-caption-total-rockets=總發射次數
|
||||
data-tooltip-total-rockets=我方總發射次數
|
||||
value-tooltip-total-rockets=__1__% 的火箭發射都在本地圖上。
|
||||
data-caption-avg-launch=平均時間
|
||||
data-tooltip-avg-launch=火箭發射平均時間
|
||||
data-caption-avg-launch-n=平均時間 __1__
|
||||
data-tooltip-avg-launch-n=__1__ 次火箭發射的平均時間
|
||||
data-caption-milestone-n=里程碑 __1__
|
||||
data-tooltip-milestone-n=__1__ 次火箭發射的時間
|
||||
data-caption-milestone-next=N/A
|
||||
data-tooltip-milestone-next=未達成
|
||||
progress-x-pos=X __1__
|
||||
progress-y-pos=Y __1__
|
||||
progress-label-tooltip=在地圖上看
|
||||
progress-launched=已發射
|
||||
progress-caption=__1__ %
|
||||
progress-tooltip=該火箭發射井發射了 __1__ 次
|
||||
launch-failed=火箭發射失敗, 請過一會再試。
|
||||
|
||||
[warp-list]
|
||||
main-caption=傳送陣清單 [img=info]
|
||||
main-tooltip=傳送陣清單
|
||||
@@ -85,79 +44,6 @@ goto-cooldown=傳送冷卻中, 請等候冷卻
|
||||
goto-disabled=你不在傳送陣, 請移至任意傳送陣
|
||||
goto-edit=修改傳送陣圖案
|
||||
|
||||
[readme]
|
||||
main-tooltip=資訊
|
||||
welcome-tab=歡迎
|
||||
welcome-tooltip=歡迎來到 Explosive Gaming
|
||||
welcome-general=歡迎來到 Explosive Gaming; 你在這裏的時候要遵守規則。 你可以在左上方的介面找到更多資訊。 地圖時間 __2__。\n下次地圖重設: __1__
|
||||
welcome-roles=我們有自訂的身份組來保護其他用戶。 所以你有機會不能使用拆除規劃器或掉東西。 身份組給予你各種權限\n你有以下身份組: __1__
|
||||
welcome-chat=你可以使用 「重音符/抑音符」 鍵 (ESC 鍵 下方) - 你也可以在選項中修改按鍵。\n你目前設定為 「__CONTROL__toggle-console__」
|
||||
rules-tab=規則
|
||||
rules-tooltip=服務器規則
|
||||
rules-general=你在本服務器遊玩即等同同意以下規則。管理員有機會就相關事項提問。你可能會因為違反規則而被封禁,你可以在 Discord 中提出反對。
|
||||
rules-1=開掛或濫用漏洞將不會被容忍。
|
||||
rules-2=當你找到漏洞可以通知職員。
|
||||
rules-3=請在聊天室中尊重其他人。
|
||||
rules-4=請不要把所有物品全部取走。
|
||||
rules-5=請不要濫發信息,大量鋪設地磚,或不為箱子設置上限,浪費資源。
|
||||
rules-6=當你想大量拆除原有設施前請通知其他用戶。
|
||||
rules-7=請不要無故使用機器人來大量鋪設或拆除地磚,濫用主動出貨箱。
|
||||
rules-8=請不要隨意移動來開大量地圖,這有助減少地圖下載時間。
|
||||
rules-9=請不要無故使用全圖喇叭。
|
||||
rules-10=請不要無故轉動傳送帶方向,停用傳送帶,或停止生產。
|
||||
rules-11=請不要用迴旋處。 火車站尾返程則是例外。
|
||||
rules-12=請跟其他人使用相同的火車組成。常用的有 1-2-1,2-4-2,或 3-8-3,即1個動車組拖2個貨車組再拖不同方向的1個動車組。
|
||||
rules-13=火車必須是左上右下 (LHD)。
|
||||
rules-14=禁止要求身份組,發廣告,發惡意連結。
|
||||
rules-15=使用常識, 舉報違規人員,管理員有最終決定權。
|
||||
commands-tab=指令
|
||||
commands-tooltip=你可用的指令
|
||||
commands-general=這裏有自訂的指令。你可以在下邊找到你可用的指令及其功能介紹。你可以用 /search-help 來取得更多資訊。
|
||||
servers-tab=伺服器
|
||||
servers-tooltip=到其他伺服器及網站的連結
|
||||
servers-general=這是其中一個伺服器。你可以在下方找到其他同樣是由我們運行的伺服器資料。
|
||||
servers-factorio=異星工廠伺服器
|
||||
servers-1=S1 公共
|
||||
servers-d1=這個服務器每兩日重設。
|
||||
servers-2=S2 -
|
||||
servers-d2=這個服務器沒在營運。
|
||||
servers-3=S3 周
|
||||
servers-d3=這個服務器每週重設。
|
||||
servers-4=S4 月
|
||||
servers-d4=這個服務器每月重設。
|
||||
servers-5=S5 模組
|
||||
servers-d5=這個服務器運行模組,可在 Discord 中得到更多資訊。
|
||||
servers-6=S6 Donator
|
||||
servers-d6=這個服務器為支持者運行,可在 Discord 中得到更多資訊。
|
||||
servers-7=S7 項目
|
||||
servers-d7=這個服務器只在有項目期間運行。
|
||||
servers-8=S8 T̷-̶s̶-̴:̷
|
||||
servers-d8=N̵o̴ ̶o̷-̶e̵ ̴k̸n̷-̶w̵s̸ ̴w̷h̷a̶-̶ ̷h̴a̴p̷p̴e̷n̷s̸ ̷o̶n̴ ̷t̶h̴-̶s̶ ̷s̷e̶r̸v̸e̴r̷,̶ ̸i̸t̴ ̷m̶-̸g̴h̶t̷ ̸n̸-̶t̵ ̷e̴v̸e̸n̶t̷ ̵-̷x̴i̵s̶t̸。̸
|
||||
servers-connect-Offline=該服務器目前沒有在運行
|
||||
servers-connect-Current=你目前所在的伺服器
|
||||
servers-connect-Version=該服務器運行不同的遊戲版本: __1__
|
||||
servers-connect-Password=該服務器需要密碼
|
||||
servers-connect-Modded=該服務器需要下載模組
|
||||
servers-connect-Online=該服務器在線
|
||||
servers-external=外部連結
|
||||
servers-open-in-browser=可在你的瀏覽器中打開
|
||||
backers-tab=支持者
|
||||
backers-tooltip=支持者
|
||||
backers-general=他們為服務器運行提供了不少幫助。
|
||||
backers-management=系統管理員
|
||||
backers-board=議員
|
||||
backers-staff=職員
|
||||
backers-backers=支持者
|
||||
backers-active=活躍玩家
|
||||
data-tab=資料
|
||||
data-tooltip=所有已存資料
|
||||
data-general=資料會自動存到各個服務器中。 你也可以用 /save-data 存一份副本。 也可用 /set-preference 來更改喜好。
|
||||
data-settings=設定
|
||||
data-statistics=數據
|
||||
data-required=需要
|
||||
data-misc=雜項
|
||||
data-format=__1____2__
|
||||
|
||||
[bonus]
|
||||
description=取得 / 設定 Bonus 量。
|
||||
arg-amount=Bonus 數量, 0 來停用。
|
||||
|
||||
@@ -1,31 +1,20 @@
|
||||
[links]
|
||||
discord=https://discord.explosivegaming.nl
|
||||
website=https://www.explosivegaming.nl
|
||||
status=https://status.explosivegaming.nl
|
||||
github=https://github.com/explosivegaming/ExpCluster
|
||||
patreon=https://www.patreon.com/ExpGaming
|
||||
discord=https://discord.aperx.org
|
||||
website=https://aperx.org
|
||||
status=https://aperx.org
|
||||
github=https://github.com/PHIDIAS0303/ExpCluster
|
||||
patreon=https://aperx.org
|
||||
|
||||
[info]
|
||||
players-online=現在有 __1__ 人在線
|
||||
total-map-time=地圖時間為 __1__
|
||||
discord=加入社群: https://discord.explosivegaming.nl
|
||||
website=訪問網站: https://www.explosivegaming.nl
|
||||
status=伺服器狀態: https://status.explosivegaming.nl
|
||||
github=增加功能或回報錯誤: https://github.com/explosivegaming/ExpCluster
|
||||
patreon=支持我們: https://www.patreon.com/ExpGaming
|
||||
discord=加入社群: https://discord.aperx.org
|
||||
website=訪問網站: https://aperx.org
|
||||
status=伺服器狀態: https://aperx.org
|
||||
github=增加功能或回報錯誤: https://github.com/PHIDIAS0303/ExpCluster
|
||||
patreon=支持我們: https://aperx.org
|
||||
custom-commands=這裹使用了自制指令,如 /tag 和 /me。可使用 /chelp 查看更多。
|
||||
read-readme=確保你已閱讀相關資訊。按左上 i 圖標可再次查看。
|
||||
softmod=這裹用了自設情境,是一種軟裝模組。
|
||||
redmew=
|
||||
lhd=列車必須是左則通行。這是本服務器長久以來的規則。
|
||||
|
||||
[warnings]
|
||||
received=你已被 __1__ 警告了,現在共有 __2__ 個警告。 __3__
|
||||
pre-kick=這是在被踢離之前的最後警告。
|
||||
kick=你已因為被警告太多次而被請離,不過你之後還是可以回來的。
|
||||
pre-pre-ban=按照你的行為,你有可能會被封禁。
|
||||
pre-ban=這是在被封禁之前的最後警告。
|
||||
ban=你已因為被警告太多次而被封禁; 可以到 __1__ 申訴.
