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No files matched your search
+2
-3
@@ -65,6 +65,5 @@ sharedPlugins/*/DISABLED
|
|||||||
|
|
||||||
\.cache-require-paths\.json
|
\.cache-require-paths\.json
|
||||||
|
|
||||||
\.vs/
|
# IDE
|
||||||
|
.idea/
|
||||||
bin/
|
|
||||||
@@ -1,5 +1,13 @@
|
|||||||
const needle = require("needle");
|
const needle = require("needle");
|
||||||
const config = require("./config.json");
|
const cli = require("cli");
|
||||||
|
const config = require("./../config.json");
|
||||||
|
|
||||||
|
let options = cli.parse()
|
||||||
|
cli.setUsage(`node cluster_rcon.js /c game.player.force = "player"`)
|
||||||
|
if(process.argv.length < 3){
|
||||||
|
cli.getUsage()
|
||||||
|
process.exit(1)
|
||||||
|
}
|
||||||
|
|
||||||
const masterIP = `${config.masterIP}:${config.masterPort}`;
|
const masterIP = `${config.masterIP}:${config.masterPort}`;
|
||||||
const token = config.masterAuthToken
|
const token = config.masterAuthToken
|
||||||
@@ -30,4 +38,4 @@ let killBiters = `/silent-command local surface=game.surfaces[1] for key, entity
|
|||||||
// console.log(resp.body)
|
// console.log(resp.body)
|
||||||
// });
|
// });
|
||||||
// }, 1000*60*5);
|
// }, 1000*60*5);
|
||||||
})();
|
})();
|
||||||
@@ -0,0 +1,19 @@
|
|||||||
|
const needle = require("needle")
|
||||||
|
const config = require("./../config.json")
|
||||||
|
const cli = require("cli")
|
||||||
|
|
||||||
|
let options = cli.parse({
|
||||||
|
name: ["n", "Name of the player to delete, case sensitive", "string"],
|
||||||
|
token: [false, "Factorio auth token", "string", config.masterAuthToken]
|
||||||
|
})
|
||||||
|
if(!options.name){
|
||||||
|
cli.getUsage()
|
||||||
|
process.exit(1)
|
||||||
|
}
|
||||||
|
|
||||||
|
needle.post(config.masterIP+":"+config.masterPort+"/api/playerManager/deletePlayer", {
|
||||||
|
name: options.name,
|
||||||
|
token: options.token
|
||||||
|
}, (err, resp) => {
|
||||||
|
console.log(resp.body)
|
||||||
|
});
|
||||||
@@ -226,6 +226,10 @@ Copy your config.json.dist to config.json and configure it.
|
|||||||
|
|
||||||
Some systems don't let non root processes listen to ports below 1000. Either run with `sudo` or change config.json to use higher port numbers.
|
Some systems don't let non root processes listen to ports below 1000. Either run with `sudo` or change config.json to use higher port numbers.
|
||||||
|
|
||||||
|
According to [this link](https://askubuntu.com/questions/839520/open-port-443-for-a-node-web-app) if you manually installed node.js following the above instructions, you may need to run the following command to fix this issue:
|
||||||
|
|
||||||
|
sudo setcap 'cap_net_bind_service=+ep' $(readlink -f $(which node))
|
||||||
|
|
||||||
### InitializationError: First argument must be an abstract-leveldown compliant store
|
### InitializationError: First argument must be an abstract-leveldown compliant store
|
||||||
|
|
||||||
do:
|
do:
|
||||||
|
|||||||
@@ -317,6 +317,7 @@ write-data=${ path.resolve(config.instanceDirectory, instance) }\r\n
|
|||||||
"clientPort": args["rcon-port"] || process.env.RCONPORT || Math.floor(Math.random() * 65535),
|
"clientPort": args["rcon-port"] || process.env.RCONPORT || Math.floor(Math.random() * 65535),
|
||||||
"__comment_clientPassword": "This is the rcon password. Its also used for making an instanceID. Make sure its unique and not blank.",
|
"__comment_clientPassword": "This is the rcon password. Its also used for making an instanceID. Make sure its unique and not blank.",
|
||||||
"clientPassword": args["rcon-password"] || Math.random().toString(36).replace(/[^a-z]+/g, '').substr(0, 8),
|
"clientPassword": args["rcon-password"] || Math.random().toString(36).replace(/[^a-z]+/g, '').substr(0, 8),
|
||||||
|
"info": {}
|
||||||
}
|
}
|
||||||
console.log("Clusterio | Created instance with settings:")
|
console.log("Clusterio | Created instance with settings:")
|
||||||
console.log(instconf);
|
console.log(instconf);
|
||||||
@@ -364,12 +365,14 @@ write-data=${ path.resolve(config.instanceDirectory, instance) }\r\n
|
|||||||
data = data.toString("utf8").replace(/(\r\n\t|\n|\r\t)/gm,"");
|
data = data.toString("utf8").replace(/(\r\n\t|\n|\r\t)/gm,"");
|
||||||
console.log(data);
|
console.log(data);
|
||||||
if(data.includes("Starting RCON interface")){
|
if(data.includes("Starting RCON interface")){
|
||||||
let client = new Rcon();
|
let client = new Rcon({
|
||||||
|
packetResponseTimeout: 200000,
|
||||||
|
maxPending: 5
|
||||||
|
});
|
||||||
client.connect({
|
client.connect({
|
||||||
host: 'localhost',
|
host: 'localhost',
|
||||||
port: Number(process.env.RCONPORT) || instconf.clientPort,
|
port: Number(process.env.RCONPORT) || instconf.clientPort,
|
||||||
password: instconf.clientPassword,
|
password: instconf.clientPassword
|
||||||
timeout: 5000
|
|
||||||
});
|
});
|
||||||
client.onDidAuthenticate(() => {
|
client.onDidAuthenticate(() => {
|
||||||
console.log('Clusterio | RCON Authenticated!');
|
console.log('Clusterio | RCON Authenticated!');
|
||||||
@@ -493,8 +496,10 @@ write-data=${ path.resolve(config.instanceDirectory, instance) }\r\n
|
|||||||
// connect to the server with rcon
|
// connect to the server with rcon
|
||||||
if(true || process.platform != "linux"){
|
if(true || process.platform != "linux"){
|
||||||
// IP, port, password
|
// IP, port, password
|
||||||
client = new Rcon();
|
client = new Rcon({
|
||||||
|
packetResponseTimeout: 200000, // 200s, should allow for commands up to 1250kB in length
|
||||||
|
maxPending: 5
|
||||||
|
});
|
||||||
// check the logfile to see if the RCON interface is running as there is no way to continue without it
|
// check the logfile to see if the RCON interface is running as there is no way to continue without it
|
||||||
// we read the log every 2 seconds and stop looping when we start connecting to factorio
|
// we read the log every 2 seconds and stop looping when we start connecting to factorio
|
||||||
function checkRcon() {
|
function checkRcon() {
|
||||||
@@ -505,7 +510,6 @@ write-data=${ path.resolve(config.instanceDirectory, instance) }\r\n
|
|||||||
host: 'localhost',
|
host: 'localhost',
|
||||||
port: args["rcon-port"] || Number(process.env.RCONPORT) || instanceconfig.clientPort,
|
port: args["rcon-port"] || Number(process.env.RCONPORT) || instanceconfig.clientPort,
|
||||||
password: args["rcon-password"] || instanceconfig.clientPassword,
|
password: args["rcon-password"] || instanceconfig.clientPassword,
|
||||||
timeout: 5000
|
|
||||||
});
|
});
|
||||||
} else {
|
} else {
|
||||||
setTimeout(function(){
|
setTimeout(function(){
|
||||||
@@ -640,9 +644,7 @@ async function instanceManagement(instanceconfig) {
|
|||||||
if(stuff[o] && !stuff[o].includes('\u0000\u0000')) {
|
if(stuff[o] && !stuff[o].includes('\u0000\u0000')) {
|
||||||
try{
|
try{
|
||||||
plugins[i].scriptOutput(stuff[o]);
|
plugins[i].scriptOutput(stuff[o]);
|
||||||
}catch(e){
|
}catch(e){console.error(e)}
|
||||||
throw new Error(`Plugin ${pluginConfig.name} has a fileOutputSubscription but plugin.scriptOutput is not a function`)
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
},
|
},
|
||||||
@@ -672,6 +674,7 @@ async function instanceManagement(instanceconfig) {
|
|||||||
publicIP: config.publicIP, // IP of the server should be global for all instances, so we pull that straight from the config
|
publicIP: config.publicIP, // IP of the server should be global for all instances, so we pull that straight from the config
|
||||||
mods:modHashes,
|
mods:modHashes,
|
||||||
instanceName: instance,
|
instanceName: instance,
|
||||||
|
info: instanceconfig.info,
|
||||||
}
|
}
|
||||||
if(playerCount){
|
if(playerCount){
|
||||||
payload.playerCount = playerCount.replace(/(\r\n\t|\n|\r\t)/gm, "");
|
payload.playerCount = playerCount.replace(/(\r\n\t|\n|\r\t)/gm, "");
|
||||||
|
|||||||
+1
-1
@@ -49,7 +49,7 @@
|
|||||||
"logItemTransfers": false,
|
"logItemTransfers": false,
|
||||||
"__comment6.5": "When the master is undersupplied, we have 3 different modes to 'fairly' distribute items. First to ask gets all, dole division using weird formula or experimental neural net tries to make stuff as fair as possible. Feel free to play around.",
|
"__comment6.5": "When the master is undersupplied, we have 3 different modes to 'fairly' distribute items. First to ask gets all, dole division using weird formula or experimental neural net tries to make stuff as fair as possible. Feel free to play around.",
|
||||||
"disableFairItemDistribution": false,
|
"disableFairItemDistribution": false,
|
||||||
"useNeuralNetDoleDivider": false,
|
"useNeuralNetDoleDivider": true,
|
||||||
"uploadModsToMaster": true,
|
"uploadModsToMaster": true,
|
||||||
"msBetweenCommands": 10,
|
"msBetweenCommands": 10,
|
||||||
"allowRemoteCommandExecution": true,
|
"allowRemoteCommandExecution": true,
|
||||||
|
|||||||
@@ -0,0 +1,57 @@
|
|||||||
|
"use strict";
|
||||||
|
Object.defineProperty(exports, "__esModule", { value: true });
|
||||||
|
const NodeInstance_1 = require("./NodeInstance");
|
||||||
|
const Point_1 = require("./Point");
|
||||||
|
const Grid_1 = require("./Grid");
|
||||||
|
/**
|
||||||
|
* Manages all nodes within the cluster
|
||||||
|
*/
|
||||||
|
class ClusterManager {
|
||||||
|
constructor() {
|
||||||
|
this.Grid = new Grid_1.Grid();
|
||||||
|
}
|
||||||
|
/**
|
||||||
|
* Generates a x*y grid of 1x1 nodes
|
||||||
|
* @param width How wide to make the node grid
|
||||||
|
* @param height How high to make the node grid
|
||||||
|
* @param nodeNamePrefix The prefix used for the initial node names. The name will be in the format <prefix>_x_y.
|
||||||
|
*/
|
||||||
|
GenerateBasicGridOfNodes(width, height, nodeNamePrefix) {
|
||||||
|
for (let x = 0; x < width; x++) {
|
||||||
|
for (let y = 0; y < height; y++) {
|
||||||
|
let newNode = new NodeInstance_1.NodeInstance(nodeNamePrefix + "-" + (x + 1) + "-" + (y + 1), new Point_1.Point(x, y), 1, 1);
|
||||||
|
this.Grid.AddNodeToGrid(newNode);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
/**
|
||||||
|
* Assigns all nodes that currently do not have a server assigned to the given server
|
||||||
|
* @param server Server to assign all unassigned nodes to
|
||||||
|
*/
|
||||||
|
AssignAllUnassignedNodesToServer(server) {
|
||||||
|
this.CheckServerArray(server);
|
||||||
|
this.Grid.GetNodes()
|
||||||
|
.filter(node => { node.Server === null; })
|
||||||
|
.forEach(node => {
|
||||||
|
server.AddNodeInstance(node);
|
||||||
|
node.Server = server;
|
||||||
|
});
|
||||||
|
}
|
||||||
|
/**
|
||||||
|
* Assigns a node to a server
|
||||||
|
* @param x x co-ordinate of the node
|
||||||
|
* @param y y co-ordinate of the node
|
||||||
|
* @param serverName server name
|
||||||
|
*/
|
||||||
|
AssignNodeToServer(x, y, server) {
|
||||||
|
this._nodeArray[x][y].Server = server;
|
||||||
|
}
|
||||||
|
CheckServerArray(server) {
|
||||||
|
let s = this._servers[server.Name];
|
||||||
|
if (s == null) {
|
||||||
|
this._servers[server.Name] = server;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
exports.ClusterManager = ClusterManager;
|
||||||
|
//# sourceMappingURL=ClusterManager.js.map
|
||||||
@@ -0,0 +1,112 @@
|
|||||||
|
"use strict";
|
||||||
|
Object.defineProperty(exports, "__esModule", { value: true });
|
||||||
|
const child_process = require("child_process");
|
||||||
|
const needle = require("needle");
|
||||||
|
const Helpers_1 = require("./Helpers");
|
||||||
|
const fs = require("fs");
|
||||||
|
const util = require("util");
|
||||||
|
/**
|
||||||
|
* Contains all interactions between the cluster model, the
|
||||||
|
* Clusterio master.js/client.js infrastructure and the operating system.
|
||||||
|
*/
|
||||||
|
class ClusterioMasterProxy {
|
||||||
|
constructor(masterIP, masterPort, masterAuthToken, serviceHostType) {
|
||||||
|
this._masterIP = `${masterIP}:${masterPort}`;
|
||||||
|
this._needleOptionsWithTokenAuthHeader = {
|
||||||
|
headers: {
|
||||||
|
'x-access-token': masterAuthToken,
|
||||||
|
},
|
||||||
|
};
|
||||||
|
}
|
||||||
|
async RunRconCommand(instanceId, command, logDescription) {
|
||||||
|
console.log("Running command: " + logDescription);
|
||||||
|
let request = { instanceID: instanceId, command };
|
||||||
|
let response = await needle("post", this._masterIP + "/api/runCommand", request, this._needleOptionsWithTokenAuthHeader);
|
||||||
|
}
|
||||||
|
async GetSlaves() {
|
||||||
|
let response = await needle("get", this._masterIP + "/api/slaves", this._needleOptionsWithTokenAuthHeader);
|
||||||
|
let body = response.body;
|
||||||
|
let slaves = new Array();
|
||||||
|
Object.entries(body).forEach((keyValuePair, index, array) => {
|
||||||
|
let slave = keyValuePair[1];
|
||||||
|
slave.id = keyValuePair[0];
|
||||||
|
slaves.push(slave);
|
||||||
|
});
|
||||||
|
return slaves;
|
||||||
|
}
|
||||||
|
async CreateNodeInstancesOnLocalServer(nodes) {
|
||||||
|
await Helpers_1.asyncForEach(nodes, async (node) => {
|
||||||
|
await this.CreateNodeInstanceOnLocalServer(node);
|
||||||
|
});
|
||||||
|
await Helpers_1.asyncForEach(nodes, async (node) => {
|
||||||
|
await this.CreateTeleportZonesForANodeInstance(node);
|
||||||
|
});
|
||||||
|
await this.sleep(1000);
|
||||||
|
await Helpers_1.asyncForEach(nodes, async (node) => {
|
||||||
|
await this.CreateTeleportRestrictionsForANodeInstance(node);
|
||||||
|
await this.sleep(100);
|
||||||
|
});
|
||||||
|
}
|
||||||
|
async CreateNodeInstanceOnLocalServer(node) {
|
||||||
|
console.log(`Creating instance ${node.Name}...`);
|
||||||
|
await this.CreateNodeInstanceOnLocalServerUsingPm2(node);
|
||||||
|
console.log("Waiting for node to connect to cluster master...");
|
||||||
|
while (true) {
|
||||||
|
await this.sleep(1000);
|
||||||
|
//TODO: Use /api/getSlaveMeta/
|
||||||
|
let slaves = await this.GetSlaves();
|
||||||
|
let slave = slaves.find((slave, index, array) => slave.instanceName === node.Name);
|
||||||
|
if (slave != null) {
|
||||||
|
node.ClusterioWorldId = slave.id;
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
async CreateNodeInstanceOnLocalServerUsingPm2(node) {
|
||||||
|
let proc = child_process.spawn("pm2", ['start', '--name', node.Name, 'client.js', '--', 'start', node.Name]);
|
||||||
|
proc.stdout.on('data', (data) => { console.log(`stdout: ${data}`); });
|
||||||
|
proc.stderr.on('data', data => { console.log(`stderr: ${data}`); });
|
||||||
|
proc.on('error', error => { console.log(`error: ${error}`); });
|
||||||
|
}
|
||||||
|
async CreateNodeInstanceOnLocalServerUsingScreen(node) {
|
||||||
|
// first call of client.js start for a new node creates map from HotPatch scenario then exits.
|
||||||
|
let proc = child_process.spawn("screen", ['-dmS', node.Name, '-L', '-Logfile', node.Name + '.log', 'node', 'client.js', 'start', node.Name]);
|
||||||
|
proc.stdout.on('data', (data) => { console.log(`stdout: ${data}`); });
|
||||||
|
proc.stderr.on('data', data => { console.log(`stderr: ${data}`); });
|
||||||
|
proc.on('error', error => { console.log(`error: ${error}`); });
|
||||||
|
console.log("Waiting for creation of new map...");
|
||||||
|
// create awaiter for fs.readFile
|
||||||
|
const readFile = util.promisify(fs.readFile);
|
||||||
|
while (true) {
|
||||||
|
await this.sleep(1000);
|
||||||
|
let fileData = await readFile(node.Name + '.log');
|
||||||
|
if (fileData.includes('Instance created')) {
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
// start node
|
||||||
|
proc = child_process.spawn("screen", ['-dmS', node.Name, '-L', '-Logfile', node.Name + '.log', 'node', 'client.js', 'start', node.Name]);
|
||||||
|
proc.stdout.on('data', data => { console.log(`stdout: ${data}`); });
|
||||||
|
proc.stderr.on('data', data => { console.log(`stderr: ${data}`); });
|
||||||
|
proc.on('error', error => { console.log(`error: ${error}`); });
|
||||||
|
}
|
||||||
|
async CreateTeleportZonesForANodeInstance(nodeInstance) {
|
||||||
|
await Helpers_1.asyncForEach(nodeInstance.TeleportZones.values(), async (zone) => {
|
||||||
|
let o = zone.GenerateTeleportZoneInFactorioCoordinates();
|
||||||
|
let cmd = `CreateZone('${o[0]}',${o[1]},${o[2]},${o[3]},${o[4]},${o[5]},true)`;
|
||||||
|
await this.RunRconCommand(nodeInstance.ClusterioWorldId, `/c remote.call('trainTeleports','runCode',\"${cmd}\")`, cmd);
|
||||||
|
});
|
||||||
|
}
|
||||||
|
async CreateTeleportRestrictionsForANodeInstance(nodeInstance) {
|
||||||
|
await Helpers_1.asyncForEach(nodeInstance.TeleportZones.values(), async (zone) => {
|
||||||
|
let o = zone.GenerateZoneRestriction();
|
||||||
|
let cmd = `CreateZoneRestriction(${o[0]},'${o[1]}','${o[2]}')`;
|
||||||
|
await this.RunRconCommand(nodeInstance.ClusterioWorldId, `/c remote.call('trainTeleports','runCode',\"${cmd}\")`, cmd);
|
||||||
|
});
|
||||||
|
}
|
||||||
|
sleep(ms) {
|
||||||
|
return new Promise(resolve => setTimeout(resolve, ms));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
exports.ClusterioMasterProxy = ClusterioMasterProxy;
|
||||||
|
//# sourceMappingURL=ClusterioMasterProxy.js.map
|
||||||
@@ -0,0 +1,8 @@
|
|||||||
|
"use strict";
|
||||||
|
Object.defineProperty(exports, "__esModule", { value: true });
|
||||||
|
/** The multiplier used to convert from the grid's coordinate system to factorio's.
