Made code cleaner

This commit is contained in:
Cooldude2606
2019-05-11 22:01:28 +01:00
parent 35a3d11f58
commit 6769642e48
7 changed files with 157 additions and 136 deletions

View File

@@ -7,10 +7,14 @@ local Checkbox = {
config={},
clean_names={},
instances={},
option_mapping={},
option_sets={},
option_categorize={},
_prototype_checkbox=Gui._extend_prototype{},
_prototype_radiobutton=Gui._extend_prototype{}
_prototype_checkbox=Gui._extend_prototype{
on_state_change = Gui._new_event_adder('on_state_change')
},
_prototype_radiobutton=Gui._extend_prototype{
on_state_change = Gui._new_event_adder('on_state_change')
}
}
setmetatable(Checkbox._prototype_radiobutton,{__index=Checkbox._prototype_checkbox})
Global.register(Checkbox.instances,function(tbl)
@@ -27,10 +31,6 @@ local function get_config(name)
return config
end
local function get_store_location(checkbox)
return 'gui.inputs.checkbox.'..(checkbox.clean_name or checkbox.name)
end
local function get_instances(checkbox,category)
if not Checkbox.instances[checkbox.name] then return end
local instances = Checkbox.instances[checkbox.name]
@@ -56,7 +56,8 @@ function Checkbox.new_checkbox(name)
local self = setmetatable({
name=uid,
clean_name=name,
_draw={
events={},
draw_data={
name=uid,
type='checkbox',
state=false
@@ -85,12 +86,12 @@ function Checkbox.new_checkbox(name)
Gui.on_checked_state_changed(self.name,function(event)
local element = event.element
if self.share_store_location then
set_store(self,self.share_store_location,element,Checkbox.option_mapping[self.share_store_location][element.name])
if self.option_set then
set_store(self,self.option_set,element,Checkbox.option_sets[self.option_set][element.name])
elseif self.store then
set_store(self,self.store,element,element.state)
elseif self._on_state_change then
self._on_state_change(event.player,element)
elseif self.events.on_state_change then
self.events.on_state_change(event.player,element)
end
end)
@@ -98,31 +99,36 @@ function Checkbox.new_checkbox(name)
end
function Checkbox.draw_checkbox(name,element)
local checkbox = get_config(name)
return checkbox:draw_to(element)
local config = get_config(name)
return config:draw_to(element)
end
function Checkbox._prototype_checkbox:add_store(categorize)
if self.store then return end
self.store = get_store_location(self)
self.store = Store.uid_location()
self.categorize = categorize
Checkbox.instances[self.name]={}
Store.register(self.store,function(value,category)
local instances = get_instances(self,category)
if instances then
for k,element in pairs(instances) do
if element and element.valid then
element.state = value
if self._on_state_change then
if self.events.on_state_change then
local player = Game.get_player_by_index(element.player_index)
self._on_state_change(player,element)
self.events.on_state_change(player,element)
end
else
instances[k] = nil
end
end
end
end)
return self
end
@@ -137,21 +143,13 @@ end
function Checkbox._prototype_checkbox:set_store_state(category,state)
if not self.store then return end
state = not not state
set_store(self,self.store,category,state)
end
function Checkbox._prototype_checkbox:on_state_change(callback)
if type(callback) ~= 'function' then
return error('Event callback must be a function')
end
self._on_state_change = callback
return self
set_store(self,self.store,category,not not state)
end
function Checkbox.reset_radiobutton(element,exclude,recursive)
if not element or not element.valid then return end
exclude = type(exclude) == 'table' and exclude or exclude ~= nil and {[exclude]=true} or {}
for _,child in pairs(element.children) do
if child and child.valid and child.type == 'radiobutton' then
child.state = exclude[child.name] or false
@@ -163,13 +161,14 @@ function Checkbox.reset_radiobutton(element,exclude,recursive)
Checkbox.reset_radiobutton(child,exclude,recursive)
end
end
return true
end
function Checkbox.new_radiobutton(name)
local self = Checkbox.new_checkbox(name)
local uid = self.name
self._draw.type = 'radiobutton'
self.draw_data.type = 'radiobutton'
setmetatable(self,{
__index=Checkbox._prototype_radiobutton,
@@ -179,53 +178,56 @@ function Checkbox.new_radiobutton(name)
return self
end
function Checkbox.new_share_store(location,callback,categorize)
Store.register(location,function(value,category)
local options = Checkbox.option_mapping[location]
for opt_name,name in pairs(options) do
if Checkbox.config[name] then
get_config(name):set_store_state(category,opt_name == value)
end
end
callback(value,category)
end)
Checkbox.option_categorize[location] = categorize
Checkbox.option_mapping[location] = {}
return location
end
Checkbox.draw_radiobutton = Checkbox.draw_checkbox
function Checkbox._prototype_radiobutton:share_store(location,option_name)
self.share_store_location = location
function Checkbox._prototype_radiobutton:add_as_option(option_set,option_name)
self.option_set = option_set
self.option_name = option_name or self.clean_name or self.name
Checkbox.option_mapping[location][self.option_name] = self.name
Checkbox.option_mapping[location][self.name] = self.option_name
Checkbox.option_sets[option_set][self.option_name] = self.name
Checkbox.option_sets[option_set][self.name] = self.option_name
self:add_store(Checkbox.option_categorize[location])
self:add_store(Checkbox.option_categorize[option_set])
return self
end
function Checkbox.new_option_set(name,callback,categorize)
Store.register(name,function(value,category)
local options = Checkbox.option_sets[name]
for opt_name,config_name in pairs(options) do
if Checkbox.config[config_name] then
get_config(config_name):set_store_state(category,opt_name == value)
end
end
callback(value,category)
end)
Checkbox.option_categorize[name] = categorize
Checkbox.option_sets[name] = {}
return name
end
function Checkbox.get_stored_state(name,category)
local checkbox = get_config(name)
if checkbox.share_store_location then
if checkbox.categorize then
return Store.get_child(checkbox.share_store_location,category)
local config = get_config(name)
if config.option_set then
if config.categorize then
return Store.get_child(config.option_set,category)
else
return Store.get(checkbox.share_store_location)
return Store.get(config.option_set)
end
end
return checkbox:get_store_state(category)
return config:get_store_state(category)
end
function Checkbox.set_stored_state(name,category,value)
local checkbox = get_config(name)
if checkbox.share_store_location then
set_store(checkbox,checkbox.share_store_location,category,value)
end
return checkbox:set_store_state(category,value)
local config = get_config(name)
local location = config.option_set or config.store
set_store(config,location,category,value)
end
return Checkbox