mirror of
https://github.com/PHIDIAS0303/ExpCluster.git
synced 2025-12-27 03:25:23 +09:00
Add Command Description Locale (#323)
* Update admin-chat.lua * Update admin-markers.lua * Update artillery.lua * Update bot-queue.lua * Update cheat-mode.lua * Update clear-inventory.lua * Update connect.lua * Update debug.lua * Update enemy.lua * Update find.lua * Update friendly-fire.lua * Update help.lua * Update home.lua * Update interface.lua * Update jail.lua * Update kill.lua * Update last-location.lua * Update me.lua * Update pollution.lua * Update protection.lua * Update rainbow.lua * Update ratio.lua * Update repair.lua * Update reports.lua * Update research.lua * Update roles.lua * Update roles.lua * Update search.lua * Update spawn.lua * Update spectate.lua * Update speed.lua * Update surface-clearing.lua * Update teleport.lua * Update train.lua * Update vlayer.lua * Update warnings.lua * Update waterfill.lua * Update gui.cfg * Update gui.cfg * Update gui.cfg * Update commands.cfg * Update commands.cfg * Update commands.cfg * Update connect.lua * Update cheat-mode.lua * Update commands.cfg * Update commands.cfg * Update commands.cfg * Update commands.cfg * Update commands.cfg * Update commands.cfg * Update admin-chat.lua * Update admin-markers.lua * Update vlayer.lua * Update artillery.lua * Update bot-queue.lua * Update cheat-mode.lua * Update clear-inventory.lua * Update connect.lua * Update debug.lua * Update enemy.lua * Update find.lua * Update friendly-fire.lua * Update help.lua * Update home.lua * Update interface.lua * Update jail.lua * Update kill.lua * Update last-location.lua * Update me.lua * Update pollution.lua * Update protection.lua * Update rainbow.lua * Update ratio.lua * Update repair.lua * Update reports.lua * Update research.lua * Update roles.lua * Update search.lua * Update spawn.lua * Update spectate.lua * Update speed.lua * Update surface-clearing.lua * Update teleport.lua * Update train.lua * Update warnings.lua * Update waterfill.lua * Update gui.cfg * Update gui.cfg * Update gui.cfg * Update gui.cfg * Update gui.cfg * Update commands.cfg * Update commands.cfg * Update addons.cfg * Update addons.cfg * Update data.cfg * Update data.cfg * Update gui.cfg * Update gui.cfg * Update data.cfg * Update data.cfg * Update gui.cfg * Update gui.cfg * Update gui.cfg * Update gui.cfg * Update gui.cfg * Update gui.cfg * Update commands.lua * Update admin-chat.lua * Update admin-markers.lua * Update artillery.lua * Update bot-queue.lua * Update cheat-mode.lua * Update clear-inventory.lua * Update connect.lua * Update debug.lua * Update enemy.lua * Update find.lua * Update help.lua * Update interface.lua * Update home.lua * Update jail.lua * Update kill.lua * Update last-location.lua * Update me.lua * Update pollution.lua * Update protection.lua * Update rainbow.lua * Update ratio.lua * Update repair.lua * Update reports.lua * Update research.lua * Update roles.lua * Update search.lua * Update spawn.lua * Update spectate.lua * Update speed.lua * Update surface-clearing.lua * Update teleport.lua * Update train.lua * Update vlayer.lua * Update warnings.lua * Update waterfill.lua * Update commands.cfg * Update commands.cfg * Update enemy.lua * Update friendly-fire.lua * Update roles.lua * Update spectate.lua * Update spectate.lua
This commit is contained in:
@@ -393,13 +393,19 @@ local commands = Commands.get()
|
||||
]]
|
||||
function Commands.get(player)
|
||||
player = Game.get_player_from_any(player)
|
||||
if not player then return Commands.commands end
|
||||
|
||||
if not player then
|
||||
return Commands.commands
|
||||
end
|
||||
|
||||
local allowed = {}
|
||||
|
||||
for name, command_data in pairs(Commands.commands) do
|
||||
if Commands.authorize(player, name) then
|
||||
allowed[name] = command_data
|
||||
end
|
||||
end
|
||||
|
||||
return allowed
|
||||
end
|
||||
|
||||
@@ -419,14 +425,17 @@ function Commands.search(keyword, player)
|
||||
local custom_commands = Commands.get(player)
|
||||
local matches = {}
|
||||
keyword = keyword:lower()
|
||||
|
||||
-- Loops over custom commands
|
||||
for name, command_data in pairs(custom_commands) do
|
||||
-- combines name help and aliases into one message to be searched
|
||||
local search = string.format('%s %s %s', name, command_data.help, table.concat(command_data.aliases, ' '))
|
||||
local search = string.format('%s %s %s %s', name, command_data.help, command_data.searchable_description, table.concat(command_data.aliases, ' '))
|
||||
|
||||
if search:lower():match(keyword) then
|
||||
matches[name] = command_data
|
||||
end
|
||||
end
|
||||
|
||||
-- Loops over the names of game commands
|
||||
for name, description in pairs(commands.game_commands) do
|
||||
if name:lower():match(keyword) then
|
||||
@@ -439,6 +448,7 @@ function Commands.search(keyword, player)
|
||||
}
|
||||
end
|
||||
end
|
||||
|
||||
return matches
|
||||
end
|
||||
|
||||
@@ -455,10 +465,11 @@ end
|
||||
Commands.new_command('repeat-name', 'Will repeat you name a number of times in chat.')
|
||||
|
||||
]]
|
||||
function Commands.new_command(name, help)
|
||||
function Commands.new_command(name, help, descr)
|
||||
local command = setmetatable({
|
||||
name = name,
|
||||
help = help,
|
||||
searchable_description = descr or '',
|
||||
callback = function() Commands.internal_error(false, name, 'No callback registered') end,
|
||||
auto_concat = false,
|
||||
min_param_count = 0,
|
||||
@@ -469,7 +480,9 @@ function Commands.new_command(name, help)
|
||||
}, {
|
||||
__index = Commands._prototype
|
||||
})
|
||||
|
||||
Commands.commands[name] = command
|
||||
|
||||
return command
|
||||
end
|
||||
|
||||
@@ -867,4 +880,4 @@ function Commands.run_command(command_event)
|
||||
command_log(player, command_data, 'Success', raw_params, raw_input)
|
||||
end
|
||||
|
||||
return Commands
|
||||
return Commands
|
||||
|
||||
@@ -1,33 +1,150 @@
|
||||
[expcom-kill]
|
||||
already-dead=You are already dead.
|
||||
|
||||
[expcom-admin-chat]
|
||||
description=Sends a message in chat that only admins can see.
|
||||
format=[Admin Chat] __1__: __2__
|
||||
|
||||
[expcom-tp]
|
||||
no-position-found=No position to teleport to was found, please try again later.
|
||||
to-self=Player can not be teleported to themselves.
|
||||
[expcom-admin-marker]
|
||||
description=Toggles admin marker mode, new markers can only be edited by admins
|
||||
exit=You have left admin marker mode, all new markers will not be protected.
|
||||
enter=You have entered admin marker mode, all new markers will be protected.
|
||||
place=You have placed an admin marker.
|
||||
edit=You have edited an admin marker.
|
||||
revert=You cannot edit admin markers.
|
||||
|
||||
[expcom-artillery]
|
||||
description=Artillery Target Remote
|
||||
|
||||
[expcom-bonus]
|
||||
set=Your bonus has been set to __1__.
|
||||
perm=You dont have enough permission to set more than __1__.
|
||||
|
||||
[expcom-bot-queue]
|
||||
description-get=Get bot queue
|
||||
description-set=Set bot queue
|
||||
result=__1__ set the bot queue to __2__ successful attempts and __3__ failed attempts
|
||||
|
||||
[expcom-cheat]
|
||||
description-cheat=Toggles cheat mode for your player, or another player.
|
||||
description-res=Set all research for your force.
|
||||
description-day=Toggles always day in surface.
|
||||
res=__1__ has enabled all technologies
|
||||
day=__1__ set always day to __2__
|
||||
|
||||
[expcom-chelp]
|
||||
description=Searches for a keyword in all commands you are allowed to use.
|
||||
title=Help results for "__1__":
|
||||
footer=[__1__ results found: page __2__ of __3__]
|
||||
format=/__1__ __2__ - __3__ __4__
|
||||
alias=Alias: __1__
|
||||
out-of-range=__1__ is an invalid page number.
|
||||
|
||||
[expcom-roles]
|
||||
higher-role=The role you tried to assign is higher than your highest.
|
||||
list=All roles are: __1__
|
||||
list-player=__1__ has: __2__
|
||||
list-element=__1__, __2__
|
||||
[expcom-clr-inv]
|
||||
description=Clears a players inventory
|
||||
|
||||
[expcom-connect]
|
||||
description=Connect to another server
|
||||
description-player=Send a player to a different server
|
||||
description-all=Connect all players to another server
|
||||
too-many-matching=Multiple server were found with the given name: __1__
|
||||
wrong-version=Servers were found but are on a different version: __1__
|
||||
same-server=You are already connected to the server: __1__
|
||||
offline=You cannot connect as the server is currently offline: __1__
|
||||
none-matching=No servers were found with that name, if you used an address please append true to the end of your command.
|
||||
|
||||
[expcom-debug]
|
||||
description=Opens the debug pannel for viewing tables.
|
||||
|
||||
[expcom-enemy]
|
||||
description-kill=Kill all biters only
|
||||
description-remove=Remove biters and prevent generation
|
||||
|
||||
[expcom-ff]
|
||||
description=Toggle friendly fire
|
||||
ff=__1__ set friendly fire to __2__
|
||||
|
||||
[expcom-find]
|
||||
description=Find a player on your map.
|
||||
|
||||
[expcom-home]
|
||||
description-home=Teleports you to your home location
|
||||
description-home-set=Sets your home location to your current position
|
||||
description-home-get=Returns your current home location
|
||||
description-return=Teleports you to previous location
|
||||
no-home=You have no home set.
|
||||
no-return=You can't return when home has not yet been used.
|
||||
home-set=Your home point has been set to x: __1__ y: __2__
|
||||
return-set=Your return point has been set to x: __1__ y: __2__
|
||||
home-get=Your home point is at x: __1__ y: __2__
|
||||
|
||||
[expcom-interface]
|
||||
description=Sends an invocation to be ran and returns the result.
|
||||
|
||||
[expcom-inv-search]
|
||||
description-ia=Display players sorted by the quantity of an item held
|
||||
description-ir=Display players who hold an item sorted by join time
|
||||
description-i=Display players sorted by the quantity of an item held and playtime
|
||||
description-io=Display online players sorted by the quantity of an item held and playtime
|
||||
reject-item=No item was found with internal name __1__; try using rich text selection.
|
||||
results-heading=Players found with [item=__1__]:
|
||||
results-item=__1__) __2__ has __3__ items. (__4__)
|
||||
results-none=No players have [item=__1__]
|
||||
|
||||
[expcom-jail]
|
||||
description-jail=Puts a player into jail and removes all other roles.
|
||||
description-unjail=Removes a player from jail.
|
||||
give=__1__ was jailed by __2__. Reason: __3__
|
||||
remove=__1__ was unjailed by __2__.
|
||||
already-jailed=__1__ is already in jail.
|
||||
not-jailed=__1__ is not currently in jail.
|
||||
|
||||
[expcom-kill]
|
||||
description=Kills yourself or another player.
|
||||
already-dead=You are already dead.
|
||||
|
||||
[expcom-lastlocation]
|
||||
description=Sends you the last location of a player
|
||||
response=Last location of __1__ was [gps=__2__,__3__]
|
||||
|
||||
[expcom-me]
|
||||
description=Sends an action message in the chat
|
||||
|
||||
[expcom-pol]
|
||||
description-clr=Clear pollution
|
||||
description-off=Disable pollution
|
||||
clr=__1__ cleared the pollution.
|
||||
off=__1__ disabled the pollution.
|
||||
|
||||
[expcom-protection]
|
||||
description-pe=Toggles entity protection selection, hold shift to remove protection
|
||||
description-pa=Toggles area protection selection, hold shift to remove protection
|
||||
entered-entity-selection=Entered entity selection, select entites to protect, hold shift to remove protection.
|
||||
entered-area-selection=Entered area selection, select areas to protect, hold shift to remove protection.
|
||||
protected-entities=__1__ entities have been protected.
|
||||
unprotected-entities=__1__ entities have been unprotected.
|
||||
already-protected=This area is already protected.
|
||||
protected-area=This area is now protected.
|
||||
unprotected-area=This area is now unprotected.
|
||||
repeat-offence=__1__ has removed __2__ at [gps=__3__,__4__]
|
||||
|
||||
[expcom-rainbow]
|
||||
description=Sends an rainbow message in the chat
|
||||
|
||||
[expcom-ratio]
|
||||
description=This command will give the input and output ratios of the selected machine. Use the parameter for calculating the machines needed for that amount of items per second.
|
||||
notSelecting=Please select an entity with a recipe.
|
||||
item-in=You need __1__ per second of [item=__2__].
|
||||
fluid-in=You need __1__ per second of [fluid=__2__].
|
||||
item-out=This will result in: __1__ [item=__2__] per second.
|
||||
fluid-out=This will result in: __1__ [fluid=__2__] per second.
|
||||
machines=And you will need __1__ machines (with the same speed as this one) for this.
|
||||
|
||||
[expcom-repair]
|
||||
description=Repairs entities on your force around you
|
||||
result=__1__ entites were revived and __2__ were healed to max health.
|
||||
|
||||
[expcom-report]
|
||||
description-report=Reports a player and notifies moderators
|
||||
description-get-reports=Gets a list of all reports that a player has on them. If no player then lists all players and the number of reports on them.
|
||||
description-clear-reports=Clears all reports from a player or just the report from one player.
|
||||
player-immune=This player can not be reported.
|
||||
self-report=You cannot report yourself.
|
||||
non-admin=__1__ was reported for __2__.
|
||||
@@ -39,99 +156,8 @@ player-report-title=__1__ has the following reports against them:
|
||||
list=__1__: __2__
|
||||
removed=__1__ has one or more reports removed by __2__.
|
||||
|
||||
[expcom-warnings]
|
||||
received=__1__ received a warning from __2__ for __3__.
|
||||
player=__1__ has __2__ warnings and __3__/__4__ script warnings.
|
||||
player-detail=__1__ gave warning for: __2__
|
||||
list-title=The following players have this many warnings (and this many script warnings):
|
||||
list=__1__: __2__ (__3__/__4__)
|
||||
cleared=__1__ had all their warnings cleared by __2__.
|
||||
|
||||
[expcom-spawn]
|
||||
unavailable=They was a problem getting you to spawn, please try again later.
|
||||
|
||||
[expcom-repair]
|
||||
result=__1__ entites were revived and __2__ were healed to max health.
|
||||
|
||||
[expcom-bonus]
|
||||
set=Your bonus has been set to __1__.
|
||||
perm=You dont have enough permission to set more than __1__.
|
||||
|
||||
[expcom-ratio]
|
||||
notSelecting=Please select an entity with a recipe.
|
||||
item-in=You need __1__ per second of [item=__2__].
|
||||
fluid-in=You need __1__ per second of [fluid=__2__].
|
||||
item-out=This will result in: __1__ [item=__2__] per second.
|
||||
fluid-out=This will result in: __1__ [fluid=__2__] per second.
|
||||
machines=And you will need __1__ machines (with the same speed as this one) for this.
|
||||
|
||||
[expcom-home]
|
||||
no-home=You have no home set.
|
||||
no-return=You can't return when home has not yet been used.
|
||||
home-set=Your home point has been set to x: __1__ y: __2__
|
||||
return-set=Your return point has been set to x: __1__ y: __2__
|
||||
home-get=Your home point is at x: __1__ y: __2__
|
||||
|
||||
[expcom-server-ups]
|
||||
no-ext=No external source was found, cannot display server ups.
|
||||
|
||||
[expcom-connect]
|
||||
too-many-matching=Multiple server were found with the given name: __1__
|
||||
wrong-version=Servers were found but are on a different version: __1__
|
||||
same-server=You are already connected to the server: __1__
|
||||
offline=You cannot connect as the server is currently offline: __1__
|
||||
none-matching=No servers were found with that name, if you used an address please append true to the end of your command.
|
||||
|
||||
[expcom-lastlocation]
|
||||
response=Last location of __1__ was [gps=__2__,__3__]
|
||||
|
||||
[expcom-protection]
|
||||
entered-entity-selection=Entered entity selection, select entites to protect, hold shift to remove protection.
|
||||
entered-area-selection=Entered area selection, select areas to protect, hold shift to remove protection.
|
||||
protected-entities=__1__ entities have been protected.
|
||||
unprotected-entities=__1__ entities have been unprotected.
|
||||
already-protected=This area is already protected.
|
||||
protected-area=This area is now protected.
|
||||
unprotected-area=This area is now unprotected.