|
||||||
|
* 1000 means a 1x1 grid node will have a factorio map size of 1000x1000. */
|
||||||
|
exports.GridToFactorioCoordinateSystemMultiplier = 1000;
|
||||||
|
/** The width of teleport zones when they get created. */
|
||||||
|
exports.TeleportZoneWidth = 50;
|
||||||
|
//# sourceMappingURL=Config.js.map
|
||||||
@@ -0,0 +1,177 @@
|
|||||||
|
"use strict";
|
||||||
|
Object.defineProperty(exports, "__esModule", { value: true });
|
||||||
|
const typescript_collections_1 = require("typescript-collections");
|
||||||
|
const Point_1 = require("./Point");
|
||||||
|
const TeleportZone_1 = require("./TeleportZone");
|
||||||
|
const TeleportZoneDirection_1 = require("./TeleportZoneDirection");
|
||||||
|
class Grid {
|
||||||
|
constructor() {
|
||||||
|
this._nodes = new typescript_collections_1.Dictionary();
|
||||||
|
this._minX = 0;
|
||||||
|
this._minY = 0;
|
||||||
|
this._maxX = 0;
|
||||||
|
this._maxY = 0;
|
||||||
|
}
|
||||||
|
GetNodes() {
|
||||||
|
return this._nodes.values();
|
||||||
|
}
|
||||||
|
/**
|
||||||
|
* Adds a node to the grid
|
||||||
|
* @param topLeftCoordinate The top left x,y coordinate of the node
|
||||||
|
* @param nodeInstance
|
||||||
|
*/
|
||||||
|
AddNodeToGrid(nodeInstance) {
|
||||||
|
let topLeftCoordinate = nodeInstance.TopLeftCoordinate;
|
||||||
|
let pointsToSave = new Array();
|
||||||
|
// check all points that make up nodeInstance for existing nodes
|
||||||
|
for (let x = topLeftCoordinate.X; x < topLeftCoordinate.X + nodeInstance.Width; x++) {
|
||||||
|
for (let y = topLeftCoordinate.Y; y < topLeftCoordinate.Y + nodeInstance.Height; y++) {
|
||||||
|
let currentPoint = new Point_1.Point(x, y);
|
||||||
|
let existingNode = this._nodes.getValue(currentPoint);
|
||||||
|
if (existingNode != null) {
|
||||||
|
throw new Error("Cannot add node to grid - collision detected with node '" + existingNode.Name + "'");
|
||||||
|
}
|
||||||
|
pointsToSave.push(currentPoint);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
// no existing nodes found to assign node to these points
|
||||||
|
for (let i = 0; i < pointsToSave.length; i++) {
|
||||||
|
this._nodes.setValue(pointsToSave[i], nodeInstance);
|
||||||
|
}
|
||||||
|
//TODO: Refactor
|
||||||
|
//#region Set up teleport zones
|
||||||
|
// check surrounding points for nodes
|
||||||
|
// check north points
|
||||||
|
let y = topLeftCoordinate.Y - 1;
|
||||||
|
for (let x = topLeftCoordinate.X; x < topLeftCoordinate.X + nodeInstance.Width; x++) {
|
||||||
|
let currentPoint = new Point_1.Point(x, y);
|
||||||
|
let existingNode = this._nodes.getValue(currentPoint);
|
||||||
|
// found a node - set up teleport zone
|
||||||
|
if (existingNode != null) {
|
||||||
|
// Create/Update teleport node in existing node to new node
|
||||||
|
let teleportZoneFromExistingToNew = existingNode.TeleportZones.getValue(nodeInstance.Key);
|
||||||
|
if (teleportZoneFromExistingToNew == null) {
|
||||||
|
teleportZoneFromExistingToNew = new TeleportZone_1.TeleportZone(existingNode, TeleportZoneDirection_1.TeleportZoneDirection.South, currentPoint, currentPoint, existingNode.TeleportZones.size(), nodeInstance);
|
||||||
|
existingNode.TeleportZones.setValue(nodeInstance.Key, teleportZoneFromExistingToNew);
|
||||||
|
}
|
||||||
|
else {
|
||||||
|
teleportZoneFromExistingToNew.BottomRightCoordinate = currentPoint;
|
||||||
|
}
|
||||||
|
// Create/Update teleport node in new node to existing node
|
||||||
|
let teleportZoneFromNewToExisting = nodeInstance.TeleportZones.getValue(existingNode.Key);
|
||||||
|
let pointInNewNode = new Point_1.Point(currentPoint.X, currentPoint.Y + 1);
|
||||||
|
if (teleportZoneFromNewToExisting == null) {
|
||||||
|
teleportZoneFromNewToExisting = new TeleportZone_1.TeleportZone(nodeInstance, TeleportZoneDirection_1.TeleportZoneDirection.North, pointInNewNode, pointInNewNode, nodeInstance.TeleportZones.size(), existingNode);
|
||||||
|
nodeInstance.TeleportZones.setValue(existingNode.Key, teleportZoneFromNewToExisting);
|
||||||
|
}
|
||||||
|
else {
|
||||||
|
teleportZoneFromNewToExisting.BottomRightCoordinate = currentPoint;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
// check south points
|
||||||
|
y = topLeftCoordinate.Y + nodeInstance.Height + 1;
|
||||||
|
for (let x = topLeftCoordinate.X; x < topLeftCoordinate.X + nodeInstance.Width; x++) {
|
||||||
|
let currentPoint = new Point_1.Point(x, y);
|
||||||
|
let existingNode = this._nodes.getValue(currentPoint);
|
||||||
|
// found a node - set up teleport zone
|
||||||
|
if (existingNode != null) {
|
||||||
|
// Create/Update teleport node in existing node to new node
|
||||||
|
let teleportZoneFromExistingToNew = existingNode.TeleportZones.getValue(nodeInstance.Key);
|
||||||
|
if (teleportZoneFromExistingToNew == null) {
|
||||||
|
teleportZoneFromExistingToNew = new TeleportZone_1.TeleportZone(existingNode, TeleportZoneDirection_1.TeleportZoneDirection.North, currentPoint, currentPoint, existingNode.TeleportZones.size(), nodeInstance);
|
||||||
|
existingNode.TeleportZones.setValue(nodeInstance.Key, teleportZoneFromExistingToNew);
|
||||||
|
}
|
||||||
|
else {
|
||||||
|
teleportZoneFromExistingToNew.BottomRightCoordinate = currentPoint;
|
||||||
|
}
|
||||||
|
// Create/Update teleport node in new node to existing node
|
||||||
|
let teleportZoneFromNewToExisting = nodeInstance.TeleportZones.getValue(existingNode.Key);
|
||||||
|
let pointInNewNode = new Point_1.Point(currentPoint.X, currentPoint.Y - 1);
|
||||||
|
if (teleportZoneFromNewToExisting == null) {
|
||||||
|
teleportZoneFromNewToExisting = new TeleportZone_1.TeleportZone(nodeInstance, TeleportZoneDirection_1.TeleportZoneDirection.South, pointInNewNode, pointInNewNode, nodeInstance.TeleportZones.size(), existingNode);
|
||||||
|
nodeInstance.TeleportZones.setValue(existingNode.Key, teleportZoneFromNewToExisting);
|
||||||
|
}
|
||||||
|
else {
|
||||||
|
teleportZoneFromNewToExisting.BottomRightCoordinate = currentPoint;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
// check west points
|
||||||
|
let x = topLeftCoordinate.X - 1;
|
||||||
|
for (let y = topLeftCoordinate.Y; y < topLeftCoordinate.Y + nodeInstance.Height; y++) {
|
||||||
|
let currentPoint = new Point_1.Point(x, y);
|
||||||
|
let existingNode = this._nodes.getValue(currentPoint);
|
||||||
|
// found a node - set up teleport zone
|
||||||
|
if (existingNode != null) {
|
||||||
|
// Create/Update teleport node in existing node to new node
|
||||||
|
let teleportZoneFromExistingToNew = existingNode.TeleportZones.getValue(nodeInstance.Key);
|
||||||
|
if (teleportZoneFromExistingToNew == null) {
|
||||||
|
teleportZoneFromExistingToNew = new TeleportZone_1.TeleportZone(existingNode, TeleportZoneDirection_1.TeleportZoneDirection.East, currentPoint, currentPoint, existingNode.TeleportZones.size(), nodeInstance);
|
||||||
|
existingNode.TeleportZones.setValue(nodeInstance.Key, teleportZoneFromExistingToNew);
|
||||||
|
}
|
||||||
|
else {
|
||||||
|
teleportZoneFromExistingToNew.BottomRightCoordinate = currentPoint;
|
||||||
|
}
|
||||||
|
// Create/Update teleport node in new node to existing node
|
||||||
|
let teleportZoneFromNewToExisting = nodeInstance.TeleportZones.getValue(existingNode.Key);
|
||||||
|
let pointInNewNode = new Point_1.Point(currentPoint.X + 1, currentPoint.Y);
|
||||||
|
if (teleportZoneFromNewToExisting == null) {
|
||||||
|
teleportZoneFromNewToExisting = new TeleportZone_1.TeleportZone(nodeInstance, TeleportZoneDirection_1.TeleportZoneDirection.West, pointInNewNode, pointInNewNode, nodeInstance.TeleportZones.size(), existingNode);
|
||||||
|
nodeInstance.TeleportZones.setValue(existingNode.Key, teleportZoneFromNewToExisting);
|
||||||
|
}
|
||||||
|
else {
|
||||||
|
teleportZoneFromNewToExisting.BottomRightCoordinate = currentPoint;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
// check east points
|
||||||
|
x = topLeftCoordinate.X + nodeInstance.Width + 1;
|
||||||
|
for (let y = topLeftCoordinate.Y; y < topLeftCoordinate.Y + nodeInstance.Height; y++) {
|
||||||
|
let currentPoint = new Point_1.Point(x, y);
|
||||||
|
let existingNode = this._nodes.getValue(currentPoint);
|
||||||
|
// found a node - set up teleport zone
|
||||||
|
if (existingNode != null) {
|
||||||
|
// Create/Update teleport node in existing node to new node
|
||||||
|
let teleportZoneFromExistingToNew = existingNode.TeleportZones.getValue(nodeInstance.Key);
|
||||||
|
if (teleportZoneFromExistingToNew == null) {
|
||||||
|
teleportZoneFromExistingToNew = new TeleportZone_1.TeleportZone(existingNode, TeleportZoneDirection_1.TeleportZoneDirection.West, currentPoint, currentPoint, existingNode.TeleportZones.size(), nodeInstance);
|
||||||
|
existingNode.TeleportZones.setValue(nodeInstance.Key, teleportZoneFromExistingToNew);
|
||||||
|
}
|
||||||
|
else {
|
||||||
|
teleportZoneFromExistingToNew.BottomRightCoordinate = currentPoint;
|
||||||
|
}
|
||||||
|
// Create/Update teleport node in new node to existing node
|
||||||
|
let teleportZoneFromNewToExisting = nodeInstance.TeleportZones.getValue(existingNode.Key);
|
||||||
|
let pointInNewNode = new Point_1.Point(currentPoint.X - 1, currentPoint.Y);
|
||||||
|
if (teleportZoneFromNewToExisting == null) {
|
||||||
|
teleportZoneFromNewToExisting = new TeleportZone_1.TeleportZone(nodeInstance, TeleportZoneDirection_1.TeleportZoneDirection.East, pointInNewNode, pointInNewNode, nodeInstance.TeleportZones.size(), existingNode);
|
||||||
|
nodeInstance.TeleportZones.setValue(existingNode.Key, teleportZoneFromNewToExisting);
|
||||||
|
}
|
||||||
|
else {
|
||||||
|
teleportZoneFromNewToExisting.BottomRightCoordinate = currentPoint;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
//#endregion
|
||||||
|
this._nodes.setValue(topLeftCoordinate, nodeInstance);
|
||||||
|
this._minX = Math.min(this._minX, topLeftCoordinate.X);
|
||||||
|
this._minY = Math.min(this._minY, topLeftCoordinate.Y);
|
||||||
|
this._maxX = Math.max(this._maxX, topLeftCoordinate.X + nodeInstance.Width);
|
||||||
|
this._maxY = Math.max(this._maxY, topLeftCoordinate.Y + nodeInstance.Height);
|
||||||
|
}
|
||||||
|
get Width() {
|
||||||
|
return this._maxX - this._minX;
|
||||||
|
}
|
||||||
|
get Height() {
|
||||||
|
return this._maxY - this._minY;
|
||||||
|
}
|
||||||
|
get TopLeftCoordinate() {
|
||||||
|
return new Point_1.Point(this._minX, this._minY);
|
||||||
|
}
|
||||||
|
get BottomRightCoordinate() {
|
||||||
|
return new Point_1.Point(this._maxX, this._maxY);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
exports.Grid = Grid;
|
||||||
|
//# sourceMappingURL=Grid.js.map
|
||||||
@@ -0,0 +1,10 @@
|
|||||||
|
"use strict";
|
||||||
|
Object.defineProperty(exports, "__esModule", { value: true });
|
||||||
|
//TODO: Make generic
|
||||||
|
async function asyncForEach(array, callback) {
|
||||||
|
for (let index = 0; index < array.length; index++) {
|
||||||
|
await callback(array[index], index, array);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
exports.asyncForEach = asyncForEach;
|
||||||
|
//# sourceMappingURL=Helpers.js.map
|
||||||
@@ -0,0 +1,3 @@
|
|||||||
|
"use strict";
|
||||||
|
Object.defineProperty(exports, "__esModule", { value: true });
|
||||||
|
//# sourceMappingURL=IApiSlaves.js.map
|
||||||
@@ -0,0 +1,3 @@
|
|||||||
|
"use strict";
|
||||||
|
Object.defineProperty(exports, "__esModule", { value: true });
|
||||||
|
//# sourceMappingURL=IClusterioMasterProxy.js.map
|
||||||
@@ -0,0 +1,27 @@
|
|||||||
|
"use strict";
|
||||||
|
Object.defineProperty(exports, "__esModule", { value: true });
|
||||||
|
console.log("started.");
|
||||||
|
const ClusterioMasterProxy_1 = require("./ClusterioMasterProxy");
|
||||||
|
const ClusterManager_1 = require("./ClusterManager");
|
||||||
|
const argv = require('minimist')(process.argv.slice(2));
|
||||||
|
let configPath = argv['configPath'];
|
||||||
|
if (configPath === undefined || configPath === null || configPath === "") {
|
||||||
|
throw new Error("configPath is null.");
|
||||||
|
}
|
||||||
|
;
|
||||||
|
let config = require(configPath);
|
||||||
|
let proxy = new ClusterioMasterProxy_1.ClusterioMasterProxy(config.masterIP, config.masterPort, config.masterAuthToken);
|
||||||
|
let manager = new ClusterManager_1.ClusterManager();
|
||||||
|
manager.GenerateBasicGridOfNodes(2, 2, 'GridLockTest_');
|
||||||
|
function sleep(ms) {
|
||||||
|
return new Promise(resolve => setTimeout(resolve, ms));
|
||||||
|
}
|
||||||
|
// async function test() {
|
||||||
|
// await asyncForEach([1,2,3], async (v, i, a) => {
|
||||||
|
// console.log("test" + i);
|
||||||
|
// await sleep(5000);
|
||||||
|
// });
|
||||||
|
// }
|
||||||
|
// test();
|
||||||
|
proxy.CreateNodeInstancesOnLocalServer(manager.Grid.GetNodes());
|
||||||
|
//# sourceMappingURL=ModelController.js.map
|
||||||
@@ -0,0 +1,24 @@
|
|||||||
|
"use strict";
|
||||||
|
Object.defineProperty(exports, "__esModule", { value: true });
|
||||||
|
console.log("started.");
|
||||||
|
const ClusterioMasterProxy_1 = require("./ClusterioMasterProxy");
|
||||||
|
const ClusterManager_1 = require("./ClusterManager");
|
||||||
|
const argv = require('minimist')(process.argv.slice(2));
|
||||||
|
let configPath = argv['configPath'];
|
||||||
|
if (configPath === undefined || configPath === null || configPath === "") {
|
||||||
|
throw new Error("configPath is null.");
|
||||||
|
}
|
||||||
|
;
|
||||||
|
let config = require(configPath);
|
||||||
|
let proxy = new ClusterioMasterProxy_1.ClusterioMasterProxy(config.masterIP, config.masterPort, config.masterAuthToken);
|
||||||
|
function sleep(ms) {
|
||||||
|
return new Promise(resolve => setTimeout(resolve, ms));
|
||||||
|
}
|
||||||
|
// main
|
||||||
|
(async () => {
|
||||||
|
let manager = new ClusterManager_1.ClusterManager();
|
||||||
|
manager.GenerateBasicGridOfNodes(2, 2, 'GridLockTest');
|
||||||
|
await proxy.CreateNodeInstancesOnLocalServer(manager.Grid.GetNodes());
|
||||||
|
return;
|
||||||
|
})();
|
||||||
|
//# sourceMappingURL=ModelDemo.js.map
|
||||||
@@ -0,0 +1,61 @@
|
|||||||
|
"use strict";
|
||||||
|
Object.defineProperty(exports, "__esModule", { value: true });
|
||||||
|
console.log("Started.");
|
||||||
|
const ClusterioMasterProxy_1 = require("./ClusterioMasterProxy");
|
||||||
|
const ClusterManager_1 = require("./ClusterManager");
|
||||||
|
const argv = require('minimist')(process.argv.slice(2));
|
||||||
|
// arg: configPath
|
||||||
|
// description: should point to the clusterio config.json file.
|
||||||
|
let configPath = argv['configPath'];
|
||||||
|
if (configPath === undefined || configPath === null || configPath === "") {
|
||||||
|
configPath = "../../config.json";
|
||||||
|
}
|
||||||
|
;
|
||||||
|
let config = require(configPath);
|
||||||
|
// arg: mode
|
||||||
|
// description: should be GenerateBasicGridOfNodes for now. Can extend in future.
|
||||||
|
let mode = argv['mode'];
|
||||||
|
if (mode === undefined || mode === null || mode === "") {
|
||||||
|
throw new Error("mode is null. mode must be 'GenerateBasicGridOfNodes' (for now).");
|
||||||
|
}
|
||||||
|
;
|
||||||
|
// arg: serviceHostType
|
||||||
|
// description: what program to use to host the client.js instances.
|
||||||
|
let serviceHostType = argv['serviceHostType'];
|
||||||
|
if (serviceHostType === undefined || serviceHostType === null || serviceHostType === "") {
|
||||||
|
throw new Error("serviceHostType is null. serviceHostType must be either 'pm2' or 'screen'.");
|
||||||
|
}
|
||||||
|
;
|
||||||
|
if (serviceHostType != "pm2" && serviceHostType != "screen") {
|
||||||
|
throw new Error("serviceHostType must be either 'pm2' or 'screen'.");
|
||||||
|
}
|
||||||
|
// arg: width
|
||||||
|
// description: width of node grid
|
||||||
|
let width = argv['width'];
|
||||||
|
if (width === undefined || width === null || width === "") {
|
||||||
|
throw new Error("width is null. width must be an int > 0.");
|
||||||
|
}
|
||||||
|
;
|
||||||
|
// arg: height
|
||||||
|
// description: height of node grid
|
||||||
|
let height = argv['height'];
|
||||||
|
if (height === undefined || height === null || height === "") {
|
||||||
|
throw new Error("height is null. height must be an int > 0.");
|
||||||
|
}
|
||||||
|
;
|
||||||
|
// arg: namePrefix
|
||||||
|
// description: namePrefix of node grid
|
||||||
|
let namePrefix = argv['namePrefix'];
|
||||||
|
if (namePrefix === undefined || namePrefix === null || namePrefix === "") {
|
||||||
|
throw new Error("namePrefix is null.");
|
||||||
|
}
|
||||||
|
;
|
||||||
|
let proxy = new ClusterioMasterProxy_1.ClusterioMasterProxy(config.masterIP, config.masterPort, config.masterAuthToken, serviceHostType);
|
||||||
|
// main
|
||||||
|
(async () => {
|
||||||
|
let manager = new ClusterManager_1.ClusterManager();
|
||||||
|
manager.GenerateBasicGridOfNodes(width, height, namePrefix);
|
||||||
|
await proxy.CreateNodeInstancesOnLocalServer(manager.Grid.GetNodes());
|
||||||
|
return;
|
||||||
|
})();
|
||||||
|
//# sourceMappingURL=ModelRunner.js.map
|
||||||
@@ -0,0 +1,29 @@
|
|||||||
|
"use strict";
|
||||||
|
Object.defineProperty(exports, "__esModule", { value: true });
|
||||||
|
const Point_1 = require("./Point");
|
||||||
|
const typescript_collections_1 = require("typescript-collections");
|
||||||
|
/**
|
||||||
|
* An instance of a Factorio server. Multiple nodes can run on the same server.
|
||||||
|
*/
|
||||||
|
class NodeInstance {
|
||||||
|
constructor(name, topLeftCoordinate, width, height) {
|
||||||
|
this.TeleportZones = new typescript_collections_1.Dictionary();
|
||||||
|
this.Name = name;
|
||||||
|
this.Width = width;
|
||||||
|
this.Height = height;
|
||||||
|
this.TopLeftCoordinate = topLeftCoordinate;
|
||||||
|
}
|
||||||
|
get BottomRightCoordinate() {
|
||||||
|
return new Point_1.Point(this.TopLeftCoordinate.X + this.Width, this.TopLeftCoordinate.Y + this.Height);
|
||||||
|
}
|
||||||
|
// public AddTeleportZone(name: string, topLeftCoordinate: Point, bottomRightCoordinate: Point) {
|
||||||
|
// this.TeleportZones.push(new TeleportZone(this, topLeftCoordinate, bottomRightCoordinate, name));
|
||||||
|
// }
|
||||||
|
AddTeleportZonePoint() {
|
||||||
|
}
|
||||||
|
get Key() {
|
||||||
|
return this.Name;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
exports.NodeInstance = NodeInstance;
|
||||||
|
//# sourceMappingURL=NodeInstance.js.map
|
||||||
@@ -0,0 +1,57 @@
|
|||||||
|
"use strict";
|
||||||
|
Object.defineProperty(exports, "__esModule", { value: true });
|
||||||
|
class Point {
|
||||||
|
/**
|
||||||
|
* Constructs a Point. Will not accept NaNs.
|
||||||
|
* @param x A number. Cannot be NaN.
|
||||||
|
* @param y A number. Cannot be NaN.
|
||||||
|
*/
|
||||||
|
constructor(x, y) {
|
||||||
|
this.toString = () => {
|
||||||
|
return "(" + this.X + "," + this.Y + ")";
|
||||||
|
};
|
||||||
|
if (Number.isNaN(x)) {
|
||||||
|
throw new Error("x is NaN. Will not construct Point.");
|
||||||
|
}
|
||||||
|
if (Number.isNaN(y)) {
|
||||||
|
throw new Error("y is NaN. Will not construct Point.");
|
||||||
|
}
|
||||||
|
this.X = x;
|
||||||
|
this.Y = y;
|
||||||
|
}
|
||||||
|
/**
|
||||||
|
* Constructs a Point from a string representation in the format (x,y). Will not accept NaNs.
|
||||||
|
* @param vectorAsString A string in the format (x,y). Will not accept NaNs.
|
||||||
|
*/
|
||||||
|
static FromString(vectorAsString) {
|
||||||
|
this.CheckChar('(', vectorAsString[0], vectorAsString);
|
||||||
|
this.CheckChar(')', vectorAsString[vectorAsString.length - 1], vectorAsString);
|
||||||
|
if (vectorAsString.indexOf(',') === -1) {
|
||||||
|
throw new Error("vectorAsString is an invalid format. Cannot find ','. fullString: " + vectorAsString);
|
||||||
|
}
|
||||||
|
let splitStr = vectorAsString.substr(1, vectorAsString.length - 2).split(',');
|
||||||
|
if (splitStr.length != 2) {
|
||||||
|
throw new Error("vectorAsString is an invalid format. Expecting string in format (x,y). fullString: " + vectorAsString);
|
||||||
|
}
|
||||||
|
let x = parseInt(splitStr[0]);
|
||||||
|
let y = parseInt(splitStr[1]);
|
||||||
|
let v = new Point(x, y);
|
||||||
|
return v;
|
||||||
|
}
|
||||||
|
static CheckChar(expectedChar, actualChar, fullString) {
|
||||||
|
if (actualChar != expectedChar) {
|
||||||
|
throw new Error("vectorAsString is an invalid format. Expecting: '" + expectedChar + "'. Actual: '" + actualChar + "'. fullString: " + fullString);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
equals(obj) {
|
||||||
|
return this.X === obj.X && this.Y === obj.Y;
|
||||||
|
}
|
||||||
|
Add(p) {
|
||||||
|
return new Point(this.X + p.X, this.Y + p.Y);
|
||||||
|
}
|
||||||
|
Subtract(p) {
|
||||||
|
return new Point(this.X - p.X, this.Y - p.Y);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
exports.Point = Point;
|
||||||
|
//# sourceMappingURL=Point.js.map
|
||||||
@@ -0,0 +1,16 @@
|
|||||||
|
"use strict";
|
||||||
|
Object.defineProperty(exports, "__esModule", { value: true });
|
||||||
|
/**
|
||||||
|
* A server. Can contain multiple nodes (Factorio server instances).
|
||||||
|
*/
|
||||||
|
class Server {
|
||||||
|
constructor(name) {
|
||||||
|
this.Nodes = new Array();
|
||||||
|
this.Name = name;
|
||||||
|
}
|
||||||
|
AddNodeInstance(node) {
|
||||||
|
this.Nodes.push(node);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
exports.Server = Server;
|
||||||
|
//# sourceMappingURL=Server.js.map
|
||||||
@@ -0,0 +1,8 @@
|
|||||||
|
"use strict";
|
||||||
|
Object.defineProperty(exports, "__esModule", { value: true });
|
||||||
|
var ServiceHostType;
|
||||||
|
(function (ServiceHostType) {
|
||||||
|
ServiceHostType[ServiceHostType["pm2"] = 0] = "pm2";
|
||||||
|
ServiceHostType[ServiceHostType["screen"] = 1] = "screen";
|
||||||
|
})(ServiceHostType = exports.ServiceHostType || (exports.ServiceHostType = {}));
|
||||||
|
//# sourceMappingURL=ServiceHostType.js.map
|
||||||
@@ -0,0 +1,64 @@
|
|||||||
|
"use strict";
|
||||||
|
Object.defineProperty(exports, "__esModule", { value: true });
|
||||||
|
const Point_1 = require("./Point");
|
||||||
|
const TeleportZoneDirection_1 = require("./TeleportZoneDirection");
|
||||||
|
const Config = require("./Config");
|
||||||
|
class TeleportZone {
|
||||||
|
constructor(parentNode, direction, topLeftCoordinate, bottomRightCoordinate, index, targetNode) {
|
||||||
|
this.TopLeftCoordinate = topLeftCoordinate;
|
||||||
|
this.BottomRightCoordinate = bottomRightCoordinate;
|
||||||
|
this.ParentNode = parentNode;
|
||||||
|
this.Direction = direction;
|
||||||
|
this.Index = index;
|
||||||
|
this.TargetNode = targetNode;
|
||||||
|
}
|
||||||
|
get Name() {
|
||||||
|
return TeleportZoneDirection_1.TeleportZoneDirection[this.Direction] + " to " + this.TargetNode.Name;
|
||||||
|
}
|
||||||
|
// public AddRestriction(restrictingTeleportZone: TeleportZone) {
|
||||||
|
// this.Restrictions.push(new TeleportZoneRestriction(this, restrictingTeleportZone));
|
||||||
|
// }
|
||||||
|
/**
|
||||||
|
* Converts this teleport zone into Factorio map co-ordinates
|
||||||
|
* @returns [name, topleft.x, topleft.y, width, height, zoneIndex]
|
||||||
|
*/
|
||||||
|
GenerateTeleportZoneInFactorioCoordinates() {
|
||||||
|
// get where this zone is relative to the node itself
|
||||||
|
let topLeftRelativeCoordinate = this.TopLeftCoordinate.Subtract(this.ParentNode.TopLeftCoordinate);
|
||||||
|
// a grid coordinate point is equivalent to a 1x1 node, so bottomright = topleft.
|
||||||
|
// add (1,1) to translate from area representation to coordinates representing actual points.
|
||||||
|
let bottomRightRelativeCoordinate = this.BottomRightCoordinate
|
||||||
|
.Subtract(this.ParentNode.TopLeftCoordinate)
|
||||||
|
.Add(new Point_1.Point(1, 1));
|
||||||
|
// Factorio map is e.g. (-500,-500) to (500, 500) for a 1000x1000 node.
