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@@ -94,9 +94,11 @@ end
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-- @tparam string location the location tag that is in the config file
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function Public.spawn_compilatron(surface, location)
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local position = locations[location]
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local pos = surface.find_non_colliding_position("behemoth-biter", position, 1.5, 0.5) or { x = 0, y = 0 }
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local compi = surface.create_entity{ name = "behemoth-biter", position = pos, force = game.forces.neutral }
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Public.add_compilatron(compi, location)
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local pos = surface.find_non_colliding_position("behemoth-biter", position, 1.5, 0.5)
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if pos then
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local compi = surface.create_entity{ name = "behemoth-biter", position = pos, force = game.forces.neutral }
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Public.add_compilatron(compi, location)
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end
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end
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-- When the first player is created this will create all compilatrons that are resisted in the config
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