fixed sprite path bug

This commit is contained in:
Cooldude2606
2017-10-22 00:17:04 +01:00
parent ea1fbc7c52
commit 88c45d8b8b

View File

@@ -29,7 +29,7 @@ function add_input.draw_button(frame,name,display,tooltip)
local button = inputs.buttons[name]
local display = display or button.display or {'expgui.button-no-display'}
local tooltip = tooltip or button.tooltip or {'expgui.button-no-tooltip'}
if frame.gui.is_valid_sprite_path(display) then
if type(display) == 'string' and frame.gui.is_valid_sprite_path(display) then
frame.add{name=name, type = "sprite-button", sprite=display, tooltip=tooltip, style = mod_gui.button_style}
else
frame.add{name=name, type = "button", caption=display, tooltip=tooltip, style = mod_gui.button_style}