|
||||||
|
// We therefore need to offset our co-ordinates so that (0,0) is the center and not (width/2, height/2)
|
||||||
|
let m = Config.GridToFactorioCoordinateSystemMultiplier;
|
||||||
|
let factorioTeleportZoneTopLeft = new Point_1.Point(topLeftRelativeCoordinate.X * m - m / 2, topLeftRelativeCoordinate.Y * m - m / 2);
|
||||||
|
let factorioTeleportZoneBottomRight = new Point_1.Point(bottomRightRelativeCoordinate.X * m - m / 2, bottomRightRelativeCoordinate.Y * m - m / 2);
|
||||||
|
let zoneWidth = factorioTeleportZoneBottomRight.X - factorioTeleportZoneTopLeft.X;
|
||||||
|
let zoneHeight = factorioTeleportZoneBottomRight.Y - factorioTeleportZoneTopLeft.Y;
|
||||||
|
let tl = factorioTeleportZoneTopLeft;
|
||||||
|
let br = factorioTeleportZoneBottomRight;
|
||||||
|
let zw = Config.TeleportZoneWidth;
|
||||||
|
switch (this.Direction) {
|
||||||
|
case TeleportZoneDirection_1.TeleportZoneDirection.North:
|
||||||
|
return [this.Name, tl.X, tl.Y, zoneWidth, zw, this.Index + 1];
|
||||||
|
case TeleportZoneDirection_1.TeleportZoneDirection.West:
|
||||||
|
return [this.Name, tl.X, tl.Y, zw, zoneHeight, this.Index + 1];
|
||||||
|
case TeleportZoneDirection_1.TeleportZoneDirection.South:
|
||||||
|
return [this.Name, tl.X, br.Y - zw, zoneWidth, zw, this.Index + 1];
|
||||||
|
case TeleportZoneDirection_1.TeleportZoneDirection.East:
|
||||||
|
return [this.Name, br.X - zw, tl.Y, zw, zoneHeight, this.Index + 1];
|
||||||
|
}
|
||||||
|
}
|
||||||
|
/**
|
||||||
|
* Generates a zone restriction from this teleport zone to target zone
|
||||||
|
* @returns [zoneIndex, targetNodeName, targetZoneName]
|
||||||
|
*/
|
||||||
|
GenerateZoneRestriction() {
|
||||||
|
let targetZone = this.TargetNode.TeleportZones.getValue(this.ParentNode.Key);
|
||||||
|
return [this.Index + 1, this.TargetNode.Name, targetZone.Name];
|
||||||
|
}
|
||||||
|
}
|
||||||
|
exports.TeleportZone = TeleportZone;
|
||||||
|
//# sourceMappingURL=TeleportZone.js.map
|
||||||
@@ -0,0 +1,10 @@
|
|||||||
|
"use strict";
|
||||||
|
Object.defineProperty(exports, "__esModule", { value: true });
|
||||||
|
var TeleportZoneDirection;
|
||||||
|
(function (TeleportZoneDirection) {
|
||||||
|
TeleportZoneDirection[TeleportZoneDirection["North"] = 0] = "North";
|
||||||
|
TeleportZoneDirection[TeleportZoneDirection["East"] = 1] = "East";
|
||||||
|
TeleportZoneDirection[TeleportZoneDirection["South"] = 2] = "South";
|
||||||
|
TeleportZoneDirection[TeleportZoneDirection["West"] = 3] = "West";
|
||||||
|
})(TeleportZoneDirection = exports.TeleportZoneDirection || (exports.TeleportZoneDirection = {}));
|
||||||
|
//# sourceMappingURL=TeleportZoneDirection.js.map
|
||||||
@@ -0,0 +1,10 @@
|
|||||||
|
"use strict";
|
||||||
|
Object.defineProperty(exports, "__esModule", { value: true });
|
||||||
|
class TeleportZoneRestriction {
|
||||||
|
constructor(parentTeleportZone, restrictingTeleportZone) {
|
||||||
|
this.ParentTeleportZone = parentTeleportZone;
|
||||||
|
this.RestrictingTeleportZone = restrictingTeleportZone;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
exports.TeleportZoneRestriction = TeleportZoneRestriction;
|
||||||
|
//# sourceMappingURL=TeleportZoneRestriction.js.map
|
||||||
@@ -0,0 +1,13 @@
|
|||||||
|
"use strict";
|
||||||
|
function __export(m) {
|
||||||
|
for (var p in m) if (!exports.hasOwnProperty(p)) exports[p] = m[p];
|
||||||
|
}
|
||||||
|
Object.defineProperty(exports, "__esModule", { value: true });
|
||||||
|
__export(require("./ClusterManager"));
|
||||||
|
__export(require("./NodeInstance"));
|
||||||
|
__export(require("./Server"));
|
||||||
|
__export(require("./TeleportZone"));
|
||||||
|
__export(require("./TeleportZoneRestriction"));
|
||||||
|
__export(require("./Point"));
|
||||||
|
__export(require("./Grid"));
|
||||||
|
//# sourceMappingURL=index.js.map
|
||||||
+37
-36
@@ -33,12 +33,14 @@ function sigmoid3(x)
|
|||||||
//carry - carry for item X slave Y
|
//carry - carry for item X slave Y
|
||||||
//prev_req - Numreq for previous request for item X slave Y
|
//prev_req - Numreq for previous request for item X slave Y
|
||||||
//* doleinfo_last - Object with 2 values for last "tick period": numreq - total number or requests for item, numslave - number of slaves requesting that item
|
//* doleinfo_last - Object with 2 values for last "tick period": numreq - total number or requests for item, numslave - number of slaves requesting that item
|
||||||
|
//debt - debt for item X slave Y
|
||||||
|
|
||||||
//Returns: Array of 3 elements
|
//Returns: Array of 3 elements
|
||||||
//0.Number of items to give in that dose
|
//0.Number of items to give in that dose
|
||||||
//1.New dole for item X
|
//1.New dole for item X
|
||||||
//2.New carry for item X slave Y
|
//2.New carry for item X slave Y
|
||||||
function Dose(numreq,instore,store_last_tick,dole,carry,prev_req,numreq_total_adj)
|
//3.New debt
|
||||||
|
function Dose(numreq,instore,store_last_tick,dole,carry,prev_req,numreq_total_adj,debt)
|
||||||
{
|
{
|
||||||
numreq=Number(numreq);
|
numreq=Number(numreq);
|
||||||
instore=Number(instore);
|
instore=Number(instore);
|
||||||
@@ -47,32 +49,37 @@ function Dose(numreq,instore,store_last_tick,dole,carry,prev_req,numreq_total_ad
|
|||||||
|
|
||||||
var b=Math.trunc(prev_req/instore_adj*numreq);
|
var b=Math.trunc(prev_req/instore_adj*numreq);
|
||||||
var inp1=[numreq,instore_adj,store_last_tick/numreq,dole,carry];//0..4
|
var inp1=[numreq,instore_adj,store_last_tick/numreq,dole,carry];//0..4
|
||||||
var inp2=[prev_req/numreq,numreq/numreq_total_adj,store_last_tick/numreq_total_adj,prev_req/instore_adj,b];//5..9
|
var inp2=[prev_req/numreq,numreq/numreq_total_adj,store_last_tick/numreq_total_adj,prev_req/instore_adj,b,numreq_total_adj,store_last_tick,debt];//5..12
|
||||||
var inputs=inp1.concat(inp2);
|
var inputs=inp1.concat(inp2);
|
||||||
var internal=[0,0,0,0,0,0,0,0,0,0,0,0,0,0,0];
|
var internal=new Array(20).fill(0);
|
||||||
var outputs=[0,0,0];
|
var outputs=[0,0,0,0];
|
||||||
//NN: Please don't touch :), code is generated
|
//NN: Please don't touch :), code is generated
|
||||||
|
|
||||||
outputs[0]=inputs[2]*3.101320028;
|
outputs[0]=inputs[7]*0.8058582544;
|
||||||
outputs[0]=outputs[0]+inputs[7]*0.5471593142;
|
outputs[0]=sigmoid2(outputs[0]);
|
||||||
outputs[0]=outputs[0]+inputs[3]*2.691268921;
|
|
||||||
outputs[0]=outputs[0]+outputs[1]*-1.64255929;
|
|
||||||
outputs[0]=outputs[0]+inputs[6]*0.7746122479;
|
|
||||||
outputs[0]=sigmoid0(outputs[0]);
|
|
||||||
outputs[1]=inputs[2]*-0.9946503043;
|
|
||||||
outputs[1]=outputs[1]+inputs[1]*0.2128598392;
|
|
||||||
outputs[1]=sigmoid0(outputs[1]);
|
outputs[1]=sigmoid0(outputs[1]);
|
||||||
outputs[2]=sigmoid2(outputs[2]);
|
outputs[2]=sigmoid0(outputs[2]);
|
||||||
|
outputs[3]=inputs[6]*0.2294657379;
|
||||||
|
outputs[3]=sigmoid0(outputs[3]);
|
||||||
|
|
||||||
outputs[0]=Number(outputs[0]);
|
debt=debt || 0;
|
||||||
if (outputs[0]<0) outputs[0]=0;
|
if (outputs[0]>0.99) outputs[0]=1.0;
|
||||||
outputs[0]=outputs[0]*numreq;
|
|
||||||
var res1=Math.round(outputs[0]);
|
var res1=Number(outputs[0])*numreq+outputs[3]+debt;
|
||||||
if (res1>numreq) res1=numreq;
|
var res_capped=Math.round(res1);
|
||||||
if (res1>instore) res1=instore;
|
|
||||||
if (res1<0) res1=0;
|
if (res_capped>numreq) res_capped=numreq;
|
||||||
carry=sigmoid0(outputs[2]);
|
if (res_capped>instore) res_capped=instore;
|
||||||
return [res1,sigmoid0(outputs[1]),carry];
|
if (res_capped<0) res_capped=0;
|
||||||
|
|
||||||
|
res1=res1 || 0;
|
||||||
|
res_capped=res_capped || 0;//Safeguard against wrong values
|
||||||
|
debt=res1-res_capped;
|
||||||
|
debt_cap=Math.round(numreq*1.5)+5;
|
||||||
|
if (debt>debt_cap) debt=debt_cap;
|
||||||
|
|
||||||
|
carry=sigmoid0(outputs[2]*carry+outputs[0]) || 0;
|
||||||
|
return [res_capped,dole+outputs[1],carry,debt];
|
||||||
}
|
}
|
||||||
|
|
||||||
//TICK - Updates values for item X, should be called once for each item for each round of all slaves requesting that item
|
//TICK - Updates values for item X, should be called once for each item for each round of all slaves requesting that item
|
||||||
@@ -90,22 +97,16 @@ function Tick(instore,dole,store_last_tick,numreq_total_adj)
|
|||||||
{
|
{
|
||||||
var instore_adj=instore;
|
var instore_adj=instore;
|
||||||
if (instore_adj==0) instore_adj=0.1;
|
if (instore_adj==0) instore_adj=0.1;
|
||||||
var inputs=[instore,dole,store_last_tick/instore_adj,store_last_tick/numreq_total_adj];
|
var inputs=[instore,dole,store_last_tick/instore_adj,store_last_tick/numreq_total_adj,store_last_tick,numreq_total_adj];
|
||||||
var internal=[0,0,0,0,0];
|
var internal=new Array(10).fill(0);
|
||||||
var outputs=[0,0];
|
var outputs=[0,0];
|
||||||
//NN: Please don't touch :), code is generated
|
//NN: Please don't touch :), code is generated
|
||||||
|
|
||||||
internal[2]=sigmoid0(internal[2]);
|
outputs[0]=inputs[3]*0.9364774823;
|
||||||
outputs[0]=internal[2]*0.4049594998;
|
outputs[0]=outputs[0]*1.0*0.4590721726;
|
||||||
outputs[0]=outputs[0]+1.0*-5.026565075;
|
outputs[0]=sigmoid2(outputs[0]);
|
||||||
outputs[0]=outputs[0]+inputs[0]*0.9100194573;
|
outputs[1]=outputs[0]*1.828422785;
|
||||||
outputs[0]=outputs[0]+inputs[1]*-1.063795686;
|
outputs[1]=sigmoid3(outputs[1]);
|
||||||
outputs[0]=sigmoid1(outputs[0]);
|
|
||||||
outputs[1]=outputs[0]*1.049500823;
|
|
||||||
outputs[1]=outputs[1]*inputs[0]*3.437163115;
|
|
||||||
outputs[1]=sigmoid0(outputs[1]);
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
avg=outputs[1];
|
avg=outputs[1];
|
||||||
if (numreq_total_adj<0.11) avg=1;//When no item's are requested, result is 0.1 ; In that case there is no deficit, so return 1 = 100% demand fulfilled
|
if (numreq_total_adj<0.11) avg=1;//When no item's are requested, result is 0.1 ; In that case there is no deficit, so return 1 = 100% demand fulfilled
|
||||||
@@ -115,4 +116,4 @@ outputs[1]=sigmoid0(outputs[1]);
|
|||||||
return [sigmoid0(outputs[0]),avg];
|
return [sigmoid0(outputs[0]),avg];
|
||||||
}
|
}
|
||||||
|
|
||||||
module.exports = {Dose,Tick}
|
module.exports = {Dose,Tick}
|
||||||
@@ -235,7 +235,7 @@ const db = {};
|
|||||||
|
|
||||||
(function(){
|
(function(){
|
||||||
try{
|
try{
|
||||||
let x = fs.statSync(path.resolve(config.databaseDirectory, "/slaves.json"));
|
let x = fs.statSync(path.resolve(config.databaseDirectory, "slaves.json"));
|
||||||
console.log(`loading slaves from path.resolve(config.databaseDirectory, "slaves.json")`);
|
console.log(`loading slaves from path.resolve(config.databaseDirectory, "slaves.json")`);
|
||||||
slaves = JSON.parse(fs.readFileSync(path.resolve(config.databaseDirectory, "slaves.json")));
|
slaves = JSON.parse(fs.readFileSync(path.resolve(config.databaseDirectory, "slaves.json")));
|
||||||
} catch (e){
|
} catch (e){
|
||||||
@@ -352,16 +352,18 @@ app.post("/api/editSlaveMeta", authenticate.middleware, function(req,res) {
|
|||||||
// request.body should be an object
|
// request.body should be an object
|
||||||
// {instanceID, pass, meta:{x,y,z}}
|
// {instanceID, pass, meta:{x,y,z}}
|
||||||
|
|
||||||
if(req.body && req.body.instanceID && req.body.password && req.body.meta){
|
if(req.body && req.body.instanceID && req.body.meta){
|
||||||
// check for editing permissions
|
if(slaves[req.body.instanceID]){
|
||||||
if(slaves[req.body.instanceID] && slaves[req.body.instanceID].rconPassword == req.body.password){
|
if(!slaves[req.body.instanceID].meta) {
|
||||||
if(!slaves[req.body.instanceID].meta){
|
|
||||||
slaves[req.body.instanceID].meta = {};
|
slaves[req.body.instanceID].meta = {};
|
||||||
}
|
}
|
||||||
slaves[req.body.instanceID].meta = deepmerge(slaves[req.body.instanceID].meta, req.body.meta, {clone:true});
|
slaves[req.body.instanceID].meta = deepmerge(slaves[req.body.instanceID].meta, req.body.meta, {clone:true});
|
||||||
let metaPortion = JSON.stringify(req.body.meta);
|
let metaPortion = JSON.stringify(req.body.meta);
|
||||||
if(metaPortion.length > 50) metaPortion = metaPortion.substring(0,20) + "...";
|
if(metaPortion.length > 50) {
|
||||||
|
metaPortion = metaPortion.substring(0,20) + "...";
|
||||||
|
}
|
||||||
// console.log("Updating slave "+slaves[req.body.instanceID].instanceName+": " + slaves[req.body.instanceID].mac + " : " + slaves[req.body.instanceID].serverPort+" at " + slaves[req.body.instanceID].publicIP, metaPortion);
|
// console.log("Updating slave "+slaves[req.body.instanceID].instanceName+": " + slaves[req.body.instanceID].mac + " : " + slaves[req.body.instanceID].serverPort+" at " + slaves[req.body.instanceID].publicIP, metaPortion);
|
||||||
|
res.sendStatus(200);
|
||||||
} else {
|
} else {
|
||||||
res.send("ERROR: Invalid instanceID or password")
|
res.send("ERROR: Invalid instanceID or password")
|
||||||
}
|
}
|
||||||
@@ -377,12 +379,20 @@ POST Get metadata from a single slave. For whenever you find the data returned b
|
|||||||
app.post("/api/getSlaveMeta", function (req, res) {
|
app.post("/api/getSlaveMeta", function (req, res) {
|
||||||
endpointHitCounter.labels(req.route.path).inc();
|
endpointHitCounter.labels(req.route.path).inc();
|
||||||
console.log("body", req.body);
|
console.log("body", req.body);
|
||||||
if(req.body && req.body.instanceID && req.body.password){
|
if(req.body && req.body.instanceID){
|
||||||
console.log("returning meta for ", req.body.instanceID);
|
if (slaves[req.body.instanceID]) {
|
||||||
res.send(JSON.stringify(slaves[req.body.instanceID].meta))
|
console.log("returning meta for ", req.body.instanceID);
|
||||||
|
if(!slaves[req.body.instanceID].meta) {
|
||||||
|
slaves[req.body.instanceID].meta = {};
|
||||||
|
}
|
||||||
|
res.send(JSON.stringify(slaves[req.body.instanceID].meta))
|
||||||
|
} else {
|
||||||
|
res.status(404)
|
||||||
|
res.send('{"status": 404, "info": "Slave not registered"}')
|
||||||
|
}
|
||||||
} else {
|
} else {
|
||||||
res.status(400);
|
res.status(400);
|
||||||
res.send('{"INVALID REQUEST":1}');
|
res.send('{"INVALID_REQUEST":1}');
|
||||||
}
|
}
|
||||||
});
|
});
|
||||||
// mod management
|
// mod management
|
||||||
@@ -393,7 +403,7 @@ POST Check if a mod has been uploaded to the master before. Only checks against
|
|||||||
@instance
|
@instance
|
||||||
@alias /api/checkMod
|
@alias /api/checkMod
|
||||||
*/
|
*/
|
||||||
app.post("/api/checkMod", function(req,res) {
|
app.post("/api/checkMod", authenticate.middleware, function(req,res) {
|
||||||
endpointHitCounter.labels(req.route.path).inc();
|
endpointHitCounter.labels(req.route.path).inc();
|
||||||
let files = fs.readdirSync(masterModFolder);
|
let files = fs.readdirSync(masterModFolder);
|
||||||
let found = false;
|
let found = false;
|
||||||
@@ -434,37 +444,59 @@ app.post("/api/uploadMod", authenticate.middleware, function(req,res) {
|
|||||||
}
|
}
|
||||||
});
|
});
|
||||||
/**
|
/**
|
||||||
|
Prepare the slaveCache for both /api/slaves calls
|
||||||
|
*/
|
||||||
|
let slaveCache = {
|
||||||
|
timestamp: Date.now(),
|
||||||
|
};
|
||||||
|
function getSlaves() {
|
||||||
|
if(!slaveCache.cache || Date.now() - slaveCache.timestamp > 5000) {
|
||||||
|
let copyOfSlaves = JSON.parse(JSON.stringify(slaves));
|
||||||
|
slaveCache.cache = copyOfSlaves;
|
||||||
|
slaveCache.timestamp = Date.now();
|
||||||
|
}
|
||||||
|
return slaveCache;
|
||||||
|
}
|
||||||
|
/**
|
||||||
GET endpoint for getting information about all our slaves
|
GET endpoint for getting information about all our slaves
|
||||||
@memberof clusterioMaster
|
@memberof clusterioMaster
|
||||||
@instance
|
@instance
|
||||||
@alias /api/slaves
|
@alias /api/slaves
|
||||||
*/
|
*/
|
||||||
let slaveCache = {
|
|
||||||
timestamp: Date.now(),
|
|
||||||
};
|
|
||||||
app.get("/api/slaves", function(req, res) {
|
app.get("/api/slaves", function(req, res) {
|
||||||
endpointHitCounter.labels(req.route.path).inc();
|
endpointHitCounter.labels(req.route.path).inc();
|
||||||
res.header("Access-Control-Allow-Origin", "*");
|
res.header("Access-Control-Allow-Origin", "*");
|
||||||
res.header("Access-Control-Allow-Headers", "Origin, X-Requested-With, Content-Type, Accept");
|
res.header("Access-Control-Allow-Headers", "Origin, X-Requested-With, Content-Type, Accept");
|
||||||
if(!slaveCache.cache || Date.now() - slaveCache.timestamp > 5000){
|
let slaveCache = getSlaves();
|
||||||
let copyOfSlaves = JSON.parse(JSON.stringify(slaves));
|
for(key in slaveCache.cache) {
|
||||||
// filter out the rcon password because thats kindof not a safe thing to share
|
slaveCache.cache[key].rconPassword = "hidden";
|
||||||
for(key in copyOfSlaves){
|
|
||||||
copyOfSlaves[key].rconPassword = "hidden";
|
|
||||||
}
|
|
||||||
slaveCache.cache = copyOfSlaves;
|
|
||||||
slaveCache.timestamp = Date.now();
|
|
||||||
}
|
}
|
||||||
|
|
||||||
res.send(slaveCache.cache);
|
res.send(slaveCache.cache);
|
||||||
});
|
});
|
||||||
var recievedItemStatisticsBySlaveID = {};
|
/**
|
||||||
var sentItemStatisticsBySlaveID = {};
|
POST endpoint for getting the rconPasswords of all our slaves
|
||||||
|
@memberof clusterioMaster
|
||||||
|
@instance
|
||||||
|
@alias /api/rconPasswords
|
||||||
|
*/
|
||||||
|
app.post("/api/rconPasswords", authenticate.middleware, function(req, res) {
|
||||||
|
endpointHitCounter.labels(req.route.path).inc();
|
||||||
|
res.header("Access-Control-Allow-Origin", "*");
|
||||||
|
res.header("Access-Control-Allow-Headers", "Origin, X-Requested-With, Content-Type, Accept");
|
||||||
|
let slaveCache = getSlaves();
|
||||||
|
let validKeys = ['rconPort', 'rconPassword', 'publicIP'];
|
||||||
|
for(key in slaveCache.cache) {
|
||||||
|
slaveCache.cache[key] = {'publicIP': slaveCache.cache[key].publicIP, 'rconPort': slaveCache.cache[key].rconPort, 'rconPassword': slaveCache.cache[key].rconPassword};
|
||||||
|
}
|
||||||
|
res.send(slaveCache.cache);
|
||||||
|
});
|
||||||
/*
|
/*
|
||||||
var recievedItemStatistics = new averagedTimeSeries({
|
var recievedItemStatistics = new averagedTimeSeries({
|
||||||
maxEntries: config.itemStats.maxEntries,
|
maxEntries: config.itemStats.maxEntries,
|
||||||
entriesPerSecond: config.itemStats.entriesPerSecond,
|
entriesPerSecond: config.itemStats.entriesPerSecond,
|
||||||
}, console.log);*/
|
}, console.log);*/
|
||||||
|
var recievedItemStatisticsBySlaveID = {};
|
||||||
|
var sentItemStatisticsBySlaveID = {};
|
||||||
//
|
//
|
||||||
/**
|
/**
|
||||||
POST endpoint for storing items in master's inventory.
|
POST endpoint for storing items in master's inventory.
|
||||||
@@ -697,45 +729,38 @@ Requires x-access-token header to be set. Find you api token in secret-api-token
|
|||||||
@param {object} JSON {instanceID:19412312, broadcast:false, command:"/c game.print('hello')"}
|
@param {object} JSON {instanceID:19412312, broadcast:false, command:"/c game.print('hello')"}
|
||||||
@returns {object} Status {auth: bool, message: "Informative error", data:{}}
|
@returns {object} Status {auth: bool, message: "Informative error", data:{}}
|
||||||
*/
|
*/
|
||||||
app.post("/api/runCommand", (req,res) => {
|
app.post("/api/runCommand", authenticate.middleware, function(req,res) {
|
||||||
endpointHitCounter.labels(req.route.path).inc();
|
endpointHitCounter.labels(req.route.path).inc();
|
||||||
var token = req.headers['x-access-token'];
|
// validate request.body
|
||||||
if(!token) return res.status(401).send({ auth: false, message: 'No token provided.' });
|
let body = req.body;
|
||||||
|
|
||||||
jwt.verify(token, config.masterAuthSecret, function(err, decoded) {
|
|
||||||
if(err) return res.status(500).send({ auth: false, message: 'Failed to authenticate token.' });
|
|
||||||
|
|
||||||
// validate request.body
|
|
||||||
let body = req.body;
|
|
||||||
|
|
||||||
if (
|
if (
|
||||||
body.broadcast
|
body.broadcast
|
||||||
&& body.command
|
&& body.command
|
||||||
&& typeof body.command == "string"
|
&& typeof body.command == "string"
|
||||||
&& body.command[0] == "/")
|
&& body.command[0] == "/")
|
||||||
{
|
{
|
||||||
let instanceResponses = [];
|
let instanceResponses = [];
|
||||||
for (let instanceID in wsSlaves) {
|
for (let instanceID in wsSlaves) {
|
||||||
// skip loop if the property is from prototype
|
// skip loop if the property is from prototype
|
||||||
if (!wsSlaves.hasOwnProperty(instanceID)) continue;
|
if (!wsSlaves.hasOwnProperty(instanceID)) continue;
|
||||||
wsSlaves[instanceID].runCommand(body.command);
|
wsSlaves[instanceID].runCommand(body.command);
|
||||||
}
|
|
||||||
res.status(200).send({auth: true, message: "success", response: "Cluster wide messaging initiated"});
|
|
||||||
} else if (
|
|
||||||
body.instanceID
|
|
||||||
&& wsSlaves[body.instanceID]
|
|
||||||
&& body.command
|
|
||||||
&& typeof body.command == "string"
|
|
||||||
&& body.command[0] == "/")
|
|
||||||
{
|
|
||||||
// execute command
|
|
||||||
wsSlaves[body.instanceID].runCommand(body.command, data => {
|
|
||||||
res.status(200).send({auth: true, message: "success", data});
|
|
||||||
});
|
|
||||||
} else {
|
|
||||||
res.status(400).send({auth: true, message: "Error: invalid request.body"});
|
|
||||||
}
|
}
|
||||||
});
|
res.status(200).send({auth: true, message: "success", response: "Cluster wide messaging initiated"});
|
||||||
|
} else if (
|
||||||
|
body.instanceID
|
||||||
|
&& wsSlaves[body.instanceID]
|
||||||
|
&& body.command
|
||||||
|
&& typeof body.command == "string"
|
||||||
|
&& body.command[0] == "/")
|
||||||
|
{
|
||||||
|
// execute command
|
||||||
|
wsSlaves[body.instanceID].runCommand(body.command, data => {
|
||||||
|
res.status(200).send({auth: true, message: "success", data});
|
||||||
|
});
|
||||||
|
} else {
|
||||||
|
res.status(400).send({auth: true, message: "Error: invalid request.body"});
|
||||||
|
}
|
||||||
});
|
});
|
||||||
/**
|
/**
|
||||||
GET endpoint. Returns factorio's base locale as a JSON object.
|
GET endpoint. Returns factorio's base locale as a JSON object.
|
||||||
@@ -769,7 +794,6 @@ if(args.masterPort || config.masterPort){
|
|||||||
server.listen(args.masterPort || config.masterPort || 8080, function () {
|
server.listen(args.masterPort || config.masterPort || 8080, function () {
|
||||||
console.log("Listening on port %s...", server.address().port);
|
console.log("Listening on port %s...", server.address().port);
|
||||||
});
|
});
|
||||||
module.exports = server;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
/* Websockets for remoteMap */
|
/* Websockets for remoteMap */
|
||||||
@@ -1000,4 +1024,5 @@ async function getPlugins(){
|
|||||||
return plugins;
|
return plugins;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
module.exports = app;
|
||||||
})();
|
})();
|
||||||
@@ -76,6 +76,17 @@ describe('Master server endpoint testing', function() {
|
|||||||
});
|
});
|
||||||
});
|
});
|
||||||
});
|
});
|
||||||
|
it("sends some HTML when accessing /remoteMap",function(done){
|
||||||
|
this.timeout(6000);
|
||||||
|
request(app).get("/remoteMap").end(function(err,res){
|
||||||
|
assert.equal(res.statusCode, 200);
|
||||||
|
validateHTML(res.text).then(result => {
|
||||||
|
// there should be 1 error regarding complaining about me using ES6 modules before they are fully supported
|
||||||
|
assert(result.messages.length === 2, "there are HTML errors on the page, please fix: "+JSON.stringify(result.messages));
|
||||||
|
done();
|
||||||
|
});
|
||||||
|
});
|
||||||
|
});
|
||||||
});
|
});
|
||||||
let persistentMaster = request(app);
|
let persistentMaster = request(app);
|
||||||
describe("#POST /api/place", function(){
|
describe("#POST /api/place", function(){
|
||||||
|
|||||||
Binary file not shown.