|
||||
repeat-offence=__1__ has removed __2__ at [gps=__3__,__4__]
|
||||
|
||||
[expcom-spectate]
|
||||
follow-self=You can not follow yourself
|
||||
|
||||
[expcom-admin-marker]
|
||||
exit=You have left admin marker mode, all new markers will not be protected.
|
||||
enter=You have entered admin marker mode, all new markers will be protected.
|
||||
place=You have placed an admin marker.
|
||||
edit=You have edited an admin marker.
|
||||
revert=You cannot edit admin markers.
|
||||
|
||||
[expcom-inv-search]
|
||||
reject-item=No item was found with internal name __1__; try using rich text selection.
|
||||
results-heading=Players found with [item=__1__]:
|
||||
results-item=__1__) __2__ has __3__ items. (__4__)
|
||||
results-none=No players have [item=__1__]
|
||||
|
||||
[expcom-speed]
|
||||
result=__1__ set the game speed to __2__
|
||||
|
||||
[expcom-bot-queue]
|
||||
result=__1__ set the bot queue to __2__ successful attempts and __3__ failed attempts
|
||||
|
||||
[expcom-pol]
|
||||
clr=__1__ cleared the pollution.
|
||||
off=__1__ disabled the pollution.
|
||||
|
||||
[expcom-train]
|
||||
manual-result=__1__ put __2__ trains into automatic mode
|
||||
|
||||
[expcom-cheat]
|
||||
res=__1__ has enabled all technologies
|
||||
day=__1__ set always day to __2__
|
||||
|
||||
[expcom-ff]
|
||||
ff=__1__ set friendly fire to __2__
|
||||
|
||||
[expcom-res]
|
||||
description-ares=Automatically queue up research
|
||||
res=__1__ set auto research to __2__
|
||||
msg=[color=255, 255, 255] Research completed at __1__ - [technology=__2__][/color]
|
||||
inf=[color=255, 255, 255] Research completed at __1__ - [technology=__2__] - __3__[/color]
|
||||
@@ -143,7 +169,59 @@ attempt=Attempt
|
||||
difference=Diff
|
||||
main-tooltip=Research GUI
|
||||
|
||||
[expcom-roles]
|
||||
description-assign-role=Assigns a role to a player
|
||||
description-unassign-role=Unassigns a role from a player
|
||||
description-list-roles=Lists all roles in they correct order
|
||||
higher-role=The role you tried to assign is higher than your highest.
|
||||
list=All roles are: __1__
|
||||
list-player=__1__ has: __2__
|
||||
list-element=__1__, __2__
|
||||
|
||||
[expcom-server-ups]
|
||||
no-ext=No external source was found, cannot display server ups.
|
||||
|
||||
[expcom-spawn]
|
||||
description=Teleport to spawn
|
||||
unavailable=They was a problem getting you to spawn, please try again later.
|
||||
|
||||
[expcom-spectate]
|
||||
description-spectate=Toggles spectator mode
|
||||
description-follow=Start following a player in spectator
|
||||
follow-self=You can not follow yourself
|
||||
|
||||
[expcom-speed]
|
||||
description=Set game speed
|
||||
result=__1__ set the game speed to __2__
|
||||
|
||||
[expcom-surface-clearing]
|
||||
description-ci=Clear Item On Ground
|
||||
description-cb=Clear Blueprint
|
||||
|
||||
[expcom-tp]
|
||||
description-tp=Teleports a player to another player.
|
||||
description-bring=Teleports a player to you.
|
||||
description-goto=Teleports you to a player.
|
||||
no-position-found=No position to teleport to was found, please try again later.
|
||||
to-self=Player can not be teleported to themselves.
|
||||
|
||||
[expcom-train]
|
||||
description=Set All Trains to Automatic
|
||||
manual-result=__1__ put __2__ trains into automatic mode
|
||||
|
||||
[expcom-warnings]
|
||||
description-give=Gives a warning to a player; may lead to automatic script action.
|
||||
description-get=Gets the number of warnings a player has. If no player then lists all players and the number of warnings they have.
|
||||
description-clear=Clears all warnings (and script warnings) from a player
|
||||
received=__1__ received a warning from __2__ for __3__.
|
||||
player=__1__ has __2__ warnings and __3__/__4__ script warnings.
|
||||
player-detail=__1__ gave warning for: __2__
|
||||
list-title=The following players have this many warnings (and this many script warnings):
|
||||
list=__1__: __2__ (__3__/__4__)
|
||||
cleared=__1__ had all their warnings cleared by __2__.
|
||||
|
||||
[expcom-waterfill]
|
||||
description=Change tile to water
|
||||
waterfill-distance=Too close to designated location
|
||||
waterfill-cliff=Not enough cliff explosive to create water
|
||||
entered-area-selection=Entered area selection, select areas to convert.
|
||||
|
||||
@@ -252,6 +252,9 @@ display-ffrlm-tooltip=Force following robots lifetime modifier
|
||||
|
||||
[vlayer]
|
||||
main-tooltip=Vlayer GUI
|
||||
description-pbr=Recharge Player Battery upto a portion with vlayer
|
||||
description-vi=Vlayer Info
|
||||
pbr-not-running=vlayer need to be running
|
||||
display-item-solar=[img=entity/solar-panel] Solar Panel
|
||||
display-item-accumulator=[img=entity/accumulator] Accumulator
|
||||
display-current-production=[virtual-signal=signal-P] Current Production
|
||||
|
||||
@@ -25,7 +25,7 @@ custom-commands=這裹使用了自制指令,如 /tag 和 /me。可使用 /chel
|
||||
read-readme=確保你已閱讀相關資訊。按左上 i 圖標可再次查看。
|
||||
softmod=這裹用了自設情境,是一種軟裝模組。
|
||||
redmew=
|
||||
lhd=列車必須是左則通行。這是本伺服器長久以來的規則。
|
||||
lhd=列車必須是左則通行。這是本服務器長久以來的規則。
|
||||
|
||||
[warnings]
|
||||
received=你已被 __1__ 警告了,現在共有 __2__ 個警告。 __3__
|
||||
|
||||
@@ -1,33 +1,150 @@
|
||||
[expcom-kill]
|
||||
already-dead=你已經死了。
|
||||
|
||||
[expcom-admin-chat]
|
||||
description=一個只有管理員能看到的對話。
|
||||
format=[管理員對話] __1__: __2__
|
||||
|
||||
[expcom-tp]
|
||||
no-position-found=沒找到空間進行傳送。
|
||||
to-self=沒辦法傳送到自己。
|
||||
[expcom-admin-marker]
|
||||
description=切換管理員標記模式,新標記只能由管理員編輯
|
||||
exit=你已離開管理員地圖標記模式,所有新地圖標記將不受保護。
|
||||
enter=你已進入管理員地圖標記模式,所有新地圖標記將受保護。
|
||||
place=你放了一個管理員地圖標記。
|
||||
edit=你修改了一個管理員地圖標記。
|
||||
revert=你沒辦法修改管理員地圖標記。
|
||||
|
||||
[expcom-artillery]
|
||||
description=火炮遙控
|
||||
|
||||
[expcom-bonus]
|
||||
set=你的 bonus 已經設定為 __1__。
|
||||
perm=你沒有足夠的權限設定多過 __1__的數值。
|
||||
|
||||
[expcom-bot-queue]
|
||||
description-get=取得建設隊列
|
||||
description-set=設定建設隊列
|
||||
result=__1__ 把建設隊列改成 __2__ 個成功嘗試,和 __3__ 個嘗試。
|
||||
|
||||
[expcom-cheat]
|
||||
description-cheat=為你或其他玩家切換作弊模式。
|
||||
description-res=啟用所有科技
|
||||
description-day=啟用永久白天
|
||||
res=__1__ 啟用了所有科技。
|
||||
day=__1__ 把永久白天設置為 __2__ 。
|
||||
|
||||
[expcom-chelp]
|
||||
description=搜尋可用指令的關鍵字。
|
||||
title=幫助 "__1__":
|
||||
footer=[__1__ 結果: 頁 __2__ / __3__]
|
||||
format=/__1__ __2__ - __3__ __4__
|
||||
alias=別名: __1__
|
||||
out-of-range=找不到 __1__ 頁.
|
||||
|
||||
[expcom-roles]
|
||||
higher-role=你所安排的身份組比你目前的還要高。
|
||||
list=所有身份組: __1__
|
||||
list-player=__1__ 有: __2__
|
||||
list-element=__1__, __2__
|
||||
[expcom-clr-inv]
|
||||
description=清除用戶物品
|
||||
|
||||
[expcom-connect]
|
||||
description=連接到另一服務器
|
||||
description-player=讓其他用戶連接到另一服務器
|
||||
description-all=將所有玩家連接到另一台服務器
|
||||
too-many-matching=該服務器名稱有多過一個結果: __1__
|
||||
wrong-version=該服務器版本不同: __1__
|
||||
same-server=你已連接該服務器: __1__
|
||||
offline=該服務器不在線: __1__
|
||||
none-matching=沒找到服務器。
|
||||
|
||||
[expcom-debug]
|
||||
description=打開偵錯介面
|
||||
|
||||
[expcom-enemy]
|
||||
description-kill=僅移除蟲子
|
||||
description-remove=移除蟲子及停止產生
|
||||
|
||||
[expcom-ff]
|
||||
description=啟用友方傷害
|
||||
ff=__1__ 把友方傷害設置為 __2__ 。
|
||||
|
||||
[expcom-find]
|
||||
description=在地圖上查找用戶
|
||||
|
||||
[expcom-home]
|
||||
description-home=傳送回家
|
||||
description-home-set=設定目前位置為家
|
||||
description-home-get=取得家的位置
|
||||
description-return=傳送回上一個位置
|
||||
no-home=你還沒設回程傳送點。
|
||||
no-return=你還沒使用過回程。
|
||||
home-set=你的回程傳送點為 x: __1__ y: __2__
|
||||
return-set=你的去程傳送點為 x: __1__ y: __2__
|
||||
home-get=你的回程傳送點在 x: __1__ y: __2__
|
||||
|
||||
[expcom-interface]
|
||||
description=利用後台運行代碼
|
||||
|
||||
[expcom-inv-search]
|
||||
description-ia=顯示按持有物品數量排序的玩家
|
||||
description-ir=顯示持有物品的玩家,按加入時間排序
|
||||
description-i=顯示按持有物品數量和遊戲時間排序的玩家
|
||||
description-io=顯示線上玩家,按持有物品數量和遊戲時間排序
|
||||
reject-item=沒找到 __1__; 可試用富文本。
|
||||
results-heading=以下用戶有 [item=__1__]:
|
||||
results-item=__1__) __2__ 有 __3__ 個。 (__4__)
|
||||
results-none=沒用戶有 [item=__1__]
|
||||
|
||||
[expcom-jail]
|
||||
description-jail=把用戶送監而禁止其行動。
|
||||
description-unjail=取消把用戶送監
|
||||
give=__1__ 已被 __2__ ,因 __3__ 而被禁止行動。
|
||||
remove=__1__ 已被 __2__。
|
||||
already-jailed=__1__ 已被禁止行動。
|
||||
not-jailed=__1__ 目前沒有被禁止行動。
|
||||
|
||||
[expcom-kill]
|
||||
description=弄死你自己或其他用戶。
|
||||
already-dead=你已經死了。
|
||||
|
||||
[expcom-lastlocation]
|
||||
description=取得其他用戶的最後出現地點
|
||||
response=__1__ 最後出現在 [gps=__2__,__3__]
|
||||
|
||||
[expcom-me]
|
||||
description=在聊天中發送操作訊息
|
||||
|
||||
[expcom-pol]
|
||||
description-clr=清除污染
|
||||
description-off=停用污染
|
||||
clr=__1__ 清除了污染。
|
||||
off=__1__ 停用了污染。
|
||||
|
||||
[expcom-protection]
|
||||
description-pe=啟用建築保護,按著shift來取消
|
||||
description-pa=啟用地區保護,按著shift來取消
|
||||
entered-entity-selection=建築保護,選擇一個建築來保護,按住 shift 來選擇則可取消。
|
||||
entered-area-selection=地區保護,選擇一個地區來保護,按住 shift 來選擇則可取消。
|
||||
protected-entities=__1__ 個建築現已受保護。
|
||||
unprotected-entities=__1__ 個建築現不受保護。
|
||||
already-protected=本地區已受保護。
|
||||
protected-area=本地區現已受保護。
|
||||
unprotected-area=本地區現不受保護。
|
||||
repeat-offence=__1__ 在 [gps=__3__,__4__] 拆除了 __2__
|
||||
|
||||
[expcom-rainbow]
|
||||
description=在聊天中發送多色訊息
|
||||
|
||||
[expcom-ratio]
|
||||
description=此指令將給出所選機器的輸入和輸出比率。使用此參數來計算每秒處理該數量的物品所需的機器。
|
||||
notSelecting=還沒選擇項目。
|
||||
item-in=你每秒需要 __1__ 來做 [item=__2__].
|
||||
fluid-in=你每秒需要 __1__ 來做 [fluid=__2__].
|
||||
item-out=結果: __1__ [item=__2__] 每秒.
|
||||
fluid-out=結果: __1__ [fluid=__2__] 每秒.
|
||||
machines=你需要 __1__ 部同樣的機器.
|
||||
|
||||
[expcom-repair]
|
||||
description=維修周邊的建築
|
||||
result=一共把 __1__ 個建築恢復,和回滿 __2__ 個建築耐久。
|
||||
|
||||
[expcom-report]
|
||||
description-report=檢舉玩家並通知管理員。
|
||||
description-get-reports=取得玩家的報告清單。如果沒有設定玩家,則列出所有玩家以及有關他們的報告數量。
|
||||
description-clear-reports=清除一名玩家的所有報告或僅清除一名玩家的報告。
|
||||
player-immune=該用戶不能被舉報。
|
||||
self-report=你不能舉報你自己。
|
||||
non-admin=__1__ 因 __2__ 而被舉報。
|
||||
@@ -39,95 +156,8 @@ player-report-title=__1__ 有以下舉報:
|
||||
list=__1__: __2__
|
||||
removed=__1__ 的舉報已被清除。
|
||||
|
||||
[expcom-warnings]
|
||||
received=__1__ 被 __2__ ,因 __3__ 而發出了一個警告。
|
||||
player=__1__ 有 __2__ 個警告和 __3__/__4__ 自動警告。
|
||||
player-detail=__1__ 因 __2__ 而被警告
|
||||
list-title=該用戶警告如下:
|
||||
list=__1__: __2__ (__3__/__4__)
|
||||
cleared=__1__ 的警告己被 __2__ 清除。
|
||||
|
||||
[expcom-spawn]
|
||||
unavailable=現在沒辦法傳送到出生點。
|
||||
|
||||
[expcom-repair]
|
||||
result=一共把 __1__ 個建築恢復,和回滿 __2__ 個建築耐久。
|
||||
|
||||
[expcom-ratio]
|
||||
notSelecting=還沒選擇項目。
|
||||
item-in=你每秒需要 __1__ 來做 [item=__2__].
|
||||
fluid-in=你每秒需要 __1__ 來做 [fluid=__2__].
|
||||
item-out=結果: __1__ [item=__2__] 每秒.
|
||||
fluid-out=結果: __1__ [fluid=__2__] 每秒.
|
||||
machines=你需要 __1__ 部同樣的機器.
