Files
factorio-scenario-ExpCluster/exp_legacy/module/modules/addons/nukeprotect.lua
PHIDIAS 121e7c81ea Cleanup Research GUI (#378)
* Update research.lua

* Update research.lua

* Update research.lua

* Update research.lua

* Update research.lua

* Update nukeprotect.lua

* Update nukeprotect.lua

* Update research.lua
2025-02-22 17:47:16 +00:00

46 lines
1.7 KiB
Lua

--- Disable new players from having certain items in their inventory, most commonly nukes
-- @addon Nukeprotect
local ExpUtil = require("modules/exp_util")
local Event = require("modules/exp_legacy/utils/event") --- @dep utils.event
local Roles = require("modules.exp_legacy.expcore.roles") --- @dep expcore.roles
local config = require("modules.exp_legacy.config.nukeprotect") --- @dep config.nukeprotect
--- Check all items in the given inventory
---@param player LuaPlayer
---@param type defines.inventory
local function check_items(player, type)
-- if the player has perms to be ignored, then they should be
if config.ignore_permisison and Roles.player_allowed(player, config.ignore_permisison) then return end
-- if the players
if config.ignore_admins and player.admin then return end
local items = {} --- @type LuaItemStack[]
local inventory = assert(player.get_inventory(type))
for i = 1, #inventory do
local item = inventory[i]
if item.valid and item.valid_for_read and config[tostring(type)][item.name] then
player.print{ "nukeprotect.found", { "item-name." .. item.name } }
items[#items + 1] = item
end
end
ExpUtil.move_items_to_surface{
items = items,
surface = game.planets.nauvis.surface,
allow_creation = true,
name = "iron-chest",
}
end
for _, inventory in ipairs(config.inventories) do
if #inventory.items > 0 then
Event.add(inventory.event, function(event)
local player = game.players[event.player_index]
if player and player.valid then
check_items(player, inventory.inventory)
end
end)
end
end