Files
factorio-mod-PHI-CL/PHI-CL/data-updates.lua
2024-06-26 23:24:22 +09:00

391 lines
16 KiB
Lua

local items = require 'config'
local main = require 'main'
local file_stage = 2
if settings.startup['PHI-EN'].value and settings.startup['PHI-EN-NUCLEAR-TIER'].value > 1 then
data.raw['fluid']['steam'].max_temperature = 5000
end
if settings.startup['PHI-XW-WATER'].value > 0 then
data.raw['offshore-pump']['offshore-pump'].pumping_speed = settings.startup['PHI-XW-WATER'].value * 20
data.raw['offshore-pump']['offshore-pump'].fluid_box.height = 4
data.raw['offshore-pump']['offshore-pump'].fluid_box.level = 5
data.raw['offshore-pump']['offshore-pump'].flags = {'placeable-neutral', 'player-creation'}
data.raw['offshore-pump']['offshore-pump'].adjacent_tile_collision_box = {{-0.5, -0.25}, {0.5, 0.25}}
data.raw['offshore-pump']['offshore-pump'].adjacent_tile_collision_test = {'ground-tile', 'water-tile', 'object-layer'}
data.raw['offshore-pump']['offshore-pump'].adjacent_tile_collision_mask = nil
data.raw['offshore-pump']['offshore-pump'].placeable_position_visualization = nil
if mods['angelsrefining'] then
data.raw['offshore-pump']['seafloor-pump'].pumping_speed = settings.startup['PHI-XW-WATER'].value * 20
data.raw['offshore-pump']['seafloor-pump'].fluid_box.height = 4
data.raw['offshore-pump']['offshore-pump'].fluid_box.level = 5
data.raw['offshore-pump']['seafloor-pump'].flags = {'placeable-neutral', 'player-creation', 'filter-directions'}
data.raw['offshore-pump']['seafloor-pump'].adjacent_tile_collision_box = {{-2, -3}, {2, -2}}
data.raw['offshore-pump']['seafloor-pump'].adjacent_tile_collision_test = {'ground-tile', 'water-tile', 'object-layer'}
data.raw['offshore-pump']['seafloor-pump'].adjacent_tile_collision_mask = nil
data.raw['offshore-pump']['seafloor-pump'].placeable_position_visualization = nil
end
end
if settings.startup['PHI-EQ-ARMOR'].value then
data:extend({
{
type = 'equipment-grid',
name = 'equipment-grid-14x14',
width = 14,
height = 14,
equipment_categories = {'armor'}
},
{
type = 'armor',
name = 'power-armor-mk3',
icon = '__base__/graphics/icons/power-armor-mk2.png',
icon_size = 64, icon_mipmaps = 4,
resistances = {{type = 'physical', decrease = 20, percent = 50}, {type = 'acid', decrease = 20, percent = 80},
{type = 'explosion', decrease = 70, percent = 60}, {type = 'fire', decrease = 20, percent = 80},
{type = 'laser', decrease = 20, percent = 50}, {type = 'electric', decrease = 20, percent = 50},
{type = 'impact', decrease = 20, percent = 50}, {type = 'poison', decrease = 20, percent = 50}},
subgroup = 'armor',
order = 'eb[power-armor-mk3]',
stack_size = 1,
infinite = true,
equipment_grid = 'equipment-grid-14x14',
inventory_size_bonus = 40,
open_sound = {filename = '__base__/sound/armor-open.ogg', volume = 1},
close_sound = {filename = '__base__/sound/armor-close.ogg', volume = 1}
}
})
data:extend({{
type = 'recipe',
name = 'power-armor-mk3',
energy_required = 5,
enabled = 'false',
ingredients = {{'power-armor-mk2', 2}},
result = 'power-armor-mk3'
}})
for _, animation in ipairs(data.raw['character']['character']['animations']) do
if animation.armors then
for _, armor in ipairs(animation.armors) do
if armor == 'power-armor-mk2' then
animation.armors[#animation.armors + 1] = 'power-armor-mk3'
break
end
end
end
end
table.insert(data.raw.technology['power-armor-mk2'].effects, {type='unlock-recipe', recipe='power-armor-mk3'})
end
if settings.startup['PHI-RS'].value then
local item = table.deepcopy(data.raw['furnace']['electric-furnace'])
item.name = 'electric-filter-furnace'
item.minable.result = 'electric-filter-furnace'
item.type = 'assembling-machine'
data:extend({item})
item = table.deepcopy(data.raw.item['electric-furnace'])
item.name = 'electric-filter-furnace'
