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Compilatron Position Check (#348)
* Update compilatron.lua * Update compilatron.lua * Update compilatron.lua
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@@ -95,8 +95,10 @@ end
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function Public.spawn_compilatron(surface, location)
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local position = locations[location]
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local pos = surface.find_non_colliding_position("small-biter", position, 1.5, 0.5)
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local compi = surface.create_entity{ name = "small-biter", position = pos, force = game.forces.neutral }
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Public.add_compilatron(compi, location)
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if pos then
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local compi = surface.create_entity{ name = "small-biter", position = pos, force = game.forces.neutral }
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Public.add_compilatron(compi, location)
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end
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end
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-- When the first player is created this will create all compilatrons that are resisted in the config
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