Files
factorio-scenario-ExpCluster/exp_legacy/module/config/gui/rockets.lua
T
bbassieandClaude Fable 5 7034f17b5d Move the scenario onto exp_roles and remove the legacy role system
Every call site of expcore.roles now uses exp_roles, and the legacy module,
its config, and the glue which refreshed guis on role events are deleted.
Where a file only renamed the require and the permission strings the change is
mechanical; the rest:

- Jail is now "give the Jail role" and unjail "take it away". The role has a
  higher priority than every other so holding it suppresses them, which is
  what stashing and restoring the roles was for.
- The command role authority derives exp_scenario.command.<name> from the
  command name, and the role parsers use player_outranks rather than comparing
  indexes with their own root check.
- The admin and spectator triggers, and the gui refresh on role changes, live
  in exp_scenario/control/roles.lua; the system commands trigger stays with
  the command authority.
- The player list warn button is keyed on create_warning, the permission
  the command behind it already required, and report on create_report. Both
  were keyed on names no role held, so only root ever saw them.
- The warps and tasks configs say exp_roles where they said expcore.roles.
- The role tables the readme and player list read are replaced by
  get_player_names and get_roles.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-08-19 11:36:58 +00:00

48 lines
2.7 KiB
Lua

--- This file controls what will show in each section of the rocket info gui
-- @config Rockets
return {
stats = { --- @setting stats The data that will show in the stats section
show_stats = true, --- @setting show_stats false will hide this section all together
show_first_rocket = true, --- @setting show_first_rocket false will not show when the first rocket was launched
show_last_rocket = true, --- @setting show_last_rocket false will not show when the last rocket was launched
show_fastest_rocket = true, --- @setting show_fastest_rocket false will not show the time taken for the fastest rocket
show_total_rockets = true, --- @setting show_total_rockets false will not show the total number of rockets launched
show_game_avg = true, --- @setting show_game_avg false will hide the avg across the entire map time
rolling_avg = { --- @setting rolling_avg each number will be one statistic; 5 means the avg time taken for the last 5 rockets
5, 10, 25,
},
},
milestones = { --- @setting milestones each number will be one statistic; 5 means the time that the 5th rocket was launched
show_milestones = true, --- @setting show_milestones false will hide this section all together
1,
2,
5,
10,
20,
50,
100,
200,
500,
1000,
1500,
2000,
2500,
3000,
3500,
4000,
4500,
5000,
},
progress = { --- @setting progress The data and buttons in the build progress section
show_progress = true, --- @setting show_progress false will hide this section altogether
allow_zoom_to_map = true, --- @setting allow_zoom_to_map false will disable the zoom to map feature
allow_remote_launch = true, --- @setting allow_remote_launch false removes the remote launch button for all players
remote_launch_admins_only = false, --- @setting remote_launch_admins_only true will remove the remote launch button for all non (game) admins
remote_launch_role_permission = "exp_scenario.gui.rocket_info.remote_launch", --- @setting remote_launch_role_permission value used by custom permission system to allow or disallow the button
allow_toggle_active = true, --- @setting allow_toggle_active false removes the remote toggle auto launch button for all players
toggle_active_admins_only = false, --- @setting toggle_active_admins_only true will remove the toggle auto launch button for all non (game) admins
toggle_active_role_permission = "exp_scenario.gui.rocket_info.toggle_active", --- @setting toggle_active_role_permission value used by custom permission system to allow or disallow the button
},
}