Added Kill Command

This commit is contained in:
Cooldude2606
2018-06-24 19:33:54 +01:00
parent f73f1011d4
commit cf6e2838ca
4 changed files with 58 additions and 21 deletions

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--- A full ranking system for factorio.
-- @module ExpGamingCommands.kill
-- @author Cooldude2606
-- @license https://github.com/explosivegaming/scenario/blob/master/LICENSE
local Game = require('FactorioStdLib.Game')
--- Kills a player of a lower rank
-- @command kill
-- @param player the player to be killed
commands.add_command('kill', 'Kills a player. No player name kills yourself.', {
['player']={false,'player-rank-alive'}
}, function(event,args)
local _player = Game.get_player(event)
local player = args.player
if player then player.character.die()
else _player.character.die() end
end)

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{
"name": "kill",
"version": "4.0.0",
"type": "Module",
"description": "Adds a command which can be used to kill a player or yourself.",
"location": "<blank>",
"keywords": [
"Command",
"ExpGaming",
"Kill",
"Death",
"Admin",
"Tool"
],
"author": "Cooldude2606",
"contact": "Discord: Cooldude2606#5241",
"license": "https://github.com/explosivegaming/scenario/blob/master/LICENSE",
"dependencies": {
"ExpGamingCore.Commands": "^4.0.0",
"ExpGamingCore.Ranking": "^4.0.0",
"FactorioStdLib.Game": "^0.8.0"
}
}

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{
"name": "ExpGamingCommands",
"version": "4.0.0",
"type": "Collection",
"description": "A Collection of all of the custom commands used on ExpGaming servers.",
"location": "<blank>",
"keywords": [
"Commands",
"ExpGaming",
"Admin",
"Tools"
],
"author": "Cooldude2606",
"contact": "Discord: Cooldude2606#5241",
"license": "https://github.com/explosivegaming/scenario/blob/master/LICENSE",
"submodules": {}
}

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@@ -1,21 +0,0 @@
--[[
Explosive Gaming
This file can be used with permission but this and the credit below must remain in the file.
Contact a member of management on our discord to seek permission to use our code.
Any changes that you may make to the code are yours but that does not make the script yours.
Discord: https://discord.gg/r6dC2uK
]]
--Please Only Edit Below This Line-----------------------------------------------------------
commands.add_command('kill', 'Kills a player. Must be either yourself (/kill self) or a person of a lower rank', {'player'}, function(event,args)
local _player = Game.get_player(event)
local player = Game.get_player(args.player)
if args.player ~= 'self' and not player then player_return({'commands.invalid-player',args.player}) return commands.error end
if args.player == 'self' or _player.name == player.name then
if _player.character then _player.character.die() else player_return({'commands.dead-player'}) return commands.error end
elseif Ranking.get_rank(player).power > Ranking.get_rank(_player).power then
if player.connected then else player_return({'commands.offline-player'}) return commands.error end
if player.character then player.character.die() else player_return({'commands.dead-player'}) return commands.error end
else player_return({'commands.unauthorized'}) return commands.error end
end)