|
||||
|
||||
[expcom-home]
|
||||
no-home=你還沒設回程傳送點。
|
||||
no-return=你還沒使用過回程。
|
||||
home-set=你的回程傳送點為 x: __1__ y: __2__
|
||||
return-set=你的去程傳送點為 x: __1__ y: __2__
|
||||
home-get=你的回程傳送點在 x: __1__ y: __2__
|
||||
|
||||
[expcom-server-ups]
|
||||
no-ext=沒找到外置數據,沒法顯示。
|
||||
|
||||
[expcom-connect]
|
||||
too-many-matching=該伺服器名稱有多過一個結果: __1__
|
||||
wrong-version=該伺服器版本不同: __1__
|
||||
same-server=你已連接該伺服器: __1__
|
||||
offline=該伺服器不在線: __1__
|
||||
none-matching=沒找到伺服器。
|
||||
|
||||
[expcom-lastlocation]
|
||||
response=__1__ 最後出現在 [gps=__2__,__3__]
|
||||
|
||||
[expcom-protection]
|
||||
entered-entity-selection=建築保護,選擇一個建築來保護,按住 shift 來選擇則可取消。
|
||||
entered-area-selection=地區保護,選擇一個地區來保護,按住 shift 來選擇則可取消。
|
||||
protected-entities=__1__ 個建築現已受保護。
|
||||
unprotected-entities=__1__ 個建築現不受保護。
|
||||
already-protected=本地區已受保護。
|
||||
protected-area=本地區現已受保護。
|
||||
unprotected-area=本地區現不受保護。
|
||||
repeat-offence=__1__ 在 [gps=__3__,__4__] 拆除了 __2__
|
||||
|
||||
[expcom-spectate]
|
||||
follow-self=你不能追蹤自己。
|
||||
|
||||
[expcom-admin-marker]
|
||||
exit=你已離開管理員地圖標記模式,所有新地圖標記將不受保護。
|
||||
enter=你已進入管理員地圖標記模式,所有新地圖標記將受保護。
|
||||
place=你放了一個管理員地圖標記。
|
||||
edit=你修改了一個管理員地圖標記。
|
||||
revert=你沒辦法修改管理員地圖標記。
|
||||
|
||||
[expcom-inv-search]
|
||||
reject-item=沒找到 __1__; 可試用富文本。
|
||||
results-heading=以下用戶有 [item=__1__]:
|
||||
results-item=__1__) __2__ 有 __3__ 個。 (__4__)
|
||||
results-none=沒用戶有 [item=__1__]
|
||||
|
||||
[expcom-speed]
|
||||
result=__1__ 把遊戲速度改成 __2__ 。
|
||||
|
||||
[expcom-bot-queue]
|
||||
result=__1__ 把建設隊列改成 __2__ 成功嘗試,和 __3__ 嘗試。
|
||||
|
||||
[expcom-pol]
|
||||
clr=__1__ 清除了污染。
|
||||
off=__1__ 停用了污染。
|
||||
|
||||
[expcom-train]
|
||||
manual-result=__1__ 把 __2__ 個火車設置為自動模式。
|
||||
|
||||
[expcom-cheat]
|
||||
res=__1__ 啟用了所有科技。
|
||||
day=__1__ 把永久白天設置為 __2__ 。
|
||||
|
||||
[expcom-ff]
|
||||
ff=__1__ 把友方傷害設置為 __2__ 。
|
||||
|
||||
[expcom-res]
|
||||
description-ares=啟用自動研究
|
||||
res=__1__ 把自動研究設置為 __2__ 。
|
||||
msg=[color=255, 255, 255] 研究完成在 __1__ - [technology=__2__][/color]
|
||||
inf=[color=255, 255, 255] 研究完成在 __1__ - [technology=__2__] - __3__[/color]
|
||||
@@ -139,7 +169,59 @@ attempt=用時
|
||||
difference=差距
|
||||
main-tooltip=研究介面
|
||||
|
||||
[expcom-roles]
|
||||
description-assign-role=為用戶指配用戶組
|
||||
description-unassign-role=為用戶取消指配用戶組
|
||||
description-list-roles=顯示所有用戶組
|
||||
higher-role=你所安排的身份組比你目前的還要高。
|
||||
list=所有身份組: __1__
|
||||
list-player=__1__ 有: __2__
|
||||
list-element=__1__, __2__
|
||||
|
||||
[expcom-server-ups]
|
||||
no-ext=沒找到外置數據,沒法顯示。
|
||||
|
||||
[expcom-spawn]
|
||||
description=傳送到出生點
|
||||
unavailable=現在沒辦法傳送到出生點。
|
||||
|
||||
[expcom-spectate]
|
||||
description-spectate=切換旁觀者模式
|
||||
description-follow=開始在旁觀者模式中關注玩家
|
||||
follow-self=你不能追蹤自己。
|
||||
|
||||
[expcom-speed]
|
||||
description=設定遊戲速度
|
||||
result=__1__ 把遊戲速度改成 __2__ 。
|
||||
|
||||
[expcom-surface-clearing]
|
||||
description-ci=清除地面上的物品
|
||||
description-cb=清除藍圖
|
||||
|
||||
[expcom-tp]
|
||||
description-tp=將一名玩家傳送到另一名玩家。
|
||||
description-bring=將一名玩家傳送到你身邊。
|
||||
description-goto=將你傳送到玩家身邊。
|
||||
no-position-found=沒找到空間進行傳送。
|
||||
to-self=沒辦法傳送到自己。
|
||||
|
||||
[expcom-train]
|
||||
description=把火車設置為自動模式
|
||||
manual-result=__1__ 把 __2__ 個火車設置為自動模式。
|
||||
|
||||
[expcom-warnings]
|
||||
description-give=向玩家發出警告;可能會導致自動腳本操作。
|
||||
description-get=取得玩家收到的警告次數。如果沒有玩家,則列出所有玩家以及他們受到警告的次數。
|
||||
description-clear=清除玩家的所有警告(和腳本警告)
|
||||
received=__1__ 被 __2__ ,因 __3__ 而發出了一個警告。
|
||||
player=__1__ 有 __2__ 個警告和 __3__/__4__ 自動警告。
|
||||
player-detail=__1__ 因 __2__ 而被警告
|
||||
list-title=該用戶警告如下:
|
||||
list=__1__: __2__ (__3__/__4__)
|
||||
cleared=__1__ 的警告己被 __2__ 清除。
|
||||
|
||||
[expcom-waterfill]
|
||||
description=把地換為水
|
||||
waterfill-distance=位置太近。
|
||||
waterfill-cliff=沒有足夠的懸崖炸藥。
|
||||
entered-area-selection=已進入選取模式,選定區域進行轉換。
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
[join-message]
|
||||
greet=[color=0,1,0] 歡迎來到 EXP 的伺服器! 若果你喜歡本伺服器可加入 DISCORD: __1__ [/color]
|
||||
greet=[color=0,1,0] 歡迎來到 EXP 的服務器! 若果你喜歡本服務器可加入 DISCORD: __1__ [/color]
|
||||
message-set=你的加入信息已更新。
|
||||
message-cleared=你的加入信息已清除。
|
||||
|
||||
@@ -24,8 +24,8 @@ QuickbarFilters-value-tooltip=使用 /save-quickbar 來更換快捷欄的選項
|
||||
UsesAlt=細節模式
|
||||
UsesAlt-tooltip=你加入時是否使用細節模式
|
||||
UsesAlt-value-tooltip=按下 __CONTROL__show-info__ 來更改
|
||||
UsesServerUps=伺服器更新數 (SUPS)
|
||||
UsesServerUps-tooltip=現在是否顯示伺服器更新數 (SUPS)
|
||||
UsesServerUps=服務器更新數 (SUPS)
|
||||
UsesServerUps-tooltip=現在是否顯示服務器更新數 (SUPS)
|
||||
UsesServerUps-value-tooltip=使用 /server-ups 來更換顯示
|
||||
Tag=你的人物標籤
|
||||
Tag-tooltip=你的人物標籤
|
||||
@@ -40,53 +40,53 @@ HasEnabledDecon=快速拆除樹木
|
||||
|
||||
[exp-statistics]
|
||||
MapsPlayed=地圖遊玩次數
|
||||
MapsPlayed-tooltip=你在本伺服器遊玩過的地圖數
|
||||
MapsPlayed-tooltip=你在本服務器遊玩過的地圖數
|
||||
JoinCount=登入次數
|
||||
JoinCount-tooltip=你在本伺服器遊玩的次數
|
||||
JoinCount-tooltip=你在本服務器遊玩的次數
|
||||
Playtime=遊玩時間
|
||||
Playtime-tooltip=你在本伺服器遊玩的時間
|
||||
Playtime-tooltip=你在本服務器遊玩的時間
|
||||
AfkTime=掛機時間
|
||||
AfkTime-tooltip=你在本伺服器掛機的時間
|
||||
AfkTime-tooltip=你在本服務器掛機的時間
|
||||
ChatMessages=傳送信息次數
|
||||
ChatMessages-tooltip=你在本伺服器發送信息的次數
|
||||
ChatMessages-tooltip=你在本服務器發送信息的次數
|
||||
CommandsUsed=使用指令次數
|
||||
CommandsUsed-tooltip=你在本伺服器使用指令的次數
|
||||
CommandsUsed-tooltip=你在本服務器使用指令的次數
|
||||
RocketsLaunched=火箭發射次數
|
||||
RocketsLaunched-tooltip=你在本伺服器在線時所發射過火箭的次數
|
||||
RocketsLaunched-tooltip=你在本服務器在線時所發射過火箭的次數
|
||||
ResearchCompleted=研究次數
|
||||
ResearchCompleted-tooltip=你在本伺服器在線時完成研究的次數
|
||||
ResearchCompleted-tooltip=你在本服務器在線時完成研究的次數
|
||||
MachinesBuilt=機器建造次數
|
||||
MachinesBuilt-tooltip=你在本伺服器建造過機器的次數
|
||||
MachinesBuilt-tooltip=你在本服務器建造過機器的次數
|
||||
MachinesRemoved=機器拆除次數
|
||||
MachinesRemoved-tooltip=你在本伺服器拆除過機器的次數
|
||||
MachinesRemoved-tooltip=你在本服務器拆除過機器的次數
|
||||
TilesBuilt=地磚建造次數
|
||||
TilesBuilt-tooltip=你在本伺服器建造過地磚的次數
|
||||
TilesBuilt-tooltip=你在本服務器建造過地磚的次數
|
||||
TilesRemoved=地磚拆除次數
|
||||
TilesRemoved-tooltip=你在本伺服器拆除過地磚的次數
|
||||
TilesRemoved-tooltip=你在本服務器拆除過地磚的次數
|
||||
TreesDestroyed=樹木拆除次數
|
||||
TreesDestroyed-tooltip=你在本伺服器拆除過樹木的次數
|
||||
TreesDestroyed-tooltip=你在本服務器拆除過樹木的次數
|
||||
OreMined=挖礦次數
|
||||
OreMined-tooltip=你在本伺服器挖掘礦的次數
|
||||
OreMined-tooltip=你在本服務器挖掘礦的次數
|
||||
ItemsCrafted=物品合成數
|
||||
ItemsCrafted-tooltip=你在本伺服器合成過物品的次數
|
||||
ItemsCrafted-tooltip=你在本服務器合成過物品的次數
|
||||
ItemsPickedUp=物品拾起數
|
||||
ItemsPickedUp-tooltip=你在本伺服器起過物品的次數
|
||||
ItemsPickedUp-tooltip=你在本服務器起過物品的次數
|
||||
Kills=撃殺數
|
||||
Kills-tooltip=你在本伺服器殺過的敵人數量
|
||||
Kills-tooltip=你在本服務器殺過的敵人數量
|
||||
Deaths=死亡次數
|
||||
Deaths-tooltip=你在本伺服器死過的數量
|
||||
Deaths-tooltip=你在本服務器死過的數量
|
||||
DamageDealt=傷害量
|
||||
DamageDealt-tooltip=你在本伺服器對敵人所造成的傷害量
|
||||
DistanceTravelled=移動距離
|
||||
DistanceTravelled-tooltip=你在本伺服器的總移動距離
|
||||
DistanceTravelled-tooltip=你在本服務器的總移動距離
|
||||
CapsulesUsed=膠囊使用次數
|
||||
CapsulesUsed-tooltip=你在本伺服器使用過膠囊的次數
|
||||
CapsulesUsed-tooltip=你在本服務器使用過膠囊的次數
|
||||
EntityRepaired=機器維修次數
|
||||
EntityRepaired-tooltip=你在本伺服器維修過機器的次數
|
||||
EntityRepaired-tooltip=你在本服務器維修過機器的次數
|
||||
DeconstructionPlannerUsed=拆除規劃器使用次數
|
||||
DeconstructionPlannerUsed-tooltip=你在本伺服器使用過拆除規劃器的次數
|
||||
DeconstructionPlannerUsed-tooltip=你在本服務器使用過拆除規劃器的次數
|
||||
MapTagsMade=地圖標籤數量
|
||||
MapTagsMade-tooltip=你在本伺服器放過的地圖標籤數量
|
||||
MapTagsMade-tooltip=你在本服務器放過的地圖標籤數量
|
||||
DamageDeathRatio=傷害死亡比
|
||||
DamageDeathRatio-tooltip=傷害除以死亡
|
||||
KillDeathRatio=撃殺死亡比
|
||||
|
||||
@@ -134,12 +134,12 @@ goto-edit=修改傳送陣圖案
|
||||
main-tooltip=資訊
|
||||
welcome-tab=歡迎
|
||||
welcome-tooltip=歡迎來到 Explosive Gaming
|
||||
welcome-general=歡迎來到 Explosive Gaming; 你在這裏的時候要遵守規。 你可以在左上方的介面找到更多資訊。 地圖時間 __2__。\n下次地圖重設: __1__
|
||||
welcome-general=歡迎來到 Explosive Gaming; 你在這裏的時候要遵守規則。 你可以在左上方的介面找到更多資訊。 地圖時間 __2__。\n下次地圖重設: __1__
|
||||
welcome-roles=我們有自訂的身份組來保護其他用戶。 所以你有機會不能使用拆除規劃器或掉東西。 身份組給予你各種權限\n你有以下身份組: __1__
|
||||
welcome-chat=你可以使用 「重音符/抑音符」 鍵 (ESC 鍵 下方) - 你也可以在選項中修改按鍵。\n你目前設定為 「__CONTROL__toggle-console__」
|
||||
rules-tab=規則
|
||||
rules-tooltip=伺服器規則
|
||||
rules-general=你在本伺服器遊玩即等同同意以下規則。管理員有機會就相關事項提問。你可能會因為違反規則而被封禁,你可以在 Discord 中提出反對。
|
||||
rules-tooltip=服務器規則
|
||||
rules-general=你在本服務器遊玩即等同同意以下規則。管理員有機會就相關事項提問。你可能會因為違反規則而被封禁,你可以在 Discord 中提出反對。
|
||||
rules-1=開掛或濫用漏洞將不會被容忍。
|
||||
rules-2=當你找到漏洞可以通知職員。
|
||||
rules-3=請在聊天室中尊重其他人。
|
||||
@@ -154,41 +154,45 @@ rules-11=請不要用迴旋處。 火車站尾返程則是例外。
|
||||
rules-12=請跟其他人使用相同的火車組成。常用的有 1-2-1,2-4-2,或 3-8-3,即1個動車組拖2個貨車組再拖不同方向的1個動車組。
|
||||
rules-13=火車必須是左上右下 (LHD)。
|
||||
rules-14=禁止要求身份組,發廣告,發惡意連結。
|
||||
rules-15=使用常識, 舉報違規人員,管理員只有最終決定權。
|
||||
rules-15=使用常識, 舉報違規人員,管理員有最終決定權。
|
||||
commands-tab=指令
|
||||
commands-tooltip=你可用的指令
|
||||
commands-general=這裏有自訂的指令。你可以在下邊找到你可用的指令及其功能介紹。你可以用 /search-help 來取得更多資訊。
|
||||
servers-tab=服務器
|
||||
servers-tooltip=到其他服務器及網站的連結
|
||||
servers-general=這是其中一個服務器。你可以在下方找到其他同樣是由我們運行的伺服器資料。
|
||||
servers-factorio=異星工廠服務器
|
||||
servers-tab=伺服器
|
||||
servers-tooltip=到其他伺服器及網站的連結
|
||||
servers-general=這是其中一個伺服器。你可以在下方找到其他同樣是由我們運行的伺服器資料。
|
||||
servers-factorio=異星工廠伺服器
|
||||
servers-1=S1 公共
|
||||
servers-d1=這個伺服器每兩日重設。
|
||||
servers-d1=這個服務器每兩日重設。
|
||||
servers-2=S2 -
|
||||
servers-d2=這個伺服器沒在營運。
|
||||
servers-d2=這個服務器沒在營運。
|
||||
servers-3=S3 周
|
||||
servers-d3=這個伺服器每週重設。
|
||||
servers-d3=這個服務器每週重設。
|
||||
servers-4=S4 月
|
||||
servers-d4=這個伺服器每月重設。
|
||||
servers-d4=這個服務器每月重設。
|
||||
servers-5=S5 模組
|
||||
servers-d5=這個伺服器運行模組,可在 Discord 中得到更多資訊。
|
||||
servers-d5=這個服務器運行模組,可在 Discord 中得到更多資訊。
|
||||
servers-6=S6 Donator
|
||||
servers-d6=這個伺服器為支持者運行,可在 Discord 中得到更多資訊。
|
||||
servers-d6=這個服務器為支持者運行,可在 Discord 中得到更多資訊。
|
||||
servers-7=S7 項目
|
||||
servers-d7=這個伺服器只在有項目期間運行。
|
||||
servers-d7=這個服務器只在有項目期間運行。
|
||||
servers-8=S8 T̷-̶s̶-̴:̷
|
||||
servers-d8=N̵o̴ ̶o̷-̶e̵ ̴k̸n̷-̶w̵s̸ ̴w̷h̷a̶-̶ ̷h̴a̴p̷p̴e̷n̷s̸ ̷o̶n̴ ̷t̶h̴-̶s̶ ̷s̷e̶r̸v̸e̴r̷,̶ ̸i̸t̴ ̷m̶-̸g̴h̶t̷ ̸n̸-̶t̵ ̷e̴v̸e̸n̶t̷ ̵-̷x̴i̵s̶t̸。̸
|
||||
servers-connect-Offline=該伺服器目前沒有在運行
|
||||
servers-connect-Offline=該服務器目前沒有在運行
|
||||
servers-connect-Current=你目前所在的伺服器
|
||||
servers-connect-Version=該伺服器運行不同的遊戲版本: __1__
|
||||
servers-connect-Password=該伺服器需要密碼
|
||||
servers-connect-Modded=該伺服器需要下載模組
|
||||
servers-connect-Online=該伺服器在線
|
||||
servers-connect-Version=該服務器運行不同的遊戲版本: __1__
|
||||
servers-connect-Password=該服務器需要密碼
|
||||
servers-connect-Modded=該服務器需要下載模組
|
||||
servers-connect-Online=該服務器在線
|
||||
servers-external=外部連結
|
||||
servers-open-in-browser=可在你的瀏覽器中打開
|
||||
backers-tab=支持者
|
||||
backers-tooltip=支持者
|
||||
backers-general=他們為伺服器運行提供了不少幫助。
|
||||
backers-general=他們為服務器運行提供了不少幫助。
|
||||
backers-management=系統管理員
|
||||
backers-board=議員
|
||||
backers-staff=職員
|
||||
@@ -215,7 +219,7 @@ control-pts-a=可用分數
|
||||
control-pts-n=必要分數
|
||||
control-pts-r=餘下分數
|
||||
control-reset=重置
|
||||
control-apply=套用
|
||||
control-apply=應用
|
||||
control-pts-exceed=分數超出可用上限
|
||||
display-cmms=挖掘速度
|
||||
display-cmms-tooltip=個人挖掘速度
|
||||
@@ -252,6 +256,9 @@ display-ffrlm-tooltip=勢力戰鬥機械人生命時間
|
||||
|
||||
[vlayer]
|
||||
main-tooltip=Vlayer 介面
|
||||
description-pbr=使用 Vlayer 為玩家電池充電
|
||||
description-vi=Vlayer 資訊
|
||||
pbr-not-running=vlayer 沒有運行
|
||||
display-item-solar=[img=entity/solar-panel] 太陽能板
|
||||
display-item-accumulator=[img=entity/accumulator] 蓄電池
|
||||
display-current-production=[virtual-signal=signal-P] 現時產能
|
||||
|
||||
@@ -25,7 +25,7 @@ custom-commands=這裹使用了自制指令,如 /tag 和 /me。可使用 /chel
|
||||
read-readme=確保你已閱讀相關資訊。按左上 i 圖標可再次查看。
|
||||
softmod=這裹用了自設情境,是一種軟裝模組。
|
||||
redmew=
|
||||
lhd=列車必須是左則通行。這是本伺服器長久以來的規則。
|
||||
lhd=列車必須是左則通行。這是本服務器長久以來的規則。
|
||||
|
||||
[warnings]
|
||||
received=你已被 __1__ 警告了,現在共有 __2__ 個警告。 __3__
|
||||
|
||||
@@ -1,33 +1,150 @@
|
||||
[expcom-kill]
|
||||
already-dead=你已經死了。
|
||||
|
||||
[expcom-admin-chat]
|
||||
description=一個只有管理員能看到的對話。
|
||||
format=[管理員對話] __1__: __2__
|
||||
|
||||
[expcom-tp]
|
||||
no-position-found=沒找到空間進行傳送。
|
||||
to-self=沒辦法傳送到自己。
|
||||
[expcom-admin-marker]
|
||||
description=切換管理員標記模式,新標記只能由管理員編輯
|
||||
exit=你已離開管理員地圖標記模式,所有新地圖標記將不受保護。
|
||||
enter=你已進入管理員地圖標記模式,所有新地圖標記將受保護。
|
||||
place=你放了一個管理員地圖標記。
|
||||
edit=你修改了一個管理員地圖標記。
|
||||
revert=你沒辦法修改管理員地圖標記。
|
||||
|
||||
[expcom-artillery]
|
||||
description=火炮遙控
|
||||
|
||||
[expcom-bonus]
|
||||
set=你的 bonus 已經設定為 __1__。
|
||||
perm=你沒有足夠的權限設定多過 __1__的數值。
|
||||
|
||||
[expcom-bot-queue]
|
||||
description-get=取得建設隊列
|
||||
description-set=設定建設隊列
|
||||
result=__1__ 把建設隊列改成 __2__ 個成功嘗試,和 __3__ 個嘗試。
|
||||
|
||||
[expcom-cheat]
|
||||
description-cheat=為你或其他玩家切換作弊模式。
|
||||
description-res=啟用所有科技
|
||||
description-day=啟用永久白天
|
||||
res=__1__ 啟用了所有科技。
|
||||
day=__1__ 把永久白天設置為 __2__ 。
|
||||
|
||||
[expcom-chelp]
|
||||
description=搜尋可用指令的關鍵字。
|
||||
title=幫助 "__1__":
|
||||
footer=[__1__ 結果: 頁 __2__ / __3__]
|
||||
format=/__1__ __2__ - __3__ __4__
|
||||
alias=別名: __1__
|
||||
out-of-range=找不到 __1__ 頁.
