Merge branch 'explosivegaming:main' into aperx

This commit is contained in:
2026-06-29 17:08:43 +09:00
committed by GitHub
4 changed files with 1 additions and 15 deletions
+1 -1
View File
@@ -2,7 +2,7 @@
Adds a command that opens the debug frame
]]
local DebugView = require("modules.exp_legacy.modules.gui.debug.main_view") --- @dep modules.gui.debug.main_view
local DebugView = require("modules/exp_scenario/gui/debug/main_view")
local Commands = require("modules/exp_commands")
--- Opens the debug gui.
@@ -28,14 +28,8 @@ commands.lawnmower = Commands.new("lawnmower", { "exp-commands_lawnmower.descrip
SelectArea:on_selection(function(event)
local player = assert(game.get_player(event.player_index))
local area = AABB.expand(event.area)
local area_size = AABB.size(area)
local surface = event.surface
if area_size > 1000 then
player.print({ "exp-commands_lawnmower.area-too-large", 1000, area_size }, Commands.print_settings.error)
return
end
local entities = surface.find_entities_filtered{ area = area, type = "corpse" }
for _, entity in pairs(entities) do
if (entity.name ~= "transport-caution-corpse" and entity.name ~= "invisible-transport-caution-corpse") then
-6
View File
@@ -75,14 +75,8 @@ commands.clear_blueprints = Commands.new("clear-blueprints", { "exp-commands_sur
SelectArea:on_selection(function(event)
local player = assert(game.get_player(event.player_index))
local area = AABB.expand(event.area)
local area_size = AABB.size(area)
local surface = event.surface
if area_size > 1000 then
player.print({ "exp-commands_surface.area-too-large", 1000, area_size }, Commands.print_settings.error)
return
end
local entities = surface.find_entities_filtered{ type = "entity-ghost", area = area }
for _, entity in ipairs(entities) do
entity.destroy()
-2
View File
@@ -105,7 +105,6 @@ description=Clean up biter corpse, decoratives and nuclear hole.
arg-range=Range to clean up.
enter=Entered selection mode, select the area to fill with water.
exit=Exited selection mode.
area-too-large=Selected area is too large, must be less than __1__ tiles, selected __2__.
complete=__1__ tiles were handled.
[exp-commands_locate]
@@ -226,7 +225,6 @@ items=__1__ cleared all items on the ground of __2__.
blueprints=__1__ cleared all blueprints on __2__.
enter=Entered selection mode, select the area.
exit=Exited selection mode.
area-too-large=Selected area is too large, must be less than __1__, selected __2__.
complete=__1__ blueprint ghost were removed.
[exp-commands_trains]