item.place_result = 'electric-filter-furnace'
item.order = item.order .. '2'
data:extend({item})
data:extend({{
type = 'recipe',
name = 'electric-filter-furnace',
energy_required = 2,
enabled = false,
ingredients = {{'electric-furnace', 1}},
result = 'electric-filter-furnace',
}})
data:extend({{
type = 'recipe',
name = 'electric-furnace-return',
energy_required = 2,
enabled = false,
ingredients = {{'electric-filter-furnace', 1}},
result = 'electric-furnace',
}})
table.insert(data.raw.technology[items['item']['electric-filter-furnace'].tech].effects, {type='unlock-recipe', recipe='electric-filter-furnace'})
table.insert(data.raw.technology[items['item']['electric-filter-furnace'].tech].effects, {type='unlock-recipe', recipe='electric-furnace-return'})
data.raw['furnace']['electric-furnace'].fast_replaceable_group = 'electric-furnace'
data.raw['assembling-machine']['electric-filter-furnace'].fast_replaceable_group = data.raw['furnace']['electric-furnace'].fast_replaceable_group
data.raw['assembling-machine']['electric-filter-furnace'].crafting_categories = data.raw['furnace']['electric-furnace'].crafting_categories
if settings.startup['PHI-RS-RECIPE-DROF'].value == 1 then
data.raw['utility-constants'].default.dynamic_recipe_overload_factor = 1.17
else
data.raw['utility-constants'].default.dynamic_recipe_overload_factor = settings.startup['PHI-RS-RECIPE-DROF'].value
end
data.raw['utility-constants'].default.minimum_recipe_overload_multiplier = settings.startup['PHI-RS-RECIPE-MINROM'].value
data.raw['utility-constants'].default.maximum_recipe_overload_multiplier = settings.startup['PHI-RS-RECIPE-MAXROM'].value
if settings.startup['PHI-RS-MODULE'].value then
table.insert(items['recipe'], {
name='speed-module',
tech='speed-module'
})
table.insert(items['recipe'], {
name='speed-module-2',
tech='speed-module-2'
})
table.insert(items['recipe'], {
name='speed-module-3',
tech='speed-module-3'
})
table.insert(items['recipe'], {
name='productivity-module',
tech='productivity-module'
})
table.insert(items['recipe'], {
name='productivity-module-2',
tech='productivity-module-2'
})
table.insert(items['recipe'], {
name='productivity-module-3',
tech='productivity-module-3'
})
table.insert(items['recipe'], {
name='effectivity-module',
tech='effectivity-module'
})
table.insert(items['recipe'], {
name='effectivity-module-2',
tech='effectivity-module-2'
})
table.insert(items['recipe'], {
name='effectivity-module-3',
tech='effectivity-module-3'
})
end
local recipe_multiplier = {}
if settings.startup['PHI-RS-RECIPE-1'].value > 1 then
table.insert(recipe_multiplier, settings.startup['PHI-RS-RECIPE-1'].value)
end
if settings.startup['PHI-RS-RECIPE-2'].value > 1 then
if settings.startup['PHI-RS-RECIPE-1'].value ~= settings.startup['PHI-RS-RECIPE-2'].value then
table.insert(recipe_multiplier, settings.startup['PHI-RS-RECIPE-2'].value)
end
end
if #recipe_multiplier > 0 then
for i=1, #items['recipe'], 1 do
if data.raw.recipe[items['recipe'][i].name] then
for j=1, #recipe_multiplier, 1 do
item = table.deepcopy(data.raw.recipe[items['recipe'][i].name])
item.enabled = false
if item.normal and item.normal then
for k, v in pairs(item.normal.ingredients) do
if v[1] and v[2] then
item.normal.ingredients[k][2] = v[2] * recipe_multiplier[j]
else
item.normal.ingredients[k].amount = v.amount * recipe_multiplier[j]
end
end
if item.normal.results then
for k, v in pairs(item.normal.results) do
if v[1] and v[2] then
item.normal.results[k][2] = v[2] * recipe_multiplier[j]
else
item.normal.results[k].amount = v.amount * recipe_multiplier[j]
end
end
else
if item.normal.result_count then
item.normal.result_count = item.normal.result_count * recipe_multiplier[j]
else
item.normal.result_count = recipe_multiplier[j]
end
end
if item.normal.energy_required then