|
||||
script-warning=這是系統發出的自動警告 (__1__/__2__)
|
||||
script-warning-removed=系統發出的自動警告已失效 (__1__/__2__)
|
||||
script-warning-limit=__1__ 已被系統發出了一則自動警告。
|
||||
|
||||
@@ -10,11 +10,6 @@ message-cleared=你的加入信息已清除。
|
||||
[quickbar]
|
||||
saved=你的工具列已儲存。
|
||||
|
||||
[exp-required]
|
||||
Warnings=警告
|
||||
Warnings-tooltip=你所有收到的警告
|
||||
Warnings-value-tooltip=你所有收到的警告
|
||||
|
||||
[exp-settings]
|
||||
Colour=顏色
|
||||
Colour-tooltip=你的人物顏色
|
||||
|
||||
@@ -1,11 +1,3 @@
|
||||
[expcore-roles]
|
||||
error-log-format-flag=[ERROR] roleFlag/__1__ :: __2__
|
||||
error-log-format-assign=[ERROR] rolePromote/__1__ :: __2__
|
||||
game-message-assign=__1__ 已被 __3__ 指派到身分組 __2__
|
||||
game-message-unassign=__1__ 已被 __3__ 取消指派到身分組 __2__
|
||||
reject-role=無效的身分組。
|
||||
reject-player-role=用戶已有更高的身分組。
|
||||
|
||||
[expcore-data]
|
||||
description-preference=允許寫入資料。
|
||||
description-data=把用戶資料寫入電腦
|
||||
|
||||
@@ -7,53 +7,12 @@ reason-entry=輸入原因
|
||||
goto-player=傳送到用戶
|
||||
bring-player=傳送用戶到自己
|
||||
report-player=舉報用戶
|
||||
warn-player=警告用戶
|
||||
jail-player=監禁用戶
|
||||
kick-player=踢除用戶
|
||||
ban-player=封禁用戶
|
||||
afk-time=__1__% 地圖時間\n上次移動: __2__
|
||||
open-map=__1__ __2__\n__3__\n按下打開地圖
|
||||
|
||||
[rocket-info]
|
||||
main-tooltip=火箭資訊
|
||||
launch-tooltip=發射火箭
|
||||
launch-tooltip-disabled=發射火箭 (未準備)
|
||||
toggle-rocket-tooltip=取消自動發射
|
||||
toggle-rocket-tooltip-disabled=啟用自動發射
|
||||
toggle-section-tooltip=擴張欄
|
||||
toggle-section-collapse-tooltip=收縮欄
|
||||
section-caption-stats=數據
|
||||
section-tooltip-stats=火箭發射數據
|
||||
section-caption-milestones=里程碑
|
||||
section-tooltip-milestones=里程碑達成次數
|
||||
section-caption-progress=建造程度
|
||||
section-tooltip-progress=火箭建造程度
|
||||
progress-no-silos=你沒有火箭發射井
|
||||
data-caption-first-launch=首次發射
|
||||
data-tooltip-first-launch=首次發射時間
|
||||
data-caption-last-launch=最後發射
|
||||
data-tooltip-last-launch=最後發射時間
|
||||
data-caption-fastest-launch=最快發射
|
||||
data-tooltip-fastest-launch=最快發射時間
|
||||
data-caption-total-rockets=總發射次數
|
||||
data-tooltip-total-rockets=我方總發射次數
|
||||
value-tooltip-total-rockets=__1__% 的火箭發射都在本地圖上。
|
||||
data-caption-avg-launch=平均時間
|
||||
data-tooltip-avg-launch=火箭發射平均時間
|
||||
data-caption-avg-launch-n=平均時間 __1__
|
||||
data-tooltip-avg-launch-n=__1__ 次火箭發射的平均時間
|
||||
data-caption-milestone-n=里程碑 __1__
|
||||
data-tooltip-milestone-n=__1__ 次火箭發射的時間
|
||||
data-caption-milestone-next=N/A
|
||||
data-tooltip-milestone-next=未達成
|
||||
progress-x-pos=X __1__
|
||||
progress-y-pos=Y __1__
|
||||
progress-label-tooltip=在地圖上看
|
||||
progress-launched=已發射
|
||||
progress-caption=__1__ %
|
||||
progress-tooltip=該火箭發射井發射了 __1__ 次
|
||||
launch-failed=火箭發射失敗, 請過一會再試。
|
||||
|
||||
[warp-list]
|
||||
main-caption=傳送陣清單 [img=info]
|
||||
main-tooltip=傳送陣清單
|
||||
@@ -85,79 +44,6 @@ goto-cooldown=傳送冷卻中, 請等候冷卻
|
||||
goto-disabled=你不在傳送陣, 請移至任意傳送陣
|
||||
goto-edit=修改傳送陣圖案
|
||||
|
||||
[readme]
|
||||
main-tooltip=資訊
|
||||
welcome-tab=歡迎
|
||||
welcome-tooltip=歡迎來到 Explosive Gaming
|
||||
welcome-general=歡迎來到 Explosive Gaming; 你在這裏的時候要遵守規則。 你可以在左上方的介面找到更多資訊。 地圖時間 __2__。\n下次地圖重設: __1__
|
||||
welcome-roles=我們有自訂的身份組來保護其他用戶。 所以你有機會不能使用拆除規劃器或掉東西。 身份組給予你各種權限\n你有以下身份組: __1__
|
||||
welcome-chat=你可以使用 「重音符/抑音符」 鍵 (ESC 鍵 下方) - 你也可以在選項中修改按鍵。\n你目前設定為 「__CONTROL__toggle-console__」
|
||||
rules-tab=規則
|
||||
rules-tooltip=服務器規則
|
||||
rules-general=你在本服務器遊玩即等同同意以下規則。管理員有機會就相關事項提問。你可能會因為違反規則而被封禁,你可以在 Discord 中提出反對。
|
||||
rules-1=開掛或濫用漏洞將不會被容忍。
|
||||
rules-2=當你找到漏洞可以通知職員。
|
||||
rules-3=請在聊天室中尊重其他人。
|
||||
rules-4=請不要把所有物品全部取走。
|
||||
rules-5=請不要濫發信息,大量鋪設地磚,或不為箱子設置上限,浪費資源。
|
||||
rules-6=當你想大量拆除原有設施前請通知其他用戶。
|
||||
rules-7=請不要無故使用機器人來大量鋪設或拆除地磚,濫用主動出貨箱。
|
||||
rules-8=請不要隨意移動來開大量地圖,這有助減少地圖下載時間。
|
||||
rules-9=請不要無故使用全圖喇叭。
|
||||
rules-10=請不要無故轉動傳送帶方向,停用傳送帶,或停止生產。
|
||||
rules-11=請不要用迴旋處。 火車站尾返程則是例外。
|
||||
rules-12=請跟其他人使用相同的火車組成。常用的有 1-2-1,2-4-2,或 3-8-3,即1個動車組拖2個貨車組再拖不同方向的1個動車組。
|
||||
rules-13=火車必須是左上右下 (LHD)。
|
||||
rules-14=禁止要求身份組,發廣告,發惡意連結。
|
||||
rules-15=使用常識, 舉報違規人員,管理員有最終決定權。
|
||||
commands-tab=指令
|
||||
commands-tooltip=你可用的指令
|
||||
commands-general=這裏有自訂的指令。你可以在下邊找到你可用的指令及其功能介紹。你可以用 /search-help 來取得更多資訊。
|
||||
servers-tab=伺服器
|
||||
servers-tooltip=到其他伺服器及網站的連結
|
||||
servers-general=這是其中一個伺服器。你可以在下方找到其他同樣是由我們運行的伺服器資料。
|
||||
servers-factorio=異星工廠伺服器
|
||||
servers-1=S1 公共
|
||||
servers-d1=這個服務器每兩日重設。
|
||||
servers-2=S2 -
|
||||
servers-d2=這個服務器沒在營運。
|
||||
servers-3=S3 周
|
||||
servers-d3=這個服務器每週重設。
|
||||
servers-4=S4 月
|
||||
servers-d4=這個服務器每月重設。
|
||||
servers-5=S5 模組
|
||||
servers-d5=這個服務器運行模組,可在 Discord 中得到更多資訊。
|
||||
servers-6=S6 Donator
|
||||
servers-d6=這個服務器為支持者運行,可在 Discord 中得到更多資訊。
|
||||
servers-7=S7 項目
|
||||
servers-d7=這個服務器只在有項目期間運行。
|
||||
servers-8=S8 T̷-̶s̶-̴:̷
|
||||
servers-d8=N̵o̴ ̶o̷-̶e̵ ̴k̸n̷-̶w̵s̸ ̴w̷h̷a̶-̶ ̷h̴a̴p̷p̴e̷n̷s̸ ̷o̶n̴ ̷t̶h̴-̶s̶ ̷s̷e̶r̸v̸e̴r̷,̶ ̸i̸t̴ ̷m̶-̸g̴h̶t̷ ̸n̸-̶t̵ ̷e̴v̸e̸n̶t̷ ̵-̷x̴i̵s̶t̸。̸
|
||||
servers-connect-Offline=該服務器目前沒有在運行
|
||||
servers-connect-Current=你目前所在的伺服器
|
||||
servers-connect-Version=該服務器運行不同的遊戲版本: __1__
|
||||
servers-connect-Password=該服務器需要密碼
|
||||
servers-connect-Modded=該服務器需要下載模組
|
||||
servers-connect-Online=該服務器在線
|
||||
servers-external=外部連結
|
||||
servers-open-in-browser=可在你的瀏覽器中打開
|
||||
backers-tab=支持者
|
||||
backers-tooltip=支持者
|
||||
backers-general=他們為服務器運行提供了不少幫助。
|
||||
backers-management=系統管理員
|
||||
backers-board=議員
|
||||
backers-staff=職員
|
||||
backers-backers=支持者
|
||||
backers-active=活躍玩家
|
||||
data-tab=資料
|
||||
data-tooltip=所有已存資料
|
||||
data-general=資料會自動存到各個服務器中。 你也可以用 /save-data 存一份副本。 也可用 /set-preference 來更改喜好。
|
||||
data-settings=設定
|
||||
data-statistics=數據
|
||||
data-required=需要
|
||||
data-misc=雜項
|
||||
data-format=__1____2__
|
||||
|
||||
[bonus]
|
||||
description=取得 / 設定 Bonus 量。
|
||||
arg-amount=Bonus 數量, 0 來停用。
|
||||
|
||||
@@ -8,6 +8,7 @@
|
||||
"dependencies": {
|
||||
"clusterio": "*",
|
||||
"exp_util": "*",
|
||||
"exp_roles": "*",
|
||||
"exp_gui": "*"
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,119 +0,0 @@
|
||||
--[[-- Control Module - Jail
|
||||
- Adds a way to jail players.
|
||||
@control Jail
|
||||
@alias Jail
|
||||
|
||||
@usage
|
||||
-- import the module from the control modules
|
||||
local Jail = require("modules.exp_legacy.modules.control.jail") --- @dep modules.control.jail
|
||||
|
||||
-- This will move 'MrBiter' to the jail role and remove all other roles from them
|
||||
-- the player name and reason are only so they can be included in the event for user feedback
|
||||
Jail.jail_player('MrBiter', 'Cooldude2606', 'Likes biters too much')
|
||||
|
||||
-- This will give 'MrBiter' all his roles back and remove him from jail
|
||||
-- again as above the player name is only used in the event for user feedback
|
||||
Jail.unjail_player('MrBiter', 'Cooldude2606')
|
||||
]]
|
||||
|
||||
local Roles = require("modules.exp_legacy.expcore.roles")
|
||||
|
||||
local valid_player = function(p) return type(p) == "userdata" and p or game.get_player(p) end
|
||||
local assign_roles = Roles.assign_player
|
||||
local unassign_roles = Roles.unassign_player
|
||||
local has_role = Roles.player_has_role
|
||||
local get_roles = Roles.get_player_roles
|
||||
|
||||
local Jail = {
|
||||
old_roles = {},
|
||||
events = {
|
||||
--- When a player is assigned to jail
|
||||
-- @event on_player_jailed
|
||||
-- @tparam number player_index the index of the player who was jailed
|
||||
-- @tparam string by_player_name the name of the player who jailed the other player
|
||||
-- @tparam string reason the reason that the player was jailed
|
||||
on_player_jailed = script.generate_event_name(),
|
||||
--- When a player is unassigned from jail
|
||||
-- @event on_player_unjailed
|
||||
-- @tparam number player_index the index of the player who was unjailed
|
||||
-- @tparam string by_player_name the name of the player who unjailed the other player
|
||||
on_player_unjailed = script.generate_event_name(),
|
||||
},
|
||||
}
|
||||
|
||||
--- Used to emit the jail related events
|
||||
-- @tparam number event the name of the event that will be emited
|
||||
-- @tparam LuaPlayer player the player who is being acted on
|
||||
-- @tparam string by_player_name the player who is doing the action
|
||||
-- @tparam string reason the reason for the action (jail)
|
||||
local function event_emit(event, player, by_player_name, reason)
|
||||
script.raise_event(event, {
|
||||
name = event,
|
||||
tick = game.tick,
|
||||
player_index = player.index,
|
||||
by_player_name = by_player_name,
|
||||
reason = reason,
|
||||
})
|
||||
end
|
||||
|
||||
--- Jail.
