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Update artillery.lua
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@@ -61,7 +61,7 @@ Selection.on_selection(SelectionArtyArea, function(event)
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end
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if not skip then
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player.surface.create_entity{name='artillery-flare', position=e.position, force=player.force, life_time=120, movement={0, 0}, height=0, vertical_speed=0, frame_speed=0}
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player.surface.create_entity{name='artillery-flare', position=e.position, force=player.force, life_time=240, movement={0, 0}, height=0, vertical_speed=0, frame_speed=0}
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table.insert(hit, e.position)
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count = count + 1
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