Fixed redundand contains function

This commit is contained in:
badgamernl
2020-08-20 21:48:53 +02:00
parent 8efa1c0954
commit 9911a0e3d3

View File

@@ -138,15 +138,6 @@ Event.add(defines.events.on_player_created, function(event)
end
end)
local function inventories_contains_inventory(inventories, inventory)
for _, inv in pairs(inventories) do
if inv == inventory then
return true
end
end
return false
end
local function entity_build(event)
-- Check if player exists
local player = game.players[event.player_index]
@@ -168,7 +159,7 @@ local function entity_build(event)
local player_inventory = player.get_main_inventory()
local entity_inventory = entity.get_inventory(entity_config.inventory)
for _, setting in pairs(autofill_player_settings[player.name]) do
if not setting.enabled or not inventories_contains_inventory(setting.inventories, entity_config.inventory) then
if not setting.enabled or not table.contains(setting.inventories, entity_config.inventory) then
goto continue
end
local item = setting.item