This commit is contained in:
2025-02-07 19:24:07 +09:00
parent 04d55cec4a
commit f0adfa3e32

View File

@@ -219,9 +219,9 @@ Event.add(defines.events.on_player_created, function(event)
local s = player.physical_surface
game.forces["neutral"].set_cease_fire("player", true)
game.forces["player"].set_cease_fire("neutral", true)
game.forces["neutral"].set_ammo_damage_modifier("bullet", 2)
game.forces["neutral"].set_gun_speed_modifier("bullet", 2)
game.forces["neutral"].set_turret_attack_modifier("gun-turret", 2)
game.forces["neutral"].set_ammo_damage_modifier("bullet", 1)
game.forces["neutral"].set_gun_speed_modifier("bullet", 1)
game.forces["neutral"].set_turret_attack_modifier("gun-turret", 1)
spawn_area(s, p)
if config.pattern.enabled then spawn_pattern(s, p) end
if config.water.enabled then spawn_water(s, p) end