|
||||
-- Functions related to jail
|
||||
-- @section jail-functions
|
||||
|
||||
--- Checks if the player is currently in jail
|
||||
-- @tparam LuaPlayer player the player to check if they are in jail
|
||||
-- @treturn boolean whether the player is currently in jail
|
||||
function Jail.is_jailed(player)
|
||||
return has_role(valid_player(player), "Jail")
|
||||
end
|
||||
|
||||
--- Moves a player to jail and removes all other roles
|
||||
-- @tparam LuaPlayer player the player who will be jailed
|
||||
-- @tparam string by_player_name the name of the player who is doing the jailing
|
||||
-- @tparam[opt='Non given.'] string reason the reason that the player is being jailed
|
||||
-- @treturn boolean wheather the user was jailed successfully
|
||||
function Jail.jail_player(player, by_player_name, reason)
|
||||
player = valid_player(player)
|
||||
if not player then return end
|
||||
if not by_player_name then return end
|
||||
|
||||
reason = reason or "Non given."
|
||||
|
||||
if has_role(player, "Jail") then return end
|
||||
local roles = get_roles(player)
|
||||
|
||||
player.walking_state = { walking = false, direction = player.walking_state.direction }
|
||||
player.riding_state = { acceleration = defines.riding.acceleration.nothing, direction = player.riding_state.direction }
|
||||
player.mining_state = { mining = false }
|
||||
player.shooting_state = { state = defines.shooting.not_shooting, position = player.shooting_state.position }
|
||||
player.picking_state = false
|
||||
player.repair_state = { repairing = false, position = player.repair_state.position }
|
||||
|
||||
unassign_roles(player, roles, by_player_name, nil, true)
|
||||
assign_roles(player, "Jail", by_player_name, nil, true)
|
||||
assign_roles(player, roles, by_player_name, nil, true)
|
||||
|
||||
event_emit(Jail.events.on_player_jailed, player, by_player_name, reason)
|
||||
|
||||
return true
|
||||
end
|
||||
|
||||
--- Moves a player out of jail and restores all roles previously removed
|
||||
-- @tparam LuaPlayer player the player that will be unjailed
|
||||
-- @tparam string by_player_name the name of the player that is doing the unjail
|
||||
-- @treturn boolean whether the player was unjailed successfully
|
||||
function Jail.unjail_player(player, by_player_name)
|
||||
player = valid_player(player)
|
||||
if not player then return end
|
||||
if not by_player_name then return end
|
||||
|
||||
if not has_role(player, "Jail") then return end
|
||||
|
||||
unassign_roles(player, "Jail", by_player_name, nil, true)
|
||||
|
||||
event_emit(Jail.events.on_player_unjailed, player, by_player_name)
|
||||
|
||||
return true
|
||||
end
|
||||
|
||||
return Jail
|
||||
@@ -1,208 +0,0 @@
|
||||
--[[-- Control Module - Protection
|
||||
- Controls protected entities
|
||||
@control Protection
|
||||
@alias Protection
|
||||
]]
|
||||
|
||||
local Storage = require("modules/exp_util/storage")
|
||||
local Event = require("modules/exp_legacy/utils/event") --- @dep utils.event
|
||||
local config = require("modules.exp_legacy.config.protection") --- @dep config.protection
|
||||
local EntityProtection = {
|
||||
protected_entity_names = table.deep_copy(config.always_protected_names),
|
||||
protected_entity_types = table.deep_copy(config.always_protected_types),
|
||||
events = {
|
||||
--- When a player mines a protected entity
|
||||
-- @event on_player_mined_protected
|
||||
-- @tparam number player_index the player index of the player who got mined the entity
|
||||
-- @tparam LuaEntity entity the entity which was mined
|
||||
on_player_mined_protected = script.generate_event_name(),
|
||||
--- When a player repeatedly mines protected entities
|
||||
-- @event on_repeat_violation
|
||||
-- @tparam number player_index the player index of the player who got mined the entities
|
||||
-- @tparam LuaEntity entity the last entity which was mined
|
||||
on_repeat_violation = script.generate_event_name(),
|
||||
},
|
||||
}
|
||||
|
||||
-- Convert config tables into lookup tables
|
||||
for _, config_key in ipairs{ "always_protected_names", "always_protected_types", "always_trigger_repeat_names", "always_trigger_repeat_types" } do
|
||||
local tbl = config[config_key]
|
||||
for key, value in ipairs(tbl) do
|
||||
tbl[key] = nil
|
||||
tbl[value] = true
|
||||
end
|
||||
end
|
||||
|
||||
-- Require roles if a permission is assigned in the config
|
||||
local Roles
|
||||
if config.ignore_permission then
|
||||
Roles = require("modules.exp_legacy.expcore.roles") --- @dep expcore.roles
|
||||
end
|
||||
|
||||
----- Storage Variables -----
|
||||
--- Variables stored in the global table
|
||||
|
||||
local protected_entities = {} -- All entities which are protected
|
||||
local protected_areas = {} -- All areas which are protected
|
||||
local repeats = {} -- Stores repeat removals by players
|
||||
|
||||
Storage.register({
|
||||
protected_entities = protected_entities,
|
||||
protected_areas = protected_areas,
|
||||
repeats = repeats,
|
||||
}, function(tbl)
|
||||
protected_entities = tbl.protected_entities
|
||||
protected_areas = tbl.protected_areas
|
||||
repeats = tbl.repeats
|
||||
end)
|
||||
|
||||
----- Local Functions -----
|
||||
--- Functions used internally to search and add to the protected array
|
||||
|
||||
--- Get the key used in protected_entities
|
||||
local function get_entity_key(entity)
|
||||
return string.format("%i,%i", math.floor(entity.position.x), math.floor(entity.position.y))
|
||||
end
|
||||
|
||||
--- Get the key used in protected_areas
|
||||
local function get_area_key(area)
|
||||
return string.format("%i,%i", math.floor(area.left_top.x), math.floor(area.left_top.y))
|
||||
end
|
||||
|
||||
--- Check if an entity is always protected
|
||||
local function check_always_protected(entity)
|
||||
return config.always_protected_names[entity.name] or config.always_protected_types[entity.type] or false
|
||||
end
|
||||
|
||||
--- Check if an entity always triggers repeat protection
|
||||
local function check_always_trigger_repeat(entity)
|
||||
return config.always_trigger_repeat_names[entity.name] or config.always_trigger_repeat_types[entity.type] or false
|
||||
end
|
||||
|
||||
----- Public Functions -----
|
||||
--- Functions used to add and remove protected entities
|
||||
|
||||
--- Add an entity to the protected list
|
||||
function EntityProtection.add_entity(entity)
|
||||
local entities = protected_entities[entity.surface.index]
|
||||
if not entities then
|
||||
entities = {}
|
||||
protected_entities[entity.surface.index] = entities
|
||||
end
|
||||
entities[get_entity_key(entity)] = entity
|
||||
end
|
||||
|
||||
--- Remove an entity from the protected list
|
||||
function EntityProtection.remove_entity(entity)
|
||||
local entities = protected_entities[entity.surface.index]
|
||||
if not entities then return end
|
||||
entities[get_entity_key(entity)] = nil
|
||||
end
|
||||
|
||||
--- Get all protected entities on a surface
|
||||
function EntityProtection.get_entities(surface)
|
||||
return protected_entities[surface.index] or {}
|
||||
end
|
||||
|
||||
--- Check if an entity is protected
|
||||
function EntityProtection.is_entity_protected(entity)
|
||||
if check_always_protected(entity) then return true end
|
||||
local entities = protected_entities[entity.surface.index]
|
||||
if not entities then return false end
|
||||
return entities[get_entity_key(entity)] == entity
|
||||
end
|
||||
|
||||
--- Add an area to the protected list
|
||||
function EntityProtection.add_area(surface, area)
|
||||
local areas = protected_areas[surface.index]
|
||||
if not areas then
|
||||
areas = {}
|
||||
protected_areas[surface.index] = areas
|
||||
end
|
||||
areas[get_area_key(area)] = area
|
||||
end
|
||||
|
||||
--- Remove an area from the protected list
|
||||
function EntityProtection.remove_area(surface, area)
|
||||
local areas = protected_areas[surface.index]
|
||||
if not areas then return end
|
||||
areas[get_area_key(area)] = nil
|
||||
end
|
||||
|
||||
--- Get all protected areas on a surface
|
||||
function EntityProtection.get_areas(surface)
|
||||
return protected_areas[surface.index] or {}
|
||||
end
|
||||
|
||||
--- Check if an entity is protected
|
||||
function EntityProtection.is_position_protected(surface, position)
|
||||
local areas = protected_areas[surface.index]
|
||||
if not areas then return false end
|
||||
for _, area in pairs(areas) do
|
||||
if area.left_top.x <= position.x and area.left_top.y <= position.y
|
||||
and area.right_bottom.x >= position.x and area.right_bottom.y >= position.y
|
||||
then
|
||||
return true
|
||||
end
|
||||
end
|
||||
|
||||
return false
|
||||
end
|
||||
|
||||
----- Events -----
|
||||
--- All events registered by this module
|
||||
|
||||
--- Raise events for protected entities
|
||||
Event.add(defines.events.on_pre_player_mined_item, function(event)
|
||||
local entity = event.entity
|
||||
local player = game.players[event.player_index]
|
||||
-- Check if the player should be ignored
|
||||
if config.ignore_admins and player.admin then return end
|
||||
if entity.last_user == nil or entity.last_user.index == player.index then return end
|
||||
if config.ignore_permission and Roles.player_allowed(player, config.ignore_permission) then return end
|
||||
|
||||
-- Check if the entity is protected
|
||||
if EntityProtection.is_entity_protected(entity)
|
||||
or EntityProtection.is_position_protected(entity.surface, entity.position)
|
||||
then
|
||||
-- Update repeats
|
||||
local player_repeats = repeats[player.name]
|
||||
if not player_repeats then
|
||||
player_repeats = { last = game.tick, count = 0 }
|
||||
repeats[player.name] = player_repeats
|
||||
end
|
||||
player_repeats.last = game.tick
|
||||
player_repeats.count = player_repeats.count + 1
|
||||
-- Send events
|
||||
event.name = EntityProtection.events.on_player_mined_protected
|
||||
script.raise_event(EntityProtection.events.on_player_mined_protected, event)
|
||||
if check_always_trigger_repeat(entity) or player_repeats.count >= config.repeat_count then
|
||||
player_repeats.count = 0 -- Reset to avoid spamming of events
|
||||
event.name = EntityProtection.events.on_repeat_violation
|
||||
script.raise_event(EntityProtection.events.on_repeat_violation, event)
|
||||
end
|
||||
end
|
||||
end)
|
||||
|
||||
--- Remove old repeats
|
||||
Event.on_nth_tick(config.refresh_rate, function()
|
||||
local old = game.tick - config.repeat_lifetime
|
||||
for player_name, player_repeats in pairs(repeats) do
|
||||
if player_repeats.last <= old then
|
||||
repeats[player_name] = nil
|
||||
end
|
||||
end
|
||||
end)
|
||||
|
||||
--- When an entity is removed remove it from the protection list
|
||||
local function event_remove_entity(event)
|
||||
EntityProtection.remove_entity(event.entity)
|
||||
end
|
||||
|
||||
Event.add(defines.events.on_space_platform_pre_mined, event_remove_entity)
|
||||
Event.add(defines.events.on_pre_player_mined_item, event_remove_entity)
|
||||
Event.add(defines.events.on_robot_pre_mined, event_remove_entity)
|
||||
Event.add(defines.events.on_entity_died, event_remove_entity)
|
||||
Event.add(defines.events.script_raised_destroy, event_remove_entity)
|
||||
|
||||
return EntityProtection
|
||||
@@ -1,204 +0,0 @@
|
||||
--[[-- Control Module - Rockets
|
||||
- Stores rocket stats for each force.