+5
-3
@@ -30,6 +30,7 @@
|
|||||||
"bcryptjs": "^2.4.3",
|
"bcryptjs": "^2.4.3",
|
||||||
"body-parser": "^1.18.2",
|
"body-parser": "^1.18.2",
|
||||||
"cache-require-paths": "^0.3.0",
|
"cache-require-paths": "^0.3.0",
|
||||||
|
"cli": "^1.0.1",
|
||||||
"cli-interact": "^0.1.9",
|
"cli-interact": "^0.1.9",
|
||||||
"codecov": "^3.0.1",
|
"codecov": "^3.0.1",
|
||||||
"compression": "^1.7.2",
|
"compression": "^1.7.2",
|
||||||
@@ -56,19 +57,20 @@
|
|||||||
"node-factorio-api": "^0.3.1-alpha",
|
"node-factorio-api": "^0.3.1-alpha",
|
||||||
"node-forge": "^0.7.1",
|
"node-forge": "^0.7.1",
|
||||||
"prom-client": "^10.2.3",
|
"prom-client": "^10.2.3",
|
||||||
"rcon-client": "^3.0.2",
|
"rcon-client": "git+https://gitlab.com/Hornwitser/rcon-client.git",
|
||||||
"request": "^2.83.0",
|
"request": "^2.83.0",
|
||||||
"right-pad": "^1.0.1",
|
"right-pad": "^1.0.1",
|
||||||
"rmdir-sync": "^1.0.1",
|
"rmdir-sync": "^1.0.1",
|
||||||
"sanitizer": "^0.1.3",
|
"sanitizer": "^0.1.3",
|
||||||
"simple-git": "^1.96.0",
|
"simple-git": "^1.96.0",
|
||||||
"single-line-log": "^1.1.2",
|
"single-line-log": "^1.1.2",
|
||||||
|
"snyk": "^1.134.2",
|
||||||
"socket.io": "^2.0.4",
|
"socket.io": "^2.0.4",
|
||||||
"socket.io-client": "^2.0.4",
|
"socket.io-client": "^2.0.4",
|
||||||
"socket.io-prometheus": "^0.2.1",
|
"socket.io-prometheus": "^0.2.1",
|
||||||
"sync-request": "^4.0.1",
|
"sync-request": "^4.0.1",
|
||||||
"underscore": "^1.8.3",
|
"typescript-collections": "^1.3.2",
|
||||||
"snyk": "^1.134.2"
|
"underscore": "^1.8.3"
|
||||||
},
|
},
|
||||||
"devDependencies": {
|
"devDependencies": {
|
||||||
"documentation": "^5.4.0",
|
"documentation": "^5.4.0",
|
||||||
|
|||||||
@@ -11,4 +11,7 @@ module.exports = function(app) {
|
|||||||
app.get("/nodeDetails", function(req, res) {
|
app.get("/nodeDetails", function(req, res) {
|
||||||
res.render("nodeDetails");
|
res.render("nodeDetails");
|
||||||
});
|
});
|
||||||
|
app.get("/remoteMap", function(req, res) {
|
||||||
|
res.render("remoteMap");
|
||||||
|
});
|
||||||
};
|
};
|
||||||
@@ -33,6 +33,7 @@ class neuralDole {
|
|||||||
this.carry = {}
|
this.carry = {}
|
||||||
this.lastRequest = {}
|
this.lastRequest = {}
|
||||||
this.stats=[]
|
this.stats=[]
|
||||||
|
this.debt= {}
|
||||||
|
|
||||||
setInterval(()=>{
|
setInterval(()=>{
|
||||||
for(let name in this.items){
|
for(let name in this.items){
|
||||||
@@ -71,7 +72,8 @@ class neuralDole {
|
|||||||
this.dole[object.name],
|
this.dole[object.name],
|
||||||
this.carry[object.name+" "+object.instanceID] || 0,
|
this.carry[object.name+" "+object.instanceID] || 0,
|
||||||
this.lastRequest[object.name+"_"+object.instanceID+"_"+object.instanceName] || 0,
|
this.lastRequest[object.name+"_"+object.instanceID+"_"+object.instanceName] || 0,
|
||||||
this.getRequestStats(object.name,5)
|
this.getRequestStats(object.name,5),
|
||||||
|
this.debt[object.name+" "+object.instanceID] || 0
|
||||||
)
|
)
|
||||||
if ((this.stats[object.name] || []).length>0)
|
if ((this.stats[object.name] || []).length>0)
|
||||||
{
|
{
|
||||||
@@ -84,6 +86,7 @@ class neuralDole {
|
|||||||
//2.New carry for item X slave Y
|
//2.New carry for item X slave Y
|
||||||
this.dole[object.name] = magicData[1]
|
this.dole[object.name] = magicData[1]
|
||||||
this.carry[object.name+" "+object.instanceID] = magicData[2]
|
this.carry[object.name+" "+object.instanceID] = magicData[2]
|
||||||
|
this.debt[object.name+" "+object.instanceID] = magicData[3]
|
||||||
|
|
||||||
// Remove item from DB and send it
|
// Remove item from DB and send it
|
||||||
if(this.items.removeItem({count: magicData[0], name: object.name})){
|
if(this.items.removeItem({count: magicData[0], name: object.name})){
|
||||||
@@ -177,4 +180,4 @@ function doleDivider({
|
|||||||
module.exports = {
|
module.exports = {
|
||||||
doleDivider,
|
doleDivider,
|
||||||
neuralDole
|
neuralDole
|
||||||
}
|
}
|
||||||
@@ -0,0 +1,149 @@
|
|||||||
|
--[[
|
||||||
|
HUGE SHOUTOUT TO HORNWITSER FOR WRITING THIS SEXY AS MODLOADER <3
|
||||||
|
and for not getting mad when i coppyed it :)
|
||||||
|
]]
|
||||||
|
|
||||||
|
local modules = {
|
||||||
|
require("pdnc"),
|
||||||
|
require("doomsday"),
|
||||||
|
require("gui"),
|
||||||
|
}
|
||||||
|
|
||||||
|
script.on_init(function()
|
||||||
|
for i,mod in ipairs(modules) do
|
||||||
|
if mod.on_init then
|
||||||
|
mod.on_init()
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end)
|
||||||
|
|
||||||
|
script.on_load(function()
|
||||||
|
for i,mod in ipairs(modules) do
|
||||||
|
if mod.on_load then
|
||||||
|
mod.on_load()
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end)
|
||||||
|
|
||||||
|
script.on_configuration_changed(function(data)
|
||||||
|
for i,mod in ipairs(modules) do
|
||||||
|
if mod.on_configuration_changed then
|
||||||
|
mod.on_configuration_changed(data)
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end)
|
||||||
|
|
||||||
|
local function register_tick_handlers()
|
||||||
|
local ticks = {}
|
||||||
|
for i,mod in ipairs(modules) do
|
||||||
|
print(mod.on_nth_ticks)
|
||||||
|
if mod.on_nth_ticks then
|
||||||
|
mod_ticks = mod.on_nth_ticks
|
||||||
|
for t,f in pairs(mod_ticks) do
|
||||||
|
if not ticks[t] then
|
||||||
|
ticks[t] = {}
|
||||||
|
end
|
||||||
|
|
||||||
|
table.insert(ticks[t], f)
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
for t,fs in pairs(ticks) do
|
||||||
|
script.on_nth_tick(t, function(event_data)
|
||||||
|
for i,f in ipairs(fs) do
|
||||||
|
f(event_data)
|
||||||
|
end
|
||||||
|
end)
|
||||||
|
end
|
||||||
|
end
|
||||||
|
register_tick_handlers()
|
||||||
|
|
||||||
|
local function register_events()
|
||||||
|
local events = {}
|
||||||
|
for i,mod in ipairs(modules) do
|
||||||
|
if mod.get_events then
|
||||||
|
mod_events = mod.get_events()
|
||||||
|
for e,f in pairs(mod_events) do
|
||||||
|
if not events[e] then
|
||||||
|
events[e] = {}
|
||||||
|
end
|
||||||
|
|
||||||
|
table.insert(events[e], f)
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
for e,fs in pairs(events) do
|
||||||
|
script.on_event(e, function(event_data)
|
||||||
|
for i,f in ipairs(fs) do
|
||||||
|
f(event_data)
|
||||||
|
end
|
||||||
|
end)
|
||||||
|
end
|
||||||
|
end
|
||||||
|
register_events()
|
||||||
|
|
||||||
|
for i,mod in ipairs(modules) do
|
||||||
|
if mod.add_remote_interfaces then
|
||||||
|
mod.add_remote_interfaces()
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
for i,mod in ipairs(modules) do
|
||||||
|
if mod.add_commands then
|
||||||
|
mod.add_commands()
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
|
||||||
|
--[[
|
||||||
|
|
||||||
|
-- This is a example of what to put at the end of your code, ie doomsday.lua
|
||||||
|
-- replace all the EXAMPLE 's with any name you want, they have to be all the same
|
||||||
|
-- replace tick with number if ticks and function with the function name to call
|
||||||
|
-- everywhere there is a blank space is where you put stuff in
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
local EXAMPLE_init = {}
|
||||||
|
|
||||||
|
local script_events = {
|
||||||
|
--place the here what you would normaly use Event.register for
|
||||||
|
-- Event.register(defines.events.on_player_created, testfunction)
|
||||||
|
-- is the same as
|
||||||
|
-- [defines.events.on_player_created] = testfunction,
|
||||||
|
-- where testfunction is | local function testfunction() { }
|
||||||
|
--[Event] = function,
|
||||||
|
--put stuff here
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
EXAMPLE_init.on_nth_ticks = {
|
||||||
|
--place the here what you would normaly use
|
||||||
|
--[tick] = function,
|
||||||
|
--put stuff here
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
EXAMPLE_init.on_init = function() -- this runs when Event.core_events.init
|
||||||
|
log("EXAMPLE init")
|
||||||
|
--put stuff here
|
||||||
|
|
||||||
|
global.EXAMPLE_data = global.EXAMPLE_data or script_data -- NO TOUCHY
|
||||||
|
|
||||||
|
end
|
||||||
|
|
||||||
|
EXAMPLE_init.on_load = function() -- this runs when Event.core_events.load
|
||||||
|
log("EXAMPLE load")
|
||||||
|
--put stuff here
|
||||||
|
|
||||||
|
script_data = global.EXAMPLE_data or script_data -- NO TOUCHY
|
||||||
|
end
|
||||||
|
|
||||||
|
EXAMPLE_init.get_events = function()
|
||||||
|
return script_events
|
||||||
|
end
|
||||||
|
|
||||||
|
return EXAMPLE_init
|
||||||
|
]]
|
||||||
@@ -0,0 +1,251 @@
|
|||||||
|
-- doomsday module. Requires the programmable day-night cycle (pdnc) module to work.
|
||||||
|
-- made by Zr4g0n
|
||||||
|
-- this module currently has issues with the event module and 'on nth tick'.
|
||||||
|
require("pdnc") --is this the best way to do this?
|
||||||
|
global.doomsday_enabled = true
|
||||||
|
global.doomsday = global.doomsday or {} -- used to check if this exists.
|
||||||
|
global.doomsday_start = 8.75 -- in ingame days. Use n.75 to make sure doomsday is at midnight.
|
||||||
|
global.doomsday_pollution = 20 -- amount to be applied per tick
|
||||||
|
global.doomsday_surface = 1
|
||||||
|
global.doomsday_enable_players_online_compensator = false
|
||||||
|
global.doomsday_current_fuzzy_playercount = 1.5 -- start assuming 1.5 players! :V
|
||||||
|
global.doomsday_use_early_death = false
|
||||||
|
global.doomsday_early_death_has_happened = false
|
||||||
|
global.doomsday_use_different_spawn = false
|
||||||
|
global.doomsday_different_spawn = {x = -2000, y = -500}
|
||||||
|
global.doomsday_has_happened = false
|
||||||
|
|
||||||
|
function doomsday_status()
|
||||||
|
stats = {
|
||||||
|
"Time Left: " .. doomsday_time_left(),
|
||||||
|
"global.doomsday_start: " .. global.doomsday_start,
|
||||||
|
"global.doomsday_pollution: " .. global.doomsday_pollution,
|
||||||
|
"global.doomsday_surface: " .. global.doomsday_surface,
|
||||||
|
"global.doomsday_enabled: " .. pdnc_bool_to_string(global.doomsday_enabled),
|
||||||
|
"global.doomsday_enable_players_online_compensator: " .. pdnc_bool_to_string(global.doomsday_enable_players_online_compensator),
|
||||||
|
"global.doomsday_current_fuzzy_playercount: " .. global.doomsday_current_fuzzy_playercount,
|
||||||
|
"global.doomsday_use_early_death: " .. pdnc_bool_to_string(global.doomsday_use_early_death),
|
||||||
|
"global.doomsday_early_death_has_happened: " .. pdnc_bool_to_string(global.doomsday_early_death_has_happened),
|
||||||
|
"global.doomsday_use_different_spawn: " .. pdnc_bool_to_string(global.doomsday_use_different_spawn),
|
||||||
|
"global.doomsday_different_spawn: x = " .. global.doomsday_different_spawn.x .. ", y = " .. global.doomsday_different_spawn.y,
|
||||||
|
"doomsday_has_happened: " .. pdnc_bool_to_string(global.doomsday_has_happened),
|
||||||
|
}
|
||||||
|
return stats
|
||||||
|
end
|
||||||
|
|
||||||
|
function doomsday_console_status()
|
||||||
|
--logs to console, used for debuging
|
||||||
|
log("Time Left: " .. doomsday_time_left())
|
||||||
|
log("global.doomsday_start: " .. global.doomsday_start)
|
||||||
|
log("global.doomsday_pollution: " .. global.doomsday_pollution)
|
||||||
|
log("global.doomsday_surface: " .. global.doomsday_surface)
|
||||||
|
log("global.doomsday_enabled: " .. pdnc_bool_to_string(global.doomsday_enabled))
|
||||||
|
log("global.doomsday_enable_players_online_compensator: " .. pdnc_bool_to_string(global.doomsday_enable_players_online_compensator))
|
||||||
|
log("global.doomsday_current_fuzzy_playercount: " .. global.doomsday_current_fuzzy_playercount)
|
||||||
|
log("global.doomsday_use_early_death: " .. pdnc_bool_to_string(global.doomsday_use_early_death))
|
||||||
|
log("global.doomsday_early_death_has_happened: " .. pdnc_bool_to_string(global.doomsday_early_death_has_happened))
|
||||||
|
log("global.doomsday_use_different_spawn: " .. pdnc_bool_to_string(global.doomsday_use_different_spawn))
|
||||||
|
log("global.doomsday_different_spawn: x = " .. global.doomsday_different_spawn.x .. ", y = " .. global.doomsday_different_spawn.y)
|
||||||
|
log("doomsday_has_happened: " .. pdnc_bool_to_string(global.doomsday_has_happened))
|
||||||
|
return stats
|
||||||
|
end
|
||||||
|
|
||||||
|
function doomsday_toggle()
|
||||||
|
global.doomsday_enabled = not global.doomsday_enabled
|
||||||
|
doomsday_status()
|
||||||
|
end
|
||||||
|
|
||||||
|
function doomsday_setup()
|
||||||
|
if global.doomsday_use_different_spawn then
|
||||||
|
doomsday_activate_different_spawn()
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
function doomsday_early_death()
|
||||||
|
local radius = 512
|
||||||
|
local pollution = 2500
|
||||||
|
doomsday_pollute(radius*0.66,pollution,12)
|
||||||
|
doomsday_pollute(radius*1.00,pollution,24)
|
||||||
|
doomsday_pollute(radius*1.50,pollution,36)
|
||||||
|
global.doomsday_early_death_has_happened = true
|
||||||
|
end
|
||||||
|
|
||||||
|
function doomsday_activate_different_spawn()
|
||||||
|
game.forces["player"].set_spawn_position(global.doomsday_different_spawn, game.surfaces[global.doomsday_surface])
|
||||||
|
end
|
||||||
|
|
||||||
|
function doomsday_core()
|
||||||
|
local current_time = game.tick / game.surfaces[global.doomsday_surface].ticks_per_day
|
||||||
|
local x = current_time * 6.2831853 --2pi
|
||||||
|
local returnvalue = 0
|
||||||
|
if(global.doomsday_enable_players_online_compensator)then
|
||||||
|
doomsday_players_online_compensator()
|
||||||
|
end
|
||||||
|
|
||||||
|
if global.doomsday_use_early_death
|
||||||
|
and (current_time > 1)
|
||||||
|
and not global.doomsday_early_death_has_happened then
|
||||||
|
doomsday_early_death()
|
||||||
|
end
|
||||||
|
|
||||||
|
local x = current_time * 6.2831853 --2pi
|
||||||
|
local returnvalue = 0
|
||||||
|
if (current_time < global.doomsday_start) then
|
||||||
|
returnvalue = math.pow(pdnc_c_boxy(x), (1 + current_time / 4))
|
||||||
|
-- days become darker over time towards n^6.125
|
||||||
|
elseif (current_time < global.doomsday_start + 1) then
|
||||||
|
returnvalue = doomsday_pollution_zero_hour(current_time)
|
||||||
|
if not global.doomsday_has_happened then
|
||||||
|
global.doomsday_has_happened = true
|
||||||
|
log("Doomsday activated at tick: " .. game.tick)
|
||||||
|
end
|
||||||
|
else
|
||||||
|
global.pdnc_enable_brightness_limit = true
|
||||||
|
returnvalue = math.pow(pdnc_c_boxy(x), 6.125)--*0.5
|
||||||
|
end
|
||||||
|
return pdnc_scaler(returnvalue)
|
||||||
|
end
|
||||||
|
|
||||||
|
function doomsday_pollution_zero_hour(current_time)
|
||||||
|
local radius = 128 --make global
|
||||||
|
local pollution = global.doomsday_pollution -- total pollution applied per tick
|
||||||
|
local nodes = 5 -- the number of nodes to spread
|
||||||
|
doomsday_pollute(radius*0.66,pollution,nodes*0.66)
|
||||||
|
doomsday_pollute(radius*1.00,pollution,nodes*1.00)
|
||||||
|
doomsday_pollute(radius*1.50,pollution,nodes*1.50)
|
||||||
|
return math.pow(((global.doomsday_start + 1) - current_time), 7)
|
||||||
|
end
|
||||||
|
|
||||||
|
|
||||||
|
function doomsday_normal_curve(x)
|
||||||
|
return (1+ ((math.sin(x) + (0.111 * math.sin(3 * x))) * 1.124859392575928))/2
|
||||||
|
-- magic numbers to make it scale to (-1, 1)
|
||||||
|
end
|
||||||
|
|
||||||
|
function doomsday_pollute(radius,pollution,nodes) -- spawn a ring of pollution based on radius, amount of pollution and number of points in the ring.
|
||||||
|
local p = global.pdnc_stepsize * pollution -- needed to make it 'step size independant'
|
||||||
|
p = p / nodes
|
||||||
|
local position = {x = 0.0, y = 0.0}
|
||||||
|
if global.doomsday_use_different_spawn then
|
||||||
|
position = global.doomsday_different_spawn
|
||||||
|
end
|
||||||
|
--game.surfaces[global.doomsday_surface].pollute(position, p) --circle + center point
|
||||||
|
local step = (math.pi * 2) / (nodes - 1)
|
||||||
|
for i=0, (nodes - 1) do
|
||||||
|
position = {x = math.sin(step*i)*radius, y = math.cos(step*i)*radius}
|
||||||
|
game.surfaces[global.doomsday_surface].pollute(position, p)
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
function doomsday_time_left()
|
||||||
|
if (global.doomsday_start > 0)then
|
||||||
|
local ticks_until_doomsday = game.surfaces[global.doomsday_surface].ticks_per_day * global.doomsday_start
|
||||||
|
local ticks = ticks_until_doomsday - game.tick
|
||||||
|
if (ticks >= 0) then
|
||||||
|
local seconds = math.floor(ticks/ 60)
|
||||||
|
local minutes = math.floor(seconds / 60)
|
||||||
|
local hours = math.floor(minutes / 60)
|
||||||
|
local days = math.floor(hours / 24)
|
||||||
|
return(string.format("-" .. "%d:%02d:%02d:%02d", hours, minutes % 60, seconds % 60, ticks % 60))
|
||||||
|
else
|
||||||
|
ticks = ticks * -1
|
||||||
|
local seconds = math.floor(ticks / 60)
|
||||||
|
local minutes = math.floor(seconds / 60)
|
||||||
|
local hours = math.floor(minutes / 60)
|
||||||
|
local days = math.floor(hours / 24)
|
||||||
|
return(string.format("%d:%02d:%02d:%02d", hours, minutes % 60, seconds % 60, ticks % 60) .. " ago...")
|
||||||
|
end
|
||||||
|
else
|
||||||
|
return("Nothing to see here, move along! No doomsday here, nope!")
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
function doomsday_time_left_with_ticks()
|
||||||
|
local tick = (((game.surfaces[global.doomsday_surface].ticks_per_day * global.doomsday_start) - game.tick)%60)
|
||||||
|
return doomsday_time_left() .. ":" .. string.format("%02d", tick)
|
||||||
|
end
|
||||||
|
|
||||||
|
function doomsday_players_online_compensator()
|
||||||
|
local target = #game.connected_players
|
||||||
|
local current = global.doomsday_current_fuzzy_playercount
|
||||||
|
local step_size = 0.02 -- (at 21 ticks per iteration, that's 17.5sec per player change.
|
||||||
|
|
||||||
|
if(current < 0)then
|
||||||
|
game.print("Error; 'current' number of players' is less than 0!")
|
||||||
|
end
|
||||||
|
if(target < 0)then
|
||||||
|
game.print("Error; 'number of players' is less than 0!")
|
||||||
|
end
|
||||||
|
|
||||||
|
if(current == target) then
|
||||||
|
-- do nothing, this should be most of the time
|
||||||
|
elseif ( current < target) then
|
||||||
|
current = current + step_size
|
||||||
|
elseif ( current > target) then
|
||||||
|
current = current - step_size
|
||||||
|
else
|
||||||
|
-- do nothing?
|
||||||
|
end
|
||||||
|
local modifier = 20/(0.1 * current * current + 6) -- Nice, smooth curve that should hopefully give boost equal to the playercount!
|
||||||
|
game.forces.player.character_running_speed_modifier = modifier
|
||||||
|
global.doomsday_current_fuzzy_playercount = current
|
||||||
|
end
|
||||||
|
|
||||||
|
--[[
|
||||||
|
function reduce_brightness(n)
|
||||||
|
global.pdnc_max_brightness = 1 - ((global.pdnc_current_time / global.pdnc_doomsday_start)*n)
|
||||||
|
if(global.pdnc_max_brightness < n) then
|
||||||
|
global.pdnc_max_brightness = n
|
||||||
|
end
|
||||||
|
end
|
||||||
|
]]
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
-- This is a example of what to put at the end of your code, ie doomsday.lua
|
||||||
|
-- replaze EXAMPLE with any name you want
|
||||||
|
-- replace tick with number if ticks and function with the function name to call
|
||||||
|
-- everywhere there is a blank space is where you put stuff in
|
||||||
|
|
||||||
|
local doomsday_init = {}
|
||||||
|
|
||||||
|
local script_events = {
|
||||||
|
--place the here what you would normaly use Event.register for
|
||||||
|
-- Event.register(defines.events.on_player_created, testfunction)
|
||||||
|
-- is the same as
|
||||||
|
-- [defines.events.on_player_created] = testfunction,
|
||||||
|
-- where testfunction is | local functuin testfunction() { }
|
||||||
|
--[Event] = function,
|
||||||
|
--put stuff here
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
doomsday_init.on_nth_ticks = {
|
||||||
|
--place the here what you would normaly use
|
||||||
|
--[tick] = function,
|
||||||
|
--put stuff here
|
||||||
|
--[60] = doomsday_console_status, -- prints status to console ever second
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
doomsday_init.on_init = function() -- this runs when Event.core_events.init
|
||||||
|
log("doomsday init")
|
||||||
|
--put stuff here
|
||||||
|
doomsday_setup()
|
||||||
|
global.doomsday_data = global.doomsday_data or script_data -- NO TOUCHY
|
||||||
|
end
|
||||||
|
|
||||||
|
doomsday_init.on_load = function() -- this runs when Event.core_events.load
|
||||||
|
log("doomsday load")
|
||||||
|
--put stuff here
|
||||||
|
script_data = global.doomsday_data or script_data -- NO TOUCHY
|
||||||
|
end
|
||||||
|
|
||||||
|
doomsday_init.get_events = function()
|
||||||
|
return script_events
|
||||||
|
end
|
||||||
|
|
||||||
|
return doomsday_init
|
||||||
|
|
||||||
|
--Event.register(-global.pdnc_stepsize, doomsday_pdnc_program) --intentionally using the PDNC stepsize so the functions sync this can be skipped, since it's called from pdnc!
