Merge branch 'release/5.4.0' into dev

This commit is contained in:
Cooldude2606
2019-04-19 14:09:57 +01:00
87 changed files with 1271 additions and 108 deletions

3
.gitignore vendored
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@@ -83,3 +83,6 @@ $RECYCLE.BIN/
# Windows shortcuts
*.lnk
.vscode
*luacheckrc

1002
.luacheckrc Normal file

File diff suppressed because it is too large Load Diff

31
.vscode/settings.json vendored
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@@ -1,31 +0,0 @@
{
"cSpell.enabledLanguageIds": [
"asciidoc",
"c",
"cpp",
"csharp",
"css",
"go",
"handlebars",
"html",
"jade",
"javascript",
"javascriptreact",
"json",
"latex",
"less",
"lua",
"markdown",
"php",
"plaintext",
"pub",
"python",
"restructuredtext",
"rust",
"scss",
"text",
"typescript",
"typescriptreact",
"yml"
]
}

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@@ -1,37 +0,0 @@
--- Desction <get from json>
-- @module ThisModule@X.Y.Z
-- @author <get from json>
-- @license <get from json>
-- @alias ThisModule
-- Module Require
local Module = require('Module')
local SubModule = require('Collection.Submodule')
local OptModule -- OptModule@^X.Y.Z
-- Local Variables
-- Module Define
local module_verbose = false
local ThisModule = {
on_init=function(self)
if loaded_modules['OptModule'] then OptModule = require('OptModule') end
if loaded_modules['OptModule2'] then require(module_path..'/src/module2',{self=self}) end
--code
end,
on_post=function()
--code
end
}
-- Global Define
local global = global{
key='value'
}
-- Function Define
-- Event Handlers Define
-- Module Return
return ThisModule

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@@ -22,7 +22,10 @@
</p>
<h2 align="center">ExpGaming Scenario Repository</h2>
<p align="center"><font size="-2">Out Dated; Will be updated in the future</font></p>
#### Use and Installation
* Download the git repo
* Move files into the scenario folder (C:\Users\User\AppData\Roaming\Factorio\scenarios\ExpGamingScenario)
* Make edits to role and group configs as well as any other configs that you want
@@ -30,9 +33,11 @@
* All modules will be loaded if you have not removed any, any problems see log file
#### Creation of new modules
* Please see [FactorioSoftmodManager](https://github.com/explosivegaming/FactorioSoftmodManager) for making new modules
#### Forks and Pull Requests
* We are happy for people to make pull requests if you wish to help make our server better
* Your server is a community server, it is all about the people and feedback is good
* Dont be afraid to make a pull request as if it fixes something then its a good change

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@@ -1,3 +0,0 @@
new_type('command','Commands',false,'param')
new_type('event','Events',false,'field')
new_type('gui','Guis')

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@@ -6,8 +6,13 @@ require 'config.command_parse_general'
Commands.add_parse('role',function(input,player,reject)
if not input then return end
local roles = Roles.config.roles
local role = auto_complete(roles,input,true)
local roles = Roles.config.order
local rev_roles = {}
for i=#roles,1,-1 do
table.insert(rev_roles,roles[i])
end
local role = auto_complete(rev_roles,input)
role = Roles.get_role_by_name(role)
if not role then
return reject{'expcore-role.reject-role'}
else

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@@ -16,6 +16,12 @@ return {
'modules.commands.help',
'modules.commands.roles',
'modules.commands.rainbow',
'modules.commands.clear-inventory',
'modules.commands.jail',
'modules.commands.repair',
'modules.commands.reports',
'modules.commands.spawn',
'modules.commands.warnings',
-- QoL Addons
'modules.addons.chat-popups',
'modules.addons.damage-popups',
@@ -25,6 +31,7 @@ return {
'modules.addons.compilatron',
'modules.addons.scorched-earth',
'modules.addons.pollution-grading',
'modules.addons.random-player-colours',
-- Config Files
'config.command_auth_admin', -- commands tagged with admin_only are blocked for non admins
'config.command_auth_roles', -- commands must be allowed via the role config

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@@ -0,0 +1,36 @@
return {
players={
BADgamerNL={r=255,g=20,b=147},
arty714={r=150,g=68,b=161},
Cooldude2606={r=57,g=192,b=207},
mark9064={r=99,g=0,b=255},
eissturm={r=25,g=25,b=112},
Sakama={r=20,g=213,b=80},
Sakama={r=20,g=213,b=80},
freek18={r=50,g=0,b=255},
aldldl={r=0,g=131,b=255},
NAD4X4={r=135,g=206,b=250},
cydes={r=82,g=249,b=155},
UUBlueFire={r=0,g=204,b=255}
},
disallow = { -- the value does not matter it is only the key which is checked
black = {r = 0, g = 0, b = 0},
white = {r = 255, g = 255, b = 255},
jailed = {r = 255, g = 255, b = 255},
probation = {r = 255, g = 255, b = 255},
guest = {r = 255, g = 255, b = 255},
auto_trusted = {r = 192, g = 192, b = 192},
regular = {r = 0.155, g = 0.540, b = 0.898},
admin = {r = 0.093, g = 0.768, b = 0.172},
donator = {r = 172.6, g = 70.2, b = 215.8},
[-10] = {r = 255, g = 255, b = 255},
[0] = {r = 255, g = 255, b = 255},
[10] = {r = 192, g = 192, b = 192},
[20] = {r = 0.155, g = 0.540, b = 0.898},
[30] = {r = 0.093, g = 0.768, b = 0.172},
success = {r = 0, g = 255, b = 0},
warning = {r = 255, g = 255, b = 0},
fail = {r = 255, g = 0, b = 0},
info = {r = 255, g = 255, b = 255}
}
}