|
||||
@control Rockets
|
||||
@alias Rockets
|
||||
|
||||
@usage
|
||||
-- import the module from the control modules
|
||||
local Rockets = require("modules.exp_legacy.modules.control.rockets") --- @dep modules.control.rockets
|
||||
|
||||
-- Some basic information is stored for each silo that has been built
|
||||
-- the data includes: the tick it was built, the rockets launched from it and more
|
||||
Rockets.get_silo_data(rocket_silo_entity)
|
||||
|
||||
-- Some information is also stored for each force
|
||||
Rockets.get_stats('player')
|
||||
|
||||
-- You can get the rocket data for all silos for a force by using get_silos
|
||||
Rockets.get_silos('player')
|
||||
|
||||
-- You can get the launch time for a rocket, meaning what game tick the 50th rocket was launched
|
||||
Rockets.get_rocket_time('player', 50)
|
||||
|
||||
-- The rolling average will work out the time to launch one rocket based on the last X rockets
|
||||
Rockets.get_rolling_average('player', 10)
|
||||
|
||||
]]
|
||||
|
||||
local Event = require("modules/exp_legacy/utils/event") --- @dep utils.event
|
||||
local Storage = require("modules/exp_util/storage")
|
||||
local config = require("modules.exp_legacy.config.gui.rockets") --- @dep config.rockets
|
||||
|
||||
local largest_rolling_avg = 0
|
||||
for _, avg_over in pairs(config.stats.rolling_avg) do
|
||||
if avg_over > largest_rolling_avg then
|
||||
largest_rolling_avg = avg_over
|
||||
end
|
||||
end
|
||||
|
||||
local Rockets = {
|
||||
times = {},
|
||||
stats = {},
|
||||
silos = {},
|
||||
}
|
||||
|
||||
local rocket_times = Rockets.times
|
||||
local rocket_stats = Rockets.stats
|
||||
local rocket_silos = Rockets.silos
|
||||
Storage.register({
|
||||
rocket_times = rocket_times,
|
||||
rocket_stats = rocket_stats,
|
||||
rocket_silos = rocket_silos,
|
||||
}, function(tbl)
|
||||
Rockets.times = tbl.rocket_times
|
||||
Rockets.stats = tbl.rocket_stats
|
||||
Rockets.silos = tbl.rocket_silos
|
||||
rocket_times = Rockets.times
|
||||
rocket_stats = Rockets.stats
|
||||
rocket_silos = Rockets.silos
|
||||
end)
|
||||
|
||||
--- Gets the silo data for a given silo entity
|
||||
--- @param silo LuaEntity Rocket silo entity
|
||||
--- @return table # Data table for this silo, contains rockets launch, silo status, and its force
|
||||
function Rockets.get_silo_data(silo)
|
||||
return rocket_silos[silo.unit_number]
|
||||
end
|
||||
|
||||
--- Gets the silo entity from its silo name, reverse to get_silo_data
|
||||
--- @param silo_name string Silo name that is stored in its data
|
||||
--- @return LuaEntity # Rocket silo entity
|
||||
function Rockets.get_silo_entity(silo_name)
|
||||
return rocket_silos[tonumber(silo_name)].entity
|
||||
end
|
||||
|
||||
--- Gets the rocket stats for a force
|
||||
--- @param force_name string Name of the force to get the stats for
|
||||
--- @return table # Stats for the force
|
||||
function Rockets.get_stats(force_name)
|
||||
return rocket_stats[force_name] or {}
|
||||
end
|
||||
|
||||
--- Gets all the rocket silos that belong to a force
|
||||
--- @param force_name string Name of the force to get the silos for
|
||||
--- @return table # Array of silo data that all belong to this force
|
||||
function Rockets.get_silos(force_name)
|
||||
local rtn = {}
|
||||
for _, silo_data in pairs(rocket_silos) do
|
||||
if silo_data.force == force_name then
|
||||
table.insert(rtn, silo_data)
|
||||
end
|
||||
end
|
||||
|
||||
return rtn
|
||||
end
|
||||
|
||||
--- Gets the launch time of a given rocket, due to cleaning not all counts are valid
|
||||
--- @param force_name string Name of the force to get the count for
|
||||
--- @param rocket_number number Number of the rocket to get the launch time for
|
||||
--- @return number? # Game tick that the rocket was launched on
|
||||
function Rockets.get_rocket_time(force_name, rocket_number)
|
||||
return rocket_times[force_name] and rocket_times[force_name][rocket_number] or nil
|
||||
end
|
||||
|
||||
--- Gets the number of rockets that a force has launched
|
||||
--- @param force_name string the name of the force to get the count for
|
||||
--- @return number # Number of rockets that the force has launched
|
||||
function Rockets.get_rocket_count(force_name)
|
||||
local force = game.forces[force_name]
|
||||
return force.rockets_launched
|
||||
end
|
||||
|
||||
--- Gets the total number of rockets launched by all forces
|
||||
--- @return number # Total number of rockets launched this game
|
||||
function Rockets.get_game_rocket_count()
|
||||
local rtn = 0
|
||||
for _, force in pairs(game.forces) do
|
||||
rtn = rtn + force.rockets_launched
|
||||
end
|
||||
|
||||
return rtn
|
||||
end
|
||||
|
||||
--- Gets the rolling average time to launch a rocket
|
||||
--- @param force_name string Name of the force to get the average for
|
||||
--- @param count number Distance to get the rolling average over
|
||||
--- @return number # Number of ticks required to launch one rocket
|
||||
function Rockets.get_rolling_average(force_name, count)
|
||||
local force = game.forces[force_name]
|
||||
local rocket_count = force.rockets_launched
|
||||
if rocket_count == 0 then return 0 end
|
||||
local last_launch_time = rocket_times[force_name][rocket_count]
|
||||
local start_rocket_time = 0
|
||||
if count < rocket_count then
|
||||
start_rocket_time = rocket_times[force_name][rocket_count - count + 1]
|
||||
rocket_count = count
|
||||
end
|
||||
return math.floor((last_launch_time - start_rocket_time) / rocket_count)
|
||||
end
|
||||
|
||||
--- When a launch is trigger it will wait for the silo to reset
|
||||
--- @param event EventData.on_rocket_launch_ordered
|
||||
Event.add(defines.events.on_rocket_launch_ordered, function(event)
|
||||
local silo_data = Rockets.get_silo_data(event.rocket_silo)
|
||||
assert(silo_data, "Rocket silo missing data: " .. tostring(event.rocket_silo))
|
||||
silo_data.launched = silo_data.launched + 1
|
||||
silo_data.awaiting_reset = true
|
||||
end)
|
||||
|
||||
--- Event used to update the stats and the hui when a rocket is launched
|
||||
--- @param event EventData.on_cargo_pod_finished_ascending
|
||||
Event.add(defines.events.on_cargo_pod_finished_ascending, function(event)
|
||||
local force = event.cargo_pod.force
|
||||
local force_name = force.name
|
||||
local rockets_launched = force.rockets_launched
|
||||
|
||||
--- Handles updates to the rocket stats
|
||||
local stats = rocket_stats[force_name]
|
||||
if not stats then
|
||||
rocket_stats[force_name] = {}
|
||||
stats = rocket_stats[force_name]
|
||||
end
|
||||
|
||||
if rockets_launched == 1 then
|
||||
stats.first_launch = event.tick
|
||||
stats.fastest_launch = event.tick
|
||||
elseif event.tick - stats.last_launch < stats.fastest_launch then
|
||||
stats.fastest_launch = event.tick - stats.last_launch
|
||||
end
|
||||
|
||||
stats.last_launch = event.tick
|
||||
|
||||
--- Appends the new rocket into the array
|
||||
if not rocket_times[force_name] then
|
||||
rocket_times[force_name] = {}
|
||||
end
|
||||
|
||||
rocket_times[force_name][rockets_launched] = event.tick
|
||||
|
||||
local remove_rocket = rockets_launched - largest_rolling_avg
|
||||
if remove_rocket > 0 and not table.contains(config.milestones, remove_rocket) then
|
||||
rocket_times[force_name][remove_rocket] = nil
|
||||
end
|
||||
end)
|
||||
|
||||
--- Adds a silo to the list when it is built
|
||||
--- @param event EventData.on_built_entity | EventData.on_robot_built_entity
|
||||
local function on_built(event)
|
||||
local entity = event.entity
|
||||
if entity.valid and entity.name == "rocket-silo" then
|
||||
rocket_silos[entity.unit_number] = {
|
||||
name = tostring(entity.unit_number),
|
||||
force = entity.force.name,
|
||||
entity = entity,
|
||||
launched = 0,
|
||||
awaiting_reset = false,
|
||||
built = game.tick,
|
||||
}
|
||||
end
|
||||
end
|
||||
|
||||
Event.add(defines.events.on_built_entity, on_built)
|
||||
Event.add(defines.events.on_robot_built_entity, on_built)
|
||||
|
||||
return Rockets
|
||||
@@ -1,173 +0,0 @@
|
||||
local Storage = require("modules/exp_util/storage")
|
||||
local Gui = require("modules/exp_gui")
|
||||
|
||||
local Event = require("modules/exp_legacy/utils/event") --- @dep utils.event
|
||||
|
||||
----- Locals -----
|
||||
local follow_label -- Gui constructor
|
||||
local following = {}
|
||||
local spectating = {}
|
||||
local Public = {}
|
||||
|
||||
----- Storage data -----
|
||||
Storage.register({
|
||||
following = following,
|
||||
spectating = spectating,
|
||||
}, function(tbl)
|
||||
following = tbl.following
|
||||
spectating = tbl.spectating
|
||||
end)
|
||||
|
||||
----- Public Functions -----
|
||||
|
||||
--- Test if a player is in spectator mode
|
||||
-- @tparam LuaPlayer player The player to test the controller type of
|
||||
-- @treturn boolean Returns true if the player is in spectator mode
|
||||
function Public.is_spectating(player)
|
||||
assert(player and player.valid, "Invalid player given to follower")
|
||||
return player.controller_type == defines.controllers.spectator
|
||||
end
|
||||
|
||||
--- Puts a player into spectator mode while maintaining an association to their character
|
||||
-- @tparam LuaPlayer player The player that will be placed into spectator mode
|
||||
-- @treturn boolean Returns false if the player was already in spectator mode
|
||||
function Public.start_spectate(player)
|
||||
assert(player and player.valid, "Invalid player given to follower")
|
||||
if spectating[player.index] or not player.character then return false end
|
||||
local character = player.character
|
||||
local opened = player.opened
|
||||
player.set_controller{ type = defines.controllers.spectator }
|
||||
player.associate_character(character)
|
||||
spectating[player.index] = character
|
||||
if opened then player.opened = opened end -- Maintain opened after controller change
|
||||
return true
|
||||
end
|
||||
|
||||
--- Return a player from spectator mode back to their character, if their character was killed then respawn them
|
||||
-- @tparam LuaPlayer player The player that will leave spectator mode
|
||||
function Public.stop_spectate(player)
|
||||
assert(player and player.valid, "Invalid player given to follower")
|
||||
local character = spectating[player.index]
|
||||
spectating[player.index] = nil
|
||||
if character and character.valid then
|
||||
local opened = player.opened
|
||||
player.teleport(character.position, character.surface)
|
||||
player.set_controller{ type = defines.controllers.character, character = character }
|
||||
if opened then player.opened = opened end -- Maintain opened after controller change
|
||||
else
|
||||
player.ticks_to_respawn = 300
|
||||
end
|
||||
end
|
||||
|
||||
--- Test if a player is in follow mode
|
||||
-- @tparam LuaPlayer player The player to test the follow mode of
|
||||
-- @treturn boolean Returns true if the player is in follow mode
|
||||
function Public.is_following(player)