|
||||||
|
--Event.register(Event.core_events.init, doomsday_setup)
|
||||||
@@ -0,0 +1,266 @@
|
|||||||
|
local mod_gui = require 'mod-gui'
|
||||||
|
|
||||||
|
-- ADDS DOOMSDAY STATS BUTTON
|
||||||
|
local function gui_update_DOOM(player)
|
||||||
|
local gui = mod_gui.get_frame_flow(player)
|
||||||
|
local frame = gui.doomsday_stats
|
||||||
|
if not frame then
|
||||||
|
return
|
||||||
|
end
|
||||||
|
|
||||||
|
frame.clear()
|
||||||
|
for i,stat in ipairs(doomsday_status()) do
|
||||||
|
frame.add{
|
||||||
|
type = "label",
|
||||||
|
caption = stat
|
||||||
|
}
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
local function toggle_frame_DOOM(player)
|
||||||
|
local gui = mod_gui.get_frame_flow(player)
|
||||||
|
local frame = gui.doomsday_stats
|
||||||
|
|
||||||
|
if frame then
|
||||||
|
frame.destroy()
|
||||||
|
return
|
||||||
|
end
|
||||||
|
|
||||||
|
frame = gui.add{
|
||||||
|
type = "frame",
|
||||||
|
name = "doomsday_stats",
|
||||||
|
direction = "vertical",
|
||||||
|
caption = "Doomsday stats",
|
||||||
|
style = mod_gui.frame_style,
|
||||||
|
}
|
||||||
|
|
||||||
|
frame.style.horizontally_stretchable = false
|
||||||
|
frame.style.vertically_stretchable = false
|
||||||
|
gui_update_DOOM(player)
|
||||||
|
end
|
||||||
|
|
||||||
|
local function get_sprite_button_DOOM(player)
|
||||||
|
local button_flow = mod_gui.get_button_flow(player)
|
||||||
|
button_DOOM = button_flow.doomsday_stats_button
|
||||||
|
|
||||||
|
if button_DOOM then
|
||||||
|
button_DOOM.destroy()
|
||||||
|
end
|
||||||
|
|
||||||
|
if player.admin then
|
||||||
|
button_DOOM = button_flow.add{
|
||||||
|
type = "sprite-button",
|
||||||
|
name = "doomsday_stats_button",
|
||||||
|
sprite = "item/raw-fish",
|
||||||
|
style = mod_gui.button_style,
|
||||||
|
tooltip = "Show debug stats for doomsday",
|
||||||
|
}
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
--ADDS PDNC STATS BUTTON
|
||||||
|
local function gui_update_PDNC(player)
|
||||||
|
local gui = mod_gui.get_frame_flow(player)
|
||||||
|
local frame_PDNC = gui.PDNC_stats
|
||||||
|
if not frame_PDNC then
|
||||||
|
return
|
||||||
|
end
|
||||||
|
|
||||||
|
frame_PDNC.clear()
|
||||||
|
for i,stat in ipairs(pdnc_extended_status()) do
|
||||||
|
frame_PDNC.add{
|
||||||
|
type = "label",
|
||||||
|
caption = stat
|
||||||
|
}
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
local function toggle_frame_PDNC(player)
|
||||||
|
local gui = mod_gui.get_frame_flow(player)
|
||||||
|
local frame_PDNC = gui.PDNC_stats
|
||||||
|
|
||||||
|
if frame_PDNC then
|
||||||
|
frame_PDNC.destroy()
|
||||||
|
return
|
||||||
|
end
|
||||||
|
|
||||||
|
frame_PDNC = gui.add{
|
||||||
|
type = "frame",
|
||||||
|
name = "PDNC_stats",
|
||||||
|
direction = "vertical",
|
||||||
|
caption = "PDNC stats",
|
||||||
|
style = mod_gui.frame_style,
|
||||||
|
}
|
||||||
|
|
||||||
|
frame_PDNC.style.horizontally_stretchable = false
|
||||||
|
frame_PDNC.style.vertically_stretchable = false
|
||||||
|
gui_update_PDNC(player)
|
||||||
|
end
|
||||||
|
|
||||||
|
local function get_sprite_button_PDNC(player)
|
||||||
|
local button_flow = mod_gui.get_button_flow(player)
|
||||||
|
local button_PDNC = button_flow.PDNC_stats_button
|
||||||
|
|
||||||
|
if button_PDNC then
|
||||||
|
button_PDNC.destroy()
|
||||||
|
end
|
||||||
|
|
||||||
|
if player.admin then
|
||||||
|
button_PDNC = button_flow.add{
|
||||||
|
type = "sprite-button",
|
||||||
|
name = "PDNC_stats_button",
|
||||||
|
sprite = "item/raw-fish",
|
||||||
|
style = mod_gui.button_style,
|
||||||
|
tooltip = "Show debug stats for PDNC",
|
||||||
|
}
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
-- ADDS DOOMSDAY TIME LEFT COUNTER
|
||||||
|
local function gui_update_counter(player)
|
||||||
|
local gui = player.gui.screen --mod_gui.get_frame_flow(player)
|
||||||
|
local frame_counter = gui.doomsday_counter
|
||||||
|
if not frame_counter then
|
||||||
|
return
|
||||||
|
end
|
||||||
|
|
||||||
|
frame_counter.clear()
|
||||||
|
frame_counter.add{
|
||||||
|
type = "label",
|
||||||
|
caption = doomsday_time_left()
|
||||||
|
}
|
||||||
|
frame_counter.location = {player.display_resolution.width/2 - 59, 10}
|
||||||
|
frame_counter.visible = true
|
||||||
|
end
|
||||||
|
|
||||||
|
local function toggle_frame_counter(player)
|
||||||
|
--local player = player
|
||||||
|
local gui = player.gui.screen --mod_gui.get_frame_flow(player)
|
||||||
|
local frame_counter = gui.doomsday_counter
|
||||||
|
-- if frame_counter then
|
||||||
|
-- frame_counter.destroy()
|
||||||
|
-- return
|
||||||
|
-- end
|
||||||
|
|
||||||
|
frame_counter = gui.add{
|
||||||
|
type = "frame",
|
||||||
|
name = "doomsday_counter",
|
||||||
|
direction = "horizontal",
|
||||||
|
--caption = "Doomsday counter",
|
||||||
|
style = mod_gui.frame_style,
|
||||||
|
}
|
||||||
|
|
||||||
|
--frame_counter.style.horizontally_stretchable = false
|
||||||
|
frame_counter.style.vertically_stretchable = false
|
||||||
|
frame_counter.visible = false
|
||||||
|
gui_update_counter(player)
|
||||||
|
end
|
||||||
|
|
||||||
|
local function update_buttons(event)
|
||||||
|
local player = game.players[event.player_index]
|
||||||
|
if not (player and player.valid) then
|
||||||
|
return
|
||||||
|
end
|
||||||
|
|
||||||
|
get_sprite_button_DOOM(player)
|
||||||
|
get_sprite_button_PDNC(player)
|
||||||
|
|
||||||
|
-- Make sure the frames are not visible to players
|
||||||
|
if not player.admin then
|
||||||
|
local gui = mod_gui.get_frame_flow(player)
|
||||||
|
local frame_PDNC = gui.PDNC_stats
|
||||||
|
|
||||||
|
if frame_PDNC then
|
||||||
|
frame_PDNC.destroy()
|
||||||
|
end
|
||||||
|
|
||||||
|
local frame_DOOM = gui.doomsday_stats
|
||||||
|
|
||||||
|
if frame_DOOM then
|
||||||
|
frame_DOOM.destroy()
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
-- ON GUI CLICK AND OTHERS
|
||||||
|
local function on_gui_click(event)
|
||||||
|
local gui = event.element
|
||||||
|
local player = game.players[event.player_index]
|
||||||
|
if not (player and player.valid and gui and gui.valid) then
|
||||||
|
return
|
||||||
|
end
|
||||||
|
|
||||||
|
if gui.name == "doomsday_stats_button" then
|
||||||
|
toggle_frame_DOOM(player)
|
||||||
|
end
|
||||||
|
if gui.name == "PDNC_stats_button" then
|
||||||
|
toggle_frame_PDNC(player)
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
local function on_player_created(event)
|
||||||
|
local player = game.players[event.player_index]
|
||||||
|
if not (player and player.valid) then
|
||||||
|
return
|
||||||
|
end
|
||||||
|
|
||||||
|
update_buttons(event)
|
||||||
|
toggle_frame_counter(player)
|
||||||
|
end
|
||||||
|
|
||||||
|
local function gui_update_all()
|
||||||
|
for _, player in pairs(game.players) do
|
||||||
|
if player and player.valid then
|
||||||
|
gui_update_DOOM(player)
|
||||||
|
gui_update_PDNC(player)
|
||||||
|
gui_update_counter(player)
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
local function on_gui_tick(event)
|
||||||
|
gui_update_all()
|
||||||
|
end
|
||||||
|
|
||||||
|
local doomsdaygui_init = {}
|
||||||
|
local script_events = {
|
||||||
|
--place the here what you would normaly use Event.register for
|
||||||
|
-- Event.register(defines.events.on_player_created, testfunction)
|
||||||
|
-- is the same as
|
||||||
|
-- [defines.events.on_player_created] = testfunction,
|
||||||
|
-- where testfunction is | local functuin testfunction() { }
|
||||||
|
--[Event] = function,
|
||||||
|
--put stuff here
|
||||||
|
[defines.events.on_gui_click] = on_gui_click,
|
||||||
|
[defines.events.on_player_created] = on_player_created,
|
||||||
|
[defines.events.on_player_promoted] = update_buttons,
|
||||||
|
[defines.events.on_player_demoted] = update_buttons,
|
||||||
|
}
|
||||||
|
|
||||||
|
doomsdaygui_init.on_nth_ticks = {
|
||||||
|
--place the here what you would normaly use
|
||||||
|
--[tick] = function,
|
||||||
|
--put stuff here
|
||||||
|
[1] = on_gui_tick,
|
||||||
|
}
|
||||||
|
|
||||||
|
doomsdaygui_init.on_init = function() -- this runs when Event.core_events.init
|
||||||
|
log("doomsdaygui init")
|
||||||
|
--put stuff here
|
||||||
|
|
||||||
|
global.doomsdaygui_data = global.doomsdaygui_data or script_data -- NO TOUCHY
|
||||||
|
|
||||||
|
end
|
||||||
|
|
||||||
|
doomsdaygui_init.on_load = function() -- this runs when Event.core_events.load
|
||||||
|
log("doomsdaygui load")
|
||||||
|
--put stuff here
|
||||||
|
|
||||||
|
script_data = global.doomsdaygui_data or script_data -- NO TOUCHY
|
||||||
|
end
|
||||||
|
|
||||||
|
doomsdaygui_init.get_events = function()
|
||||||
|
return script_events
|
||||||
|
end
|
||||||
|
|
||||||
|
return doomsdaygui_init
|
||||||
@@ -0,0 +1,309 @@
|
|||||||
|
-- Third itteration of programmable day-night cycle for Factorio
|
||||||
|
-- Developed by Zr4g0n with help
|
||||||
|
-- Features needed:
|
||||||
|
-- Set 'maximum brightness' from rocket launches cluster wide
|
||||||
|
-- Set 'time until doomsday' to any time, in minutes.
|
||||||
|
-- Set 'evolution target' to any number [0.0, 1.0]
|
||||||
|
-- Changing day-night cycle based on days
|
||||||
|
-- Handle 'next time' elegantly
|
||||||
|
|
||||||
|
-- lamps enable darkness: [0.595 - 0.425] scaled to [0.0 - 0.85] range from [0.0 - 1.0] range
|
||||||
|
global.pdnc = global.pdnc or {}
|
||||||
|
global.pdnc_enabled = true
|
||||||
|
global.pdnc_stepsize = 53 -- also used for script.on_nth_tick. Cannot be changed at runtime!
|
||||||
|
global.pdnc_surface = 1
|
||||||
|
global.pdnc_current_time = 0
|
||||||
|
global.pdnc_current_point = {x = 0, y = 1.0}
|
||||||
|
global.pdnc_last_point = {x = -1, y = 0.0}
|
||||||
|
global.pdnc_max_brightness = 0.5 -- for clusterio
|
||||||
|
global.pdnc_debug = false
|
||||||
|
global.pdnc_enable_brightness_limit = false
|
||||||
|
global.pdnc_enable_rocket_darkness = false
|
||||||
|
global.pdnc_rockets_launched = 0
|
||||||
|
global.pdnc_rockets_launched_step_size = 0.025
|
||||||
|
global.pdnc_rockets_launched_smooth = 0
|
||||||
|
global.pdnc_min_per_day = 15.0
|
||||||
|
|
||||||
|
function pdnc_setup()
|
||||||
|
--game.surfaces[global.pdnc_surface].ticks_per_day = pdnc_min_to_ticks(10.0)
|
||||||
|
doomsday_setup()
|
||||||
|
end
|
||||||
|
|
||||||
|
-- Returns true if the player is an admin
|
||||||
|
function check_admin(ctx)
|
||||||
|
local player = game.players[ctx.player_index]
|
||||||
|
if not player.admin then
|
||||||
|
player.print("Only admins can use /"..ctx.name)
|
||||||
|
return false
|
||||||
|
end
|
||||||
|
return true
|
||||||
|
end
|
||||||
|
|
||||||
|
function pdnc_toggle_debug(ctx)
|
||||||
|
if not check_admin(ctx) then return end
|
||||||
|
global.pdnc_debug = not global.pdnc_debug
|
||||||
|
pdnc_print_status(ctx)
|
||||||
|
end
|
||||||
|
|
||||||
|
function pdnc_toggle(ctx)
|
||||||
|
if not check_admin(ctx) then return end
|
||||||
|
global.pdnc_enabled = not global.pdnc_enabled
|
||||||
|
pdnc_print_status(ctx)
|
||||||
|
end
|
||||||
|
|
||||||
|
function pdnc_print_status(ctx)
|
||||||
|
local player = game.players[ctx.player_index]
|
||||||
|
if(global.pdnc_enabled)then
|
||||||
|
player.print("PDNC is enabled")
|
||||||
|
else
|
||||||
|
player.print("PDNC is disabled")
|
||||||
|
end
|
||||||
|
|
||||||
|
if(global.pdnc_debug)then
|
||||||
|
player.print("PDNC debug is enabled")
|
||||||
|
pdnc_extended_status()
|
||||||
|
else
|
||||||
|
player.print("PDNC debug is disabled")
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
function pdnc_extended_status()
|
||||||
|
stats = {
|
||||||
|
"global.pdnc_stepsize: " .. global.pdnc_stepsize,
|
||||||
|
"global.pdnc_surface: " .. global.pdnc_surface,
|
||||||
|
"global.pdnc_current_time: " .. global.pdnc_current_time,
|
||||||
|
"global.pdnc_max_brightness: " .. global.pdnc_max_brightness,
|
||||||
|
"global.pdnc_enable_brightness_limit: " .. pdnc_bool_to_string(global.pdnc_enable_brightness_limit),
|
||||||
|
"global.pdnc_enable_rocket_darkness: " .. pdnc_bool_to_string(global.pdnc_enable_rocket_darkness),
|
||||||
|
"global.pdnc_rockets_launched: " .. global.pdnc_rockets_launched,
|
||||||
|
"global.pdnc_rockets_launched_step_size: " .. global.pdnc_rockets_launched_step_size,
|
||||||
|
"global.pdnc_rockets_launched_smooth: " .. global.pdnc_rockets_launched_smooth,
|
||||||
|
"ticks per day: " .. game.surfaces[global.pdnc_surface].ticks_per_day,
|
||||||
|
"current tick: " .. game.tick,
|
||||||
|
}
|
||||||
|
return stats
|
||||||
|
end
|
||||||
|
|
||||||
|
function pdnc_bool_to_string(b)
|
||||||
|
if(b)then
|
||||||
|
return "true"
|
||||||
|
else
|
||||||
|
return "false"
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
function pdnc_core()
|
||||||
|
if(global.pdnc_enabled)then
|
||||||
|
doomsday_core()
|
||||||
|
local current_surface = game.surfaces[global.pdnc_surface]
|
||||||
|
pdnc_freeze_check(current_surface)
|
||||||
|
current_surface.ticks_per_day = pdnc_min_to_ticks(global.pdnc_min_per_day) -- move this somewhere else; doesn't need to run every nth tick!
|
||||||
|
global.pdnc_current_time = game.tick / current_surface.ticks_per_day
|
||||||
|
|
||||||
|
-- get current Y coordinate. X = 0 always.
|
||||||
|
local current_point = {x = global.pdnc_current_time, y = pdnc_program(global.pdnc_current_time)}
|
||||||
|
-- get next Y coordinate, X = 'step size'
|
||||||
|
local next_point = {x = (global.pdnc_current_time + (global.pdnc_stepsize/current_surface.ticks_per_day)), y = pdnc_program(global.pdnc_current_time + (global.pdnc_stepsize/current_surface.ticks_per_day))}
|
||||||
|
|
||||||
|
local top_point = pdnc_intersection_top(current_point, next_point)
|
||||||
|
local bot_point = pdnc_intersection_bot(current_point, next_point)
|
||||||
|
|
||||||
|
-- the order is dusk - evening - morning - dawn. They *must* be in that order and they cannot be equal
|
||||||
|
if(top_point < bot_point) then -- dusk -> evening
|
||||||
|
pdnc_cleanup_last_tick(current_surface)
|
||||||
|
current_surface.evening = bot_point - current_point.x
|
||||||
|
current_surface.dusk = top_point - current_point.x
|
||||||
|
elseif(top_point > bot_point) then -- morning -> dawn
|
||||||
|
pdnc_cleanup_last_tick(current_surface)
|
||||||
|
current_surface.morning = bot_point - current_point.x
|
||||||
|
current_surface.dawn = top_point - current_point.x
|
||||||
|
elseif(top_point == bot_point) then
|
||||||
|
pdnc_debug_message("PDNC: Top and bot point equal")
|
||||||
|
-- no cleanup is done here
|
||||||
|
-- if the points are equal, use last value until not equal
|
||||||
|
-- this should never be reached unless the pdnc_program() is broken.
|
||||||
|
else
|
||||||
|
pdnc_debug_message("Top and bot not different nor equal. probably a NaN error")
|
||||||
|
pdnc_debug_message("bot_point: " .. bot_point)
|
||||||
|
pdnc_debug_message("top_point: " .. top_point)
|
||||||
|
-- this should never be reached.
|
||||||
|
end
|
||||||
|
else
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
function pdnc_cleanup_last_tick(current_surface)
|
||||||
|
current_surface.daytime = 0
|
||||||
|
-- must be in this spesific order to
|
||||||
|
-- preserve the order at all times
|
||||||
|
-- dusk < evening < morning < dawn.
|
||||||
|
-- DO NOT CHANGE THE ORDER!
|
||||||
|
current_surface.dusk = -999999999999
|
||||||
|
current_surface.dawn = 999999999999
|
||||||
|
current_surface.evening = -999999999998
|
||||||
|
current_surface.morning = 999999999998
|
||||||
|
end
|
||||||
|
|
||||||
|
function pdnc_disable_and_reset(ctx)
|
||||||
|
if not check_admin(ctx) then return end
|
||||||
|
local current_surface = game.surfaces[global.pdnc_surface]
|
||||||
|
pdnc_cleanup_last_tick(current_surface)
|
||||||
|
-- DO NOT CHANGE THIS ORDER!
|
||||||
|
current_surface.evening = 0.45
|
||||||
|
current_surface.morning = 0.55
|
||||||
|
current_surface.dusk = 0.25
|
||||||
|
current_surface.dawn = 0.75
|
||||||
|
current_surface.ticks_per_day = 25000
|
||||||
|
global.pdnc_enabled = false
|
||||||
|
pdnc_debug_message("PDNC Programable Day-Night Cycle disabled, normal day-night cycle enabled")
|
||||||
|
end
|
||||||
|
|
||||||
|
function pdnc_freeze_check(current_surface)
|
||||||
|
if(current_surface.freeze_daytime)then
|
||||||
|
current_surface.freeze_daytime = false
|
||||||
|
game.print("Can't use freeze_daytime while programmable day-night cycle is active; time has been unfrozen")
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
function pdnc_program(x)
|
||||||
|
return pdnc_scaler(pdnc_c_boxy(x*6.28318530717958647692)) -- that's Tau, aka 2xPi
|
||||||
|
end
|
||||||
|
|
||||||
|
function pdnc_c_boxy(x)
|
||||||
|
return pdnc_normalize((math.sin(x) + (0.111 * math.sin(3 * x))) * 1.124859392575928)
|
||||||
|
-- magic numbers to make it scale to (-1, 1)
|
||||||
|
end
|
||||||
|
|
||||||
|
function pdnc_normalize(n)
|
||||||
|
return (n + 1)/2
|
||||||
|
end
|
||||||
|
|
||||||
|
function pdnc_scaler(r) -- a bit messy, but simplifies a lot elsewhere
|
||||||
|
if(pdnc_check_valid(r, "pdnc_scaler"))then
|
||||||
|
|
||||||
|
local a = 1
|
||||||
|
local b = 1
|
||||||
|
|
||||||
|
if(global.pdnc_enable_brightness_limit) then
|
||||||
|
a = global.pdnc_max_brightness
|
||||||
|
end
|
||||||
|
|
||||||
|
if(global.pdnc_enable_rocket_darkness) then
|
||||||
|
b = 1 - pdnc_rocket_launch_darkness()
|
||||||
|
end
|
||||||
|
|
||||||
|
return r * 0.85 * a * b -- 0 -> 0.85 is the 'brightness range' of factorio
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
function pdnc_intersection (s1, e1, s2, e2)
|
||||||
|
local d = (s1.x - e1.x) * (s2.y - e2.y) - (s1.y - e1.y) * (s2.x - e2.x)
|
||||||
|
local a = s1.x * e1.y - s1.y * e1.x
|
||||||
|
local b = s2.x * e2.y - s2.y * e2.x
|
||||||
|
local x = (a * (s2.x - e2.x) - (s1.x - e1.x) * b) / d
|
||||||
|
--local y = (a * (s2.y - e2.y) - (s1.y - e1.y) * b) / d
|
||||||
|
return x--, y
|
||||||
|
end
|
||||||
|
|
||||||
|
function pdnc_intersection_top (s2, e2)
|
||||||
|
local s1, e1 = {x = -999999999, y = 0.85}, {x = 999999999, y = 0.85}
|
||||||
|
return pdnc_intersection (s1, e1, s2, e2)
|
||||||
|
end
|
||||||
|
|
||||||
|
function pdnc_intersection_bot (s2, e2)
|
||||||
|
local s1, e1 = {x = -999999999, y = 0.0}, {x = 999999999, y = 0.0}
|
||||||
|
return pdnc_intersection (s1, e1, s2, e2)
|
||||||
|
end
|
||||||
|
|
||||||
|
function pdnc_set_max_brightness(n)
|
||||||
|
if(pdnc_check_valid(n, "pdnc_set_max_brightness")) then
|
||||||
|
global.pdnc_max_brightness = n
|
||||||
|
pdnc_debug_message("global.pdnc_max_brightness set to " .. global.pdnc_max_brightness)
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
function pdnc_min_to_ticks(m)
|
||||||
|
return 60*60*m
|
||||||
|
end
|
||||||
|
|
||||||
|
function pdnc_rocket_launch_counter()
|
||||||
|
global.pdnc_rockets_launched = 1 + global.pdnc_rockets_launched
|
||||||
|
end
|
||||||
|
|
||||||
|
function pdnc_rocket_launch_darkness()
|
||||||
|
if (global.pdnc_rockets_launched_smooth < global.pdnc_rockets_launched)then
|
||||||
|
global.pdnc_rockets_launched_smooth = global.pdnc_rockets_launched_step_size + global.pdnc_rockets_launched_smooth
|
||||||
|
end
|
||||||
|
return (1 - (50/(global.pdnc_rockets_launched_smooth+50)))
|
||||||
|
end
|
||||||
|
|
||||||
|
function pdnc_check_valid(n, s)
|
||||||
|
if (n == nil) then
|
||||||
|
pdnc_debug_message(s .. " set to nil! Set to 1.0 instead")
|
||||||
|
return false
|
||||||
|
elseif (n < 0) then
|
||||||
|
pdnc_debug_message(s .. " cannot be " .. n .. " limited to 0.0 instead")
|
||||||
|
return false
|
||||||
|
elseif (n > 1) then
|
||||||
|
pdnc_debug_message(s .. " cannot be " .. n .. " limited to 1.0 instead")
|
||||||
|
return false
|
||||||
|
elseif (n ~= n) then
|
||||||
|
pdnc_debug_message(s .. " cannot be " .. n .. " since it's not a valid number!")