item.normal.energy_required = item.normal.energy_required * recipe_multiplier[j]
else
item.normal.energy_required = recipe_multiplier[j] / 2
end
elseif item.expensive and item.expensive then
for k, v in pairs(item.expensive.ingredients) do
if v[1] and v[2] then
item.expensive.ingredients[k][2] = v[2] * recipe_multiplier[j]
else
item.expensive.ingredients[k].amount = v.amount * recipe_multiplier[j]
end
end
if item.expensive.results then
for k, v in pairs(item.expensive.results) do
if v[1] and v[2] then
item.expensive.results[k][2] = v[2] * recipe_multiplier[j]
else
item.expensive.results[k].amount = v.amount * recipe_multiplier[j]
end
end
else
if item.expensive.result_count then
item.expensive.result_count = item.expensive.result_count * recipe_multiplier[j]
else
item.expensive.result_count = recipe_multiplier[j]
end
end
if item.expensive.energy_required then
item.expensive.energy_required = item.expensive.energy_required * recipe_multiplier[j]
else
item.expensive.energy_required = recipe_multiplier[j] / 2
end
else
for k, v in pairs(item.ingredients) do
if v[1] and v[2] then
item.ingredients[k][2] = v[2] * recipe_multiplier[j]
else
item.ingredients[k].amount = v.amount * recipe_multiplier[j]
end
end
if item.results then
for k, v in pairs(item.results) do
if v[1] and v[2] then
item.results[k][2] = v[2] * recipe_multiplier[j]
else
item.results[k].amount = v.amount * recipe_multiplier[j]
end
end
else
if item.result_count then
item.result_count = item.result_count * recipe_multiplier[j]
else
item.result_count = recipe_multiplier[j]
end
end
if item.energy_required then
item.energy_required = item.energy_required * recipe_multiplier[j]
else
item.energy_required = recipe_multiplier[j] / 2
end
end
item.name = items['recipe'][i].name .. '-s' .. j
item.hide_from_player_crafting = true
data:extend({item})
table.insert(data.raw.technology[items['recipe'][i].tech].effects, {type='unlock-recipe', recipe=item.name})
end
end
end
end
local module_limitation = table.deepcopy(data.raw.module['productivity-module']['limitation'])
if module_limitation then
for _, v in pairs(data.raw.module) do
if v.limitation and string.find(v.name, 'productivity', 1, true) then
for j=1, #recipe_multiplier, 1 do
for k, _ in pairs(module_limitation) do
if data.raw.recipe[module_limitation[k] .. '-s' .. j] ~= nil then
table.insert(v.limitation, module_limitation[k] .. '-s' .. j)
end
end
end
end
end
end
end
--[[
for k, _ in pairs(data.raw) do
if data.raw[k] ~= nil then
if data.raw[k].fluid_box ~= nil then
if data.raw[k].fluid_box.height < 4 then
data.raw[k].fluid_box.height = 4
end
if data.raw[k].fluid_box.base_level < 5 then
data.raw[k].fluid_box.base_level = 5
end
end
if data.raw[k].output_fluid_box ~= nil then
if data.raw[k].output_fluid_box.height < 4 then
data.raw[k].output_fluid_box.height = 4
end
if data.raw[k].output_fluid_box.base_level > -5 then
data.raw[k].output_fluid_box.base_level = -5
end
end
if data.raw[k].fluid_boxes ~= nil then
for k1, _ in pairs(data.raw[k].fluid_boxes) do
if data.raw[k].fluid_boxes[k1] ~= false and data.raw[k].fluid_boxes[k1] ~= true then
if data.raw[k].fluid_boxes[k1].production_type ~= nil then
data.raw[k].fluid_boxes[k1].height = 4
if data.raw[k].fluid_boxes[k1].base_level ~= nil then
data.raw[k].fluid_boxes[k1].base_level = data.raw[k].fluid_boxes[k1].base_level * 4
end
end
end
end
end
end
end
]]
for _, v in pairs(items['item']) do
if v.enabled then
if v.stage == file_stage then
v.category = 'item'
for j=v.min, v.max, 1 do
main.EEE(v, j)
main.EI(v, j)
main.ER(v, j)
main.ET(v, j)
end
main.EL(v)
end
end
end
for _, v in pairs(items['equipment']) do
if v.enabled then
if v.stage == file_stage then
v.category = 'equipment'
for j=v.min, v.max, 1 do
main.EEQ(v, j)
main.EI(v, j)
main.ER(v, j)
main.ET(v, j)
end
end
end
end