|
||||
assert(player and player.valid, "Invalid player given to follower")
|
||||
return following[player.index] ~= nil
|
||||
end
|
||||
|
||||
--- Puts a player into spectator mode and follows an entity as it moves
|
||||
-- @tparam LuaPlayer player The player that will follow the entity
|
||||
-- @tparam ?LuaPlayer|LuaEntity entity The player or entity that will be followed
|
||||
function Public.start_follow(player, entity)
|
||||
assert(player and player.valid, "Invalid player given to follower")
|
||||
assert(entity and entity.valid, "Invalid entity given to follower")
|
||||
local spectate = Public.start_spectate(player)
|
||||
|
||||
player.close_map()
|
||||
follow_label(player.gui.screen, entity)
|
||||
player.teleport(entity.position, entity.surface)
|
||||
following[player.index] = { player, entity, entity.position, spectate }
|
||||
end
|
||||
|
||||
--- Returns camera control to the player, will return a player to their character if start_follow placed them into spectator mode
|
||||
-- @tparam LuaPlayer player The player that will regain control of their camera
|
||||
function Public.stop_follow(player)
|
||||
assert(player and player.valid, "Invalid player given to follower")
|
||||
if following[player.index] and following[player.index][4] and Public.is_spectating(player) then
|
||||
Public.stop_spectate(player)
|
||||
end
|
||||
|
||||
Gui.destroy_if_valid(player.gui.screen.follow_label)
|
||||
following[player.index] = nil
|
||||
end
|
||||
|
||||
--- Returns camera control to all players, will return a player to their character if start_follow placed them into spectator mode
|
||||
function Public.stop_all()
|
||||
for key, data in pairs(following) do
|
||||
Public.stop_follow(data[1])
|
||||
end
|
||||
end
|
||||
|
||||
----- Gui -----
|
||||
|
||||
--- Label used to show that the player is following, also used to allow esc to stop following
|
||||
follow_label = Gui.define("follow-label")
|
||||
:draw(function(def, parent, target)
|
||||
Gui.destroy_if_valid(parent.follow_label)
|
||||
|
||||
local label = parent.add{
|
||||
type = "label",
|
||||
name = "follow_label",
|
||||
style = "frame_title",
|
||||
caption = "Following " .. target.name .. ".\nClick here or press esc to stop following.",
|
||||
}
|
||||
|
||||
local player = Gui.get_player(parent)
|
||||
local res = player.display_resolution
|
||||
label.location = { 0, res.height - 150 }
|
||||
label.style.width = res.width
|
||||
label.style.horizontal_align = "center"
|
||||
player.opened = label
|
||||
|
||||
return label
|
||||
end)
|
||||
:on_click(function(def, player, element)
|
||||
Public.stop_follow(player)
|
||||
end)
|
||||
:on_closed(function(def, player, element)
|
||||
-- Don't call set_controller during on_close as it invalidates the controller
|
||||
-- Setting an invalid position (as to not equal their current) will call stop_follow on the next tick
|
||||
following[player.index][3] = {}
|
||||
end)
|
||||
|
||||
----- Events -----
|
||||
|
||||
--- Updates the location of the player as well as doing some sanity checks
|
||||
-- @tparam LuaPlayer player The player to update the position of
|
||||
-- @tparam ?LuaPlayer|LuaEntity entity The player or entity being followed
|
||||
local function update_player_location(player, entity, old_position)
|
||||
if player.character or not entity.valid then
|
||||
Public.stop_follow(player)
|
||||
elseif player.position.x ~= old_position.x or player.position.y ~= old_position.y then
|
||||
Public.stop_follow(player)
|
||||
else
|
||||
player.teleport(entity.position, entity.surface)
|
||||
end
|
||||
end
|
||||
|
||||
--- Updates the locations of all players currently following something
|
||||
local function update_all()
|
||||
for _, data in pairs(following) do
|
||||
update_player_location(data[1], data[2], data[3])
|
||||
data[3] = data[1].position
|
||||
end
|
||||
end
|
||||
|
||||
-- Update the location of all players each tick
|
||||
Event.add(defines.events.on_tick, update_all)
|
||||
|
||||
-- Check for player leaving
|
||||
Event.add(defines.events.on_pre_player_left_game, function(event)
|
||||
local player = game.players[event.player_index]
|
||||
Public.stop_follow(player)
|
||||
for _, data in pairs(following) do
|
||||
if data[2] == player then
|
||||
Public.stop_follow(data[1])
|
||||
end
|
||||
end
|
||||
end)
|
||||
|
||||
----- Module Return -----
|
||||
return Public
|
||||
@@ -14,10 +14,10 @@ local mega = 1000000
|
||||
local vlayer = {}
|
||||
local vlayer_data = {
|
||||
entity_interfaces = {
|
||||
energy = {},
|
||||
circuit = {},
|
||||
storage_input = {},
|
||||
storage_output = {},
|
||||
energy = {}, --- @type LuaEntity[]
|
||||
circuit = {}, --- @type LuaEntity[]
|
||||
storage_input = {}, --- @type LuaEntity[]
|
||||
storage_output = {}, --- @type LuaEntity[]
|
||||
},
|
||||
properties = {
|
||||
total_surface_area = 0,
|
||||
@@ -28,10 +28,10 @@ local vlayer_data = {
|
||||
capacity = 0,
|
||||
},
|
||||
storage = {
|
||||
items = {},
|
||||
power_items = {},
|
||||
items = {}, --- @type table<string, number>
|
||||
power_items = {}, --- @type table<string, { value: number, count: number }>
|
||||
energy = 0,
|
||||
unallocated = {},
|
||||
unallocated = {}, --- @type table<string, number>
|
||||
},
|
||||
surface = table.deep_copy(config.surface),
|
||||
}
|
||||
@@ -45,7 +45,7 @@ for name, properties in pairs(config.allowed_items) do
|
||||
|
||||
if properties.power then
|
||||
vlayer_data.storage.power_items[name] = {
|
||||
value = properties.fuel_value * 1000000,
|
||||
value = assert(properties.fuel_value) * 1000000,
|
||||
count = 0,
|
||||
}
|
||||
end
|
||||
@@ -349,7 +349,7 @@ function vlayer.create_input_interface(surface, position, circuit, last_user)
|
||||
end
|
||||
|
||||
interface.destructible = false
|
||||
interface.minable = false
|
||||
interface.minable_flag = false
|
||||
interface.operable = true
|
||||
|
||||
return interface
|
||||
@@ -361,7 +361,7 @@ local function handle_input_interfaces()
|
||||
if not interface.valid then
|
||||
vlayer_data.entity_interfaces.storage_input[index] = nil
|
||||
else
|
||||
local inventory = interface.get_inventory(defines.inventory.chest)
|
||||
local inventory = assert(interface.get_inventory(defines.inventory.chest))
|
||||
|
||||
for _, v in pairs(inventory.get_contents()) do
|
||||
if config.allowed_items[v.name] then
|
||||
@@ -384,8 +384,9 @@ local function handle_input_interfaces()
|
||||
|
||||
if count_deduct and count_add then
|
||||
if config.allowed_items[v.name].modded then
|
||||
local modded_item = assert(config.modded_items[v.name])
|
||||
if config.modded_auto_downgrade then
|
||||
vlayer.insert_item(config.modded_items[v.name].base_game_equivalent, count_add * config.modded_items[v.name].multiplier)
|
||||
vlayer.insert_item(modded_item.base_game_equivalent, count_add * modded_item.multiplier)
|
||||
else
|
||||
vlayer.insert_item(v.name, count_add)
|
||||
end
|
||||
@@ -427,7 +428,7 @@ function vlayer.create_output_interface(surface, position, circuit, last_user)
|
||||
end
|
||||
|
||||
interface.destructible = false
|
||||
interface.minable = false
|
||||
interface.minable_flag = false
|
||||
interface.operable = true
|
||||
|
||||
return interface
|
||||
@@ -439,14 +440,14 @@ local function handle_output_interfaces()
|
||||
if not interface.valid then
|
||||
vlayer_data.entity_interfaces.storage_output[index] = nil
|
||||
else
|
||||
local inventory = interface.get_inventory(defines.inventory.chest)
|
||||
local inventory_request_sections = interface.get_logistic_sections().sections
|
||||
local inventory = assert(interface.get_inventory(defines.inventory.chest))
|
||||
local inventory_request_sections = assert(interface.get_logistic_sections()).sections
|
||||
|
||||
for i = 1, #inventory_request_sections do
|
||||
for _, v in pairs(inventory_request_sections[i].filters) do
|
||||
if v.value and config.allowed_items[v.value.name] then
|
||||
local current_amount = inventory.get_item_count(v.value.name)
|
||||
local request_amount = math.min(v.min - current_amount, vlayer_data.storage.items[v.value.name])
|
||||
local request_amount = math.min(assert(v.min) - current_amount, vlayer_data.storage.items[v.value.name])
|
||||
|
||||
if request_amount > 0 and inventory.can_insert{ name = v.value.name, count = request_amount } then
|
||||
local removed_item_count = vlayer.remove_item(v.value.name, request_amount)
|
||||
@@ -514,9 +515,6 @@ function vlayer.get_statistics()
|
||||
energy_sustained = vdp * gsm,
|
||||
energy_capacity = vlayer_data.properties.capacity * mega,
|
||||
energy_storage = vlayer_data.storage.energy,
|
||||
day_time = math.floor(vlayer_data.surface.daytime * vlayer_data.surface.ticks_per_day),
|
||||
day_length = vlayer_data.surface.ticks_per_day,
|
||||
tick = game.tick,
|
||||
}
|
||||
end
|
||||
|
||||
@@ -540,9 +538,6 @@ function vlayer.get_circuits()
|
||||
energy_sustained = "signal-S",
|
||||
energy_capacity = "signal-C",
|
||||
energy_storage = "signal-E",
|
||||
day_time = "signal-D",
|
||||
day_length = "signal-L",
|
||||
tick = "signal-T",
|
||||
}
|
||||
end
|
||||
|
||||
@@ -574,7 +569,7 @@ function vlayer.create_circuit_interface(surface, position, circuit, last_user)
|
||||
end
|
||||
|
||||
interface.destructible = false
|
||||
interface.minable = false
|
||||
interface.minable_flag = false
|
||||
interface.operable = true
|
||||
|
||||
return interface
|
||||
@@ -588,11 +583,11 @@ local function handle_circuit_interfaces()
|
||||
if not interface.valid then
|
||||
vlayer_data.entity_interfaces.circuit[index] = nil
|
||||
else
|
||||
local circuit_oc = interface.get_or_create_control_behavior()
|
||||
if circuit_oc.sections_count == 0 then
|
||||
circuit_oc.add_section()
|
||||
local control = interface.get_or_create_control_behavior() --[[@as LuaConstantCombinatorControlBehavior]]
|
||||
if control.sections_count == 0 then
|
||||
control.add_section()
|
||||
end
|
||||
circuit_oc = circuit_oc.sections[1]
|
||||
local circuit_oc = assert(control.sections[1])
|
||||
local signal_index = 1
|
||||
local circuit = vlayer.get_circuits()
|
||||
|
||||
@@ -623,7 +618,7 @@ local function handle_circuit_interfaces()
|
||||
|
||||
-- Clear remaining signals to prevent outdated values being present (caused by count > 0 check)
|
||||
for clear_index = signal_index, #circuit do
|
||||
if not circuit_oc.get_slot(clear_index).signal then
|
||||
if not circuit_oc.get_slot(clear_index).value then
|
||||
break -- There are no more signals to clear
|
||||
end
|
||||
|
||||
@@ -653,7 +648,7 @@ function vlayer.create_energy_interface(surface, position, last_user)
|
||||
end
|
||||
|
||||
interface.destructible = false
|
||||
interface.minable = false
|
||||
interface.minable_flag = false
|
||||
interface.operable = false
|
||||
interface.electric_buffer_size = 0
|
||||
interface.power_production = 0
|
||||
|
||||
@@ -1,331 +0,0 @@
|
||||
--[[-- Control Module - Warnings
|
||||
- Adds a way to give and remove warnings to players.
