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* Update admin-chat.lua * Update admin-markers.lua * Update artillery.lua * Update bot-queue.lua * Update cheat-mode.lua * Update clear-inventory.lua * Update connect.lua * Update debug.lua * Update enemy.lua * Update find.lua * Update friendly-fire.lua * Update help.lua * Update home.lua * Update interface.lua * Update jail.lua * Update kill.lua * Update last-location.lua * Update me.lua * Update pollution.lua * Update protection.lua * Update rainbow.lua * Update ratio.lua * Update repair.lua * Update reports.lua * Update research.lua * Update roles.lua * Update roles.lua * Update search.lua * Update spawn.lua * Update spectate.lua * Update speed.lua * Update surface-clearing.lua * Update teleport.lua * Update train.lua * Update vlayer.lua * Update warnings.lua * Update waterfill.lua * Update gui.cfg * Update gui.cfg * Update gui.cfg * Update commands.cfg * Update commands.cfg * Update commands.cfg * Update connect.lua * Update cheat-mode.lua * Update commands.cfg * Update commands.cfg * Update commands.cfg * Update commands.cfg * Update commands.cfg * Update commands.cfg * Update admin-chat.lua * Update admin-markers.lua * Update vlayer.lua * Update artillery.lua * Update bot-queue.lua * Update cheat-mode.lua * Update clear-inventory.lua * Update connect.lua * Update debug.lua * Update enemy.lua * Update find.lua * Update friendly-fire.lua * Update help.lua * Update home.lua * Update interface.lua * Update jail.lua * Update kill.lua * Update last-location.lua * Update me.lua * Update pollution.lua * Update protection.lua * Update rainbow.lua * Update ratio.lua * Update repair.lua * Update reports.lua * Update research.lua * Update roles.lua * Update search.lua * Update spawn.lua * Update spectate.lua * Update speed.lua * Update surface-clearing.lua * Update teleport.lua * Update train.lua * Update warnings.lua * Update waterfill.lua * Update gui.cfg * Update gui.cfg * Update gui.cfg * Update gui.cfg * Update gui.cfg * Update commands.cfg * Update commands.cfg * Update addons.cfg * Update addons.cfg * Update data.cfg * Update data.cfg * Update gui.cfg * Update gui.cfg * Update data.cfg * Update data.cfg * Update gui.cfg * Update gui.cfg * Update gui.cfg * Update gui.cfg * Update gui.cfg * Update gui.cfg * Update commands.lua * Update admin-chat.lua * Update admin-markers.lua * Update artillery.lua * Update bot-queue.lua * Update cheat-mode.lua * Update clear-inventory.lua * Update connect.lua * Update debug.lua * Update enemy.lua * Update find.lua * Update help.lua * Update interface.lua * Update home.lua * Update jail.lua * Update kill.lua * Update last-location.lua * Update me.lua * Update pollution.lua * Update protection.lua * Update rainbow.lua * Update ratio.lua * Update repair.lua * Update reports.lua * Update research.lua * Update roles.lua * Update search.lua * Update spawn.lua * Update spectate.lua * Update speed.lua * Update surface-clearing.lua * Update teleport.lua * Update train.lua * Update vlayer.lua * Update warnings.lua * Update waterfill.lua * Update commands.cfg * Update commands.cfg * Update enemy.lua * Update friendly-fire.lua * Update roles.lua * Update spectate.lua * Update spectate.lua
70 lines
2.3 KiB
Lua
70 lines
2.3 KiB
Lua
--[[-- Commands Module - Spawn
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- Adds a command that allows players to teleport to their spawn point
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@commands Spawn
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]]
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local Commands = require 'expcore.commands' --- @dep expcore.commands
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local Roles = require 'expcore.roles' --- @dep expcore.roles
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local function teleport(player)
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local surface = player.surface
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local spawn = player.force.get_spawn_position(surface)
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local position = surface.find_non_colliding_position('character', spawn, 32, 1)
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-- return false if no new position
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if not position then
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return false
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end
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if player.vehicle then
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-- Teleport the entity
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local entity = player.vehicle
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local goto_position = surface.find_non_colliding_position(entity.name, position, 32, 1)
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-- Surface teleport can only be done for players and cars at the moment. (with surface as an peramitor it gives this error)
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if entity.type == "car" then
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entity.teleport(goto_position, surface)
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elseif surface.index == entity.surface.index then
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-- Try teleport the entity
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if not entity.teleport(goto_position) then
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player.driving = false
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player.teleport(position, surface)
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end
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end
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else
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-- Teleport the player
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player.teleport(position, surface)
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end
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return true
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end
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--- Teleport to spawn
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-- @command go-to-spawn
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-- @tparam[opt=self] LuaPlayer player the player to teleport to their spawn point
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Commands.new_command('go-to-spawn', {'expcom-spawn.description'}, 'Teleport to spawn')
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:add_param('player', true, 'player-role-alive')
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:set_defaults{
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player=function(player)
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if player.connected and player.character and player.character.health > 0 then
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return player
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end
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end
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}
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:add_alias('spawn', 'tp-spawn')
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:register(function(player, action_player)
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if not action_player then
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return Commands.error{'expcom-spawn.unavailable'}
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elseif action_player == player then
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if not teleport(player) then
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return Commands.error{'expcom-spawn.unavailable'}
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end
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elseif Roles.player_allowed(player, 'command/go-to-spawn/always') then
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if not teleport(action_player) then
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return Commands.error{'expcom-spawn.unavailable'}
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end
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else
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return Commands.error{'expcore-commands.unauthorized'}
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end
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end)
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