This commit is contained in:
2025-05-19 15:23:20 +09:00
parent f36403997a
commit 6add30adf3

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@@ -83,7 +83,7 @@ return {
skip_victory = true, --- @setting skip_victory will skip the victory screen when a rocket is launched
friendly_fire = false, --- @setting friendly_fire weather players will be able to attack each other on the same force
enemy_expansion = false, --- @setting enemy_expansion a catch all for in case the map settings file fails to load
chart_radius = 20 * 32, --- @setting chart_radius the number of tiles that will be charted when the map starts
chart_radius = 16 * 32, --- @setting chart_radius the number of tiles that will be charted when the map starts
items = { --- @setting items items and there condition for being given
["iron-ore"] = cutoff_time(20 * minutes, 80, 0),
["stone"] = cutoff_time(20 * minutes, 20, 0),