|
||||
|
||||
[expcom-roles]
|
||||
higher-role=你所安排的身份組比你目前的還要高。
|
||||
list=所有身份組: __1__
|
||||
list-player=__1__ 有: __2__
|
||||
list-element=__1__, __2__
|
||||
[expcom-clr-inv]
|
||||
description=清除用戶物品
|
||||
|
||||
[expcom-connect]
|
||||
description=連接到另一服務器
|
||||
description-player=讓其他用戶連接到另一服務器
|
||||
description-all=將所有玩家連接到另一台服務器
|
||||
too-many-matching=該服務器名稱有多過一個結果: __1__
|
||||
wrong-version=該服務器版本不同: __1__
|
||||
same-server=你已連接該服務器: __1__
|
||||
offline=該服務器不在線: __1__
|
||||
none-matching=沒找到服務器。
|
||||
|
||||
[expcom-debug]
|
||||
description=打開偵錯介面
|
||||
|
||||
[expcom-enemy]
|
||||
description-kill=僅移除蟲子
|
||||
description-remove=移除蟲子及停止產生
|
||||
|
||||
[expcom-ff]
|
||||
description=啟用友方傷害
|
||||
ff=__1__ 把友方傷害設置為 __2__ 。
|
||||
|
||||
[expcom-find]
|
||||
description=在地圖上查找用戶
|
||||
|
||||
[expcom-home]
|
||||
description-home=傳送回家
|
||||
description-home-set=設定目前位置為家
|
||||
description-home-get=取得家的位置
|
||||
description-return=傳送回上一個位置
|
||||
no-home=你還沒設回程傳送點。
|
||||
no-return=你還沒使用過回程。
|
||||
home-set=你的回程傳送點為 x: __1__ y: __2__
|
||||
return-set=你的去程傳送點為 x: __1__ y: __2__
|
||||
home-get=你的回程傳送點在 x: __1__ y: __2__
|
||||
|
||||
[expcom-interface]
|
||||
description=利用後台運行代碼
|
||||
|
||||
[expcom-inv-search]
|
||||
description-ia=顯示按持有物品數量排序的玩家
|
||||
description-ir=顯示持有物品的玩家,按加入時間排序
|
||||
description-i=顯示按持有物品數量和遊戲時間排序的玩家
|
||||
description-io=顯示線上玩家,按持有物品數量和遊戲時間排序
|
||||
reject-item=沒找到 __1__; 可試用富文本。
|
||||
results-heading=以下用戶有 [item=__1__]:
|
||||
results-item=__1__) __2__ 有 __3__ 個。 (__4__)
|
||||
results-none=沒用戶有 [item=__1__]
|
||||
|
||||
[expcom-jail]
|
||||
description-jail=把用戶送監而禁止其行動。
|
||||
description-unjail=取消把用戶送監
|
||||
give=__1__ 已被 __2__ ,因 __3__ 而被禁止行動。
|
||||
remove=__1__ 已被 __2__。
|
||||
already-jailed=__1__ 已被禁止行動。
|
||||
not-jailed=__1__ 目前沒有被禁止行動。
|
||||
|
||||
[expcom-kill]
|
||||
description=弄死你自己或其他用戶。
|
||||
already-dead=你已經死了。
|
||||
|
||||
[expcom-lastlocation]
|
||||
description=取得其他用戶的最後出現地點
|
||||
response=__1__ 最後出現在 [gps=__2__,__3__]
|
||||
|
||||
[expcom-me]
|
||||
description=在聊天中發送操作訊息
|
||||
|
||||
[expcom-pol]
|
||||
description-clr=清除污染
|
||||
description-off=停用污染
|
||||
clr=__1__ 清除了污染。
|
||||
off=__1__ 停用了污染。
|
||||
|
||||
[expcom-protection]
|
||||
description-pe=啟用建築保護,按著shift來取消
|
||||
description-pa=啟用地區保護,按著shift來取消
|
||||
entered-entity-selection=建築保護,選擇一個建築來保護,按住 shift 來選擇則可取消。
|
||||
entered-area-selection=地區保護,選擇一個地區來保護,按住 shift 來選擇則可取消。
|
||||
protected-entities=__1__ 個建築現已受保護。
|
||||
unprotected-entities=__1__ 個建築現不受保護。
|
||||
already-protected=本地區已受保護。
|
||||
protected-area=本地區現已受保護。
|
||||
unprotected-area=本地區現不受保護。
|
||||
repeat-offence=__1__ 在 [gps=__3__,__4__] 拆除了 __2__
|
||||
|
||||
[expcom-rainbow]
|
||||
description=在聊天中發送多色訊息
|
||||
|
||||
[expcom-ratio]
|
||||
description=此指令將給出所選機器的輸入和輸出比率。使用此參數來計算每秒處理該數量的物品所需的機器。
|
||||
notSelecting=還沒選擇項目。
|
||||
item-in=你每秒需要 __1__ 來做 [item=__2__].
|
||||
fluid-in=你每秒需要 __1__ 來做 [fluid=__2__].
|
||||
item-out=結果: __1__ [item=__2__] 每秒.
|
||||
fluid-out=結果: __1__ [fluid=__2__] 每秒.
|
||||
machines=你需要 __1__ 部同樣的機器.
|
||||
|
||||
[expcom-repair]
|
||||
description=維修周邊的建築
|
||||
result=一共把 __1__ 個建築恢復,和回滿 __2__ 個建築耐久。
|
||||
|
||||
[expcom-report]
|
||||
description-report=檢舉玩家並通知管理員。
|
||||
description-get-reports=取得玩家的報告清單。如果沒有設定玩家,則列出所有玩家以及有關他們的報告數量。
|
||||
description-clear-reports=清除一名玩家的所有報告或僅清除一名玩家的報告。
|
||||
player-immune=該用戶不能被舉報。
|
||||
self-report=你不能舉報你自己。
|
||||
non-admin=__1__ 因 __2__ 而被舉報。
|
||||
@@ -39,95 +156,8 @@ player-report-title=__1__ 有以下舉報:
|
||||
list=__1__: __2__
|
||||
removed=__1__ 的舉報已被清除。
|
||||
|
||||
[expcom-warnings]
|
||||
received=__1__ 被 __2__ ,因 __3__ 而發出了一個警告。
|
||||
player=__1__ 有 __2__ 個警告和 __3__/__4__ 自動警告。
|
||||
player-detail=__1__ 因 __2__ 而被警告
|
||||
list-title=該用戶警告如下:
|
||||
list=__1__: __2__ (__3__/__4__)
|
||||
cleared=__1__ 的警告己被 __2__ 清除。
|
||||
|
||||
[expcom-spawn]
|
||||
unavailable=現在沒辦法傳送到出生點。
|
||||
|
||||
[expcom-repair]
|
||||
result=一共把 __1__ 個建築恢復,和回滿 __2__ 個建築耐久。
|
||||
|
||||
[expcom-ratio]
|
||||
notSelecting=還沒選擇項目。
|
||||
item-in=你每秒需要 __1__ 來做 [item=__2__].
|
||||
fluid-in=你每秒需要 __1__ 來做 [fluid=__2__].
|
||||
item-out=結果: __1__ [item=__2__] 每秒.
|
||||
fluid-out=結果: __1__ [fluid=__2__] 每秒.
|
||||
machines=你需要 __1__ 部同樣的機器.
|
||||
|
||||
[expcom-home]
|
||||
no-home=你還沒設回程傳送點。
|
||||
no-return=你還沒使用過回程。
|
||||
home-set=你的回程傳送點為 x: __1__ y: __2__
|
||||
return-set=你的去程傳送點為 x: __1__ y: __2__
|
||||
home-get=你的回程傳送點在 x: __1__ y: __2__
|
||||
|
||||
[expcom-server-ups]
|
||||
no-ext=沒找到外置數據,沒法顯示。
|
||||
|
||||
[expcom-connect]
|
||||
too-many-matching=該伺服器名稱有多過一個結果: __1__
|
||||
wrong-version=該伺服器版本不同: __1__
|
||||
same-server=你已連接該伺服器: __1__
|
||||
offline=該伺服器不在線: __1__
|
||||
none-matching=沒找到伺服器。
|
||||
|
||||
[expcom-lastlocation]
|
||||
response=__1__ 最後出現在 [gps=__2__,__3__]
|
||||
|
||||
[expcom-protection]
|
||||
entered-entity-selection=建築保護,選擇一個建築來保護,按住 shift 來選擇則可取消。
|
||||
entered-area-selection=地區保護,選擇一個地區來保護,按住 shift 來選擇則可取消。
|
||||
protected-entities=__1__ 個建築現已受保護。
|
||||
unprotected-entities=__1__ 個建築現不受保護。
|
||||
already-protected=本地區已受保護。
|
||||
protected-area=本地區現已受保護。
|
||||
unprotected-area=本地區現不受保護。
|
||||
repeat-offence=__1__ 在 [gps=__3__,__4__] 拆除了 __2__
|
||||
|
||||
[expcom-spectate]
|
||||
follow-self=你不能追蹤自己。
|
||||
|
||||
[expcom-admin-marker]
|
||||
exit=你已離開管理員地圖標記模式,所有新地圖標記將不受保護。
|
||||
enter=你已進入管理員地圖標記模式,所有新地圖標記將受保護。
|
||||
place=你放了一個管理員地圖標記。
|
||||
edit=你修改了一個管理員地圖標記。
|
||||
revert=你沒辦法修改管理員地圖標記。
|
||||
|
||||
[expcom-inv-search]
|
||||
reject-item=沒找到 __1__; 可試用富文本。
|
||||
results-heading=以下用戶有 [item=__1__]:
|
||||
results-item=__1__) __2__ 有 __3__ 個。 (__4__)
|
||||
results-none=沒用戶有 [item=__1__]
|
||||
|
||||
[expcom-speed]
|
||||
result=__1__ 把遊戲速度改成 __2__ 。
|
||||
|
||||
[expcom-bot-queue]
|
||||
result=__1__ 把建設隊列改成 __2__ 成功嘗試,和 __3__ 嘗試。
|
||||
|
||||
[expcom-pol]
|
||||
clr=__1__ 清除了污染。
|
||||
off=__1__ 停用了污染。
|
||||
|
||||
[expcom-train]
|
||||
manual-result=__1__ 把 __2__ 個火車設置為自動模式。
|
||||
|
||||
[expcom-cheat]
|
||||
res=__1__ 啟用了所有科技。
|
||||
day=__1__ 把永久白天設置為 __2__ 。
|
||||
|
||||
[expcom-ff]
|
||||
ff=__1__ 把友方傷害設置為 __2__ 。
|
||||
|
||||
[expcom-res]
|
||||
description-ares=啟用自動研究
|
||||
res=__1__ 把自動研究設置為 __2__ 。
|
||||
msg=[color=255, 255, 255] 研究完成在 __1__ - [technology=__2__][/color]
|
||||
inf=[color=255, 255, 255] 研究完成在 __1__ - [technology=__2__] - __3__[/color]
|
||||
@@ -139,7 +169,59 @@ attempt=用時
|
||||
difference=差距
|
||||
main-tooltip=研究介面
|
||||
|
||||
[expcom-roles]
|
||||
description-assign-role=為用戶指配用戶組
|
||||
description-unassign-role=為用戶取消指配用戶組
|
||||
description-list-roles=顯示所有用戶組
|
||||
higher-role=你所安排的身份組比你目前的還要高。
|
||||
list=所有身份組: __1__
|
||||
list-player=__1__ 有: __2__
|
||||
list-element=__1__, __2__
|
||||
|
||||
[expcom-server-ups]
|
||||
no-ext=沒找到外置數據,沒法顯示。
|
||||
|
||||
[expcom-spawn]
|
||||
description=傳送到出生點
|
||||
unavailable=現在沒辦法傳送到出生點。
|
||||
|
||||
[expcom-spectate]
|
||||
description-spectate=切換旁觀者模式
|
||||
description-follow=開始在旁觀者模式中關注玩家
|
||||
follow-self=你不能追蹤自己。
|
||||
|
||||
[expcom-speed]
|
||||
description=設定遊戲速度
|
||||
result=__1__ 把遊戲速度改成 __2__ 。
|
||||
|
||||
[expcom-surface-clearing]
|
||||
description-ci=清除地面上的物品
|
||||
description-cb=清除藍圖
|
||||
|
||||
[expcom-tp]
|
||||
description-tp=將一名玩家傳送到另一名玩家。
|
||||
description-bring=將一名玩家傳送到你身邊。
|
||||
description-goto=將你傳送到玩家身邊。
|
||||
no-position-found=沒找到空間進行傳送。
|
||||
to-self=沒辦法傳送到自己。
|
||||
|
||||
[expcom-train]
|
||||
description=把火車設置為自動模式
|
||||
manual-result=__1__ 把 __2__ 個火車設置為自動模式。
|
||||
|
||||
[expcom-warnings]
|
||||
description-give=向玩家發出警告;可能會導致自動腳本操作。
|
||||
description-get=取得玩家收到的警告次數。如果沒有玩家,則列出所有玩家以及他們受到警告的次數。
|
||||
description-clear=清除玩家的所有警告(和腳本警告)
|
||||
received=__1__ 被 __2__ ,因 __3__ 而發出了一個警告。
|
||||
player=__1__ 有 __2__ 個警告和 __3__/__4__ 自動警告。
|
||||
player-detail=__1__ 因 __2__ 而被警告
|
||||
list-title=該用戶警告如下:
|
||||
list=__1__: __2__ (__3__/__4__)
|
||||
cleared=__1__ 的警告己被 __2__ 清除。
|
||||
|
||||
[expcom-waterfill]
|
||||
