Compilatron Position Check (#348)

* Update compilatron.lua

* Update compilatron.lua

* Update compilatron.lua
This commit is contained in:
2025-01-08 22:56:47 +09:00
committed by GitHub
parent 47b57a9c51
commit 2e6743445c

View File

@@ -95,8 +95,10 @@ end
function Public.spawn_compilatron(surface, location)
local position = locations[location]
local pos = surface.find_non_colliding_position("small-biter", position, 1.5, 0.5)
local compi = surface.create_entity{ name = "small-biter", position = pos, force = game.forces.neutral }
Public.add_compilatron(compi, location)
if pos then
local compi = surface.create_entity{ name = "small-biter", position = pos, force = game.forces.neutral }
Public.add_compilatron(compi, location)
end
end
-- When the first player is created this will create all compilatrons that are resisted in the config