|
||||
@control Warnings
|
||||
@alias Warnings
|
||||
|
||||
@usage
|
||||
-- import the module from the control modules
|
||||
local Warnings = require("modules.exp_legacy.modules.control.warnings") --- @dep modules.control.warnings
|
||||
|
||||
-- This will add a warning to the player
|
||||
Warnings.add_warning('MrBiter', 'Cooldude2606', 'Killed too many biters')
|
||||
|
||||
-- This will remove a warning from a player, second name is just who is doing the action
|
||||
Warnings.remove_warning('MrBiter', 'Cooldude2606')
|
||||
|
||||
-- Script warning as similar to normal warning but are designed to have no effect for a short amount of time
|
||||
-- this is so it can be used for greifer protection without being too agressive
|
||||
Warnings.add_script_warning('MrBiter', 'Killed too many biters')
|
||||
|
||||
-- Both normal and script warnings can also be cleared, this will remove all warnings
|
||||
Warnings.clear_warnings('MrBiter', 'Cooldude2606')
|
||||
]]
|
||||
|
||||
local Event = require("modules/exp_legacy/utils/event")
|
||||
local Storage = require("modules/exp_util/storage")
|
||||
local config = require("modules.exp_legacy.config.warnings")
|
||||
|
||||
local valid_player = function(p) return type(p) == "userdata" and p or game.get_player(p) end
|
||||
|
||||
--- Stores the quickbar filters for a player
|
||||
local PlayerData = require("modules.exp_legacy.expcore.player_data") --- @dep expcore.player_data
|
||||
local PlayerWarnings = PlayerData.Required:combine("Warnings")
|
||||
PlayerWarnings:set_metadata{
|
||||
stringify = function(value)
|
||||
if not value then return "You have no warnings" end
|
||||
local count = 0
|
||||
for _ in pairs(value) do count = count + 1 end
|
||||
|
||||
return "You have " .. count .. " warnings"
|
||||
end,
|
||||
}
|
||||
|
||||
local Warnings = {
|
||||
user_warnings = PlayerWarnings,
|
||||
user_script_warnings = {},
|
||||
events = {
|
||||
--- When a warning is added to a player
|
||||
-- @event on_warning_added
|
||||
-- @tparam number player_index the index of the player who recived the warning
|
||||
-- @tparam string by_player_name the name of the player who gave the warning
|
||||
-- @tparam string reason the reason that the player was given a warning
|
||||
-- @tparam number warning_count the new number of warnings that the player has
|
||||
on_warning_added = script.generate_event_name(),
|
||||
--- When a warning is removed from a player
|
||||
-- @event on_warning_removed
|
||||
-- @tparam number player_index the index of the player who is having the warning removed
|
||||
-- @tparam string warning_by_name the name of the player who gave the warning
|
||||
-- @tparam string removed_by_name the name of the player who is removing the warning
|
||||
-- @tparam number warning_count the new number of warnings that the player has
|
||||
-- @tparam number batch_count the number of warnings removed in this batch, always one when not a batch
|
||||
-- @tparam number batch the index of this event in a batch, always one when not a batch
|
||||
on_warning_removed = script.generate_event_name(),
|
||||
--- When a warning is added to a player, by the script
|
||||
-- @event on_script_warning_added
|
||||
-- @tparam number player_index the index of the player who recived the warning
|
||||
-- @tparam string reason the reason that the player was given a warning
|
||||
-- @tparam number warning_count the new number of warnings that the player has
|
||||
on_script_warning_added = script.generate_event_name(),
|
||||
--- When a warning is removed from a player, by the script
|
||||
-- @event on_script_warning_removed
|
||||
-- @tparam number player_index the index of the player who is having the warning removed
|
||||
-- @tparam number warning_count the new number of warnings that the player has
|
||||
on_script_warning_removed = script.generate_event_name(),
|
||||
},
|
||||
}
|
||||
|
||||
local user_script_warnings = Warnings.user_script_warnings
|
||||
Storage.register(user_script_warnings, function(tbl)
|
||||
Warnings.user_script_warnings = tbl
|
||||
user_script_warnings = tbl
|
||||
end)
|
||||
|
||||
--- Gets an array of warnings that the player has, always returns a list even if empty
|
||||
-- @tparam LuaPlayer player the player to get the warning for
|
||||
-- @treturn table an array of all the warnings on this player, contains tick, by_player_name and reason
|
||||
function Warnings.get_warnings(player)
|
||||
return PlayerWarnings:get(player.name, {})
|
||||
end
|
||||
|
||||
--- Gets the number of warnings that a player has on them
|
||||
-- @tparam LuaPlayer player the player to count the warnings for
|
||||
-- @treturn number the number of warnings that the player has
|
||||
function Warnings.count_warnings(player)
|
||||
local warnings = PlayerWarnings:get(player.name, {})
|
||||
return #warnings
|
||||
end
|
||||
|
||||
--- Adds a warning to a player, when a warning is added a set action is done based on the number of warnings and the config file
|
||||
-- @tparam LuaPlayer player the player to add a warning to
|
||||
-- @tparam string by_player_name the name of the player who is doing the action
|
||||
-- @tparam[opt='Non given.'] string reason the reason that the player is being warned
|
||||
-- @treturn number the number of warnings that the player has
|
||||
function Warnings.add_warning(player, by_player_name, reason)
|
||||
player = valid_player(player)
|
||||
if not player then return end
|
||||
if not by_player_name then return end
|
||||
|
||||
reason = reason or "None given."
|
||||
|
||||
local warning_count
|
||||
PlayerWarnings:update(player.name, function(_, warnings)
|
||||
local warning = {
|
||||
by_player_name = by_player_name,
|
||||
reason = reason,
|
||||
}
|
||||
|
||||
if not warnings then
|
||||
warning_count = 1
|
||||
return { warning }
|
||||
else
|
||||
table.insert(warnings, warning)
|
||||
warning_count = #warnings
|
||||
end
|
||||
end)
|
||||
|
||||
script.raise_event(Warnings.events.on_warning_added, {
|
||||
name = Warnings.events.on_warning_added,
|
||||
tick = game.tick,
|
||||
player_index = player.index,
|
||||
warning_count = warning_count,
|
||||
by_player_name = by_player_name,
|
||||
reason = reason,
|
||||
})
|
||||
|
||||
local action = config.actions[warning_count]
|
||||
if action then
|
||||
local _type = type(action)
|
||||
if _type == "function" then
|
||||
action(player, by_player_name, warning_count)
|
||||
elseif _type == "table" then
|
||||
local current = table.deepcopy(action)
|
||||
table.insert(current, 2, by_player_name)
|
||||
table.insert(current, 3, warning_count)
|
||||
player.print(current)
|
||||
elseif type(action) == "string" then
|
||||
player.print(action)
|
||||
end
|
||||
end
|
||||
|
||||
return warning_count
|
||||
end
|
||||
|
||||
--- Event trigger for removing a waring due to it being looped in clear warnings
|
||||
-- @tparam LuaPlayer player the player who is having a warning removed
|
||||
-- @tparam string warning_by_name the name of the player who made the warning
|
||||
-- @tparam string removed_by_name the name of the player who is doing the action
|
||||
-- @tparam number warning_count the number of warnings that the player how has
|
||||
-- @tparam number batch the index of this event in a batch, always one when not a batch
|
||||
-- @tparam number batch_count the number of reports removed in this batch, always one when not a batch
|
||||
local function warning_removed_event(player, warning_by_name, removed_by_name, warning_count, batch, batch_count)
|
||||
script.raise_event(Warnings.events.on_warning_removed, {
|
||||
name = Warnings.events.on_warning_removed,
|
||||
tick = game.tick,
|
||||
player_index = player.index,
|
||||
warning_count = warning_count,
|
||||
warning_by_name = warning_by_name,
|
||||
removed_by_name = removed_by_name,
|
||||
batch_count = batch_count or 1,
|
||||
batch = batch or 1,
|
||||
})
|
||||
end
|
||||
|
||||
--- Removes a warning from a player, always removes the earliest warning, fifo
|
||||
-- @tparam LuaPlayer player the player to remove a warning from
|
||||
-- @tparam string by_player_name the name of the player who is doing the action
|
||||
-- @treturn number the number of warnings that the player has
|
||||
function Warnings.remove_warning(player, by_player_name)
|
||||
player = valid_player(player)
|
||||
if not player then return end
|
||||
if not by_player_name then return end
|
||||
|
||||
local warning, warning_count
|
||||
PlayerWarnings:update(player.name, function(_, warnings)
|
||||
if not warnings then return end
|
||||
warning = table.remove(warnings, 1)
|
||||
warning_count = #warnings
|
||||
end)
|
||||
|
||||
if not warning then return end
|
||||
warning_removed_event(player, warning.by_player_name, by_player_name, warning_count)
|
||||
|
||||
return warning_count
|
||||
end
|
||||
|
||||
--- Removes all warnings from a player, will trigger remove event for each warning
|
||||
-- @tparam LuaPlayer player the player to clear the warnings from
|
||||
-- @tparam string by_player_name the name of the player who is doing the action
|
||||
-- @treturn boolean true when warnings were cleared succesfully
|
||||
function Warnings.clear_warnings(player, by_player_name)
|
||||
player = valid_player(player)
|
||||
if not player then return end
|
||||
if not by_player_name then return end
|
||||
|
||||
local warnings = PlayerWarnings:get(player)
|
||||
if not warnings then return end
|
||||
|
||||
local warning_count = #warnings
|
||||
for n, warning in pairs(warnings) do
|
||||
warning_removed_event(player, warning.by_player_name, by_player_name, warning_count - n, n, warning_count)
|
||||
end
|
||||
|
||||
PlayerWarnings:remove(player)
|
||||
return true
|
||||
end
|
||||
|
||||
--- Gets an array of all the script warnings that a player has
|
||||
-- @tparam LuaPlayer player the player to get the script warnings of
|
||||
-- @treturn table a table of all the script warnings a player has, contains tick and reason
|
||||
function Warnings.get_script_warnings(player)
|
||||
return user_script_warnings[player.name] or {}
|
||||
end
|
||||
|
||||
--- Gets the number of script warnings that a player has on them
|
||||
-- @tparam LuaPlayer player the player to count the script warnings of
|
||||
-- @treturn number the number of script warnings that the player has
|
||||
function Warnings.count_script_warnings(player)
|
||||
local warnings = user_script_warnings[player.name] or {}
|
||||
return #warnings
|
||||
end
|
||||
|
||||
--- Adds a script warning to a player, this may add a full warning if max script warnings is met
|
||||
-- @tparam LuaPlayer player the player to add a script warning to
|
||||
-- @tparam[opt='Non given.'] string reason the reason that the player is being warned
|
||||
-- @treturn number the number of script warnings that the player has
|
||||
function Warnings.add_script_warning(player, reason)
|
||||
player = valid_player(player)
|
||||
if not player then return end
|
||||
|
||||
reason = reason or "Non given."