description=把地換為水
|
||||
waterfill-distance=位置太近。
|
||||
waterfill-cliff=沒有足夠的懸崖炸藥。
|
||||
entered-area-selection=已進入選取模式,選定區域進行轉換。
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
[join-message]
|
||||
greet=[color=0,1,0] 歡迎來到 EXP 的伺服器! 若果你喜歡本伺服器可加入 DISCORD: __1__ [/color]
|
||||
greet=[color=0,1,0] 歡迎來到 EXP 的服務器! 若果你喜歡本服務器可加入 DISCORD: __1__ [/color]
|
||||
message-set=你的加入信息已更新。
|
||||
message-cleared=你的加入信息已清除。
|
||||
|
||||
@@ -24,8 +24,8 @@ QuickbarFilters-value-tooltip=使用 /save-quickbar 來更換快捷欄的選項
|
||||
UsesAlt=細節模式
|
||||
UsesAlt-tooltip=你加入時是否使用細節模式
|
||||
UsesAlt-value-tooltip=按下 __CONTROL__show-info__ 來更改
|
||||
UsesServerUps=伺服器更新數 (SUPS)
|
||||
UsesServerUps-tooltip=現在是否顯示伺服器更新數 (SUPS)
|
||||
UsesServerUps=服務器更新數 (SUPS)
|
||||
UsesServerUps-tooltip=現在是否顯示服務器更新數 (SUPS)
|
||||
UsesServerUps-value-tooltip=使用 /server-ups 來更換顯示
|
||||
Tag=你的人物標籤
|
||||
Tag-tooltip=你的人物標籤
|
||||
@@ -40,53 +40,53 @@ HasEnabledDecon=快速拆除樹木
|
||||
|
||||
[exp-statistics]
|
||||
MapsPlayed=地圖遊玩次數
|
||||
MapsPlayed-tooltip=你在本伺服器遊玩過的地圖數
|
||||
MapsPlayed-tooltip=你在本服務器遊玩過的地圖數
|
||||
JoinCount=登入次數
|
||||
JoinCount-tooltip=你在本伺服器遊玩的次數
|
||||
JoinCount-tooltip=你在本服務器遊玩的次數
|
||||
Playtime=遊玩時間
|
||||
Playtime-tooltip=你在本伺服器遊玩的時間
|
||||
Playtime-tooltip=你在本服務器遊玩的時間
|
||||
AfkTime=掛機時間
|
||||
AfkTime-tooltip=你在本伺服器掛機的時間
|
||||
AfkTime-tooltip=你在本服務器掛機的時間
|
||||
ChatMessages=傳送信息次數
|
||||
ChatMessages-tooltip=你在本伺服器發送信息的次數
|
||||
ChatMessages-tooltip=你在本服務器發送信息的次數
|
||||
CommandsUsed=使用指令次數
|
||||
CommandsUsed-tooltip=你在本伺服器使用指令的次數
|
||||
CommandsUsed-tooltip=你在本服務器使用指令的次數
|
||||
RocketsLaunched=火箭發射次數
|
||||
RocketsLaunched-tooltip=你在本伺服器在線時所發射過火箭的次數
|
||||
RocketsLaunched-tooltip=你在本服務器在線時所發射過火箭的次數
|
||||
ResearchCompleted=研究次數
|
||||
ResearchCompleted-tooltip=你在本伺服器在線時完成研究的次數
|
||||
ResearchCompleted-tooltip=你在本服務器在線時完成研究的次數
|
||||
MachinesBuilt=機器建造次數
|
||||
MachinesBuilt-tooltip=你在本伺服器建造過機器的次數
|
||||
MachinesBuilt-tooltip=你在本服務器建造過機器的次數
|
||||
MachinesRemoved=機器拆除次數
|
||||
MachinesRemoved-tooltip=你在本伺服器拆除過機器的次數
|
||||
MachinesRemoved-tooltip=你在本服務器拆除過機器的次數
|
||||
TilesBuilt=地磚建造次數
|
||||
TilesBuilt-tooltip=你在本伺服器建造過地磚的次數
|
||||
TilesBuilt-tooltip=你在本服務器建造過地磚的次數
|
||||
TilesRemoved=地磚拆除次數
|
||||
TilesRemoved-tooltip=你在本伺服器拆除過地磚的次數
|
||||
TilesRemoved-tooltip=你在本服務器拆除過地磚的次數
|
||||
TreesDestroyed=樹木拆除次數
|
||||
TreesDestroyed-tooltip=你在本伺服器拆除過樹木的次數
|
||||
TreesDestroyed-tooltip=你在本服務器拆除過樹木的次數
|
||||
OreMined=挖礦次數
|
||||
OreMined-tooltip=你在本伺服器挖掘礦的次數
|
||||
OreMined-tooltip=你在本服務器挖掘礦的次數
|
||||
ItemsCrafted=物品合成數
|
||||
ItemsCrafted-tooltip=你在本伺服器合成過物品的次數
|
||||
ItemsCrafted-tooltip=你在本服務器合成過物品的次數
|
||||
ItemsPickedUp=物品拾起數
|
||||
ItemsPickedUp-tooltip=你在本伺服器起過物品的次數
|
||||
ItemsPickedUp-tooltip=你在本服務器起過物品的次數
|
||||
Kills=撃殺數
|
||||
Kills-tooltip=你在本伺服器殺過的敵人數量
|
||||
Kills-tooltip=你在本服務器殺過的敵人數量
|
||||
Deaths=死亡次數
|
||||
Deaths-tooltip=你在本伺服器死過的數量
|
||||
Deaths-tooltip=你在本服務器死過的數量
|
||||
DamageDealt=傷害量
|
||||
DamageDealt-tooltip=你在本伺服器對敵人所造成的傷害量
|
||||
DistanceTravelled=移動距離
|
||||
DistanceTravelled-tooltip=你在本伺服器的總移動距離
|
||||
DistanceTravelled-tooltip=你在本服務器的總移動距離
|
||||
CapsulesUsed=膠囊使用次數
|
||||
CapsulesUsed-tooltip=你在本伺服器使用過膠囊的次數
|
||||
CapsulesUsed-tooltip=你在本服務器使用過膠囊的次數
|
||||
EntityRepaired=機器維修次數
|
||||
EntityRepaired-tooltip=你在本伺服器維修過機器的次數
|
||||
EntityRepaired-tooltip=你在本服務器維修過機器的次數
|
||||
DeconstructionPlannerUsed=拆除規劃器使用次數
|
||||
DeconstructionPlannerUsed-tooltip=你在本伺服器使用過拆除規劃器的次數
|
||||
DeconstructionPlannerUsed-tooltip=你在本服務器使用過拆除規劃器的次數
|
||||
MapTagsMade=地圖標籤數量
|
||||
MapTagsMade-tooltip=你在本伺服器放過的地圖標籤數量
|
||||
MapTagsMade-tooltip=你在本服務器放過的地圖標籤數量
|
||||
DamageDeathRatio=傷害死亡比
|
||||
DamageDeathRatio-tooltip=傷害除以死亡
|
||||
KillDeathRatio=撃殺死亡比
|
||||
|
||||
@@ -134,12 +134,12 @@ goto-edit=修改傳送陣圖案
|
||||
main-tooltip=資訊
|
||||
welcome-tab=歡迎
|
||||
welcome-tooltip=歡迎來到 Explosive Gaming
|
||||
welcome-general=歡迎來到 Explosive Gaming; 你在這裏的時候要遵守規。 你可以在左上方的介面找到更多資訊。 地圖時間 __2__。\n下次地圖重設: __1__
|
||||
welcome-general=歡迎來到 Explosive Gaming; 你在這裏的時候要遵守規則。 你可以在左上方的介面找到更多資訊。 地圖時間 __2__。\n下次地圖重設: __1__
|
||||
welcome-roles=我們有自訂的身份組來保護其他用戶。 所以你有機會不能使用拆除規劃器或掉東西。 身份組給予你各種權限\n你有以下身份組: __1__
|
||||
welcome-chat=你可以使用 「重音符/抑音符」 鍵 (ESC 鍵 下方) - 你也可以在選項中修改按鍵。\n你目前設定為 「__CONTROL__toggle-console__」
|
||||
rules-tab=規則
|
||||
rules-tooltip=伺服器規則
|
||||
rules-general=你在本伺服器遊玩即等同同意以下規則。管理員有機會就相關事項提問。你可能會因為違反規則而被封禁,你可以在 Discord 中提出反對。
|
||||
rules-tooltip=服務器規則
|
||||
rules-general=你在本服務器遊玩即等同同意以下規則。管理員有機會就相關事項提問。你可能會因為違反規則而被封禁,你可以在 Discord 中提出反對。
|
||||
rules-1=開掛或濫用漏洞將不會被容忍。
|
||||
rules-2=當你找到漏洞可以通知職員。
|
||||
rules-3=請在聊天室中尊重其他人。
|
||||
@@ -154,41 +154,45 @@ rules-11=請不要用迴旋處。 火車站尾返程則是例外。
|
||||
rules-12=請跟其他人使用相同的火車組成。常用的有 1-2-1,2-4-2,或 3-8-3,即1個動車組拖2個貨車組再拖不同方向的1個動車組。
|
||||
rules-13=火車必須是左上右下 (LHD)。
|
||||
rules-14=禁止要求身份組,發廣告,發惡意連結。
|
||||
rules-15=使用常識, 舉報違規人員,管理員只有最終決定權。
|
||||
rules-15=使用常識, 舉報違規人員,管理員有最終決定權。
|
||||
commands-tab=指令
|
||||
commands-tooltip=你可用的指令
|
||||
commands-general=這裏有自訂的指令。你可以在下邊找到你可用的指令及其功能介紹。你可以用 /search-help 來取得更多資訊。
|
||||
servers-tab=服務器
|
||||
servers-tooltip=到其他服務器及網站的連結
|
||||
servers-general=這是其中一個服務器。你可以在下方找到其他同樣是由我們運行的伺服器資料。
|
||||
servers-factorio=異星工廠服務器
|
||||
servers-tab=伺服器
|
||||
servers-tooltip=到其他伺服器及網站的連結
|
||||
servers-general=這是其中一個伺服器。你可以在下方找到其他同樣是由我們運行的伺服器資料。
|
||||
servers-factorio=異星工廠伺服器
|
||||
servers-1=S1 公共
|
||||
servers-d1=這個伺服器每兩日重設。
|
||||
servers-d1=這個服務器每兩日重設。
|
||||
servers-2=S2 -
|
||||
servers-d2=這個伺服器沒在營運。
|
||||
servers-d2=這個服務器沒在營運。
|
||||
servers-3=S3 周
|
||||
servers-d3=這個伺服器每週重設。
|
||||
servers-d3=這個服務器每週重設。
|
||||
servers-4=S4 月
|
||||
servers-d4=這個伺服器每月重設。
|
||||
servers-d4=這個服務器每月重設。
|
||||
servers-5=S5 模組
|
||||
servers-d5=這個伺服器運行模組,可在 Discord 中得到更多資訊。
|
||||
servers-d5=這個服務器運行模組,可在 Discord 中得到更多資訊。
|
||||
servers-6=S6 Donator
|
||||
servers-d6=這個伺服器為支持者運行,可在 Discord 中得到更多資訊。
|
||||
servers-d6=這個服務器為支持者運行,可在 Discord 中得到更多資訊。
|
||||
servers-7=S7 項目
|
||||
servers-d7=這個伺服器只在有項目期間運行。
|
||||
servers-d7=這個服務器只在有項目期間運行。
|
||||
servers-8=S8 T̷-̶s̶-̴:̷
|
||||
servers-d8=N̵o̴ ̶o̷-̶e̵ ̴k̸n̷-̶w̵s̸ ̴w̷h̷a̶-̶ ̷h̴a̴p̷p̴e̷n̷s̸ ̷o̶n̴ ̷t̶h̴-̶s̶ ̷s̷e̶r̸v̸e̴r̷,̶ ̸i̸t̴ ̷m̶-̸g̴h̶t̷ ̸n̸-̶t̵ ̷e̴v̸e̸n̶t̷ ̵-̷x̴i̵s̶t̸。̸
|
||||
servers-connect-Offline=該伺服器目前沒有在運行
|
||||
servers-connect-Offline=該服務器目前沒有在運行
|
||||
servers-connect-Current=你目前所在的伺服器
|
||||
servers-connect-Version=該伺服器運行不同的遊戲版本: __1__
|
||||
servers-connect-Password=該伺服器需要密碼
|
||||
servers-connect-Modded=該伺服器需要下載模組
|
||||
servers-connect-Online=該伺服器在線
|
||||
servers-connect-Version=該服務器運行不同的遊戲版本: __1__
|
||||
servers-connect-Password=該服務器需要密碼
|
||||
servers-connect-Modded=該服務器需要下載模組
|
||||
servers-connect-Online=該服務器在線
|
||||
servers-external=外部連結
|
||||
servers-open-in-browser=可在你的瀏覽器中打開
|
||||
backers-tab=支持者
|
||||
backers-tooltip=支持者
|
||||
backers-general=他們為伺服器運行提供了不少幫助。
|
||||
backers-general=他們為服務器運行提供了不少幫助。
|
||||
backers-management=系統管理員
|
||||
backers-board=議員
|
||||
backers-staff=職員
|
||||
@@ -215,7 +219,7 @@ control-pts-a=可用分數
|
||||
control-pts-n=必要分數
|
||||
control-pts-r=餘下分數
|
||||
control-reset=重置
|
||||
control-apply=套用
|
||||
control-apply=應用
|
||||
control-pts-exceed=分數超出可用上限
|
||||
display-cmms=挖掘速度
|
||||
display-cmms-tooltip=個人挖掘速度
|
||||
@@ -252,6 +256,9 @@ display-ffrlm-tooltip=勢力戰鬥機械人生命時間
|
||||
|
||||
[vlayer]
|
||||
main-tooltip=Vlayer 介面
|
||||
description-pbr=使用 Vlayer 為玩家電池充電
|
||||
description-vi=Vlayer 資訊
|
||||
pbr-not-running=vlayer 沒有運行
|
||||
display-item-solar=[img=entity/solar-panel] 太陽能板
|
||||
display-item-accumulator=[img=entity/accumulator] 蓄電池
|
||||
display-current-production=[virtual-signal=signal-P] 現時產能
|
||||
|
||||
@@ -10,17 +10,18 @@ require 'config.expcore.command_general_parse'
|
||||
--- Sends a message in chat that only admins can see
|
||||
-- @command admin-chat
|
||||
-- @tparam string message the message to send in the admin chat
|
||||
Commands.new_command('admin-chat', 'Sends a message in chat that only admins can see.')
|
||||
Commands.new_command('admin-chat', {'expcom-admin-chat.description'}, 'Sends a message in chat that only admins can see.')
