bbassieandClaude Fable 5 7034f17b5d Move the scenario onto exp_roles and remove the legacy role system
Every call site of expcore.roles now uses exp_roles, and the legacy module,
its config, and the glue which refreshed guis on role events are deleted.
Where a file only renamed the require and the permission strings the change is
mechanical; the rest:

- Jail is now "give the Jail role" and unjail "take it away". The role has a
  higher priority than every other so holding it suppresses them, which is
  what stashing and restoring the roles was for.
- The command role authority derives exp_scenario.command.<name> from the
  command name, and the role parsers use player_outranks rather than comparing
  indexes with their own root check.
- The admin and spectator triggers, and the gui refresh on role changes, live
  in exp_scenario/control/roles.lua; the system commands trigger stays with
  the command authority.
- The player list warn button is keyed on create_warning, the permission
  the command behind it already required, and report on create_report. Both
  were keyed on names no role held, so only root ever saw them.
- The warps and tasks configs say exp_roles where they said expcore.roles.
- The role tables the readme and player list read are replaced by
  get_player_names and get_roles.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-08-19 11:36:58 +00:00
2026-08-08 23:09:39 +01:00
2026-08-08 23:09:39 +01:00
2026-08-08 23:09:39 +01:00
2026-07-14 00:50:00 +01:00
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2026-08-08 23:09:39 +01:00
2024-11-19 21:51:13 +00:00
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2024-12-24 20:50:48 +00:00
2024-12-24 20:50:48 +00:00
2024-12-24 20:50:48 +00:00

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ExpGaming Clusterio Repository

Explosive Gaming

Explosive Gaming (often ExpGaming) is a server hosting community with a strong focus on Factorio and games with similar themes. We are best known for our weekly reset Factorio server with a vanilla+ scenario where we add new features and mechanics that are balanced with base game progression. Although our servers tend to attract the more experienced players, our servers are open to everyone. You can find us through our website, discord, or the public server list with the name ExpGaming.

Installation

This is a plugin collection for Clusterio which implements all our scenario features.

To use this plugin you must have a clusterio instance running, see here for clusterio installation instructions.

This module is currently not published and therefore can not be installed via npm. Instead follow the steps for building from source

Building from source

  1. Create a external_plugins directory within your clusterio instance.
  2. Clone this repository into that directory: git clone https://github.com/explosivegaming/ExpCluster
  3. Install the package dev dependencies: pnpm install (pnpm is recommended over npm)
  4. Add supported plugins will be loaded on next controller / host restart.

Contributing

See Contributing for how to make pull requests and issues.

Releases

Release* Release Name Factorio Version**
6.4 Farewell Factorio 1.1 1.1.110
6.3 Feature Bundle 2: Electric Boogaloo 1.1.101
6.2 Mega Feature Bundle 1.1.32
6.1 External Data Overhaul 1.0.0
6.0 Gui / 0.18 Overhaul 0.18.17
5.10 Data Store Rewrite 0.17.71
5.9 Control Modules and Documentation 0.17.63
5.8 Home and Chat Bot 0.17.47
5.7 Warp System 0.17.47
5.6 Information Guis 0.17.44
5.5 Gui System 0.17.43
5.4 Admin Controls 0.17.32
5.3 Custom Roles 0.17.28
5.2 Quality of life 0.17.22
5.1 Permission Groups 0.17.13
5.0 0.17 Overhaul 0.17
4.0 Softmod Manager 0.16.51
3.0 0.16 Overhaul 0.16
2.0 Localization and clean up 0.15
1.0 Modulation 0.15
0.1 First Tracked Version 0.14

* Scenario patch releases have been omitted and can be found here.

** Factorio versions show the version they were made for, often the minimum requirement to run the scenario.

License

The Explosive Gaming codebase is licensed under the MIT

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