|
||||
|
||||
local warnings = user_script_warnings[player.name]
|
||||
if not warnings then
|
||||
warnings = {}
|
||||
user_script_warnings[player.name] = warnings
|
||||
end
|
||||
|
||||
table.insert(warnings, {
|
||||
tick = game.tick,
|
||||
reason = reason,
|
||||
})
|
||||
|
||||
local warning_count = #warnings
|
||||
|
||||
script.raise_event(Warnings.events.on_script_warning_added, {
|
||||
name = Warnings.events.on_script_warning_added,
|
||||
tick = game.tick,
|
||||
player_index = player.index,
|
||||
warning_count = warning_count,
|
||||
reason = reason,
|
||||
})
|
||||
|
||||
if warning_count > config.script_warning_limit then
|
||||
Warnings.add_warning(player, "<server>", reason)
|
||||
end
|
||||
|
||||
return warning_count
|
||||
end
|
||||
|
||||
--- Script warning removed event trigger due to it being looped in clear script warnings
|
||||
-- @tparam LuaPlayer player the player who is having a script warning removed
|
||||
-- @tparam number warning_count the number of warnings that the player has
|
||||
local function script_warning_removed_event(player, warning_count)
|
||||
script.raise_event(Warnings.events.on_script_warning_removed, {
|
||||
name = Warnings.events.on_script_warning_removed,
|
||||
tick = game.tick,
|
||||
player_index = player.index,
|
||||
warning_count = warning_count,
|
||||
})
|
||||
end
|
||||
|
||||
--- Removes a script warning from a player
|
||||
-- @tparam LuaPlayer player the player to remove a script warning from
|
||||
-- @treturn number the number of script warnings that the player has
|
||||
function Warnings.remove_script_warning(player)
|
||||
player = valid_player(player)
|
||||
if not player then return end
|
||||
|
||||
local warnings = user_script_warnings[player.name]
|
||||
if not warnings then return end
|
||||
|
||||
table.remove(warnings, 1)
|
||||
|
||||
script_warning_removed_event(player)
|
||||
|
||||
return #warnings
|
||||
end
|
||||
|
||||
--- Removes all script warnings from a player, emits event for each warning removed
|
||||
-- @tparam LuaPlayer player the player to clear the script warnings from
|
||||
function Warnings.clear_script_warnings(player)
|
||||
player = valid_player(player)
|
||||
if not player then return end
|
||||
|
||||
local warnings = user_script_warnings[player.name]
|
||||
if not warnings then return end
|
||||
|
||||
local warning_count = #warnings
|
||||
for n, _ in pairs(warnings) do
|
||||
script_warning_removed_event(player, warning_count - n)
|
||||
end
|
||||
|
||||
user_script_warnings[player.name] = nil
|
||||
return true
|
||||
end
|
||||
|
||||
-- script warnings are removed after a certain amount of time to make them even more lienient
|
||||
local script_warning_cool_down = config.script_warning_cool_down * 3600
|
||||
Event.on_nth_tick(script_warning_cool_down / 4, function()
|
||||
local cutoff = game.tick - script_warning_cool_down
|
||||
for player_name, script_warnings in pairs(user_script_warnings) do
|
||||
if #script_warnings > 0 then
|
||||
for _, warning in pairs(script_warnings) do
|
||||
if warning.tick < cutoff then
|
||||
Warnings.remove_script_warning(player_name)
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
end)
|
||||
|
||||
return Warnings
|
||||
@@ -182,7 +182,7 @@ function Warps.make_warp_area(warp_id)
|
||||
}
|
||||
entity.destructible = false
|
||||
entity.health = 0
|
||||
entity.minable = false
|
||||
entity.minable_flag = false
|
||||
entity.rotatable = false
|
||||
|
||||
-- Save reference of the last power pole
|
||||
|
||||
@@ -1,99 +0,0 @@
|
||||
--[[-- Commands Module - Bonus
|
||||
- Adds a command that allows players to have increased stats
|
||||
@data Bonus
|
||||
]]
|
||||
|
||||
local Roles = require("modules.exp_legacy.expcore.roles") --- @dep expcore.roles
|
||||
local Event = require("modules/exp_legacy/utils/event") --- @dep utils.event
|
||||
local config = require("modules.exp_legacy.config.bonus") --- @dep config.bonuses
|
||||
local Commands = require("modules/exp_commands")
|
||||
|
||||
-- Stores the bonus for the player
|
||||
local PlayerData = require("modules.exp_legacy.expcore.player_data") --- @dep expcore.player_data
|
||||
local PlayerBonus = PlayerData.Settings:combine("Bonus")
|
||||
PlayerBonus:set_default(0)
|
||||
PlayerBonus:set_metadata{
|
||||
permission = "command/bonus",
|
||||
stringify = function(value)
|
||||
if not value or value == 0 then
|
||||
return "None set"
|
||||
end
|
||||
|
||||
return value
|
||||
end,
|
||||
}
|
||||
|
||||
--- Apply a bonus to a player
|
||||
local function apply_bonus(player, stage)
|
||||
if not player.character then
|
||||
return
|
||||
end
|
||||
|
||||
for k, v in pairs(config.player_bonus) do
|
||||
player[k] = v.value * stage / 10
|
||||
|
||||
if v.combined_bonus then
|
||||
for i = 1, #v.combined_bonus, 1 do
|
||||
player[v.combined_bonus[i]] = v.value * stage / 10
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
--- When store is updated apply new bonus to the player
|
||||
PlayerBonus:on_update(function(player_name, player_bonus)
|
||||
apply_bonus(game.players[player_name], player_bonus or 0)
|
||||
end)
|
||||
|
||||
--- Changes the amount of bonus you receive
|
||||
Commands.new("bonus", { "bonus.description" })
|
||||
:optional("amount", { "bonus.arg-amount" }, Commands.types.integer_range(0, 10))
|
||||
:register(function(player, amount)
|
||||
--- @cast amount number?
|
||||
if amount then
|
||||
PlayerBonus:set(player, amount)
|
||||
return Commands.status.success{ "bonus.set", amount }
|
||||
else
|
||||
return Commands.status.success{ "bonus.get", PlayerBonus:get(player) }
|
||||
end
|
||||
end)
|
||||
|
||||
--- When a player respawns re-apply bonus
|
||||
Event.add(defines.events.on_player_respawned, function(event)
|
||||
local player = game.players[event.player_index]
|
||||
apply_bonus(player, PlayerBonus:get(player))
|
||||
end)
|
||||
|
||||
--- Remove bonus if a player no longer has access to the command
|
||||
local function role_update(event)
|
||||
local player = game.players[event.player_index]
|
||||
if not Roles.player_allowed(player, "command/bonus") then
|
||||
apply_bonus(player, 0)
|
||||
end
|
||||
end
|
||||
|
||||
--- When a player dies allow them to have instant respawn
|
||||
Event.add(defines.events.on_player_died, function(event)
|
||||
local player = game.players[event.player_index]
|
||||
|
||||
if Roles.player_has_flag(player, "instant-respawn") then
|
||||
player.ticks_to_respawn = 120
|
||||
end
|
||||
end)
|
||||
|
||||
Event.add(defines.events.on_player_created, function(event)
|
||||
if event.player_index ~= 1 then
|
||||
return
|
||||
end
|
||||
|
||||
for k, v in pairs(config.force_bonus) do
|
||||
game.players[event.player_index].force[k] = v.value
|
||||
end
|
||||
|
||||
for k, v in pairs(config.surface_bonus) do
|
||||
game.players[event.player_index].surface[k] = v.value
|
||||
end
|
||||
end)
|
||||
|
||||
Event.add(Roles.events.on_role_assigned, role_update)
|
||||
Event.add(Roles.events.on_role_unassigned, role_update)
|
||||
@@ -8,7 +8,7 @@ local Commands = require("modules/exp_commands")
|
||||
local PlayerData = require("modules.exp_legacy.expcore.player_data") --- @dep expcore.player_data
|
||||
local CustomMessages = PlayerData.Settings:combine("JoinMessage")
|
||||
CustomMessages:set_metadata{
|
||||
permission = "command/join-message",
|
||||
permission = "exp_scenario.command.set_join_message",
|
||||
}
|
||||
|
||||
--- When a players data loads show their message
|
||||
|
||||
@@ -5,6 +5,10 @@ local Event = require("modules/exp_legacy/utils/event") --- @dep utils.event
|
||||
local PlayerData = require("modules.exp_legacy.expcore.player_data") --- @dep expcore.player_data
|
||||
local LocalLanguage = PlayerData.Statistics:combine("LocalLanguage")
|
||||
LocalLanguage:set_default("Unknown")
|
||||
LocalLanguage:set_metadata{
|
||||
name = { "exp-statistics.Locale" },
|
||||
tooltip = { "exp-statistics.Locale-tooltip" },
|
||||
}
|
||||
|
||||
local function set_locale(event)
|
||||
local player = game.players[event.player_index]
|
||||
|
||||
@@ -1,89 +0,0 @@
|
||||
local Commands = require("modules/exp_commands")
|
||||
local config = require("modules.exp_legacy.config.personal_logistic") --- @dep config.personal-logistic
|
||||
|
||||
---@param target LuaEntity | LuaPlayer
|
||||
---@param amount number
|
||||
local function pl(target, amount)
|
||||
local c
|
||||
local s
|
||||
|
||||
--- @cast target any Remove cast once implemented
|
||||
error("Needs updating to use 2.0 logistics")
|
||||
|
||||
if target.object_name == "LuaPlayer" then
|
||||
c = target.clear_personal_logistic_slot
|
||||
s = target.set_personal_logistic_slot
|
||||
else
|
||||
c = target.clear_vehicle_logistic_slot
|
||||
s = target.set_vehicle_logistic_slot
|
||||
end
|
||||
|
||||
for _, v in pairs(config.request) do
|
||||
c(config.start + v.key)
|
||||
end
|
||||
|
||||
if (amount < 0) then
|
||||
return
|
||||
end
|
||||
|
||||
local stats = target.force.get_item_production_statistics(target.surface)
|
||||
|
||||
for k, v in pairs(config.request) do
|
||||
local v_min = math.ceil(v.min * amount)
|
||||
local v_max = math.ceil(v.max * amount)
|
||||
|
||||
if v.stack ~= nil and v.stack ~= 1 and v.type ~= "weapon" then
|
||||
v_min = math.floor(v_min / v.stack) * v.stack
|
||||
v_max = math.ceil(v_max / v.stack) * v.stack
|
||||
end
|
||||
|
||||
if v.upgrade_of == nil then
|
||||
if v.type ~= nil then
|
||||
if stats.get_input_count(k) < config.production_required[v.type] then
|
||||
if v_min > 0 then
|
||||
if v_min == v_max then
|
||||
v_min = math.floor((v_max * 0.5) / v.stack) * v.stack
|
||||
end
|
||||
else
|
||||
v_min = 0
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
s(config.start + v.key, { name = k, min = v_min, max = v_max })
|
||||
else
|
||||
if v.type ~= nil then
|
||||
if stats.get_input_count(k) >= config.production_required[v.type] then
|
||||
s(config.start + v.key, { name = k, min = v_min, max = v_max })
|
||||
local vuo = v.upgrade_of
|
||||
|
||||
while (vuo ~= nil) do
|
||||
s(config.start + config.request[vuo].key, { name = vuo, min = 0, max = 0 })
