From c3c014b2494dec451b18de3e31c90ccffefe16f6 Mon Sep 17 00:00:00 2001 From: Cooldude2606 Date: Wed, 9 Aug 2017 21:19:08 +0100 Subject: [PATCH] Core Edit for loading game --- control.lua | 1 + 1 file changed, 1 insertion(+) diff --git a/control.lua b/control.lua index 1ef8841e..ff45a760 100644 --- a/control.lua +++ b/control.lua @@ -20,6 +20,7 @@ local function credit_loop(reg) for _,cred in pairs(reg) do table.insert(credits --Please Only Edit Below This Line----------------------------------------------------------- require("mod-gui") credit_loop(require("locale/StdLib/event")) +Event.register(defines.events.on_player_joined_game,function() if not global.credits then Event.dispatch({name = Event.core_events.init, tick = 0}) end end) Event.gui_update = script.generate_event_name() credit_loop(require("locale/file-header")) --below 'game.tick/(3600*game.speed)) % 15 == 0' raises the gui_update event every 15 minutes fell free to change the update time on that