Fixed error with LuaPlayer.connected

This commit is contained in:
Cooldude2606
2018-10-25 18:11:50 +01:00
parent 2af203a0b6
commit 4fe7ec3c0a
3 changed files with 4 additions and 4 deletions

View File

@@ -84,7 +84,7 @@
</tr>
<tr>
<td class="name" nowrap><a href="#update">update ([frame[, players]])</a></td>
<td class="summary">This is used to update all the guis of conected players, good idea to use our thread system as it as nested for loops</td>
<td class="summary">This is used to update all the guis of connected players, good idea to use our thread system as it as nested for loops</td>
</tr>
<tr>
<td class="name" nowrap><a href="#open">open (left_name)</a></td>
@@ -151,7 +151,7 @@
<strong>update ([frame[, players]])</strong>
</dt>
<dd>
This is used to update all the guis of conected players, good idea to use our thread system as it as nested for loops
This is used to update all the guis of connected players, good idea to use our thread system as it as nested for loops
<h3>Parameters:</h3>