|
||||
:add_param('message', false)
|
||||
:enable_auto_concat()
|
||||
:set_flag('admin_only')
|
||||
:add_alias('ac')
|
||||
:register(function(player, message)
|
||||
local player_name_colour = format_chat_player_name(player)
|
||||
|
||||
for _, return_player in pairs(game.connected_players) do
|
||||
if return_player.admin then
|
||||
return_player.print{'expcom-admin-chat.format', player_name_colour, message}
|
||||
end
|
||||
end
|
||||
return Commands.success -- prevents command complete message from showing
|
||||
end)
|
||||
end)
|
||||
|
||||
@@ -21,7 +21,7 @@ end)
|
||||
|
||||
--- Toggle admin marker mode, can only be applied to yourself
|
||||
-- @command admin-marker
|
||||
Commands.new_command('admin-marker', 'Toggles admin marker mode, new markers can only be edited by admins')
|
||||
Commands.new_command('admin-marker', {'expcom-admin-marker.description'}, 'Toggles admin marker mode, new markers can only be edited by admins')
|
||||
:set_flag('admin_only')
|
||||
:add_alias('am', 'admin-markers')
|
||||
:register(function(player)
|
||||
@@ -85,4 +85,4 @@ local function maintain_tag(event)
|
||||
end
|
||||
|
||||
Event.add(defines.events.on_chart_tag_modified, maintain_tag)
|
||||
Event.add(defines.events.on_chart_tag_removed, maintain_tag)
|
||||
Event.add(defines.events.on_chart_tag_removed, maintain_tag)
|
||||
|
||||
@@ -72,7 +72,7 @@ Selection.on_selection(SelectionArtyArea, function(event)
|
||||
end
|
||||
end)
|
||||
|
||||
Commands.new_command('artillery-target-remote', 'Artillery Target Remote')
|
||||
Commands.new_command('artillery-target-remote', {'expcom-artillery.description'}, 'Artillery Target Remote')
|
||||
:register(function(player)
|
||||
if Selection.is_selecting(player, SelectionArtyArea) then
|
||||
Selection.stop(player)
|
||||
|
||||
@@ -6,7 +6,7 @@
|
||||
local Commands = require 'expcore.commands' --- @dep expcore.commands
|
||||
require 'config.expcore.command_general_parse'
|
||||
|
||||
Commands.new_command('bot-queue-get', 'Get bot queue')
|
||||
Commands.new_command('bot-queue-get', {'expcom-bot-queue.description-get'}, 'Get bot queue')
|
||||
:set_flag('admin_only')
|
||||
:register(function(player)
|
||||
local s = player.force.max_successful_attempts_per_tick_per_construction_queue
|
||||
@@ -14,7 +14,7 @@ Commands.new_command('bot-queue-get', 'Get bot queue')
|
||||
return Commands.success{'expcom-bot-queue.result', player.name, s, f}
|
||||
end)
|
||||
|
||||
Commands.new_command('bot-queue-set', 'Set bot queue')
|
||||
Commands.new_command('bot-queue-set', {'expcom-bot-queue.description-set'}, 'Set bot queue')
|
||||
:add_param('amount', 'integer-range', 1, 20)
|
||||
:set_flag('admin_only')
|
||||
:register(function(player, amount)
|
||||
|
||||
@@ -9,7 +9,7 @@ require 'config.expcore.command_general_parse'
|
||||
--- Toggles cheat mode for your player, or another player.
|
||||
-- @command toggle-cheat-mode
|
||||
-- @tparam[opt=self] LuaPlayer player player to toggle chest mode of, can be nil for self
|
||||
Commands.new_command('toggle-cheat-mode', 'Toggles cheat mode for your player, or another player.')
|
||||
Commands.new_command('toggle-cheat-mode', {'expcom-cheat.description-cheat'}, 'Toggles cheat mode for your player, or another player.')
|
||||
:add_param('player', true, 'player')
|
||||
:set_defaults{player=function(player)
|
||||
return player -- default is the user using the command
|
||||
@@ -20,7 +20,7 @@ end}
|
||||
return Commands.success
|
||||
end)
|
||||
|
||||
Commands.new_command('research-all', 'Set all research for your force.')
|
||||
Commands.new_command('research-all', {'expcom-cheat.description-res'}, 'Set all research for your force.')
|
||||
:set_flag('admin_only')
|
||||
:add_param('force', true, 'force')
|
||||
:set_defaults{force=function(player)
|
||||
@@ -32,7 +32,7 @@ end}
|
||||
return Commands.success
|
||||
end)
|
||||
|
||||
Commands.new_command('toggle-always-day', 'Toggles always day in surface')
|
||||
Commands.new_command('toggle-always-day', {'expcom-cheat.description-day'}, 'Toggles always day in surface.')
|
||||
:set_flag('admin_only')
|
||||
:add_param('surface', true, 'surface')
|
||||
:set_defaults{surface=function(player)
|
||||
|
||||
@@ -10,7 +10,7 @@ require 'config.expcore.command_role_parse'
|
||||
--- Clears a players inventory
|
||||
-- @command clear-inventory
|
||||
-- @tparam LuaPlayer player the player to clear the inventory of
|
||||
Commands.new_command('clear-inventory', 'Clears a players inventory')
|
||||
Commands.new_command('clear-inventory', {'expcom-clr-inv.description'}, 'Clears a players inventory')
|
||||
:add_param('player', false, 'player-role')
|
||||
:add_alias('clear-inv', 'move-inventory', 'move-inv')
|
||||
:register(function(_, player)
|
||||
|
||||
@@ -51,7 +51,7 @@ end
|
||||
-- @command connect
|
||||
-- @tparam string server The address or name of the server to connect to
|
||||
-- @tparam[opt=false] boolean is_address If an address was given for the server param
|
||||
Commands.new_command('connect', 'Connect to another server')
|
||||
Commands.new_command('connect', {'expcom-connect.description'}, 'Connect to another server')
|
||||
:add_param('server')
|
||||
:add_param('is_address', true, 'boolean')
|
||||
:add_alias('join', 'server')
|
||||
@@ -71,7 +71,7 @@ end)
|
||||
-- @tparam string address The address or name of the server to connect to
|
||||
-- @tparam LuaPlayer player The player to connect to a different server
|
||||
-- @tparam[opt=false] boolean is_address If an address was given for the server param
|
||||
Commands.new_command('connect-player', 'Send a player to a different server')
|
||||
Commands.new_command('connect-player', {'expcom-connect.description-player'}, 'Send a player to a different server')
|
||||
:add_param('player', 'player-role')
|
||||
:add_param('server')
|
||||
:add_param('is_address', true, 'boolean')
|
||||
@@ -90,7 +90,7 @@ end)
|
||||
-- @command connect-all
|
||||
-- @tparam string address The address or name of the server to connect to
|
||||
-- @tparam[opt=false] boolean is_address If an address was given for the server param
|
||||
Commands.new_command('connect-all', 'Connect all players to another server')
|
||||
Commands.new_command('connect-all', {'expcom-connect.description-all'}, 'Connect all players to another server')
|
||||
:add_param('server')
|
||||
:add_param('is_address', true, 'boolean')
|
||||
:register(function(_, server, is_address)
|
||||
@@ -104,4 +104,4 @@ Commands.new_command('connect-all', 'Connect all players to another server')
|
||||
for _, player in pairs(game.connected_players) do
|
||||
External.request_connection(player, server_id)
|
||||
end
|
||||
end)
|
||||
end)
|
||||
|
||||
@@ -8,7 +8,7 @@ local Commands = require 'expcore.commands' --- @dep expcore.commands
|
||||
|
||||
--- Opens the debug pannel for viewing tables.
|
||||
-- @command debug
|
||||
Commands.new_command('debug', 'Opens the debug pannel for viewing tables.')
|
||||
Commands.new_command('debug', {'expcom-debug.description'}, 'Opens the debug pannel for viewing tables.')
|
||||
:register(function(player)
|
||||
DebugView.open_dubug(player)
|
||||
end)
|
||||
end)
|
||||
|
||||
@@ -6,14 +6,14 @@
|
||||
local Commands = require 'expcore.commands' --- @dep expcore.commands
|
||||
require 'config.expcore.command_general_parse'
|
||||
|
||||
Commands.new_command('kill-biters', 'Kill all biters (only)')
|
||||
Commands.new_command('kill-biters', {'expcom-enemy.description-kill'}, 'Kill all biters only')
|
||||
:set_flag('admin_only')
|
||||
:register(function(_, _)
|
||||
game.forces['enemy'].kill_all_units()
|
||||
return Commands.success
|
||||
end)
|
||||
|
||||
Commands.new_command('remove-biters', 'Remove biters and prevent generation')
|
||||
Commands.new_command('remove-biters', {'expcom-enemy.description-remove'}, 'Remove biters and prevent generation')
|
||||
:set_flag('admin_only')
|
||||
:add_param('surface', true, 'surface')
|
||||
:set_defaults{surface=function(player)
|
||||
@@ -27,4 +27,3 @@ end}
|
||||
surface.map_gen_settings.autoplace_controls['enemy-base'].size = 'none'
|
||||
return Commands.success
|
||||
end)
|
||||
|
||||
|
||||
@@ -9,11 +9,11 @@ require 'config.expcore.command_general_parse'
|
||||
--- Find a player on your map.
|
||||
-- @command find-on-map
|
||||
-- @tparam LuaPlayer the player to find on the map
|
||||
Commands.new_command('find-on-map', 'Find a player on your map.')
|
||||
Commands.new_command('find-on-map', {'expcom-find.description'}, 'Find a player on your map.')
|
||||
:add_param('player', false, 'player-online')
|
||||
:add_alias('find', 'zoom-to')
|
||||
:register(function(player, action_player)
|
||||
local position = action_player.position
|
||||
player.zoom_to_world(position, 1.75)
|
||||
return Commands.success -- prevents command complete message from showing
|
||||
end)
|
||||
end)
|
||||
|
||||
@@ -7,7 +7,7 @@ local Commands = require 'expcore.commands' --- @dep expcore.commands
|
||||
require 'config.expcore.command_general_parse'
|
||||
|
||||
-- For Modded Server Use
|
||||
Commands.new_command('toggle-friendly-fire', 'Toggle Friendly Fire')
|
||||
Commands.new_command('toggle-friendly-fire', {'expcom-ff.description'}, 'Toggle friendly fire')
|
||||
:add_param('force', true, 'force')
|
||||
:set_defaults{force=function(player)
|
||||
return player.force
|
||||
|
||||
@@ -18,29 +18,34 @@ end)
|
||||
-- @command chelp
|
||||
-- @tparam string keyword the keyword that will be looked for
|
||||
-- @tparam number page the page of help to view, must be in range of pages
|
||||
Commands.new_command('search-help', 'Searches for a keyword in all commands you are allowed to use.')
|
||||
Commands.new_command('search-help', {'expcom-chelp.description'}, 'Searches for a keyword in all commands you are allowed to use.')
|
||||
:add_alias('chelp', 'shelp', 'commands')
|
||||
:add_param('keyword', true)
|
||||
:add_param('page', true, 'integer')
|
||||
:set_defaults{keyword='', page=1}
|
||||
:register(function(player, keyword, page)
|
||||
local player_index = player and player.index or 0
|
||||
|
||||
-- if keyword is a number then treat it as page number
|
||||
if tonumber(keyword) then
|
||||
page = math.floor(tonumber(keyword))
|
||||
keyword = ''
|
||||
end
|
||||
|
||||
-- gets a value for pages, might have result in cache
|
||||
local pages
|
||||
local found = 0
|
||||
|
||||
if search_cache[player_index] and search_cache[player_index].keyword == keyword:lower() then
|
||||
pages = search_cache[player_index].pages
|
||||
found = search_cache[player_index].found
|
||||
|
||||
else
|
||||
pages = {{}}
|
||||
local current_page = 1
|
||||
local page_count = 0
|
||||
local commands = Commands.search(keyword, player)
|
||||
|
||||
-- loops other all commands returned by search, includes game commands
|
||||
for _, command_data in pairs(commands) do
|
||||
-- if the number of results if greater than the number already added then it moves onto a new page
|
||||
@@ -49,6 +54,7 @@ Commands.new_command('search-help', 'Searches for a keyword in all commands you
|
||||
current_page = current_page + 1
|
||||
table.insert(pages, {})
|
||||
end
|
||||
|
||||
-- adds the new command to the page
|
||||
page_count = page_count + 1
|
||||
found = found + 1
|
||||
@@ -61,6 +67,7 @@ Commands.new_command('search-help', 'Searches for a keyword in all commands you
|
||||
alias_format
|
||||
})
|
||||
end
|
||||
|
||||
-- adds the result to the cache
|
||||
search_cache[player_index] = {
|
||||
keyword=keyword:lower(),
|
||||
@@ -68,21 +75,26 @@ Commands.new_command('search-help', 'Searches for a keyword in all commands you
|
||||
found=found
|
||||
}
|
||||
end
|
||||
|
||||
-- print the requested page
|
||||
keyword = keyword == '' and '<all>' or keyword
|
||||
Commands.print({'expcom-chelp.title', keyword}, 'cyan')
|
||||
|
||||
if pages[page] then
|
||||
for _, command in pairs(pages[page]) do
|
||||
Commands.print(command)
|
||||
end
|
||||
|
||||
Commands.print({'expcom-chelp.footer', found, page, #pages}, 'cyan')
|
||||
|
||||
else
|
||||
Commands.print({'expcom-chelp.footer', found, page, #pages}, 'cyan')
|
||||
return Commands.error{'expcom-chelp.out-of-range', page}
|
||||
end
|
||||
|
||||
-- blocks command complete message
|
||||
return Commands.success
|
||||
end)
|
||||
|
||||
-- way to access global
|
||||
return search_cache
|
||||
return search_cache
|
||||
|
||||
@@ -30,7 +30,7 @@ end
|
||||
|
||||
--- Teleports you to your home location
|
||||
-- @command home
|
||||
Commands.new_command('home', 'Teleports you to your home location')
|
||||
Commands.new_command('home', {'expcom-home.description-home'}, 'Teleports you to your home location')
|
||||
:register(function(player)
|
||||
local home = homes[player.index]
|
||||
if not home or not home[1] then
|
||||
@@ -44,7 +44,7 @@ end)
|
||||
|
||||
--- Sets your home location to your current position
|
||||
-- @command home-set
|
||||
Commands.new_command('home-set', 'Sets your home location to your current position')
|
||||
Commands.new_command('home-set', {'expcom-home.description-home-set'}, 'Sets your home location to your current position')
|
||||
:register(function(player)
|
||||
local home = homes[player.index]
|
||||
if not home then
|
||||
@@ -58,7 +58,7 @@ end)
|
||||
|
||||
--- Returns your current home location
|
||||
-- @command home-get
|
||||
Commands.new_command('home-get', 'Returns your current home location')
|
||||
Commands.new_command('home-get', {'expcom-home.description-home-get'}, 'Returns your current home location')
|
||||
:register(function(player)
|
||||
local home = homes[player.index]
|
||||
if not home or not home[1] then
|
||||
@@ -70,7 +70,7 @@ end)
|
||||
|
||||
--- Teleports you to previous location
|
||||
-- @command return
|
||||
Commands.new_command('return', 'Teleports you to previous location')
|
||||
Commands.new_command('return', {'expcom-home.description-return'}, 'Teleports you to previous location')
|
||||
:register(function(player)
|
||||
local home = homes[player.index]
|
||||
if not home or not home[2] then
|
||||
@@ -80,4 +80,4 @@ Commands.new_command('return', 'Teleports you to previous location')
|
||||
teleport(player, home[2])
|
||||
home[2] = rtn
|
||||
Commands.print{'expcom-home.return-set', rtn.x, rtn.y}
|
||||
end)
|
||||
end)
|
||||
|
||||
@@ -62,7 +62,7 @@ end
|
||||
--- Sends an invocation to be ran and returns the result.
|
||||
-- @command interface
|
||||
-- @tparam string invocation the command that will be run
|
||||
Commands.new_command('interface', 'Sends an invocation to be ran and returns the result.')
|
||||
Commands.new_command('interface', {'expcom-interface.description'}, 'Sends an invocation to be ran and returns the result.')
|
||||
:add_param('invocation', false)
|
||||
:enable_auto_concat()
|
||||
:set_flag('admin_only')
|
||||
@@ -113,4 +113,4 @@ return {
|
||||
add_interface_callback = add_interface_callback,
|
||||
interface_env = interface_env,
|
||||
clean_stack_trace = function(str) return str:gsub('%.%.%..-/temp/currently%-playing', '') end
|
||||
}
|
||||
}
|
||||
|
||||
@@ -12,7 +12,7 @@ require 'config.expcore.command_role_parse'
|
||||
-- @command jail
|
||||
-- @tparam LuaPlayer player the player that will be jailed
|
||||
-- @tparam[opt] string reason the reason why the player is being jailed
|
||||
Commands.new_command('jail', 'Puts a player into jail and removes all other roles.')
|
||||
Commands.new_command('jail', {'expcom-jail.description-jail'}, 'Puts a player into jail and removes all other roles.')
|
||||
:add_param('player', false, 'player-role')
|
||||
:add_param('reason', true)
|
||||
:enable_auto_concat()
|
||||
@@ -31,7 +31,7 @@ end)
|
||||
--- Removes a player from jail.
|
||||
-- @command unjail
|
||||
-- @tparam LuaPlayer the player that will be unjailed
|
||||
Commands.new_command('unjail', 'Removes a player from jail.')
|
||||
Commands.new_command('unjail', {'expcom-jail.description-unjail'}, 'Removes a player from jail.')
|
||||
:add_param('player', false, 'player-role')
|
||||
:add_alias('clear-jail', 'remove-jail')
|
||||
:enable_auto_concat()
|
||||
|
||||
@@ -11,7 +11,7 @@ require 'config.expcore.command_role_parse'
|
||||
--- Kills yourself or another player.
|
||||
-- @command kill
|
||||
-- @tparam[opt=self] LuaPlayer player the player to kill, must be alive to be valid
|
||||
Commands.new_command('kill', 'Kills yourself or another player.')
