Fix logic for afk kick (#395)

This commit is contained in:
2025-06-15 20:42:21 +09:00
committed by GitHub
parent 8b1166a135
commit 484184d61d

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@@ -32,7 +32,7 @@ Event.on_nth_tick(config.update_time, function()
if player.afk_time < config.afk_time
or config.admin_as_active and player.admin
or config.trust_as_active and player.online_time > config.trust_time
or config.active_role and (Roles.get_player_highest_role(player).index >= Roles.get_role_from_any(config.active_role).index) then
or config.active_role and (Roles.get_player_highest_role(player).index <= Roles.get_role_from_any(config.active_role).index) then
-- Active player was found
primitives.last_active = game.tick
return