|
||||||
|
else return true
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
function pdnc_debug_message(s)
|
||||||
|
if(global.pdnc_debug) then
|
||||||
|
game.print(s)
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
|
||||||
|
local PDNC_init = {}
|
||||||
|
|
||||||
|
local script_events = {
|
||||||
|
--place the here what you would normaly use Event.register for
|
||||||
|
-- Event.register(defines.events.on_player_created, testfunction)
|
||||||
|
-- is the same as
|
||||||
|
-- [defines.events.on_player_created] = testfunction,
|
||||||
|
-- where testfunction is | local functuin testfunction() { }
|
||||||
|
--[Event] = function,
|
||||||
|
--put stuff here
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
PDNC_init.on_nth_ticks = {
|
||||||
|
--place the here what you would normaly use
|
||||||
|
--[tick] = function,
|
||||||
|
--put stuff here
|
||||||
|
[global.pdnc_stepsize] = pdnc_core,
|
||||||
|
}
|
||||||
|
|
||||||
|
PDNC_init.add_commands = function()
|
||||||
|
commands.add_command("pdnc", "gives PDNC's status", pdnc_print_status)
|
||||||
|
commands.add_command("pdnc_toggle", "toggles pdnc", pdnc_toggle)
|
||||||
|
commands.add_command("pdnc_toggle_debug", "toggles pdnc debug mode", pdnc_toggle_debug)
|
||||||
|
commands.add_command("pdnc_disable_and_reset", "Disabled pdnc and resets the dnc to the vanilla default", pdnc_disable_and_reset)
|
||||||
|
end
|
||||||
|
|
||||||
|
PDNC_init.on_init = function() -- this runs when Event.core_events.init
|
||||||
|
log("PDNC init")
|
||||||
|
--put stuff here
|
||||||
|
global.PDNC_data = global.PDNC_data or script_data -- NO TOUCHY
|
||||||
|
|
||||||
|
end
|
||||||
|
|
||||||
|
PDNC_init.on_load = function() -- this runs when Event.core_events.load
|
||||||
|
log("PDNC load")
|
||||||
|
|
||||||
|
--put stuff here
|
||||||
|
|
||||||
|
script_data = global.PDNC_data or script_data -- NO TOUCHY
|
||||||
|
end
|
||||||
|
|
||||||
|
PDNC_init.get_events = function()
|
||||||
|
return script_events
|
||||||
|
end
|
||||||
|
|
||||||
|
return PDNC_init
|
||||||
@@ -22,12 +22,15 @@ module.exports = class remoteCommands {
|
|||||||
words.shift();
|
words.shift();
|
||||||
words.shift();
|
words.shift();
|
||||||
words.shift();
|
words.shift();
|
||||||
let message = words.join(" ").replace(/[";]/g, " ").replace(/[']/g,"").replace("/shout ", "").replace("!shout", "");
|
let message = words.join(" ").replace(/[";]/g, " ").replace(/[']/g,"").replace("/shout ", "").replace("!shout ","").replace(/\[gps=.*?\]/g, "").replace(/\[train=.*?\]/g, "");
|
||||||
|
|
||||||
let instance = await this.getInstanceName(data.instanceID);
|
let instance = await this.getInstanceName(data.instanceID);
|
||||||
|
if(data.data.includes("[gps=")){
|
||||||
this.messageInterface("/silent-command game.print('[" + instance + "] " + message + "')");
|
//Nothing
|
||||||
}
|
}else{
|
||||||
|
this.messageInterface("/silent-command game.print('[" + instance + "] " + message + "')");
|
||||||
|
}
|
||||||
|
}
|
||||||
}
|
}
|
||||||
});
|
});
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -1,7 +1,7 @@
|
|||||||
-- Lua cheatsheet
|
-- Lua cheatsheet
|
||||||
|
|
||||||
/c game.write_file("test.txt",serpent.block(game.players["Danielv123"].get_quickbar().get_contents()))
|
/c game.write_file("test.txt",serpent.block(game.players["Danielv123"].get_quickbar().get_contents()))
|
||||||
/c game.write_file("test.txt",serpent.block(game.players["Danielv123"].get_inventory(defines.inventory.player_main).get_contents()))
|
/c game.write_file("test.txt",serpent.block(game.players["Danielv123"].get_inventory(defines.inventory.character_main).get_contents()))
|
||||||
|
|
||||||
-- print JSON of entire inventory and request slots to file
|
-- print JSON of entire inventory and request slots to file
|
||||||
-- TODO: Get requester slot data as well
|
-- TODO: Get requester slot data as well
|
||||||
@@ -34,7 +34,7 @@ for a,b in pairs(game.players) do
|
|||||||
else
|
else
|
||||||
notFirst = true
|
notFirst = true
|
||||||
end
|
end
|
||||||
local inventory = game.players[a].get_inventory(defines.inventory.player_main).get_contents()
|
local inventory = game.players[a].get_inventory(defines.inventory.character_main).get_contents()
|
||||||
local quickbar = game.players[a].get_quickbar().get_contents()
|
local quickbar = game.players[a].get_quickbar().get_contents()
|
||||||
--[[ Get contents of requester slots into a table ]]
|
--[[ Get contents of requester slots into a table ]]
|
||||||
local requests = {}
|
local requests = {}
|
||||||
@@ -95,13 +95,13 @@ enclose in ''
|
|||||||
]]
|
]]
|
||||||
|
|
||||||
-- minified strings (newest on the top)
|
-- minified strings (newest on the top)
|
||||||
local a='+"'"+'{"players":{'+"'"+'local b=false;for c,d in pairs(game.players)do if d.connected then if b then a=a..'+"'"+','+"'"+'else b=true end;local e=game.players[c].get_inventory(defines.inventory.player_main).get_contents()local f=game.players[c].get_quickbar().get_contents()local g={}for h=1,game.players[c].force.character_logistic_slot_count do g[h]=game.players[c].character.get_request_slot(h)end;a=a..'+"'"+'"'+"'"+'..c..'+"'"+'":{"inventory":{'+"'"+'local i=false;for j,k in pairs(e)do if i then a=a..'+"'"+','+"'"+'else i=true end;a=a..'+"'"+'"'+"'"+'..j..'+"'"+'":'+"'"+'..k end;for j,k in pairs(f)do if i then a=a..'+"'"+','+"'"+'else i=true end;a=a..'+"'"+'"'+"'"+'..j..'+"'"+'":'+"'"+'..k end;a=a..'+"'"+'},"requestSlots":{'+"'"+'i=false;for j,k in pairs(g)do if i then a=a..'+"'"+','+"'"+'else i=true end;a=a..'+"'"+'"'+"'"+'..k['+"'"+'name'+"'"+']..'+"'"+'":'+"'"+'..k['+"'"+'count'+"'"+']end;a=a..'+"'"+'}}'+"'"+'end end;a=a.."}}"game.write_file("'+outputFile+'",a,true,0)
|
local a='+"'"+'{"players":{'+"'"+'local b=false;for c,d in pairs(game.players)do if d.connected then if b then a=a..'+"'"+','+"'"+'else b=true end;local e=game.players[c].get_inventory(defines.inventory.character_main).get_contents()local f=game.players[c].get_quickbar().get_contents()local g={}for h=1,game.players[c].force.character_logistic_slot_count do g[h]=game.players[c].character.get_request_slot(h)end;a=a..'+"'"+'"'+"'"+'..c..'+"'"+'":{"inventory":{'+"'"+'local i=false;for j,k in pairs(e)do if i then a=a..'+"'"+','+"'"+'else i=true end;a=a..'+"'"+'"'+"'"+'..j..'+"'"+'":'+"'"+'..k end;for j,k in pairs(f)do if i then a=a..'+"'"+','+"'"+'else i=true end;a=a..'+"'"+'"'+"'"+'..j..'+"'"+'":'+"'"+'..k end;a=a..'+"'"+'},"requestSlots":{'+"'"+'i=false;for j,k in pairs(g)do if i then a=a..'+"'"+','+"'"+'else i=true end;a=a..'+"'"+'"'+"'"+'..k['+"'"+'name'+"'"+']..'+"'"+'":'+"'"+'..k['+"'"+'count'+"'"+']end;a=a..'+"'"+'}}'+"'"+'end end;a=a.."}}"game.write_file("'+outputFile+'",a,true,0)
|
||||||
-- offline playes
|
-- offline playes
|
||||||
local a="{"for b,c in pairs(game.players)do if c.connected then local d=game.players[b].get_inventory(defines.inventory.player_main).get_contents()local e=game.players[b].get_quickbar().get_contents()local f={}for g=1,game.players[b].force.character_logistic_slot_count do f[g]=game.players[b].character.get_request_slot(g)end;a=a..b..":{inventory:{"for h,i in pairs(d)do a=a.."['+"'"+'"..h.."'+"'"+']:"..i..","end;for h,i in pairs(e)do a=a.."['+"'"+'"..h.."'+"'"+']:"..i..","end;a=a.."},requestSlots:{"for h,i in pairs(f)do a=a.."['+"'"+'"..i["name"].."'+"'"+']:"..i["count"]..", "end;a=a.."}},"end end;a=a.."}"game.print(a)
|
local a="{"for b,c in pairs(game.players)do if c.connected then local d=game.players[b].get_inventory(defines.inventory.character_main).get_contents()local e=game.players[b].get_quickbar().get_contents()local f={}for g=1,game.players[b].force.character_logistic_slot_count do f[g]=game.players[b].character.get_request_slot(g)end;a=a..b..":{inventory:{"for h,i in pairs(d)do a=a.."['+"'"+'"..h.."'+"'"+']:"..i..","end;for h,i in pairs(e)do a=a.."['+"'"+'"..h.."'+"'"+']:"..i..","end;a=a.."},requestSlots:{"for h,i in pairs(f)do a=a.."['+"'"+'"..i["name"].."'+"'"+']:"..i["count"]..", "end;a=a.."}},"end end;a=a.."}"game.print(a)
|
||||||
-- multiple players
|
-- multiple players
|
||||||
local a="{"for b,c in pairs(game.players)do local d=game.players[b].get_inventory(defines.inventory.player_main).get_contents()local e=game.players[b].get_quickbar().get_contents()local f={}for g=1,game.players[b].force.character_logistic_slot_count do f[g]=game.players[b].character.get_request_slot(g)end;a=a..b..":{inventory:{"for h,i in pairs(d)do a=a.."['+"'"+'"..h.."'+"'"+']:"..i..","end;for h,i in pairs(e)do a=a.."['+"'"+'"..h.."'+"'"+']:"..i..","end;a=a.."},requestSlots:{"for h,i in pairs(f)do a=a.."['+"'"+'"..i["name"].."'+"'"+']:"..i["count"]..", "end;a=a.."}},"end;a=a.."}"game.print(a)
|
local a="{"for b,c in pairs(game.players)do local d=game.players[b].get_inventory(defines.inventory.character_main).get_contents()local e=game.players[b].get_quickbar().get_contents()local f={}for g=1,game.players[b].force.character_logistic_slot_count do f[g]=game.players[b].character.get_request_slot(g)end;a=a..b..":{inventory:{"for h,i in pairs(d)do a=a.."['+"'"+'"..h.."'+"'"+']:"..i..","end;for h,i in pairs(e)do a=a.."['+"'"+'"..h.."'+"'"+']:"..i..","end;a=a.."},requestSlots:{"for h,i in pairs(f)do a=a.."['+"'"+'"..i["name"].."'+"'"+']:"..i["count"]..", "end;a=a.."}},"end;a=a.."}"game.print(a)
|
||||||
local a=game.players["Danielv123"].get_inventory(defines.inventory.player_main).get_contents()local b=game.players["Danielv123"].get_quickbar().get_contents()local c={}for d=1,game.players["Danielv123"].force.character_logistic_slot_count do c[d]=game.players["Danielv123"].character.get_request_slot(d)end;local e="{inventory:{"for f,g in pairs(a)do e=e.."['+"'"+'"..f.."'+"'"+']:"..g..","end;for f,g in pairs(b)do e=e.."['+"'"+'"..f.."'+"'"+']:"..g..","end;e=e.."},requestSlots:{"for f,g in pairs(c)do e=e.."['+"'"+'"..g["name"].."'+"'"+']:"..g["count"]..", "end;e=e.."}}"game.print(e)
|
local a=game.players["Danielv123"].get_inventory(defines.inventory.character_main).get_contents()local b=game.players["Danielv123"].get_quickbar().get_contents()local c={}for d=1,game.players["Danielv123"].force.character_logistic_slot_count do c[d]=game.players["Danielv123"].character.get_request_slot(d)end;local e="{inventory:{"for f,g in pairs(a)do e=e.."['+"'"+'"..f.."'+"'"+']:"..g..","end;for f,g in pairs(b)do e=e.."['+"'"+'"..f.."'+"'"+']:"..g..","end;e=e.."},requestSlots:{"for f,g in pairs(c)do e=e.."['+"'"+'"..g["name"].."'+"'"+']:"..g["count"]..", "end;e=e.."}}"game.print(e)
|
||||||
local inventory = game.players["Danielv123"].get_inventory(defines.inventory.player_main).get_contents()local quickbar = game.players["Danielv123"].get_quickbar().get_contents()local requests = {}for i = 1, game.player.force.character_logistic_slot_count do requests[i] = game.players["Danielv123"].character.get_request_slot(i) end local o = "{inventory:{" for k,v in pairs(inventory) do o = o.."['+"'"+'"..k.."'+"'"+']:"..v.."," end for k,v in pairs(quickbar) do o = o.."['+"'"+'"..k.."'+"'"+']:"..v.."," end o = o.."},requestSlots:{" for k,v in pairs(requests) do o = o.."['+"'"+'"..v["name"].."'+"'"+']:"..v["count"]..", " end o = o.."}}" game.write_file("test.txt", o,true,0)
|
local inventory = game.players["Danielv123"].get_inventory(defines.inventory.character_main).get_contents()local quickbar = game.players["Danielv123"].get_quickbar().get_contents()local requests = {}for i = 1, game.player.force.character_logistic_slot_count do requests[i] = game.players["Danielv123"].character.get_request_slot(i) end local o = "{inventory:{" for k,v in pairs(inventory) do o = o.."['+"'"+'"..k.."'+"'"+']:"..v.."," end for k,v in pairs(quickbar) do o = o.."['+"'"+'"..k.."'+"'"+']:"..v.."," end o = o.."},requestSlots:{" for k,v in pairs(requests) do o = o.."['+"'"+'"..v["name"].."'+"'"+']:"..v["count"]..", " end o = o.."}}" game.write_file("test.txt", o,true,0)
|
||||||
|
|
||||||
|
|
||||||
-- insert items in players inventory and export leftovers
|
-- insert items in players inventory and export leftovers
|
||||||
|
|||||||
Whitespace-only changes.
@@ -0,0 +1,100 @@
|
|||||||
|
var mkdirp = require("mkdirp-promise");
|
||||||
|
var mkdirpSync = require("mkdirp").sync;
|
||||||
|
var fs = require("fs");
|
||||||
|
var events = require("events");
|
||||||
|
var path = require("path");
|
||||||
|
|
||||||
|
var objectOps = require("./../../lib/objectOps");
|
||||||
|
|
||||||
|
var LinvoDB = require("linvodb3");
|
||||||
|
// LinvoDB.dbPath = "./database/linvodb/";
|
||||||
|
|
||||||
|
|
||||||
|
let allowLogging = true;
|
||||||
|
let log = string => (allowLogging)? console.log(string):""
|
||||||
|
|
||||||
|
module.exports = class chunkStore {
|
||||||
|
constructor(name, chunkSize = 32, path = "./chunkStore/"){
|
||||||
|
if(!name || (typeof name != "string" && typeof name != "number")) throw new Error("chunkstore requires a name string as first param");
|
||||||
|
name = name.toString();
|
||||||
|
this.name = name;
|
||||||
|
this.chunkSize = chunkSize;
|
||||||
|
this.path = (path[path.length] == "/") ? path : path+"/";
|
||||||
|
mkdirpSync(path+name);
|
||||||
|
LinvoDB.dbPath = this.path;
|
||||||
|
|
||||||
|
this.db = new LinvoDB(name, {}, {});
|
||||||
|
|
||||||
|
this.eventEmitter = new events.EventEmitter();
|
||||||
|
}
|
||||||
|
setEntity(x/**{number}*/, y/**{number}*/, newEntity/**{object}*/){
|
||||||
|
return new Promise((resolve, reject) => {
|
||||||
|
x = Math.floor(x);
|
||||||
|
y = Math.floor(y);
|
||||||
|
this.db.find({x, y}, (err, docs) => {
|
||||||
|
if(typeof newEntity == "object"){
|
||||||
|
if(err) reject(err);
|
||||||
|
let entityDoc = {x, y, entity: newEntity};
|
||||||
|
if(docs && docs[0] && docs[0]._id){
|
||||||
|
entityDoc._id = docs[0]._id;
|
||||||
|
}
|
||||||
|
this.db.save(entityDoc, (err,docs) => {
|
||||||
|
if(err) reject(err);
|
||||||
|
resolve(docs);
|
||||||
|
this.eventEmitter.emit("change", docs)
|
||||||
|
});
|
||||||
|
} else {
|
||||||
|
docs.forEach(doc => {
|
||||||
|
doc.remove(()=>{
|
||||||
|
// removed :)
|
||||||
|
});
|
||||||
|
});
|
||||||
|
resolve();
|
||||||
|
this.eventEmitter.emit("change", {x,y});
|
||||||
|
}
|
||||||
|
});
|
||||||
|
});
|
||||||
|
}
|
||||||
|
getEntity(x, y){
|
||||||
|
return new Promise((resolve, reject) => {
|
||||||
|
this.db.find({x:Math.floor(x), y:Math.floor(y)}, (err, docs) => {
|
||||||
|
if(err) reject(err);
|
||||||
|
resolve(docs);
|
||||||
|
});
|
||||||
|
});
|
||||||
|
}
|
||||||
|
onEntityChange(eventhandler/**function*/){
|
||||||
|
if(typeof eventhandler == "function") {
|
||||||
|
this.eventEmitter.on("change", eventhandler);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
getChunk(x, y){
|
||||||
|
return new Promise((resolve, reject) => {
|
||||||
|
|
||||||
|
/*
|
||||||
|
// make new chunk in case we can't find an existing one
|
||||||
|
let chunk = {
|
||||||
|
dataObject: {},
|
||||||
|
position:{x,y}, // fancy ES6 feature that generates to {x:x, y:y}
|
||||||
|
chunkSize:this.chunkSize
|
||||||
|
};
|
||||||
|
fs.readFile(this.path+this.name+"/"+x+"/"+y, (err, chunkFile) => {
|
||||||
|
|
||||||
|
if(err){
|
||||||
|
log(err)
|
||||||
|
resolve(chunk);
|
||||||
|
} else {
|
||||||
|
if(objectOps.isJSON(chunkFile)) {
|
||||||
|
log("returned from file")
|
||||||
|
let chunk = JSON.parse(chunkFile);
|
||||||
|
resolve(chunk);
|
||||||
|
} else {
|
||||||
|
log("file failed")
|
||||||
|
resolve(chunk);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}); // add x and y values as well and we are done?
|
||||||
|
*/
|
||||||
|
});
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,64 @@
|
|||||||
|
var assert = require("assert");
|
||||||
|
|
||||||
|
var chunkStore = require("./chunkStore.js");
|
||||||
|
|
||||||
|
describe("remoteMap/chunkStore.js", () => {
|
||||||
|
// define some values for our test
|
||||||
|
const inserterX = 14.5; // rounds to 15
|
||||||
|
const inserterY = -17.5; // rounds to -17, +64 would be 47
|
||||||
|
const inserterName = "inserter";
|
||||||
|
|
||||||
|
let store // make our store elevated
|
||||||
|
it("is a constructor", ()=>{
|
||||||
|
assert.equal(typeof chunkStore, "function");
|
||||||
|
// create a new store and elevate it
|
||||||
|
store = new chunkStore("910239"/* instanceID, use defaults for the rest */, undefined, "./database/unitTests/chunkStore/");
|
||||||
|
assert.equal(store.name, "910239");
|
||||||
|
});
|
||||||
|
it("allows you to store the locations of entities", done => {
|
||||||
|
store.setEntity(inserterX, inserterY, {name:inserterName, otherData:"can be arbitrary"}).then(() => {
|
||||||
|
done();
|
||||||
|
// nothing to do here really
|
||||||
|
});
|
||||||
|
});
|
||||||
|
it("returns entities at positions you query for", done => {
|
||||||
|
setTimeout(()=>{
|
||||||
|
store.getEntity(inserterX, inserterY).then(entities => {
|
||||||
|
entity = entities[0]
|
||||||
|
// console.log(entity)
|
||||||
|
assert.equal(entity.x, 14);
|
||||||
|
assert.equal(entity.y, -18);
|
||||||
|
assert.equal(entity.entity.name, "inserter");
|
||||||
|
assert.equal(entity.entity.otherData, "can be arbitrary");
|
||||||
|
done();
|
||||||
|
});
|
||||||
|
},300);
|
||||||
|
});
|
||||||
|
it("deletes entities when not provided with an object as 3rd arg", done => {
|
||||||
|
store.setEntity(inserterX, inserterY).then(entity => {
|
||||||
|
assert(entity === undefined);
|
||||||
|
setTimeout(()=>{
|
||||||
|
store.getEntity(inserterX, inserterY).then(entities => {
|
||||||
|
// console.log(entities)
|
||||||
|
assert.equal(entities.length, 0, "Why are we getting results, it should be empty?");
|
||||||
|
done();
|
||||||
|
});
|
||||||
|
},300);
|
||||||
|
});
|
||||||
|
});
|
||||||
|
describe("validates input by throwing when it is invalid", ()=>{
|
||||||
|
it("throws if called without a string as the first parameter", ()=>{
|
||||||
|
assert.throws(()=>{
|
||||||
|
let throwingChunkStore = new chunkStore(undefined, undefined, "asdasda");
|
||||||
|
});
|
||||||
|
assert.throws(()=>{
|
||||||
|
let throwingChunkStore = new chunkStore({}, undefined, "asdasdas");
|
||||||
|
});
|
||||||
|
});
|
||||||
|
it("converts numbers to strings automatically if they are provided as the first parameter", ()=>{
|
||||||
|
assert.ok(()=>{
|
||||||
|
let nonThrowingChunkStore = new chunkStore(42, undefined, "./database/unitTests/chunkStore/");
|
||||||
|
});
|
||||||
|
});
|
||||||
|
});
|
||||||
|
});
|
||||||
@@ -13,5 +13,4 @@ module.exports = {
|
|||||||
description: modInfo.description,
|
description: modInfo.description,
|
||||||
// We'll send everything in this file to your stdin. Beware.
|
// We'll send everything in this file to your stdin. Beware.
|
||||||
scriptOutputFileSubscription: "remoteMap.txt",
|
scriptOutputFileSubscription: "remoteMap.txt",
|
||||||
masterPlugin: "masterPlugin.js",
|
|
||||||
}
|
}
|
||||||
@@ -2,8 +2,6 @@
|
|||||||
--
|
--
|
||||||
-- Copyright (c) 2017 Florian Jung
|
-- Copyright (c) 2017 Florian Jung
|
||||||
--
|
--
|
||||||
-- Modified by Daniel Vestøl
|
|
||||||
--
|
|
||||||
-- Permission is hereby granted, free of charge, to any person obtaining a
|
-- Permission is hereby granted, free of charge, to any person obtaining a
|
||||||
-- copy of this factorio lua stub and associated
|
-- copy of this factorio lua stub and associated
|
||||||
-- documentation files (the "Software"), to deal in the Software without
|
-- documentation files (the "Software"), to deal in the Software without
|
||||||
@@ -24,13 +22,12 @@
|
|||||||
-- DEALINGS IN THE SOFTWARE.
|
-- DEALINGS IN THE SOFTWARE.
|
||||||
|
|
||||||
function write_file(data)
|
function write_file(data)
|
||||||
global.tileQueue = global.tileQueue .. data .. '\n'
|
stringsToWriteNextTick = stringsToWriteNextTick .. data .. '\n'
|
||||||
-- stringsToWriteNextTick = stringsToWriteNextTick .. data .. '\n'
|
|
||||||
-- game.write_file("remoteMap.txt", data, true)
|
-- game.write_file("remoteMap.txt", data, true)
|
||||||
end
|
end
|
||||||
|
|
||||||
function dump_cached_writes()
|
function dump_cached_writes()
|
||||||
-- game.write_file("remoteMap.txt", stringsToWriteNextTick, true, 0)
|
game.write_file("remoteMap.txt", stringsToWriteNextTick, true, 0)
|
||||||
end
|
end
|
||||||
|
|
||||||
function complain(text)
|
function complain(text)
|
||||||
@@ -92,7 +89,7 @@ function on_chunk_generated(event)
|
|||||||
end
|
end
|
||||||
|
|
||||||
-- writeout_resources(surface, area)
|
-- writeout_resources(surface, area)
|
||||||
-- writeout_objects(surface, area)
|
writeout_objects(surface, area)
|
||||||
-- writeout_tiles(surface, area)
|
-- writeout_tiles(surface, area)
|
||||||
end
|
end
|
||||||
function on_some_entity_created(event, entp)
|
function on_some_entity_created(event, entp)
|
||||||
@@ -107,7 +104,7 @@ function on_some_entity_created(event, entp)
|
|||||||
complain("wtf, on_some_entity_created has nil entity")
|
complain("wtf, on_some_entity_created has nil entity")
|
||||||
return
|
return
|
||||||
end
|
end
|
||||||
local entityData = "name="..ent.name..",x="..ent.position.x..",y="..ent.position.y
|
local entityData = ent.name..","..ent.position.x..","..ent.position.y
|
||||||
if ent.supports_direction then
|
if ent.supports_direction then
|
||||||
entityData = entityData .. ",rot="..ent.direction
|
entityData = entityData .. ",rot="..ent.direction
|
||||||
end
|
end
|
||||||
@@ -129,7 +126,7 @@ function on_some_entity_deleted(event)
|
|||||||
--local area = {left_top={x=math.floor(ent.position.x), y=math.floor(ent.position.y)}, right_bottom={x=math.floor(ent.position.x)+1, y=math.floor(ent.position.y)+1}}
|
--local area = {left_top={x=math.floor(ent.position.x), y=math.floor(ent.position.y)}, right_bottom={x=math.floor(ent.position.x)+1, y=math.floor(ent.position.y)+1}}
|
||||||
|
|
||||||
--table.insert(todo_next_tick, function () writeout_objects(surface, area ) end)
|
--table.insert(todo_next_tick, function () writeout_objects(surface, area ) end)
|
||||||
write_file("name=deleted,x="..ent.position.x..",y="..ent.position.y)
|
write_file("deleted,"..ent.position.x..","..ent.position.y)
|
||||||
--complain("on_some_entity_deleted: "..ent.name.." at "..ent.position.x..","..ent.position.y)
|
--complain("on_some_entity_deleted: "..ent.name.." at "..ent.position.x..","..ent.position.y)
|
||||||
end
|
end
|
||||||
|
|
||||||
@@ -146,22 +143,3 @@ script.on_event(defines.events.on_player_mined_entity, on_some_entity_deleted) -
|
|||||||
script.on_event(defines.events.on_robot_mined_entity, on_some_entity_deleted) --entity
|
script.on_event(defines.events.on_robot_mined_entity, on_some_entity_deleted) --entity
|
||||||
script.on_event(defines.events.on_resource_depleted, on_some_entity_deleted) --entity
|
script.on_event(defines.events.on_resource_depleted, on_some_entity_deleted) --entity
|
||||||
|
|
||||||
script.on_init(function()
|
|
||||||
global.tileQueue = ""
|
|
||||||
end)
|
|
||||||
|
|
||||||
remote.remove_interface("remoteMap")
|
|
||||||
remote.add_interface("remoteMap", {
|
|
||||||
exportTiles = function()
|
|
||||||
rcon.print(global.tileQueue)
|
|
||||||
global.tileQueue = ""
|
|
||||||
end,
|
|
||||||
exportChunk = function(xc, yc, ref)
|
|
||||||
local data = ""
|
|
||||||
local entities = game.surfaces[1].find_entities({{xc*32,yc*32},{xc*32+32,yc*32+32}})
|
|
||||||
for _, ent in pairs(entities) do
|
|
||||||
data = data .. "|name:"..ent.name..",direction:"..ent.direction..",x:"..ent.position.x..",y:"..ent.position.y
|
|
||||||
end
|
|
||||||
rcon.print(data)
|
|
||||||
end
|
|
||||||
})
|
|
||||||
@@ -1,71 +1,130 @@
|
|||||||
const needle = require("needle");
|
const needle = require("needle");
|
||||||
|
const ioClient = require("socket.io-client");
|
||||||
|
|
||||||
const debug = true
|
const chunkStore = require("./chunkStore.js");
|
||||||
module.exports = class remoteMap {
|
|
||||||
constructor(mergedConfig, messageInterface, extras){
|
const moduleConfig = require("./config"); // not to be confused with clusterio config. This config is private to this plugin.