|
||||
vuo = config.request[vuo].upgrade_of
|
||||
end
|
||||
else
|
||||
s(config.start + v.key, { name = k, min = 0, max = v_max })
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
Commands.new("personal-logistic", "Set Personal Logistic (-1 to cancel all) (Select spidertron to edit spidertron)")
|
||||
:argument("amount", "", Commands.types.integer_range(-1, 10))
|
||||
:add_aliases{ "pl" }
|
||||
:add_flags{ "disabled" } -- Remove once implemented above
|
||||
:register(function(player, amount)
|
||||
--- @cast amount number
|
||||
if player.force.technologies["logistic-robotics"].researched then
|
||||
if player.selected ~= nil then
|
||||
if player.selected.name == "spidertron" then
|
||||
pl(player.selected, amount / 10)
|
||||
end
|
||||
else
|
||||
pl(player, amount / 10)
|
||||
end
|
||||
else
|
||||
return Commands.status.error("Personal Logistic not researched")
|
||||
end
|
||||
end)
|
||||
@@ -10,7 +10,7 @@ local config = require("modules.exp_legacy.config.preset_player_quickbar") --- @
|
||||
local PlayerData = require("modules.exp_legacy.expcore.player_data") --- @dep expcore.player_data
|
||||
local PlayerFilters = PlayerData.Settings:combine("QuickbarFilters")
|
||||
PlayerFilters:set_metadata{
|
||||
permission = "command/save-quickbar",
|
||||
permission = "exp_scenario.command.save_quickbar",
|
||||
stringify = function(value)
|
||||
if not value then return "No filters set" end
|
||||
local count = 0
|
||||
@@ -20,39 +20,36 @@ PlayerFilters:set_metadata{
|
||||
end,
|
||||
}
|
||||
|
||||
--- Filters are stored by a single index across the ten pages of ten slots
|
||||
local total_page_count = 10
|
||||
local slots_per_page = 10
|
||||
|
||||
--- Loads your quickbar preset
|
||||
PlayerFilters:on_load(function(player_name, filters)
|
||||
if not filters then filters = config[player_name] end
|
||||
if not filters then return end
|
||||
local player = game.players[player_name]
|
||||
for i, item_name in pairs(filters) do
|
||||
for index, item_name in pairs(filters) do
|
||||
if item_name ~= nil and item_name ~= "" then
|
||||
player.set_quick_bar_slot(i, item_name)
|
||||
local page = math.ceil(index / slots_per_page)
|
||||
local slot = (index - 1) % slots_per_page + 1
|
||||
player.set_quick_bar_slot(page, slot, item_name)
|
||||
end
|
||||
end
|
||||
end)
|
||||
|
||||
local ignored_items = {
|
||||
["blueprint"] = true,
|
||||
["blueprint-book"] = true,
|
||||
["deconstruction-planner"] = true,
|
||||
["spidertron-remote"] = true,
|
||||
["upgrade-planner"] = true,
|
||||
}
|
||||
|
||||
--- Saves your quickbar preset to the script-output folder
|
||||
--- Saves your quickbar preset, only plain item filters can be saved
|
||||
Commands.new("save-quickbar", "Saves your Quickbar preset items to file")
|
||||
:add_aliases{ "save-toolbar" }
|
||||
:register(function(player)
|
||||
local filters = {}
|
||||
|
||||
for i = 1, 100 do
|
||||
local slot = player.get_quick_bar_slot(i)
|
||||
-- Need to filter out blueprint and blueprint books because the slot is a LuaItemPrototype and does not contain a way to export blueprint data
|
||||
if slot ~= nil then
|
||||
local ignored = ignored_items[slot.name]
|
||||
if ignored ~= true then
|
||||
filters[i] = slot.name
|
||||
for page = 1, total_page_count do
|
||||
for slot = 1, slots_per_page do
|
||||
-- Records, remotes and specific item instances hold data which can not be saved by name
|
||||
local quick_bar_slot = player.get_quick_bar_slot(page, slot)
|
||||
if quick_bar_slot and quick_bar_slot.type == "filter" then
|
||||
filters[(page - 1) * slots_per_page + slot] = assert(quick_bar_slot.filter).name
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
@@ -113,16 +113,47 @@ if config.MachinesRemoved or config.TreesDestroyed or config.OreMined then
|
||||
Event.add(defines.events.on_player_mined_entity, on_event)
|
||||
end
|
||||
|
||||
--- Vehicles which credit their driver, or failing that their passenger, with what they hit
|
||||
local crewed_vehicles = { car = true, ["spider-vehicle"] = true, locomotive = true }
|
||||
|
||||
--- Get the connected player behind the cause of damage or a death, nil for turrets, trains without a crew and the like
|
||||
--- @param cause LuaEntity?
|
||||
--- @return LuaPlayer?
|
||||
local function get_cause_player(cause)
|
||||
if not cause or not cause.valid then return nil end
|
||||
|
||||
local occupant = cause --- @type LuaEntity | LuaPlayer
|
||||
if crewed_vehicles[cause.type] then
|
||||
local crew = cause.get_driver() or cause.get_passenger()
|
||||
if not crew then return nil end
|
||||
occupant = crew
|
||||
end
|
||||
|
||||
local player --- @type LuaPlayer?
|
||||
if occupant.object_name == "LuaPlayer" then
|
||||
player = occupant --[[@as LuaPlayer]]
|
||||
elseif occupant.type == "character" then
|
||||
player = occupant.player
|
||||
end
|
||||
|
||||
if not player or not player.valid or not player.connected then return nil end
|
||||
return player
|
||||
end
|
||||
|
||||
--- Check that damage or a death counts against an entity, it must be hostile to the player
|
||||
--- @param entity LuaEntity
|
||||
--- @param player LuaPlayer
|
||||
--- @return boolean
|
||||
local function is_hostile(entity, player)
|
||||
return entity.valid and entity.force ~= player.force and entity.force.name ~= "neutral"
|
||||
end
|
||||
|
||||
--- Add DamageDealt if it is enabled
|
||||
if config.DamageDealt then
|
||||
local stat = Statistics:combine("DamageDealt")
|
||||
Event.add(defines.events.on_entity_damaged, function(event)
|
||||
local character = event.cause -- Check character is valid
|
||||
if not character or not character.valid or character.type ~= "character" then return end
|
||||
local player = character.player -- Check player is valid
|
||||
if not player.valid or not player.connected then return end
|
||||
local entity = event.entity -- Check entity is valid
|
||||
if not entity.valid or entity.force == player.force or entity.force.name == "neutral" then return end
|
||||
local player = get_cause_player(event.cause)
|
||||
if not player or not is_hostile(event.entity, player) then return end
|
||||
stat:increment(player, floor(event.final_damage_amount))
|
||||
end)
|
||||
end
|
||||
@@ -131,12 +162,8 @@ end
|
||||
if config.Kills then
|
||||
local stat = Statistics:combine("Kills")
|
||||
Event.add(defines.events.on_entity_died, function(event)
|
||||
local character = event.cause -- Check character is valid
|
||||
if not character or not character.valid or character.type ~= "character" then return end
|
||||
local player = character.player -- Check player is valid
|
||||
if not player or not player.valid or not player.connected then return end
|
||||
local entity = event.entity -- Check entity is valid
|
||||
if not entity.valid or entity.force == player.force or entity.force.name == "neutral" then return end
|
||||
local player = get_cause_player(event.cause)
|
||||
if not player or not is_hostile(event.entity, player) then return end
|
||||
stat:increment(player)
|
||||
end)
|
||||
end
|
||||
|
||||
@@ -4,17 +4,17 @@
|
||||
]]
|
||||
|
||||
local Commands = require("modules/exp_commands")
|
||||
local Roles = require("modules.exp_legacy.expcore.roles") --- @dep expcore.roles
|
||||
local Roles = require("modules/exp_roles")
|
||||
|
||||
--- Stores the tag for a player
|
||||
local PlayerData = require("modules.exp_legacy.expcore.player_data") --- @dep expcore.player_data
|
||||
local PlayerTags = PlayerData.Settings:combine("Tag")
|
||||
local PlayerTagColors = PlayerData.Settings:combine("TagColor")
|
||||
PlayerTags:set_metadata{
|
||||
permission = "command/tag",
|
||||
permission = "exp_scenario.command.tag",
|
||||
}
|
||||
PlayerTagColors:set_metadata{
|
||||
permission = "command/tag-color",
|
||||
permission = "exp_scenario.command.tag_color",
|
||||
}
|
||||
|
||||
local set_tag = function(player, tag, color)
|
||||
@@ -72,7 +72,7 @@ Commands.new("tag-clear", "Clears your tag. Or another player if you are admin."
|
||||
if other_player == player then
|
||||
-- No player given so removes your tag
|
||||
PlayerTags:remove(other_player)
|
||||
elseif Roles.player_allowed(player, "command/clear-tag/always") then
|
||||
elseif Roles.player_has_permission(player, "exp_scenario.command.tag_clear.always") then
|
||||
-- Player given and user is admin so clears that player's tag
|
||||
PlayerTags:remove(other_player)
|
||||
else
|
||||
|
||||
@@ -18,7 +18,7 @@ ToolbarState:on_load(function(player_name, value)
|
||||
|
||||
local decompressed = helpers.json_to_table(assert(helpers.decode_string(value), "Failed String Decode"))
|
||||
local player = assert(game.get_player(player_name))
|
||||
Gui.toolbar.set_state(player, decompressed --[[ @as Gui.ToolbarState ]])
|
||||
Gui.toolbar.set_state(player, decompressed --[[@as Gui.ToolbarState]])
|
||||
|
||||
return nil -- We don't save the state, use Gui.toolbar.get_state
|
||||
end)
|
||||
|
||||
@@ -126,19 +126,19 @@ lib.collect_loginet = function()
|
||||
end
|
||||
|
||||
if config.modules.logistorage then
|
||||
for name, v in pairs(network.get_contents()) do
|
||||
stats.items[name] = (stats.items[name] or 0) + v
|
||||
for _, item in pairs(network.get_contents()) do
|
||||
stats.items[item.name] = (stats.items[item.name] or 0) + item.count
|
||||
end
|
||||
|
||||
-- pickups and deliveries of items
|
||||
for _, point_list in pairs{ network.provider_points, network.requester_points, network.storage_points } do
|
||||
for _, point in pairs(point_list) do
|
||||
for name, qty in pairs(point.targeted_items_pickup) do
|
||||
stats.pickups[name] = (stats.pickups[name] or 0) + qty
|
||||
for _, item in pairs(point.targeted_items_pickup) do
|
||||
stats.pickups[item.name] = (stats.pickups[item.name] or 0) + item.count
|
||||
end
|
||||
|
||||
for name, qty in pairs(point.targeted_items_deliver) do
|
||||
stats.deliveries[name] = (stats.deliveries[name] or 0) + qty
|
||||
for _, item in pairs(point.targeted_items_deliver) do
|
||||
stats.deliveries[item.name] = (stats.deliveries[item.name] or 0) + item.count
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user