|
||||
Commands.new_command('kill', {'expcom-kill.description'}, 'Kills yourself or another player.')
|
||||
:add_param('player', true, 'player-role-alive')
|
||||
:set_defaults{player=function(player)
|
||||
-- default is the player unless they are dead
|
||||
@@ -26,9 +26,11 @@ end}
|
||||
end
|
||||
if player == action_player then
|
||||
action_player.character.die()
|
||||
|
||||
elseif Roles.player_allowed(player, 'command/kill/always') then
|
||||
action_player.character.die()
|
||||
|
||||
else
|
||||
return Commands.error{'expcore-commands.unauthorized'}
|
||||
end
|
||||
end)
|
||||
end)
|
||||
|
||||
@@ -10,7 +10,7 @@ require 'config.expcore.command_general_parse'
|
||||
--- Get the last location of a player.
|
||||
-- @command last-location
|
||||
-- @tparam LuaPlayer player the player that you want a location of
|
||||
Commands.new_command('last-location', 'Sends you the last location of a player')
|
||||
Commands.new_command('last-location', {'expcom-lastlocation.description'}, 'Sends you the last location of a player')
|
||||
:add_alias('location')
|
||||
:add_param('player', false, 'player')
|
||||
:register(function(_, action_player)
|
||||
|
||||
@@ -8,10 +8,10 @@ local Commands = require 'expcore.commands' --- @dep expcore.commands
|
||||
--- Sends an action message in the chat
|
||||
-- @command me
|
||||
-- @tparam string action the action that follows your name in chat
|
||||
Commands.new_command('me', 'Sends an action message in the chat')
|
||||
Commands.new_command('me', {'expcom-me.description'}, 'Sends an action message in the chat')
|
||||
:add_param('action', false)
|
||||
:enable_auto_concat()
|
||||
:register(function(player, action)
|
||||
local player_name = player and player.name or '<Server>'
|
||||
game.print(string.format('* %s %s *', player_name, action), player.chat_color)
|
||||
end)
|
||||
end)
|
||||
|
||||
@@ -6,7 +6,7 @@
|
||||
local Commands = require 'expcore.commands' --- @dep expcore.commands
|
||||
require 'config.expcore.command_general_parse'
|
||||
|
||||
Commands.new_command('pollution-clear', 'Clear pollution')
|
||||
Commands.new_command('pollution-clear', {'expcom-pol.description-clr'}, 'Clear pollution')
|
||||
:set_flag('admin_only')
|
||||
:add_alias('pol-clr')
|
||||
:add_param('surface', true, 'surface')
|
||||
@@ -19,7 +19,7 @@ end}
|
||||
return Commands.success
|
||||
end)
|
||||
|
||||
Commands.new_command('pollution-off', 'Disable pollution')
|
||||
Commands.new_command('pollution-off', {'expcom-pol.description-off'}, 'Disable pollution')
|
||||
:set_flag('admin_only')
|
||||
:add_alias('pol-off')
|
||||
:register(function(player)
|
||||
|
||||
@@ -96,7 +96,7 @@ end
|
||||
|
||||
--- Toggles entity protection selection
|
||||
-- @command protect-entity
|
||||
Commands.new_command('protect-entity', 'Toggles entity protection selection, hold shift to remove protection')
|
||||
Commands.new_command('protect-entity', {'expcom-protection.description-pe'}, 'Toggles entity protection selection, hold shift to remove protection')
|
||||
:add_alias('pe')
|
||||
:register(function(player)
|
||||
if Selection.is_selecting(player, SelectionProtectEntity) then
|
||||
@@ -109,7 +109,7 @@ end)
|
||||
|
||||
--- Toggles area protection selection
|
||||
-- @command protect-area
|
||||
Commands.new_command('protect-area', 'Toggles area protection selection, hold shift to remove protection')
|
||||
Commands.new_command('protect-area', {'expcom-protection.description-pa'}, 'Toggles area protection selection, hold shift to remove protection')
|
||||
:add_alias('pa')
|
||||
:register(function(player)
|
||||
if Selection.is_selecting(player, SelectionProtectArea) then
|
||||
@@ -212,4 +212,4 @@ end)
|
||||
Event.add(EntityProtection.events.on_repeat_violation, function(event)
|
||||
local player_name = format_chat_player_name(event.player_index)
|
||||
Roles.print_to_roles_higher('Regular', {'expcom-protection.repeat-offence', player_name, event.entity.localised_name, event.entity.position.x, event.entity.position.y})
|
||||
end)
|
||||
end)
|
||||
|
||||
@@ -43,7 +43,7 @@ end
|
||||
--- Sends an rainbow message in the chat
|
||||
-- @command rainbow
|
||||
-- @tparam string message the message that will be printed in chat
|
||||
Commands.new_command('rainbow', 'Sends an rainbow message in the chat')
|
||||
Commands.new_command('rainbow', {'expcom-rainbow.description'}, 'Sends an rainbow message in the chat')
|
||||
:add_param('message', false)
|
||||
:enable_auto_concat()
|
||||
:register(function(player, message)
|
||||
@@ -59,4 +59,4 @@ Commands.new_command('rainbow', 'Sends an rainbow message in the chat')
|
||||
return rtn
|
||||
end)
|
||||
game.print(output)
|
||||
end)
|
||||
end)
|
||||
|
||||
@@ -17,66 +17,70 @@ local function AmountOfMachines(itemsPerSecond, output)
|
||||
end
|
||||
end
|
||||
|
||||
Commands.new_command('ratio', 'This command will give the input and output ratios of the selected machine. Use the parameter for calculating the machines needed for that amount of items per second.')
|
||||
:add_param('itemsPerSecond', true, 'number')
|
||||
:register(function(player, itemsPerSecond)
|
||||
local machine = player.selected -- selected machine
|
||||
if not machine then --nil check
|
||||
return Commands.error{'expcom-ratio.notSelecting'}
|
||||
Commands.new_command('ratio', {'expcom-ratio.description'}, 'This command will give the input and output ratios of the selected machine. Use the parameter for calculating the machines needed for that amount of items per second.')
|
||||
:add_param('itemsPerSecond', true, 'number')
|
||||
:register(function(player, itemsPerSecond)
|
||||
local machine = player.selected -- selected machine
|
||||
|
||||
if not machine then --nil check
|
||||
return Commands.error{'expcom-ratio.notSelecting'}
|
||||
end
|
||||
|
||||
if machine.type ~= "assembling-machine" and machine.type ~= "furnace" then
|
||||
return Commands.error{'expcom-ratio.notSelecting'}
|
||||
end
|
||||
|
||||
local recipe = machine.get_recipe() -- recipe
|
||||
|
||||
if not recipe then --nil check
|
||||
return Commands.error{'expcom-ratio.notSelecting'}
|
||||
end
|
||||
|
||||
local items = recipe.ingredients -- items in that recipe
|
||||
local products = recipe.products -- output items
|
||||
local amountOfMachines
|
||||
local moduleInventory = machine.get_module_inventory()--the module Inventory of the machine
|
||||
local multi = Modules(moduleInventory) --function for the productively modals
|
||||
|
||||
if itemsPerSecond then
|
||||
amountOfMachines = math.ceil( AmountOfMachines(itemsPerSecond, 1/recipe.energy*machine.crafting_speed*products[1].amount*multi)) -- amount of machines
|
||||
end
|
||||
|
||||
if not amountOfMachines then
|
||||
amountOfMachines = 1 --set to 1 to make it not nil
|
||||
end
|
||||
|
||||
----------------------------items----------------------------
|
||||
for i, item in ipairs(items) do
|
||||
local sprite -- string to make the icon work either fluid ore item
|
||||
|
||||
if item.type == "item" then
|
||||
sprite = 'expcom-ratio.item-in'
|
||||
|
||||
else
|
||||
sprite = 'expcom-ratio.fluid-in'
|
||||
end
|
||||
|
||||
if machine.type ~= "assembling-machine" and machine.type ~= "furnace" then
|
||||
return Commands.error{'expcom-ratio.notSelecting'}
|
||||
end
|
||||
local recipe = machine.get_recipe() -- recipe
|
||||
local ips = item.amount/recipe.energy*machine.crafting_speed*amountOfMachines --math on the items/fluids per second
|
||||
Commands.print{sprite, math.round(ips, 3), item.name} -- full string
|
||||
end
|
||||
|
||||
if not recipe then --nil check
|
||||
return Commands.error{'expcom-ratio.notSelecting'}
|
||||
----------------------------products----------------------------
|
||||
for i, product in ipairs(products) do
|
||||
local sprite -- string to make the icon work either fluid ore item
|
||||
|
||||
if product.type == "item" then
|
||||
sprite = 'expcom-ratio.item-out'
|
||||
else
|
||||
sprite = 'expcom-ratio.fluid-out'
|
||||
end
|
||||
|
||||
local items = recipe.ingredients -- items in that recipe
|
||||
local products = recipe.products -- output items
|
||||
local amountOfMachines
|
||||
local moduleInventory = machine.get_module_inventory()--the module Inventory of the machine
|
||||
local multi = Modules(moduleInventory) --function for the productively modals
|
||||
local output = 1/recipe.energy*machine.crafting_speed*product.amount*multi --math on the outputs per second
|
||||
Commands.print {sprite, math.round(output*amountOfMachines, 3), product.name} -- full string
|
||||
|
||||
if itemsPerSecond then
|
||||
amountOfMachines = math.ceil( AmountOfMachines(itemsPerSecond, 1/recipe.energy*machine.crafting_speed*products[1].amount*multi)) -- amount of machines
|
||||
end
|
||||
if not amountOfMachines then
|
||||
amountOfMachines = 1 --set to 1 to make it not nil
|
||||
end
|
||||
----------------------------items----------------------------
|
||||
for i, item in ipairs(items) do
|
||||
local sprite -- string to make the icon work either fluid ore item
|
||||
end
|
||||
|
||||
if item.type == "item" then
|
||||
sprite = 'expcom-ratio.item-in'
|
||||
else
|
||||
sprite = 'expcom-ratio.fluid-in'
|
||||
end
|
||||
|
||||
local ips = item.amount/recipe.energy*machine.crafting_speed*amountOfMachines --math on the items/fluids per second
|
||||
Commands.print {sprite, math.round(ips, 3), item.name}-- full string
|
||||
end
|
||||
----------------------------products----------------------------
|
||||
|
||||
for i, product in ipairs(products) do
|
||||
local sprite -- string to make the icon work either fluid ore item
|
||||
|
||||
if product.type == "item" then
|
||||
sprite = 'expcom-ratio.item-out'
|
||||
else
|
||||
sprite = 'expcom-ratio.fluid-out'
|
||||
end
|
||||
|
||||
local output = 1/recipe.energy*machine.crafting_speed*product.amount*multi --math on the outputs per second
|
||||
Commands.print {sprite, math.round(output*amountOfMachines, 3), product.name} -- full string
|
||||
|
||||
end
|
||||
|
||||
if amountOfMachines ~= 1 then
|
||||
Commands.print{'expcom-ratio.machines', amountOfMachines}
|
||||
end
|
||||
|
||||
end)
|
||||
if amountOfMachines ~= 1 then
|
||||
Commands.print{'expcom-ratio.machines', amountOfMachines}
|
||||
end
|
||||
end)
|
||||
|
||||
@@ -11,7 +11,7 @@ local max_time_to_live = 4294967295 -- unit32 max
|
||||
--- Repairs entities on your force around you
|
||||
-- @command repair
|
||||
-- @tparam number range the range to repair stuff in, there is a max limit to this
|
||||
Commands.new_command('repair', 'Repairs entities on your force around you')
|
||||
Commands.new_command('repair', {'expcom-repair.description'}, 'Repairs entities on your force around you')
|
||||
:add_param('range', false, 'integer-range', 1, config.max_range)
|
||||
:register(function(player, range)
|
||||
local revive_count = 0
|
||||
@@ -49,4 +49,4 @@ Commands.new_command('repair', 'Repairs entities on your force around you')
|
||||
end
|
||||
end
|
||||
return Commands.success{'expcom-repair.result', revive_count, heal_count}
|
||||
end)
|
||||
end)
|
||||
|
||||
@@ -22,7 +22,7 @@ end
|
||||
-- @command report
|
||||
-- @tparam LuaPlayer player the player to report, some players are immune
|
||||
-- @tparam string reason the reason the player is being reported
|
||||
Commands.new_command('report', 'Reports a player and notifies moderators')
|
||||
Commands.new_command('report', {'expcom-report.description-report'}, 'Reports a player and notifies moderators')
|
||||
:add_param('player', false, function(input, player, reject)
|
||||
input = Commands.parse('player', input, player, reject)
|
||||
if not input then return end
|
||||
@@ -51,7 +51,7 @@ end)
|
||||
--- Gets a list of all reports that a player has on them. If no player then lists all players and the number of reports on them.
|
||||
-- @command get-reports
|
||||
-- @tparam LuaPlayer player the player to get the report for
|
||||
Commands.new_command('get-reports', 'Gets a list of all reports that a player has on them. If no player then lists all players and the number of reports on them.')
|
||||
Commands.new_command('get-reports', {'expcom-report.description-get-reports'}, 'Gets a list of all reports that a player has on them. If no player then lists all players and the number of reports on them.')
|
||||
:add_param('player', true, 'player')
|
||||
:add_alias('reports', 'list-reports')
|
||||
:register(function(_, player)
|
||||
@@ -78,7 +78,7 @@ end)
|
||||
-- @command clear-reports
|
||||
-- @tparam LuaPlayer player the player to clear the report(s) from
|
||||
-- @tparam[opt=all] LuaPlayer from-player remove only the report made by this player
|
||||
Commands.new_command('clear-reports', 'Clears all reports from a player or just the report from one player.')
|
||||
Commands.new_command('clear-reports', {'expcom-report.description-clear-reports'}, 'Clears all reports from a player or just the report from one player.')