|
||||||
|
|
||||||
|
class remoteMap {
|
||||||
|
constructor(slaveConfig, messageInterface){
|
||||||
|
this.config = slaveConfig;
|
||||||
this.messageInterface = messageInterface;
|
this.messageInterface = messageInterface;
|
||||||
this.config = mergedConfig;
|
|
||||||
this.socket = extras.socket;
|
|
||||||
this.instances = {};
|
|
||||||
|
|
||||||
this.socket.on("hello", () => this.socket.emit("registerMapServer", {
|
// initialize chunk database
|
||||||
instanceID: this.config.unique, // instanceID
|
this.chunkMap = new chunkStore(this.config.unique, 64, "./database/chunkStore/");
|
||||||
}));
|
this.chunkMap.onEntityChange(entity => {
|
||||||
|
// this.messageInterface("Entity changed: ")
|
||||||
this.socket.on("createEntity", req => {
|
// this.messageInterface(entity);
|
||||||
// req = {name:"", position:{x,y}, ?direction:4}
|
// check valid coordinates (dunno what could go wrong, but can never be too sure)
|
||||||
// game.player.surface.create_entity{name="small-ship-wreck", position={game.player.position.x-2, game.player.position.y+1}, direction=..., force=...}
|
if(entity && entity.x !== undefined && !isNaN(Number(entity.x)) && entity.y !== undefined && !isNaN(Number(entity.y))){
|
||||||
this.messageInterface("placing "+JSON.stringify(req));
|
this.socket.emit("sendEntity", entity);
|
||||||
if(req && req.name && typeof req.name == "string" && req.position && !isNaN(Number(req.position.x)) && !isNaN(Number(req.position.y))){
|
|
||||||
// delete any entity in that spot first, just in case to avoid overlaps
|
|
||||||
this.messageInterface('/silent-command local toDelete = game.surfaces[1].find_entities({{'+req.position.x+','+req.position.y+'},{'+(req.position.x+0.5)+','+(req.position.y+0.5)+'}}) for i, entity in pairs(toDelete) do entity.destroy() end');
|
|
||||||
// build the entity
|
|
||||||
let command = '/silent-command game.surfaces[1].create_entity{name="'+req.name+'", position={'+Number(req.position.x)+', '+Number(req.position.y)+'}, force="player"'
|
|
||||||
if(req.direction) command += ', direction='+req.direction;
|
|
||||||
command += '}';
|
|
||||||
this.messageInterface(command); // execute command
|
|
||||||
}
|
}
|
||||||
})
|
});
|
||||||
this.socket.on("deleteEntity", req => {
|
|
||||||
// req: {position: {x, y}}
|
|
||||||
this.messageInterface('/silent-command local toDelete = game.surfaces[1].find_entities({{'+req.position.x+','+req.position.y+'},{'+(req.position.x+0.5)+','+(req.position.y+0.5)+'}}) for i, entity in pairs(toDelete) do entity.destroy() end');
|
|
||||||
})
|
|
||||||
this.socket.on("getChunk", async (data, callback) => {
|
|
||||||
let chunkData = await this.messageInterface(`/silent-command remote.call("remoteMap", "exportChunk", ${data.x}, ${data.y})`)
|
|
||||||
console.log(`Sending chunk data: ${chunkData}`)
|
|
||||||
callback(chunkData);
|
|
||||||
})
|
|
||||||
|
|
||||||
// detect new entities created/deleted on the server and update the master
|
// set up websocket communication and handle requests from web interface users (which are going through master)
|
||||||
setInterval(async ()=>{
|
// socket should be a global
|
||||||
let data = await this.messageInterface(`/silent-command remote.call("remoteMap", "exportTiles")`)
|
this.socket = ioClient("http://"+this.config.masterIP+":"+this.config.masterPort);
|
||||||
if(data.length > 1) this.socket.emit("updateEntities", data)
|
this.socket.on("hello", data => {
|
||||||
}, 2000)
|
this.socket.emit("registerSlaveMapper", {instanceID: this.config.unique});
|
||||||
}
|
setInterval(()=>{
|
||||||
getInstanceName(instanceID){
|
this.socket.emit("heartbeat"); // send our heartbeat to prevent being assumed dead
|
||||||
return new Promise((resolve, reject) => {
|
},10000);
|
||||||
let instance = this.instances[instanceID];
|
});
|
||||||
if(!instance){
|
this.socket.on("getChunk", req => {
|
||||||
needle.get(this.config.masterIP+":"+this.config.masterPort+ '/api/slaves', (err, response) => {
|
this.messageInterface("getChunk is not supported!");
|
||||||
if(err || response.statusCode != 200) {
|
/*this.chunkMap.getChunk(req.x, req.y).then(chunk => {
|
||||||
console.log("Unable to get JSON master/api/slaves, master might be unaccessible");
|
chunk.requesterID = req.requesterID;
|
||||||
} else if (response && response.body) {
|
this.socket.emit("sendChunk", chunk);
|
||||||
if(Buffer.isBuffer(response.body)) {console.log(response.body.toString("utf-8")); throw new Error();}
|
});*/
|
||||||
try {
|
});
|
||||||
for (let index in response.body)
|
this.socket.on("getEntity", req => {
|
||||||
this.instances[index] = response.body[index].instanceName;
|
// check for valid coordinates
|
||||||
} catch (e){
|
if(req.x !== undefined && !isNaN(Number(req.x)) && req.y !== undefined && !isNaN(Number(req.y))){
|
||||||
console.log(e);
|
this.chunkMap.getEntity(req.x, req.y).then(entities => {
|
||||||
return null;
|
if(entities && entities.length > 0){
|
||||||
}
|
entities.forEach(entity => {
|
||||||
instance = this.instances[instanceID]
|
this.socket.emit("sendEntity", entity);
|
||||||
if (!instance) instance = instanceID; //somehow the master doesn't know the instance
|
});
|
||||||
resolve(instance);
|
|
||||||
}
|
}
|
||||||
});
|
});
|
||||||
} else {
|
} else {
|
||||||
resolve(instance);
|
this.messageInterface("socket.getEntity triggered called with invalid parameters");
|
||||||
}
|
}
|
||||||
});
|
});
|
||||||
|
// both placing and deleting entities via the web interface
|
||||||
|
this.socket.on("placeEntity", req => {
|
||||||
|
// game.player.surface.create_entity{name="small-ship-wreck", position={game.player.position.x-2, game.player.position.y+1}, direction=..., force=...}
|
||||||
|
this.messageInterface("placing "+JSON.stringify(req));
|
||||||
|
if(req.name && typeof req.name == "string" && req.position && !isNaN(Number(req.position.x)) && !isNaN(Number(req.position.y))){
|
||||||
|
if(req.name == "deleted"){ // {{'+req.position.x+','+req.position.y+'},{'+req.position.x+','+req.position.y+'}}
|
||||||
|
// delete entity from game world using LUA command
|
||||||
|
this.messageInterface('/silent-command local toDelete = game.surfaces[1].find_entities({{'+req.position.x+','+req.position.y+'},{'+(req.position.x+1)+','+(req.position.y+1)+'}}) for i, entity in pairs(toDelete) do entity.die() end');
|
||||||
|
// this position is now empty, delete whatever was there from DB
|
||||||
|
this.deleteEntity(req.position.x, req.position.y);
|
||||||
|
} else {
|
||||||
|
let command = '/silent-command game.surfaces[1].create_entity{name="'+req.name+'", position={'+Number(req.position.x)+', '+Number(req.position.y)+'}, force="neutral"'
|
||||||
|
if(req.direction) command += ', direction='+req.direction;
|
||||||
|
command += '}';
|
||||||
|
this.messageInterface(command); // execute command
|
||||||
|
|
||||||
|
// add entity to the chunkStore database because create_entity does not trigger any events
|
||||||
|
let name = req.name;
|
||||||
|
let entity = {name};
|
||||||
|
if(typeof req.direction == "string"){
|
||||||
|
entity.rot = req.direction;
|
||||||
|
}
|
||||||
|
this.addEntity(req.position.x, req.position.y, entity);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
});
|
||||||
|
|
||||||
|
this.messageInterface("/silent-command game.print('"+moduleConfig.name+" version "+moduleConfig.version+" enabled')");
|
||||||
}
|
}
|
||||||
}
|
addEntity(x,y,entity){ // add entity to database
|
||||||
|
this.chunkMap.setEntity(Number(x), Number(y), entity).then(data => {
|
||||||
|
this.messageInterface("Added "+entity.name+" to data "+Number(x)+", "+Number(y));
|
||||||
|
}).catch((err)=>this.messageInterface(err));
|
||||||
|
}
|
||||||
|
deleteEntity(x,y){ // remove entity from database
|
||||||
|
// this position is now empty, delete whatever was there from DB
|
||||||
|
this.chunkMap.setEntity(x, y, "delete this entity").then(() => {
|
||||||
|
this.messageInterface("Deleted entity at "+x+", "+y);
|
||||||
|
}).catch((err)=>this.messageInterface(err));
|
||||||
|
}
|
||||||
|
scriptOutput(data){
|
||||||
|
if(data){
|
||||||
|
this.messageInterface(data);
|
||||||
|
// express-transport-belt,-35.5,-14.5,[...]
|
||||||
|
data = data.split(",");
|
||||||
|
if(data && data[0] == undefined){
|
||||||
|
this.messageInterface("empty: ");
|
||||||
|
this.messageInterface(data);
|
||||||
|
return
|
||||||
|
}
|
||||||
|
let name = data[0];
|
||||||
|
let xPos = data[1];
|
||||||
|
let yPos = data[2];
|
||||||
|
if(xPos && yPos && name){
|
||||||
|
if(name == "deleted"){
|
||||||
|
// this position is now empty, delete whatever was there from DB
|
||||||
|
this.deleteEntity(xPos, yPos);
|
||||||
|
} else {
|
||||||
|
let entity = {name};
|
||||||
|
for(let i = 3; i < data.length; i++){
|
||||||
|
if(data[i].includes("=")){
|
||||||
|
let kv = data[i].split("=");
|
||||||
|
entity[kv[0]] = kv[1];
|
||||||
|
}
|
||||||
|
}
|
||||||
|
// save this entity in the database
|
||||||
|
this.addEntity(xPos, yPos, entity);
|
||||||
|
/* this.chunkMap.setEntity(xPos, yPos, entity).then(data => {
|
||||||
|
this.messageInterface("Added "+name+" to data "+xPos+", "+yPos);
|
||||||
|
}).catch((err)=>this.messageInterface(err)); */
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
module.exports = remoteMap;
|
||||||
File renamed without changes.
@@ -2,7 +2,7 @@
|
|||||||
{
|
{
|
||||||
"name": "remoteMap",
|
"name": "remoteMap",
|
||||||
"title": "Clusterio remote map",
|
"title": "Clusterio remote map",
|
||||||
"version": "3.0.0",
|
"version": "2.2.0",
|
||||||
"date": "18-11-2017",
|
"date": "18-11-2017",
|
||||||
"author": "Danielv123",
|
"author": "Danielv123",
|
||||||
"dependencies": ["base >= 0.15"],
|
"dependencies": ["base >= 0.15"],
|
||||||
|
|||||||
@@ -1,189 +0,0 @@
|
|||||||
const fs = require("fs-extra");
|
|
||||||
const path = require("path");
|
|
||||||
const sanitizer = require('sanitizer');
|
|
||||||
|
|
||||||
const editorSockets = [];
|
|
||||||
|
|
||||||
const blacklistedEntities = [
|
|
||||||
"fish",
|
|
||||||
"player",
|
|
||||||
]
|
|
||||||
|
|
||||||
class masterPlugin {
|
|
||||||
constructor({ config, pluginConfig, pluginPath, socketio, express }) {
|
|
||||||
this.config = config;
|
|
||||||
this.pluginConfig = pluginConfig;
|
|
||||||
this.pluginPath = pluginPath;
|
|
||||||
this.io = socketio;
|
|
||||||
this.app = express;
|
|
||||||
|
|
||||||
this.clients = {};
|
|
||||||
this.slaves = {};
|
|
||||||
|
|
||||||
// initialize token auth module
|
|
||||||
this.authenticate = require("./../../lib/authenticate.js")(config);
|
|
||||||
|
|
||||||
// expose UI elements embedded in the master
|
|
||||||
//this.ui = require("./js/ui.js").ui;
|
|
||||||
|
|
||||||
// handle websocket connections
|
|
||||||
this.io.on("connection", socket => {
|
|
||||||
let instanceID = "unknown";
|
|
||||||
socket.on("registerMapServer", data => {
|
|
||||||
console.log("Registered mapServer socket")
|
|
||||||
if (data.instanceID && !isNaN(Number(data.instanceID))) {
|
|
||||||
instanceID = data.instanceID;
|
|
||||||
this.slaves[instanceID] = socket;
|
|
||||||
}
|
|
||||||
socket.on("updateEntities", data => {
|
|
||||||
console.log(data)
|
|
||||||
if(data){
|
|
||||||
// transform from weirdly deliminated string to entity object
|
|
||||||
let entities = data
|
|
||||||
.split("\n")
|
|
||||||
.filter(str => str.length > 0)
|
|
||||||
.map(ent => ent.replace(/[-]/g, "_")) // replace - with _
|
|
||||||
.map(str => str
|
|
||||||
.split(",")
|
|
||||||
.filter(x => x.length > 0)
|
|
||||||
.map(prop => ({
|
|
||||||
k: prop.split("=")[0],
|
|
||||||
v: prop.split("=")[1]})
|
|
||||||
)
|
|
||||||
)
|
|
||||||
.map(arr => {
|
|
||||||
let obj = {}
|
|
||||||
arr.forEach(property => obj[property.k] = property.v)
|
|
||||||
return obj
|
|
||||||
})
|
|
||||||
console.log(entities)
|
|
||||||
editorSockets.forEach(sock => sock.emit("updateEntity", {entities}))
|
|
||||||
}
|
|
||||||
})
|
|
||||||
});
|
|
||||||
socket.on("registerMapEditor", () => {
|
|
||||||
console.log("Registered mapEditor socket")
|
|
||||||
editorSockets.push(socket);
|
|
||||||
|
|
||||||
setTimeout(()=>socket.emit("createEntity", {entity:{
|
|
||||||
name:"fast_inserter",
|
|
||||||
position: {x:30,y:30},
|
|
||||||
direction: 2,
|
|
||||||
}}),10000)
|
|
||||||
|
|
||||||
socket.on("createEntity", data => {
|
|
||||||
console.log(`Creating entity: ${JSON.stringify(data)}`)
|
|
||||||
this.slaves[Object.keys(this.slaves)[0]].emit("createEntity", data.entity)
|
|
||||||
})
|
|
||||||
socket.on("deleteEntity", data => {
|
|
||||||
console.log(`Deleting entity: ${JSON.stringify(data)}`)
|
|
||||||
this.slaves[Object.keys(this.slaves)[0]].emit("deleteEntity", data.entity)
|
|
||||||
})
|
|
||||||
socket.on("getChunk", (data, callback) => {
|
|
||||||
console.log(`Getting chunk x:${data.x} y:${data.y} from slave`)
|
|
||||||
this.slaves[Object.keys(this.slaves)[0]].emit("getChunk", data, resp => {
|
|
||||||
// parse response
|
|
||||||
// |name:transport-belt,direction:2,x:99,y:1231|name:assembly-machine,direction:6,x:939,y:88
|
|
||||||
console.log(resp)
|
|
||||||
callback(resp
|
|
||||||
.split("|") // split into entities
|
|
||||||
.map(str => str.replace("\n","")) // remove newlines that happen at the end of the last entity (maybe more as well???)
|
|
||||||
.filter(str => str.length > 0) // remove blank entities
|
|
||||||
.filter(str =>
|
|
||||||
// !str.includes("tree") && // don't send entities that can't be rendered anyways
|
|
||||||
!str.includes("dead") &&
|
|
||||||
// !str.includes("rock") &&
|
|
||||||
!str.includes("crude-oil") &&
|
|
||||||
!str.includes("remnants") &&
|
|
||||||
!str.includes("cliff") &&
|
|
||||||
!blacklistedEntities.includes(str) &&
|
|
||||||
!str.includes("ore"))
|
|
||||||
.map(ent => ent.split(",") // split entity into properties
|
|
||||||
.map(prop => [prop.split(":")[0], prop.split(":")[1]]) // split properties into KV pairs
|
|
||||||
)
|
|
||||||
.map(entity => { // turn entities into objects
|
|
||||||
let entityObj = {}
|
|
||||||
entity.forEach(property => entityObj[property[0]] = property[1])
|
|
||||||
return entityObj
|
|
||||||
})
|
|
||||||
.map(entity => {
|
|
||||||
entity.name = entity.name.replace(/[-]/g, "_") // replace - with _ in entity names as thats what factorio.blueprint-editor preffers
|
|
||||||
return entity
|
|
||||||
})
|
|
||||||
.filter(entity => Object.keys(entity).length > 1)
|
|
||||||
.filter(entity => !blacklistedEntities.includes(entity.name))
|
|
||||||
/*.map(entity => {
|
|
||||||
if(entity.name.includes("tree")) entity.name = "tree"
|
|
||||||
return entity
|
|
||||||
})*/
|
|
||||||
)
|
|
||||||
})
|
|
||||||
})
|
|
||||||
|
|
||||||
socket.on("disconnect", function () {
|
|
||||||
let i = editorSockets.indexOf(socket);
|
|
||||||
console.log("editorSocket " + (i + 1) + " disconnected, " + (editorSockets.length - 1) + " left");
|
|
||||||
editorSockets.splice(i, 1);
|
|
||||||
});
|
|
||||||
});
|
|
||||||
socket.on("gameChat", async data => {
|
|
||||||
let chatLine = data.data.replace(/(\r\n\t|\n|\r\t)/gm, "").replace("\r", "");
|
|
||||||
//if (typeof chatLine == "string") this.handleChatLine(chatLine, instanceID);
|
|
||||||
});
|
|
||||||
});
|
|
||||||
|
|
||||||
}
|
|
||||||
async onExit() {
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
async onLoadFinish({ plugins }) {
|
|
||||||
this.masterPlugins = plugins;
|
|
||||||
}
|
|
||||||
parseData(data, sharedData = {}) {
|
|
||||||
let parsedData = [];
|
|
||||||
data = data.split("|");
|
|
||||||
data.forEach(player => {
|
|
||||||
if (player) {
|
|
||||||
let playerData = {};
|
|
||||||
player = player.split(`~`);
|
|
||||||
player.forEach(kv => {
|
|
||||||
kv = kv.split(":");
|
|
||||||
if (kv[1] === undefined || kv[0] === undefined) {
|
|
||||||
console.log(new Error(`Something is wrong! Key:${kv[0]} Value:${kv[1]}`));
|
|
||||||
} else {
|
|
||||||
playerData[kv[0]] = kv[1].trim();
|
|
||||||
}
|
|
||||||
});
|
|
||||||
for (let k in sharedData) {
|
|
||||||
playerData[k] = sharedData[k];
|
|
||||||
}
|
|
||||||
parsedData.push(playerData);
|
|
||||||
}
|
|
||||||
});
|
|
||||||
return parsedData;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
module.exports = masterPlugin;
|
|
||||||
|
|
||||||
function getDatabaseSync(path) {
|
|
||||||
let db;
|
|
||||||
try {
|
|
||||||
db = JSON.parse(fs.readFileSync(path, "utf8"));
|
|
||||||
} catch (e) {
|
|
||||||
db = {};
|
|
||||||
}
|
|
||||||
return db;
|
|
||||||
}
|
|
||||||
async function saveDatabase(path, database) {
|
|
||||||
if (!path) {
|
|
||||||
throw new Error("No path provided!");
|
|
||||||
} else if (!database) {
|
|
||||||
throw new Error("No database provided!");
|
|
||||||
} else {
|
|
||||||
try {
|
|
||||||
await fs.writeFile(path, JSON.stringify(database, null, 4));
|
|
||||||
} catch (e) {
|
|
||||||
throw new Error("Unable to write to database! " + path);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
@@ -1,15 +0,0 @@
|
|||||||
# Remote Map
|
|
||||||
|
|
||||||
A clusterio plugin for remotely exploring and editing the factorio world
|
|
||||||
|
|
||||||
### Setup
|
|
||||||
|
|
||||||
Make a database for storing entities
|
|
||||||
|
|
||||||
docker run --name some-mariadb -e MYSQL_ROOT_PASSWORD=clusterio-remote-map --restart=unless-stopped -d mariadb:latest
|
|
||||||
|
|
||||||
### Dev setup
|
|
||||||
|
|
||||||
Make a database container and expose the ports
|
|
||||||
|
|
||||||
docker run -p 3306:3306 --name some-mariadb -e MYSQL_ROOT_PASSWORD=clusterio-remote-map -d mariadb:latest
|
|
||||||
@@ -1,9 +1,24 @@
|
|||||||
/silent-command
|
|
||||||
|
|
||||||
local data = {};
|
local data = {};
|
||||||
|
local force = game.forces["player"];
|
||||||
|
|
||||||
for _, tech in pairs(game.forces["player"].technologies) do
|
for _, tech in pairs(force.technologies) do
|
||||||
table.insert(data, tech.name .. ":" .. tostring(tech.researched) .. ":" .. tostring(tech.level));
|
local progress;
|
||||||
|
if tech == force.current_research then
|
||||||
|
progress = force.research_progress
|
||||||
|
else
|
||||||
|
progress = force.get_saved_technology_progress(tech.name);
|
||||||
|
end
|
||||||
|
local infinite = tech.enabled == true and tech.prototype.max_level == 4294967295;
|
||||||
|
local tech_data = {
|
||||||
|
tech.name,
|
||||||
|
tostring(tech.researched),
|
||||||
|
tostring(tech.level),
|
||||||
|
tostring(progress),
|
||||||
|
tostring(infinite),
|
||||||
|
}
|
||||||
|
tech_data = table.concat(tech_data, ':')
|
||||||
|
table.insert(data, tech_data);
|
||||||
end
|
end
|
||||||
|
|
||||||
game.write_file("researchSync.txt", table.concat(data, "\n"), false, 0)
|
game.write_file("researchSync.txt", table.concat(data, "\n"), false, 0)
|
||||||
@@ -1,16 +1,26 @@
|
|||||||
/silent-command
|
|
||||||
if game.forces['player'].technologies['{tech_name}'] then
|
local function updateTech()
|
||||||
if game.forces['player'].technologies['{tech_name}'].researched ~= {tech_researched} then
|
|
||||||
game.forces['player'].technologies['{tech_name}'].researched = {tech_researched}
|
|
||||||
end
|
|
||||||
if game.forces['player'].technologies['{tech_name}'].level ~= {tech_level} then
|
|
||||||
game.forces['player'].technologies['{tech_name}'].level = {tech_level}
|
|
||||||
end
|
|
||||||
script.raise_event(defines.events.on_research_finished, {research=game.forces['player'].technologies['{tech_name}'], by_script=true})
|
script.raise_event(defines.events.on_research_finished, {research=game.forces['player'].technologies['{tech_name}'], by_script=true})
|
||||||
game.play_sound({path="utility/research_completed"})
|
if {notify} then
|
||||||
if game.forces['player'].technologies['{tech_name}'].researched == false then
|
if 1 == {tech_infinite} then
|
||||||
game.print("Technology {tech_name} synced at level {tech_level}")
|
game.print("Infinite technology {tech_name} level {tech_level} unlocked")
|
||||||
else
|
else
|
||||||
game.print("Technology {tech_name} synced")
|
game.print("Technology {tech_name} researched")
|
||||||
end
|
end
|
||||||
|
game.play_sound({path="utility/research_completed"})
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
if game.forces['player'].technologies['{tech_name}'] then
|
||||||
|
if 1 == {tech_infinite} then
|
||||||
|
if (game.forces['player'].technologies['{tech_name}'].level ~= level) then
|
||||||
|
game.forces['player'].technologies['{tech_name}'].level = {tech_level}
|
||||||
|
updateTech()
|
||||||
|
end
|
||||||
|
else
|
||||||
|
if not game.forces['player'].technologies['{tech_name}'].researched then
|
||||||
|
game.forces['player'].technologies['{tech_name}'].researched = true
|
||||||
|
updateTech()
|
||||||
|
end
|
||||||
|
end
|
||||||
end
|
end
|
||||||
+362
-112
@@ -1,127 +1,377 @@
|
|||||||
const fs = require('fs');
|
const fs = require('fs');
|
||||||
|
const path = require('path')
|
||||||
const needle = require("needle");
|
const needle = require("needle");
|
||||||
|
|
||||||
|
|
||||||
|
function time() {
|
||||||
|
let d = new Date()
|
||||||
|
return `${d.getUTCHours()}:${d.getUTCMinutes()}:${d.getUTCSeconds()}.${d.getUTCMilliseconds()}`
|
||||||
|
}
|
||||||
|
|
||||||
class ResearchSync {
|
class ResearchSync {
|
||||||
constructor(slaveConfig, messageInterface, extras = {}){
|
constructor(slaveConfig, messageInterface, extras = {}){
|
||||||
this.config = slaveConfig;
|
this.config = slaveConfig
|
||||||
this.messageInterface = messageInterface;
|
this.messageInterface = messageInterface
|
||||||
this.functions = this.loadFunctions();
|
|
||||||
|
|
||||||
this.research = {};
|
|
||||||
|
|
||||||
setInterval(() => {
|
this.functions = {
|
||||||
this.pollResearch();
|
|
||||||
setTimeout(this.doSync.bind(this), 2000);
|
|
||||||
}, extras.researchSyncPollInterval || 5000);
|
|
||||||
}
|
|
||||||
|
|
||||||
pollResearch() {
|
|
||||||
// this.messageInterface("Polling Research\n")
|
|
||||||
this.messageInterface(this.functions.dumpResearch);
|
|
||||||
}
|
|
||||||
|
|
||||||
doSync() {
|
|
||||||
needle.get(this.config.masterIP + ':' + this.config.masterPort + '/api/slaves', (err, resp, slaveData) => {
|
|
||||||
if (err){
|
|
||||||
this.messageInterface("Unable to post JSON master/api/slaves, master might be unreachable");
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
if (resp.statusCode !== 200){
|
|
||||||
this.messageInterface("got error when calling slaves", resp.statusCode, resp.body);
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
let needResearch = {};
|
|
||||||
|
|
||||||
Object.keys(slaveData).forEach(instanceKey => {
|
|
||||||
if (slaveData[instanceKey].unique === this.config.unique.toString()) {
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
if (!slaveData[instanceKey].hasOwnProperty('meta') || !slaveData[instanceKey].meta.hasOwnProperty('research')) {
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
let researchList = slaveData[instanceKey].meta.research;
|
|
||||||
if(researchList){
|
|
||||||
Object.keys(researchList).forEach(researchName => {
|
|
||||||
if (isNaN(researchList[researchName].researched) || isNaN(researchList[researchName].level)) {
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
if (needResearch.hasOwnProperty(researchName)) {
|
|
||||||
if (needResearch[researchName].researched === 0) {
|
|
||||||
needResearch[researchName].researched = parseInt(researchList[researchName].researched);
|
|
||||||
}
|
|
||||||
if (needResearch[researchName].level < parseInt(researchList[researchName].level)) {
|
|
||||||
needResearch[researchName].level = parseInt(researchList[researchName].level);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
else {
|
|
||||||
needResearch[researchName] = {researched: parseInt(researchList[researchName].researched), level: parseInt(researchList[researchName].level)};
|
|
||||||
}
|
|
||||||
});
|
|
||||||
}
|
|
||||||
});
|
|
||||||
|
|
||||||
let difference = this.filterResearchDiff(this.research, needResearch);
|
|
||||||
|
|
||||||
Object.keys(difference).forEach((key) => {
|
|
||||||
if (this.research[key]) {
|
|
||||||
let command = this.functions.enableResearch;
|
|
||||||
while(command.includes("{tech_name}")){
|
|
||||||
command = command.replace("{tech_name}", key);
|
|
||||||
command = command.replace("{tech_researched}", difference[key].researched);
|
|
||||||
command = command.replace("{tech_level}", difference[key].level);
|
|
||||||
}
|
|
||||||
this.messageInterface(command);
|
|
||||||
console.log('Unlocking '+ key + ': ' + (difference[key].researched === 0 ? 'false' : 'true') + ' and level ' + difference[key].level + ', was '+ (this.research[key].researched === 0 ? 'false' : 'true') + ' at level ' + this.research[key].level);
|
|
||||||
this.messageInterface("Unlocking research: " + key + " at research state = " + (difference[key].researched === 0 ? 'false' : 'true') + ' and level ' + difference[key].level);
|
|
||||||
this.research[key] = difference[key];
|
|
||||||
}
|
|
||||||
});
|
|
||||||
|
|
||||||
needle.post(this.config.masterIP + ':' + this.config.masterPort + '/api/editSlaveMeta', {
|
|
||||||
instanceID: this.config.unique,
|
|
||||||
password: this.config.clientPassword,
|
|
||||||
meta: {research: this.research}
|
|
||||||
}, {headers: {'x-access-token': this.config.masterAuthToken}}, function (err, resp) {
|
|
||||||
// success?
