Merge pull request #186 from Zeroto/master

Fix notifying about the same research being finished
This commit is contained in:
Godmave authored and GitHub committed 2019-07-30 08:12:21 +02:00
commit d819644b01
1 file changed
+15 -6
+15 -6
View File
@@ -1,10 +1,5 @@
if game.forces['player'].technologies['{tech_name}'] then
if 1 == {tech_infinite} then
game.forces['player'].technologies['{tech_name}'].level = {tech_level}
else
game.forces['player'].technologies['{tech_name}'].researched = true
end
local function updateTech()
script.raise_event(defines.events.on_research_finished, {research=game.forces['player'].technologies['{tech_name}'], by_script=true})
if {notify} then
if 1 == {tech_infinite} then
@@ -15,3 +10,17 @@ if game.forces['player'].technologies['{tech_name}'] then
game.play_sound({path="utility/research_completed"})
end
end
if game.forces['player'].technologies['{tech_name}'] then
if 1 == {tech_infinite} then
if (game.forces['player'].technologies['{tech_name}'].level ~= level) then
game.forces['player'].technologies['{tech_name}'].level = {tech_level}
updateTech()
end
else
if not game.forces['player'].technologies['{tech_name}'].researched then
game.forces['player'].technologies['{tech_name}'].researched = true
updateTech()
end
end
end