|
||||
:add_param('player', false, 'player')
|
||||
:add_param('from-player', true, 'player')
|
||||
:register(function(player, action_player, from_player)
|
||||
@@ -94,4 +94,4 @@ Commands.new_command('clear-reports', 'Clears all reports from a player or just
|
||||
local action_player_name_color = format_chat_player_name(action_player)
|
||||
local by_player_name_color = format_chat_player_name(player)
|
||||
game.print{'expcom-report.removed', action_player_name_color, by_player_name_color}
|
||||
end)
|
||||
end)
|
||||
|
||||
@@ -22,7 +22,7 @@ local function res_queue(force, res, by_script)
|
||||
end
|
||||
end
|
||||
|
||||
Commands.new_command('auto-research', 'Automatically queue up research')
|
||||
Commands.new_command('auto-research', {'expcom-res.description-ares'}, 'Automatically queue up research')
|
||||
:add_alias('ares')
|
||||
:register(function(player)
|
||||
research.res_queue_enable = not research.res_queue_enable
|
||||
|
||||
@@ -12,15 +12,17 @@ local format_chat_player_name, format_chat_colour_localized = _C.format_chat_pla
|
||||
-- @command assign-role
|
||||
-- @tparam LuaPlayer player the player to assign the role to
|
||||
-- @tparam string role the name of the role to assign to the player, supports auto complete after enter
|
||||
Commands.new_command('assign-role', 'Assigns a role to a player')
|
||||
Commands.new_command('assign-role', {'expcom-roles.description-assign-role'}, 'Assigns a role to a player')
|
||||
:add_param('player', false, 'player-role')
|
||||
:add_param('role', false, 'role')
|
||||
:set_flag('admin-only')
|
||||
:add_alias('rpromote', 'assign', 'role', 'add-role')
|
||||
:register(function(player, action_player, role)
|
||||
local player_highest = Roles.get_player_highest_role(player)
|
||||
|
||||
if player_highest.index < role.index then
|
||||
Roles.assign_player(action_player, role, player.name)
|
||||
|
||||
else
|
||||
return Commands.error{'expcom-roles.higher-role'}
|
||||
end
|
||||
@@ -30,15 +32,17 @@ end)
|
||||
-- @command unassign-role
|
||||
-- @tparam LuaPlayer player the player to unassign the role from
|
||||
-- @tparam string role the name of the role to unassign from the player, supports auto complete after enter
|
||||
Commands.new_command('unassign-role', 'Unassigns a role from a player')
|
||||
Commands.new_command('unassign-role', {'expcom-roles.description-unassign-role'}, 'Unassigns a role from a player')
|
||||
:add_param('player', false, 'player-role')
|
||||
:add_param('role', false, 'role')
|
||||
:set_flag('admin-only')
|
||||
:add_alias('rdemote', 'unassign', 'rerole', 'remove-role')
|
||||
:register(function(player, action_player, role)
|
||||
local player_highest = Roles.get_player_highest_role(player)
|
||||
|
||||
if player_highest.index < role.index then
|
||||
Roles.unassign_player(action_player, role, player.name)
|
||||
|
||||
else
|
||||
return Commands.error{'expcom-roles.higher-role'}
|
||||
end
|
||||
@@ -47,28 +51,33 @@ end)
|
||||
--- Lists all roles in they correct order
|
||||
-- @command list-roles
|
||||
-- @tparam[opt=all] LuaPlayer player list only the roles which this player has
|
||||
Commands.new_command('list-roles', 'Lists all roles in they correct order')
|
||||
Commands.new_command('list-roles', {'expcom-roles.description-list-roles'}, 'Lists all roles in they correct order')
|
||||
:add_param('player', true, 'player')
|
||||
:add_alias('lsroles', 'roles')
|
||||
:register(function(_, player)
|
||||
local roles = Roles.config.order
|
||||
local message = {'expcom-roles.list'}
|
||||
|
||||
if player then
|
||||
roles = Roles.get_player_roles(player)
|
||||
end
|
||||
|
||||
for index, role in pairs(roles) do
|
||||
role = Roles.get_role_from_any(role)
|
||||
local colour = role.custom_color or Colours.white
|
||||
local role_name = format_chat_colour_localized(role.name, colour)
|
||||
if index == 1 then
|
||||
message = {'expcom-roles.list', role_name}
|
||||
|
||||
if player then
|
||||
local player_name_colour = format_chat_player_name(player)
|
||||
message = {'expcom-roles.list-player', player_name_colour, role_name}
|
||||
end
|
||||
|
||||
else
|
||||
message = {'expcom-roles.list-element', message, role_name}
|
||||
end
|
||||
end
|
||||
|
||||
return Commands.success(message)
|
||||
end)
|
||||
end)
|
||||
|
||||
@@ -103,7 +103,7 @@ end
|
||||
--- Get a list of players sorted by the quantity of an item in their inventory
|
||||
-- @command search-amount
|
||||
-- @tparam LuaItemPrototype item The item to search for in players inventories
|
||||
Commands.new_command('search-amount', 'Display players sorted by the quantity of an item held')
|
||||
Commands.new_command('search-amount', {'expcom-inv-search.description-ia'}, 'Display players sorted by the quantity of an item held')
|
||||
:add_alias('ia')
|
||||
:add_param('item', false, item_parse)
|
||||
:enable_auto_concat()
|
||||
@@ -122,7 +122,7 @@ end
|
||||
--- Get a list of players who have the given item, sorted by how recently they joined
|
||||
-- @command search-recent
|
||||
-- @tparam LuaItemPrototype item The item to search for in players inventories
|
||||
Commands.new_command('search-recent', 'Display players who hold an item sorted by join time')
|
||||
Commands.new_command('search-recent', {'expcom-inv-search.description-ir'}, 'Display players who hold an item sorted by join time')
|
||||
:add_alias('ir')
|
||||
:add_param('item', false, item_parse)
|
||||
:enable_auto_concat()
|
||||
@@ -141,7 +141,7 @@ end
|
||||
--- Get a list of players sorted by quantity held and play time
|
||||
-- @command search
|
||||
-- @tparam LuaItemPrototype item The item to search for in players inventories
|
||||
Commands.new_command('search', 'Display players sorted by the quantity of an item held and playtime')
|
||||
Commands.new_command('search', {'expcom-inv-search.description-i'}, 'Display players sorted by the quantity of an item held and playtime')
|
||||
:add_alias('i')
|
||||
:add_param('item', false, item_parse)
|
||||
:enable_auto_concat()
|
||||
@@ -155,7 +155,7 @@ end)
|
||||
--- Get a list of online players sorted by quantity held and play time
|
||||
-- @command search-online
|
||||
-- @tparam LuaItemPrototype item The item to search for in players inventories
|
||||
Commands.new_command('search-online', 'Display online players sorted by the quantity of an item held and playtime')
|
||||
Commands.new_command('search-online', {'expcom-inv-search.description-io'}, 'Display online players sorted by the quantity of an item held and playtime')
|
||||
:add_alias('io')
|
||||
:add_param('item', false, item_parse)
|
||||
:enable_auto_concat()
|
||||
@@ -164,4 +164,4 @@ Commands.new_command('search-online', 'Display online players sorted by the quan
|
||||
if #players == 0 then return {'expcom-inv-search.results-none', item.name} end
|
||||
local top_players = sort_players(players, combined_sort)
|
||||
display_players(player, top_players, item)
|
||||
end)
|
||||
end)
|
||||
|
||||
@@ -39,7 +39,7 @@ end
|
||||
--- Teleport to spawn
|
||||
-- @command go-to-spawn
|
||||
-- @tparam[opt=self] LuaPlayer player the player to teleport to their spawn point
|
||||
Commands.new_command('go-to-spawn', 'Teleport to spawn')
|
||||
Commands.new_command('go-to-spawn', {'expcom-spawn.description'}, 'Teleport to spawn')
|
||||
:add_param('player', true, 'player-role-alive')
|
||||
:set_defaults{
|
||||
player=function(player)
|
||||
@@ -52,15 +52,18 @@ Commands.new_command('go-to-spawn', 'Teleport to spawn')
|
||||
:register(function(player, action_player)
|
||||
if not action_player then
|
||||
return Commands.error{'expcom-spawn.unavailable'}
|
||||
|
||||
elseif action_player == player then
|
||||
if not teleport(player) then
|
||||
return Commands.error{'expcom-spawn.unavailable'}
|
||||
end
|
||||
|
||||
elseif Roles.player_allowed(player, 'command/go-to-spawn/always') then
|
||||
if not teleport(action_player) then
|
||||
return Commands.error{'expcom-spawn.unavailable'}
|
||||
end
|
||||
|
||||
else
|
||||
return Commands.error{'expcore-commands.unauthorized'}
|
||||
end
|
||||
end)
|
||||
end)
|
||||
|
||||
@@ -9,10 +9,11 @@ require 'config.expcore.command_general_parse'
|
||||
|
||||
--- Toggles spectator mode for the caller
|
||||
-- @command spectate
|
||||
Commands.new_command('spectate', 'Toggles spectator mode')
|
||||
Commands.new_command('spectate', {'expcom-spectate.description-spectate'}, 'Toggles spectator mode')
|
||||
:register(function(player)
|
||||
if Spectate.is_spectating(player) then
|
||||
Spectate.stop_spectate(player)
|
||||
|
||||
else
|
||||
Spectate.start_spectate(player)
|
||||
end
|
||||
@@ -21,13 +22,14 @@ end)
|
||||
--- Enters follow mode for the caller, following the given player.
|
||||
-- @command follow
|
||||
-- @tparam LuaPlayer player The player that will be followed
|
||||
Commands.new_command('follow', 'Start following a player in spectator')
|
||||
Commands.new_command('follow', {'expcom-spectate.description-follow'}, 'Start following a player in spectator')
|
||||
:add_alias('f')
|
||||
:add_param('player', false, 'player-online')
|
||||
:register(function(player, action_player)
|
||||
if player == action_player then
|
||||
return Commands.error{'expcom-spectate.follow-self'}
|
||||
|
||||
else
|
||||
Spectate.start_follow(player, action_player)
|
||||
end
|
||||
end)
|
||||
end)
|
||||
|
||||
@@ -6,7 +6,7 @@
|
||||
local Commands = require 'expcore.commands' --- @dep expcore.commands
|
||||
require 'config.expcore.command_general_parse'
|
||||
|
||||
Commands.new_command('game-speed', 'Set game speed')
|
||||
Commands.new_command('game-speed', {'expcom-speed.description'}, 'Set game speed')
|
||||
:add_param('amount', 'number-range', 0.2, 8)
|
||||
:set_flag('admin_only')
|
||||
:register(function(player, amount)
|
||||
|
||||
@@ -7,7 +7,7 @@ local copy_items_stack = _C.copy_items_stack --- @dep expcore.common
|
||||
local Commands = require 'expcore.commands' --- @dep expcore.commands
|
||||
require 'config.expcore.command_general_parse'
|
||||
|
||||
Commands.new_command('clear-item-on-ground', 'Clear Item On Ground')
|
||||
Commands.new_command('clear-item-on-ground', {'expcom-surface-clearing.description-ci'}, 'Clear Item On Ground')
|
||||
:add_param('range', false, 'integer-range', 1, 1000)
|
||||
:register(function(player, range)
|
||||
for _, e in pairs(player.surface.find_entities_filtered{position=player.position, radius=range, name='item-on-ground'}) do
|
||||
@@ -22,7 +22,7 @@ Commands.new_command('clear-item-on-ground', 'Clear Item On Ground')
|
||||
return Commands.success
|
||||
end)
|
||||
|
||||
Commands.new_command('clear-blueprint', 'Clear Blueprint')
|
||||
Commands.new_command('clear-blueprint', {'expcom-surface-clearing.description-cb'}, 'Clear Blueprint')
|
||||
:add_param('range', false, 'integer-range', 1, 1000)
|
||||
:register(function(player, range)
|
||||
for _, e in pairs(player.surface.find_entities_filtered{position=player.position, radius=range, type='entity-ghost'}) do
|
||||
@@ -30,4 +30,4 @@ Commands.new_command('clear-blueprint', 'Clear Blueprint')
|
||||
end
|
||||
|
||||
return Commands.success
|
||||
end)
|
||||
end)
|
||||
|
||||
@@ -41,7 +41,7 @@ end
|
||||
-- @command teleport
|
||||
-- @tparam LuaPlayer from_player the player that will be teleported, must be alive
|
||||
-- @tparam LuaPlayer to_player the player to teleport to, must be online (if dead goes to where they died)
|
||||
Commands.new_command('teleport', 'Teleports a player to another player.')
|
||||
Commands.new_command('teleport', {'expcom-tp.description-tp'}, 'Teleports a player to another player.')
|
||||
:add_param('from_player', false, 'player-alive')
|
||||
:add_param('to_player', false, 'player-online')
|
||||
:add_alias('tp')
|
||||
@@ -60,7 +60,7 @@ end)
|
||||
--- Teleports a player to you.
|
||||
-- @command bring
|
||||
-- @tparam LuaPlayer player the player that will be teleported, must be alive
|
||||
Commands.new_command('bring', 'Teleports a player to you.')
|
||||
Commands.new_command('bring', {'expcom-tp.description-bring'}, 'Teleports a player to you.')
|
||||
:add_param('player', false, 'player-alive')
|
||||
:set_flag('admin_only')
|
||||
:register(function(player, from_player)
|
||||
@@ -78,7 +78,7 @@ end)
|
||||
--- Teleports you to a player.
|
||||
-- @command goto
|
||||
-- @tparam LuaPlayer player the player to teleport to, must be online (if dead goes to where they died)
|
||||
Commands.new_command('goto', 'Teleports you to a player.')
|
||||
Commands.new_command('goto', {'expcom-tp.description-goto'}, 'Teleports you to a player.')
|
||||
:add_param('player', false, 'player-online')
|
||||
:add_alias('tp-me', 'tpme')
|
||||
:register(function(player, to_player)
|
||||
|
||||
@@ -7,7 +7,7 @@ local Commands = require 'expcore.commands' --- @dep expcore.commands
|
||||
require 'config.expcore.command_general_parse'
|
||||
local format_number = require('util').format_number
|
||||
|
||||
Commands.new_command('set-trains-to-automatic', 'Set All Trains to Automatic')
|
||||
Commands.new_command('set-trains-to-automatic', {'expcom-train.description'}, 'Set All Trains to Automatic')
|
||||
:register(function(player)
|
||||
local count = 0
|
||||
|
||||
|
||||
@@ -5,11 +5,11 @@ local Commands = require 'expcore.commands' --- @dep expcore.commands
|
||||
require 'config.expcore.command_general_parse'
|
||||
local vlayer = require 'modules.control.vlayer'
|
||||
|
||||
Commands.new_command('personal-battery-recharge', 'Recharge Player Battery upto a portion with vlayer')
|
||||
Commands.new_command('personal-battery-recharge', {'vlayer.description-pbr'}, 'Recharge Player Battery upto a portion with vlayer')
|
||||
:add_param('amount', 'number-range', 0.2, 1)
|
||||
:register(function(player, amount)
|
||||
if vlayer.get_statistics()['energy_sustained'] == 0 then
|
||||
return Commands.error('vlayer need to be running to get this command work')
|
||||
return Commands.error({'vlayer.pbr-not-running'})
|
||||
end
|
||||
|
||||
local armor = player.get_inventory(defines.inventory.character_armor)[1].grid
|
||||
@@ -27,7 +27,7 @@ Commands.new_command('personal-battery-recharge', 'Recharge Player Battery upto
|
||||
return Commands.success
|
||||
end)
|
||||
|
||||
Commands.new_command('vlayer-info', 'Vlayer Info')
|
||||
Commands.new_command('vlayer-info', {'vlayer.description-vi'}, 'Vlayer Info')
|
||||
:register(function(_)
|
||||
local c = vlayer.get_circuits()
|
||||
|
||||
|
||||
@@ -13,7 +13,7 @@ require 'config.expcore.command_role_parse'
|
||||
-- @command give-warning
|
||||
-- @tparam LuaPlayer player the player the will recive a warning
|
||||
-- @tparam string reason the reason the player is being given a warning
|
||||
Commands.new_command('give-warning', 'Gives a warning to a player; may lead to automatic script action.')
|
||||
Commands.new_command('give-warning', {'expcom-warnings.description-give'}, 'Gives a warning to a player; may lead to automatic script action.')
|
||||
:add_param('player', false, 'player-role')
|
||||
:add_param('reason', false)
|
||||
:add_alias('warn')
|
||||
@@ -28,7 +28,7 @@ end)
|
||||
--- Gets the number of warnings a player has. If no player then lists all players and the number of warnings they have.
|
||||
-- @command get-warnings
|
||||
-- @tparam[opt=list] LuaPlayer player the player to get the warning for, if nil all players are listed
|
||||
Commands.new_command('get-warnings', 'Gets the number of warnings a player has. If no player then lists all players and the number of warnings they have.')
|
||||
Commands.new_command('get-warnings', {'expcom-warnings.description-get'}, 'Gets the number of warnings a player has. If no player then lists all players and the number of warnings they have.')
|
||||
:add_param('player', true, 'player')
|
||||
:add_alias('warnings', 'list-warnings')
|
||||
:register(function(_, player)
|
||||
@@ -63,7 +63,7 @@ end)
|
||||
--- Clears all warnings (and script warnings) from a player
|
||||
-- @command clear-warnings
|
||||
-- @tparam LuaPlayer player the player to clear the warnings from
|
||||
Commands.new_command('clear-warnings', 'Clears all warnings (and script warnings) from a player')
|
||||
Commands.new_command('clear-warnings', {'expcom-warnings.description-clear'}, 'Clears all warnings (and script warnings) from a player')
|
||||
:add_param('player', false, 'player')
|
||||
:register(function(player, action_player)
|
||||
Warnings.clear_warnings(action_player, player.name)
|
||||
@@ -71,4 +71,4 @@ Commands.new_command('clear-warnings', 'Clears all warnings (and script warnings
|
||||
local action_player_name_color = format_chat_player_name(action_player)
|
||||
local by_player_name_color = format_chat_player_name(player)
|
||||
game.print{'expcom-warnings.cleared', action_player_name_color, by_player_name_color}
|
||||
end)
|
||||
end)
|
||||
|
||||
@@ -4,7 +4,7 @@
|
||||
local Commands = require 'expcore.commands' --- @dep expcore.commands
|
||||
require 'config.expcore.command_general_parse'
|
||||
local Selection = require 'modules.control.selection' --- @dep modules.control.selection
|
||||
local SelectionConvertArea = 'ConvertArea'
|
||||
local SelectionConvertArea = 'WaterfillConvertArea'
|
||||
|
||||
--- Align an aabb to the grid by expanding it
|
||||
local function aabb_align_expand(aabb)
|
||||
@@ -14,7 +14,7 @@ local function aabb_align_expand(aabb)
|
||||
}
|
||||
end
|
||||
|
||||
Commands.new_command('waterfill', 'Change tile to water')
|
||||
Commands.new_command('waterfill', {'expcom-waterfill.description'}, 'Change tile to water')
|
||||
:register(function(player)
|
||||
local inv = player.get_main_inventory()
|
||||
|
||||
@@ -37,6 +37,10 @@ Selection.on_selection(SelectionConvertArea, function(event)
|
||||
local area = aabb_align_expand(event.area)
|
||||
local player = game.get_player(event.player_index)
|
||||
|
||||
if not player then
|
||||
return
|
||||
end
|
||||
|
||||
local entities = player.surface.find_entities_filtered{area=area, name='steel-chest'}
|
||||
|
||||
if #entities == 0 then
|
||||
@@ -46,6 +50,11 @@ Selection.on_selection(SelectionConvertArea, function(event)
|
||||
|
||||
local tiles_to_make = {}
|
||||
local inv = player.get_main_inventory()
|
||||
|
||||
if not inv then
|
||||
return
|
||||
end
|
||||
|
||||
local clf_exp = inv.get_item_count('cliff-explosives')
|
||||
|
||||
for _, entity in pairs(entities) do
|
||||
|
||||
Reference in New Issue
Block a user