Added a comment

This commit is contained in:
Cooldude2606
2017-09-22 17:02:39 +01:00
parent e7003fd689
commit 72141dd92e

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@@ -35,6 +35,7 @@ Event.register(defines.events.on_tick, function(event)
local online_players = #game.connected_players
for i,player in pairs(game.connected_players) do
script.raise_event(Event.gui_update,{tick=game.tick,player=player,player_loop_index=i,players_online=online_players})
-- script.raise_event(Event.gui_update,{tick=game.tick,player=game.player,player_loop_index=1,players_online=#game.connected_players})
end
elseif (game.tick/(3600*game.speed))+(15/2) % 15 == 0 then
for i,player in pairs(game.connected_players) do