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@@ -10,7 +10,7 @@ Storage.register(turrets, function(tbl)
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turrets = tbl
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turrets = tbl
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end)
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end)
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do
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local function spawn_force()
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local force = game.forces["spawn"]
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local force = game.forces["spawn"]
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if force and force.valid then
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if force and force.valid then
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@@ -49,6 +49,8 @@ end
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-- Will spawn all infinite ammo turrets and keep them refilled
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-- Will spawn all infinite ammo turrets and keep them refilled
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local function spawn_turrets()
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local function spawn_turrets()
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spawn_force()
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for _, turret_pos in pairs(turrets) do
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for _, turret_pos in pairs(turrets) do
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local surface = game.surfaces[turret_pos.surface]
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local surface = game.surfaces[turret_pos.surface]
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local pos = turret_pos.position
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local pos = turret_pos.position
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