From 2e6743445c2c9451fa0703eb440225fc38da674d Mon Sep 17 00:00:00 2001 From: PHIDIAS Date: Wed, 8 Jan 2025 22:56:47 +0900 Subject: [PATCH] Compilatron Position Check (#348) * Update compilatron.lua * Update compilatron.lua * Update compilatron.lua --- exp_legacy/module/modules/addons/compilatron.lua | 6 ++++-- 1 file changed, 4 insertions(+), 2 deletions(-) diff --git a/exp_legacy/module/modules/addons/compilatron.lua b/exp_legacy/module/modules/addons/compilatron.lua index 706b8c92..0dcc551b 100644 --- a/exp_legacy/module/modules/addons/compilatron.lua +++ b/exp_legacy/module/modules/addons/compilatron.lua @@ -95,8 +95,10 @@ end function Public.spawn_compilatron(surface, location) local position = locations[location] local pos = surface.find_non_colliding_position("small-biter", position, 1.5, 0.5) - local compi = surface.create_entity{ name = "small-biter", position = pos, force = game.forces.neutral } - Public.add_compilatron(compi, location) + if pos then + local compi = surface.create_entity{ name = "small-biter", position = pos, force = game.forces.neutral } + Public.add_compilatron(compi, location) + end end -- When the first player is created this will create all compilatrons that are resisted in the config