From 9911a0e3d3b872d1d33cc2d55c89e53f48cb6a54 Mon Sep 17 00:00:00 2001 From: badgamernl Date: Thu, 20 Aug 2020 21:48:53 +0200 Subject: [PATCH] Fixed redundand contains function --- modules/gui/autofill.lua | 11 +---------- 1 file changed, 1 insertion(+), 10 deletions(-) diff --git a/modules/gui/autofill.lua b/modules/gui/autofill.lua index a4e7a635..d9419554 100644 --- a/modules/gui/autofill.lua +++ b/modules/gui/autofill.lua @@ -138,15 +138,6 @@ Event.add(defines.events.on_player_created, function(event) end end) -local function inventories_contains_inventory(inventories, inventory) - for _, inv in pairs(inventories) do - if inv == inventory then - return true - end - end - return false -end - local function entity_build(event) -- Check if player exists local player = game.players[event.player_index] @@ -168,7 +159,7 @@ local function entity_build(event) local player_inventory = player.get_main_inventory() local entity_inventory = entity.get_inventory(entity_config.inventory) for _, setting in pairs(autofill_player_settings[player.name]) do - if not setting.enabled or not inventories_contains_inventory(setting.inventories, entity_config.inventory) then + if not setting.enabled or not table.contains(setting.inventories, entity_config.inventory) then goto continue end local item = setting.item