|
|
||||||
});
|
|
||||||
});
|
|
||||||
}
|
|
||||||
|
|
||||||
filterResearchDiff(localResearch, remoteResearch) {
|
|
||||||
let diff = {};
|
|
||||||
Object.keys(localResearch).forEach((key) => {
|
|
||||||
if (remoteResearch.hasOwnProperty(key)) {
|
|
||||||
if ((localResearch[key].researched === 0 && localResearch[key].researched !== remoteResearch[key].researched) || localResearch[key].level < remoteResearch[key].level) {
|
|
||||||
if (!isNaN(remoteResearch[key].researched) && !isNaN(remoteResearch[key].level)) {
|
|
||||||
diff[key] = {researched: remoteResearch[key].researched, level: remoteResearch[key].level};
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
});
|
|
||||||
return diff;
|
|
||||||
}
|
|
||||||
|
|
||||||
loadFunctions() {
|
|
||||||
return {
|
|
||||||
dumpResearch: this.loadFunc("dumpResearch.lua"),
|
dumpResearch: this.loadFunc("dumpResearch.lua"),
|
||||||
enableResearch: this.loadFunc("enableResearch.lua"),
|
enableResearch: this.loadFunc("enableResearch.lua"),
|
||||||
};
|
updateProgress: this.loadFunc("updateProgress.lua")
|
||||||
|
}
|
||||||
|
|
||||||
|
this.log_folder = './logs'
|
||||||
|
if (!fs.existsSync(this.log_folder))
|
||||||
|
fs.mkdirSync(this.log_folder);
|
||||||
|
this.log_file = path.join(this.log_folder, `${this.config.unique}-research.log`)
|
||||||
|
this.get_node_name_and_move_log()
|
||||||
|
|
||||||
|
this.research = {}
|
||||||
|
this.prev_research = {}
|
||||||
|
this.initial_request_own_data(
|
||||||
|
() => this.setup_sync_task(extras)
|
||||||
|
)
|
||||||
}
|
}
|
||||||
|
|
||||||
loadFunc(path) {
|
log(data) {
|
||||||
return fs.readFileSync("sharedPlugins/researchSync/" + path,'utf-8').replace(/\r?\n|\r/g,' ');
|
try {
|
||||||
|
console.log(`researchSync: ${data}`)
|
||||||
|
fs.appendFileSync(this.log_file, `${time()}: ${data}\n`);
|
||||||
|
} catch (e) {
|
||||||
|
console.error(e)
|
||||||
|
}
|
||||||
}
|
}
|
||||||
scriptOutput(data){
|
|
||||||
let kv = data.split(":");
|
error(data) {
|
||||||
let name = kv[0];
|
try {
|
||||||
let researched = ('true' !== kv[1]
|
console.error(`researchSync: ${data}`)
|
||||||
? 0
|
fs.appendFileSync(this.log_file, `${time()}: ${data}\n`);
|
||||||
: 1);
|
} catch (e) {
|
||||||
let level = parseInt(kv[2]);
|
console.error(e)
|
||||||
if (!isNaN(level) && !isNaN(researched)) {
|
}
|
||||||
this.research[name] = {researched: researched, level: level};
|
}
|
||||||
|
|
||||||
|
get_node_name_and_move_log() {
|
||||||
|
const url = `${this.config.masterIP}:${this.config.masterPort}/api/slaves`
|
||||||
|
needle.get(url, {compressed:true}, (err, res, slaves_data) => {
|
||||||
|
if (err)
|
||||||
|
return this.error(err)
|
||||||
|
|
||||||
|
slaves_data = Object.values(slaves_data)
|
||||||
|
let node_data = slaves_data.find(
|
||||||
|
slave_data => slave_data.unique === this.config.unique.toString()
|
||||||
|
)
|
||||||
|
if (node_data === undefined)
|
||||||
|
return this.error('slave was not found')
|
||||||
|
let node_name = node_data.instanceName
|
||||||
|
let log_file = path.join(this.log_folder, `${node_name}-research.log`)
|
||||||
|
if (fs.existsSync(log_file)) {
|
||||||
|
fs.appendFileSync(log_file, fs.readFileSync(this.log_file));
|
||||||
|
fs.unlinkSync(this.log_file)
|
||||||
|
} else {
|
||||||
|
fs.renameSync(this.log_file, log_file)
|
||||||
|
}
|
||||||
|
this.log_file = log_file
|
||||||
|
})
|
||||||
|
}
|
||||||
|
|
||||||
|
initial_request_own_data(callback) {
|
||||||
|
const url = `${this.config.masterIP}:${this.config.masterPort}/api/getSlaveMeta`
|
||||||
|
const data = {
|
||||||
|
instanceID: this.config.unique,
|
||||||
|
password: this.config.clientPassword,
|
||||||
|
}
|
||||||
|
const options = {
|
||||||
|
headers: {'x-access-token': this.config.masterAuthToken},
|
||||||
|
json: true,
|
||||||
|
compressed: true
|
||||||
|
}
|
||||||
|
needle.post(url, data, options, (err, res, techs) => {
|
||||||
|
if (err) {
|
||||||
|
this.log(`Can't get own slave data:`)
|
||||||
|
this.error(err)
|
||||||
|
return
|
||||||
|
}
|
||||||
|
if (res.statusCode === 404) {
|
||||||
|
this.log('slave is not registered yet. Delaying for 5 secs')
|
||||||
|
setTimeout(
|
||||||
|
() => this.initial_request_own_data(callback),
|
||||||
|
5000
|
||||||
|
)
|
||||||
|
return
|
||||||
|
}
|
||||||
|
if (res.statusCode !== 200) {
|
||||||
|
this.log(`Can't get own slave data:`)
|
||||||
|
this.error(`status code ${res.statusCode}, ${res.body}`)
|
||||||
|
return
|
||||||
|
}
|
||||||
|
if(techs.toString()!="") {
|
||||||
|
techs = JSON.parse(techs)
|
||||||
|
if (typeof techs.research === 'object')
|
||||||
|
this.research = techs.research
|
||||||
|
this.log('techs imported from master')
|
||||||
|
} else {
|
||||||
|
this.log('no techs imported from master, since there are none yet')
|
||||||
|
}
|
||||||
|
callback()
|
||||||
|
})
|
||||||
|
}
|
||||||
|
|
||||||
|
setup_sync_task(extras) {
|
||||||
|
const timeout = extras.researchSyncPollInterval || 5000
|
||||||
|
setInterval(() => this.sync_task(), timeout);
|
||||||
|
}
|
||||||
|
|
||||||
|
sync_task() {
|
||||||
|
this.messageInterface(this.functions.dumpResearch);
|
||||||
|
setTimeout(this.request_cluster_data.bind(this), 2000);
|
||||||
|
}
|
||||||
|
|
||||||
|
request_cluster_data() {
|
||||||
|
const slaves_data_url = `${this.config.masterIP}:${this.config.masterPort}/api/slaves`
|
||||||
|
needle.get(slaves_data_url, {compressed:true}, this.sync_researches.bind(this))
|
||||||
|
}
|
||||||
|
|
||||||
|
sync_researches(err, resp, slaves_data) {
|
||||||
|
if (err) {
|
||||||
|
this.messageInterface("Unable to post JSON master/api/slaves, master might be unreachable");
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
if (resp.statusCode !== 200) {
|
||||||
|
this.messageInterface("got error when calling slaves", resp.statusCode, resp.body);
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
slaves_data = Object.values(slaves_data)
|
||||||
|
slaves_data = slaves_data.filter(
|
||||||
|
slave_data => slave_data.unique !== this.config.unique.toString()
|
||||||
|
&& slave_data.meta && slave_data.meta.research
|
||||||
|
)
|
||||||
|
|
||||||
|
this.clear_contribution_to_researched_techs()
|
||||||
|
let cluster_techs = this.get_cluster_techs(slaves_data)
|
||||||
|
this.recount_cluster_research_progress(slaves_data, cluster_techs)
|
||||||
|
|
||||||
|
let to_research = this.filter_researched_techs(cluster_techs)
|
||||||
|
let to_update_progress = this.filter_updated_techs(cluster_techs, to_research)
|
||||||
|
|
||||||
|
this.research_technologies(to_research)
|
||||||
|
this.update_technologies_progress(to_update_progress)
|
||||||
|
|
||||||
|
this.print_own_contribution()
|
||||||
|
|
||||||
|
needle.post(this.config.masterIP + ':' + this.config.masterPort + '/api/editSlaveMeta', {
|
||||||
|
instanceID: this.config.unique,
|
||||||
|
password: this.config.clientPassword,
|
||||||
|
meta: {research: this.research}
|
||||||
|
}, {headers: {'x-access-token': this.config.masterAuthToken}, json: true, compressed:true}, (err, resp) => {
|
||||||
|
if (err)
|
||||||
|
this.error(err)
|
||||||
|
})
|
||||||
|
}
|
||||||
|
|
||||||
|
clear_contribution_to_researched_techs() {
|
||||||
|
// if between updates tech was researched
|
||||||
|
if (!this.prev_research)
|
||||||
|
return
|
||||||
|
for (let [name, research] of Object.entries(this.research)) {
|
||||||
|
let researched
|
||||||
|
if (research.infinite)
|
||||||
|
researched = this.prev_research[name].level < research.level
|
||||||
|
else
|
||||||
|
researched = this.prev_research[name].researched < research.researched
|
||||||
|
|
||||||
|
if (researched)
|
||||||
|
research.contribution = 0
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
get_cluster_techs(slavesData) {
|
||||||
|
let cluster_techs = {}
|
||||||
|
for (let slave_data of slavesData) {
|
||||||
|
let node_researches = slave_data.meta.research
|
||||||
|
for (let [name, node_tech] of Object.entries(node_researches)) {
|
||||||
|
if (isNaN(node_tech.researched) || isNaN(node_tech.level) || isNaN(node_tech.infinite))
|
||||||
|
continue
|
||||||
|
|
||||||
|
if (cluster_techs[name]) {
|
||||||
|
if (cluster_techs[name].infinite === 1 && cluster_techs[name].level < node_tech.level) {
|
||||||
|
cluster_techs[name].level = node_tech.level
|
||||||
|
} else if (node_tech.researched > cluster_techs[name].researched) {
|
||||||
|
cluster_techs[name].researched = 1
|
||||||
|
}
|
||||||
|
} else {
|
||||||
|
cluster_techs[name] = node_tech
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
return cluster_techs
|
||||||
|
}
|
||||||
|
|
||||||
|
recount_cluster_research_progress(slaves_data, cluster_researches) {
|
||||||
|
for (let [name, research] of Object.entries(cluster_researches))
|
||||||
|
research.progress = this.research[name].contribution
|
||||||
|
|
||||||
|
for (let slave_data of slaves_data) {
|
||||||
|
for (let [name, research] of Object.entries(slave_data.meta.research)) {
|
||||||
|
if (!cluster_researches[name])
|
||||||
|
continue
|
||||||
|
if (isNaN(cluster_researches[name].progress)
|
||||||
|
|| isNaN(research.contribution)
|
||||||
|
|| isNaN(research.level)
|
||||||
|
|| isNaN(cluster_researches[name].level))
|
||||||
|
continue
|
||||||
|
if (cluster_researches[name].level === research.level)
|
||||||
|
cluster_researches[name].progress += research.contribution
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
for (let [name, research] of Object.entries(cluster_researches)) {
|
||||||
|
if (research.progress > 1) {
|
||||||
|
research.progress = null
|
||||||
|
research.researched = 1
|
||||||
|
this.research[name].contribution = 0
|
||||||
|
research.contribution = 0
|
||||||
|
if (this.research[name].level >= research.level)
|
||||||
|
research.level = this.research[name].level + 1
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
filter_researched_techs(cluster_researches) {
|
||||||
|
let local_researches = this.research
|
||||||
|
let result = {};
|
||||||
|
for (let key in local_researches) {
|
||||||
|
if (!cluster_researches[key])
|
||||||
|
continue
|
||||||
|
if (isNaN(cluster_researches[key].researched) || isNaN(cluster_researches[key].level))
|
||||||
|
continue
|
||||||
|
|
||||||
|
let researched
|
||||||
|
if (local_researches[key].infinite)
|
||||||
|
researched = local_researches[key].level < cluster_researches[key].level
|
||||||
|
else
|
||||||
|
researched = local_researches[key].researched < cluster_researches[key].researched
|
||||||
|
|
||||||
|
if (researched)
|
||||||
|
result[key] = cluster_researches[key]
|
||||||
|
}
|
||||||
|
return result;
|
||||||
|
}
|
||||||
|
|
||||||
|
filter_updated_techs(cluster_techs, to_research) {
|
||||||
|
let local_techs = this.research
|
||||||
|
let result = {}
|
||||||
|
for (let name in local_techs) {
|
||||||
|
if (name in to_research || !cluster_techs[name])
|
||||||
|
continue
|
||||||
|
if (isNaN(cluster_techs[name].progress))
|
||||||
|
continue
|
||||||
|
if (local_techs[name].progress < cluster_techs[name].progress)
|
||||||
|
result[name] = cluster_techs[name]
|
||||||
|
}
|
||||||
|
return result
|
||||||
|
}
|
||||||
|
|
||||||
|
research_technologies(to_research) {
|
||||||
|
for (let name of Object.keys(to_research))
|
||||||
|
if (!this.research[name])
|
||||||
|
delete to_research[name]
|
||||||
|
|
||||||
|
const notify = Object.keys(to_research).length === 1
|
||||||
|
for (let [name, tech] of Object.entries(to_research)) {
|
||||||
|
this.research[name].contribution = 0
|
||||||
|
this.research[name].progress = null
|
||||||
|
let command = this.functions.enableResearch;
|
||||||
|
command = command.replace(/{tech_name}/g, name);
|
||||||
|
command = command.replace(/{tech_researched}/g, tech.researched);
|
||||||
|
command = command.replace(/{tech_level}/g, tech.level);
|
||||||
|
command = command.replace(/{tech_infinite}/g, tech.infinite);
|
||||||
|
command = command.replace(/{notify}/g, notify);
|
||||||
|
this.messageInterface(command);
|
||||||
|
let log_message = tech.infinite
|
||||||
|
? `Unlocking infinite research ${name} at level ${this.research[name].level}`
|
||||||
|
: `Unlocking research ${name}`
|
||||||
|
this.log(log_message);
|
||||||
|
this.messageInterface(log_message);
|
||||||
|
this.research[name] = tech;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
update_technologies_progress(to_update) {
|
||||||
|
for (let [name, tech] of Object.entries(to_update)) {
|
||||||
|
if (!this.research[name])
|
||||||
|
continue
|
||||||
|
let progress = this.research[name].progress
|
||||||
|
if (progress === null)
|
||||||
|
progress = 'nil'
|
||||||
|
let command = this.functions.updateProgress
|
||||||
|
command = command.replace(/{tech_name}/g, name)
|
||||||
|
command = command.replace(/{last_check_progress}/g, progress)
|
||||||
|
command = command.replace(/{new_progress}/g, tech.progress)
|
||||||
|
this.messageInterface(command);
|
||||||
|
this.log(
|
||||||
|
`Updating ${name}: ${this.research[name].progress} += ${tech.progress - this.research[name].progress}`
|
||||||
|
);
|
||||||
|
this.research[name].progress = tech.progress
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
print_own_contribution() {
|
||||||
|
if (!this.prev_research)
|
||||||
|
return
|
||||||
|
for (let [name, tech] of Object.entries(this.research)) {
|
||||||
|
if (!this.prev_research[name])
|
||||||
|
continue
|
||||||
|
let diff = this.research[name].contribution - this.prev_research[name].contribution
|
||||||
|
if (Math.abs(diff) > Number.EPSILON * 1000)
|
||||||
|
this.log(`Own research ${name}: ${this.research[name].progress} += ${diff}`)
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
loadFunc(path, silent=true) {
|
||||||
|
let command = fs.readFileSync("sharedPlugins/researchSync/" + path,'utf-8')
|
||||||
|
command = command.replace(/\r?\n|\r/g,' ')
|
||||||
|
command = (silent ? '/silent-command ' : '/c ') + command
|
||||||
|
return command;
|
||||||
|
}
|
||||||
|
scriptOutput(data) {
|
||||||
|
let [name, researched, level, progress, infinite] = data.split(":")
|
||||||
|
researched = +(researched === 'true')
|
||||||
|
infinite = +(infinite === 'true')
|
||||||
|
level = parseInt(level);
|
||||||
|
if (progress === 'nil')
|
||||||
|
progress = null
|
||||||
|
else
|
||||||
|
progress = parseFloat(progress)
|
||||||
|
|
||||||
|
if (isNaN(level) || isNaN(researched))
|
||||||
|
return
|
||||||
|
this.prev_research[name] = this.research[name]
|
||||||
|
if (!this.prev_research[name]) {
|
||||||
|
this.prev_research[name] = {
|
||||||
|
researched: null,
|
||||||
|
level: null,
|
||||||
|
progress: null,
|
||||||
|
contribution: 0,
|
||||||
|
infinite,
|
||||||
|
}
|
||||||
|
}
|
||||||
|
this.research[name] = {
|
||||||
|
researched,
|
||||||
|
level,
|
||||||
|
progress,
|
||||||
|
contribution: this.prev_research[name].contribution,
|
||||||
|
infinite
|
||||||
|
}
|
||||||
|
if (this.prev_research[name].progress && this.research[name].progress) {
|
||||||
|
// this.prev_research[name].progress gets updated to overall cluster progress
|
||||||
|
// therefore contribution should be own research progress change over sync interval
|
||||||
|
let contribution = this.research[name].progress - this.prev_research[name].progress
|
||||||
|
this.research[name].contribution += contribution
|
||||||
|
}
|
||||||
|
if (Math.abs(this.research[name].contribution) < Number.EPSILON * 1000) {
|
||||||
|
// if contribution should be 0 but because of floating-point precision is e.g. 2.2564e-18
|
||||||
|
this.research[name].contribution = 0
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -9,7 +9,7 @@ describe("researchSync/index.js", ()=>{
|
|||||||
assert.equal(typeof researchSync, "function");
|
assert.equal(typeof researchSync, "function");
|
||||||
});
|
});
|
||||||
describe("class researchSync()", ()=>{
|
describe("class researchSync()", ()=>{
|
||||||
it(".filterResearchDiff(object1, object2) returns research that needs enabling on the local instance", ()=>{
|
it(".filter_researched_techs(object1, object2) returns research that needs enabling on the local instance", ()=>{
|
||||||
let reSync = new researchSync({}, function(){});
|
let reSync = new researchSync({}, function(){});
|
||||||
|
|
||||||
let obj1 = {
|
let obj1 = {
|
||||||
@@ -24,9 +24,9 @@ describe("researchSync/index.js", ()=>{
|
|||||||
c:{researched: false, level: 0},
|
c:{researched: false, level: 0},
|
||||||
e:{researched: false, level: 50},
|
e:{researched: false, level: 50},
|
||||||
};
|
};
|
||||||
assert(typeof reSync.filterResearchDiff == "function");
|
assert(typeof reSync.filter_researched_techs == "function");
|
||||||
|
|
||||||
let diffResult = reSync.filterResearchDiff(obj1, obj2);
|
let diffResult = reSync.filter_researched_techs(obj1, obj2);
|
||||||
|
|
||||||
assert(diffResult.a === undefined);
|
assert(diffResult.a === undefined);
|
||||||
|
|
||||||
|
|||||||
@@ -0,0 +1,33 @@
|
|||||||
|
|
||||||
|
local function get_tech_progress(force, tech)
|
||||||
|
if tech == force.current_research then
|
||||||
|
return force.research_progress
|
||||||
|
else
|
||||||
|
return force.get_saved_technology_progress(tech.name);
|
||||||
|
end
|
||||||
|
end
|
||||||
|
local function set_tech_progress(force, tech, progress)
|
||||||
|
if tech == force.current_research then
|
||||||
|
force.research_progress = progress
|
||||||
|
else
|
||||||
|
force.set_saved_technology_progress(tech.name, progress);
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
local force = game.forces['player']
|
||||||
|
local tech_name = '{tech_name}'
|
||||||
|
local tech = force.technologies[tech_name]
|
||||||
|
local last_check_progress = {last_check_progress}
|
||||||
|
local new_progress = {new_progress}
|
||||||
|
|
||||||
|
local progress_delta = get_tech_progress(force, tech)
|
||||||
|
if last_check_progress ~= nil then
|
||||||
|
progress_delta = progress_delta - last_check_progress
|
||||||
|
end
|
||||||
|
if progress_delta ~= nil then
|
||||||
|
new_progress = new_progress + progress_delta
|
||||||
|
end
|
||||||
|
if new_progress > 1 then
|
||||||
|
new_progress = 1
|
||||||
|
end
|
||||||
|
set_tech_progress(force, tech, new_progress)
|
||||||
@@ -20,13 +20,19 @@ module.exports = class remoteCommands {
|
|||||||
setInterval(async () => {
|
setInterval(async () => {
|
||||||
let stats = await this.getStats();
|
let stats = await this.getStats();
|
||||||
stats.forEach(force => {
|
stats.forEach(force => {
|
||||||
needle.post(`${mergedConfig.masterIP}:${mergedConfig.masterPort}/api/logStats`, {
|
// I have no idea why I need to do JSON.stringify before passing it to needle.post,
|
||||||
|
// but if you do forceData: force.data, it doesn't work...
|
||||||
|
let request = {
|
||||||
instanceID: this.config.unique,
|
instanceID: this.config.unique,
|
||||||
force: force.forceName,
|
force: force.forceName,
|
||||||
data: force.data,
|
forceData: JSON.stringify(force.data),
|
||||||
}, needleOptionsWithTokenAuthHeader, (err, resp) => {
|
};
|
||||||
if(!err && resp.body && resp.body.ok == false) console.log(resp.body);
|
needle.post(`${mergedConfig.masterIP}:${mergedConfig.masterPort}/api/logStats`,
|
||||||
});
|
request,
|
||||||
|
needleOptionsWithTokenAuthHeader, (err, resp) => {
|
||||||
|
if(!err && resp.body && resp.body.ok == false) console.log("Error calling /api/logStats: " + resp.body);
|
||||||
|
}
|
||||||
|
);
|
||||||
});
|
});
|
||||||
}, 15000);
|
}, 15000);
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -26,18 +26,22 @@ class masterPlugin {
|
|||||||
@returns {string} failure
|
@returns {string} failure
|
||||||
*/
|
*/
|
||||||
app.post("/api/logStats", authenticate.middleware, function(req,res) {
|
app.post("/api/logStats", authenticate.middleware, function(req,res) {
|
||||||
|
let data = req.body.forceData;
|
||||||
|
if(typeof req.body.forceData == "string") {
|
||||||
|
data = JSON.parse(req.body.forceData);
|
||||||
|
}
|
||||||
// endpointHitCounter.labels(req.route.path).inc();
|
// endpointHitCounter.labels(req.route.path).inc();
|
||||||
if(typeof req.body == "object"
|
if(typeof req.body == "object"
|
||||||
&& req.body.instanceID
|
&& req.body.instanceID
|
||||||
&& typeof req.body.instanceID == "string"
|
&& typeof req.body.instanceID == "string"
|
||||||
&& req.body.instanceID.length < 100
|
&& req.body.instanceID.length < 100
|
||||||
&& req.body.data
|
&& data
|
||||||
&& typeof req.body.data == "object"
|
&& typeof data == "object"
|
||||||
&& !Array.isArray(req.body.data)){
|
&& !Array.isArray(data)){
|
||||||
try{
|
try{
|
||||||
Object.keys(req.body.data).forEach(statisticName => {
|
Object.keys(data).forEach(statisticName => {
|
||||||
Object.keys(req.body.data[statisticName]).forEach(direction => {
|
Object.keys(data[statisticName]).forEach(direction => {
|
||||||
let statHash = req.body.data[statisticName][direction];
|
let statHash = data[statisticName][direction];
|
||||||
Object.keys(statHash).forEach(item => {
|
Object.keys(statHash).forEach(item => {
|
||||||
let value = Number(statHash[item]);
|
let value = Number(statHash[item]);
|
||||||
if(value) prometheusStatisticsGauge.labels(req.body.instanceID, req.body.force, statisticName, direction, item).set(value);
|
if(value) prometheusStatisticsGauge.labels(req.body.instanceID, req.body.force, statisticName, direction, item).set(value);
|
||||||
@@ -50,7 +54,12 @@ class masterPlugin {
|
|||||||
console.log(e)
|
console.log(e)
|
||||||
};
|
};
|
||||||
} else {
|
} else {
|
||||||
res.send("failure");
|
console.log(`/api/logStats: Invalid request. instanceID: ${req.body.instanceID}, dataIsArray: `
|
||||||
|
+ `${Array.isArray(data)}, ${typeof req.body.instanceID}, ${typeof data}`);
|
||||||
|
res.send({
|
||||||
|
ok:false,
|
||||||
|
msg:"Invalid request parameters"
|
||||||
|
});
|
||||||
}
|
}
|
||||||
});
|
});
|
||||||
}
|
}
|
||||||
|
|||||||
Reference in new issue
Block a user