Core Edit for loading game

This commit is contained in:
Cooldude2606
2017-08-09 21:19:08 +01:00
parent 4c891a71c1
commit c3c014b249

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@@ -20,6 +20,7 @@ local function credit_loop(reg) for _,cred in pairs(reg) do table.insert(credits
--Please Only Edit Below This Line-----------------------------------------------------------
require("mod-gui")
credit_loop(require("locale/StdLib/event"))
Event.register(defines.events.on_player_joined_game,function() if not global.credits then Event.dispatch({name = Event.core_events.init, tick = 0}) end end)
Event.gui_update = script.generate_event_name()
credit_loop(require("locale/file-header"))
--below 'game.tick/(3600*game.speed)) % 15 == 0' raises the gui_update event every 15 minutes fell free to change the update time on that