Finnaila Edits

This commit is contained in:
Cooldude2606
2017-12-24 21:29:04 +00:00
parent 4796373820
commit 97b6a8244d
2 changed files with 5 additions and 3 deletions

View File

@@ -252,8 +252,9 @@ function inputs.reset_radio(elements)
if element.valid then
local _elements = Gui._get_data('inputs_'..element.type) or {}
local _element = _elements[element.name]
local player = Game.get_player(element.player_index)
local state = false
local success, err = pcall(_element.data._state,element.parent)
local success, err = pcall(_element.data._state,player,element.parent)
if success then state = err else error(err) end
element.state = state
end
@@ -262,8 +263,9 @@ function inputs.reset_radio(elements)
if elements.valid then
local _elements = Gui._get_data('inputs_'..elements.type) or {}
local _element = _elements[elements.name]
local player = Game.get_player(elements.player_index)
local state = false
local success, err = pcall(_element.data._state,elements.parent)
local success, err = pcall(_element.data._state,player,elements.parent)
if success then state = err else error(err) end
elements.state = state
end

View File

@@ -93,7 +93,7 @@ end)
local function test_gui(event)
if not game.player and not event.player_index then return end
local player = game.player or Game.get_player(event)
if mod_gui.get_frame_flow(player)['gui-test'] thenmod_gui.get_frame_flow(player)['gui-test'].destroy() end
if mod_gui.get_frame_flow(player)['gui-test'] then mod_gui.get_frame_flow(player)['gui-test'].destroy() end
local frame = mod_gui.get_frame_flow(player).add{type='frame',name='gui-test',direction='vertical'}
gui_tset_close:draw(frame)
caption_test:draw(frame)