* Fix left flow not using uids
* Mock Toolbar menu
* Fix task list after core gui change
* Allow show/hide override
* Fix autofill permissions
* Copy style from toolbar on change
* Open and close automatically
* Removed hacky prevent default
* Fixed more core issues
* Add reset button
* Allow for custom draw order on join
* Add methods to reorder ui flows
* Impliment move buttons
* Add locale
* Add toolbar to player data
* Better player data layout
* Picked a suitable datastore id
* Update locale for readme
* Fix swaping left flow order
* Fix datastore updates
* Code cleanup
* Fix incorrect top flow hashing on load
* Fix loading of malformed data
* Fixed loading state of left flows
* Dont save default data
* Dont open menu on join
* Lint
* Remove incorrect new index metamethod
* Revert method used for move_toolbar_button
* Fixed missing toolbar button
* Fixed desync between visibilty and toggle state
* Fix bad gui element path
* Fixed enable state of toggle button
* Change order of operations
* Fix reset not showing top flow
* Pressing `Discard changes` removes warp if it has been pressed after `New warp`.
* Changed `not_available` (not in range) status icon to a cross, fits the sizing of the other icons better.
* Renamed locals key `'warp-list.discard-tooltip'` to `'warp-list.remove-tooltip'`
* Added textfield squashable and strechable to make it dynamic to the container size.
* Container size changes depending on permissiong `'allow_add_warp'`
* Add bypass styling and functionality
* Fix using wrong warp position for goto label
* Add warp placement checks
* Edit remove warp to keep the corpses of the entities
* Fix warp label and textbox
* Make Warp container wider by 20
- Change the way the header text is displayed;
- Change entity toggle to be checkmark and cross;
- Added burner mining drill to autofill;
- Added comments;
- Changed use of some scroll tables to just normal tables;
- Fixed entity toggle not working when placing down entities;
- Change config layout to entity based;
- Change the gui layout to entity based;
- Fix entity placed event to work with new system;
- Change gui styles to fit other gui's more;
- Added demo entities with items:
* Car;
* Locomotive;
* Spidertron;
* Gun Turret;
* Stone furnace;
* Steel furnace;