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https://github.com/PHIDIAS0303/ExpCluster.git
synced 2025-12-27 11:35:22 +09:00
edit to debug on server interface
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@@ -93,7 +93,7 @@ end
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function server.get_uuid_data(uuid)
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if global.exp_core.server.temp_varibles[uuid] then
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server.refresh_uuid(uuid)
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debug_write({'callback','TEMP-VAR'},uuid)
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debug_write({'CALLBACK','TEMP-VAR'},uuid)
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return global.exp_core.server.temp_varibles[uuid].data
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end return nil
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end
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@@ -109,7 +109,7 @@ Event.register(defines.events.on_tick, function(event)
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--used with debug command will stop debuging once atleast one message is send to file and there are no commands in callback
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if global.exp_core.debug.state and global.exp_core.debug.triggered and #global.exp_core.server.callback_queue == 0 then debug_write({'END'},game.tick) global.exp_core.debug.state = global.exp_core.debug.focre end
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-- runs the commands in callback
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debug_write({'CALLBACK'},server.get_callback_queue_info(true),true)
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debug_write({'CALLBACK'},server.get_callback_queue_info(),true)
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if game.tick % ticks_per_iteration == 0 and global.exp_core.server.callback_queue and #global.exp_core.server.callback_queue > 0 then
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-- gets the number of call backs to run
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local length = nil
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