13
config/repair.lua Normal file
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@@ -0,0 +1,13 @@
return {
disallow = {
['loader']=true,
['fast-loader']=true,
['express-loader']=true,
['electric-energy-interface']=true,
['infinity-chest']=true
},
max_range=50,
allow_blueprint_repair=false,
allow_ghost_revive=true,
allow_heal_entities=true
}

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@@ -33,12 +33,14 @@ Roles.new_role('System','SYS')
:set_permission_group('Admin')
:set_flag('is_admin')
:set_flag('is_spectator')
:set_flag('report-immune')
:set_allow_all()
Roles.new_role('Senior Administrator','SAdmin')
:set_permission_group('Admin')
:set_flag('is_admin')
:set_flag('is_spectator')
:set_flag('report-immune')
:set_parent('Administrator')
:allow{
'command/interface',
@@ -50,6 +52,7 @@ Roles.new_role('Administrator','Admin')
:set_custom_color{r=233,g=63,b=233}
:set_flag('is_admin')
:set_flag('is_spectator')
:set_flag('report-immune')
:set_parent('Moderator')
:allow{
}
@@ -59,10 +62,19 @@ Roles.new_role('Moderator','Mod')
:set_custom_color{r=0,g=170,b=0}
:set_flag('is_admin')
:set_flag('is_spectator')
:set_flag('report-immune')
:set_parent('Trainee')
:allow{
'command/assign-role',
'command/unassign-role'
'command/unassign-role',
'command/repair',
'command/kill/always',
'command/tag-clear/always',
'command/go-to-spawn/always',
'command/clear-reports',
'command/clear-warnings',
'command/clear-temp-ban',
'command/clear-inventory',
}
Roles.new_role('Trainee','TrMod')
@@ -70,14 +82,17 @@ Roles.new_role('Trainee','TrMod')
:set_custom_color{r=0,g=170,b=0}
:set_flag('is_admin')
:set_flag('is_spectator')
:set_flag('report-immune')
:set_parent('Donator')
:allow{
'command/admin-chat',
'command/teleport',
'command/bring',
'command/goto',
'command/kill/always',
'command/tag-clear/always',
'command/temp-ban',
'command/give-warning',
'command/get-warnings',
'command/get-reports',
}
--- Trusted Roles
@@ -85,6 +100,7 @@ Roles.new_role('Sponsor','Spon')
:set_permission_group('Trusted')
:set_custom_color{r=247,g=246,b=54}
:set_flag('is_spectator')
:set_flag('report-immune')
:set_parent('Pay to Win')
:allow{
}
@@ -93,6 +109,7 @@ Roles.new_role('Pay to Win','P2W')
:set_permission_group('Trusted')
:set_custom_color{r=238,g=172,b=44}
:set_flag('is_spectator')
:set_flag('report-immune')
:set_parent('Donator')
:allow{
}
@@ -103,6 +120,8 @@ Roles.new_role('Donator','Don')
:set_flag('is_spectator')
:set_parent('Veteran')
:allow{
'command/jail',
'command/unjail'
}
Roles.new_role('Partner','Part')
@@ -111,6 +130,8 @@ Roles.new_role('Partner','Part')
:set_flag('is_spectator')
:set_parent('Veteran')
:allow{
'command/jail',
'command/unjail'
}
Roles.new_role('Veteran','Vet')
@@ -138,7 +159,10 @@ Roles.new_role('Regular','Reg')
:set_custom_color{r=79,g=155,b=163}
:set_parent('Guest')
:allow{
'command/kill'
'command/kill',
'command/rainbow',
'command/go-to-spawn',
'command/me',
}
:set_auto_promote_condition(function(player)
if player.online_time > 3*216000 then
@@ -151,12 +175,11 @@ local default = Roles.new_role('Guest','')
:set_permission_group('Guest')
:set_custom_color{r=185,g=187,b=160}
:allow{
'command/me',
'command/tag',
'command/tag-clear',
'command/chelp',
'command/list-roles',
'command/rainbow'
'command/report',
}
--- Jail role

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@@ -201,7 +201,7 @@
Commands.remove_parse(name) --- Removes a parse function, see add_parse for adding them
Commands.parse(name,input,player,reject,...) --- Intended to be used within other parse functions, runs a parse and returns success and new value
Commands.add_command(name,help) --- Creates a new command object to added details to, note this does not register the command to the game
Commands.new_command(name,help) --- Creates a new command object to added details to, note this does not register the command to the game
Commands._prototype:add_param(name,optional,parse,...) --- Adds a new param to the command this will be displayed in the help and used to parse the input
Commands._prototype:set_defaults(defaults) --- Adds default values to params only matters if the param is optional
Commands._prototype:set_flag(name,value) --- Adds a tag to the command which is passed via the flags param to the authenticators, can be used to assign command roles or type
@@ -724,10 +724,10 @@ function Commands.run_command(command_event)
-- runs the command
-- player: LuaPlayer, ... command params, raw: string
table.insert(params,input_string)
table.insert(params,command_data.max_param_count+1,input_string)
local success, err = pcall(command_data.callback,player,unpack(params))
if Commands.internal_error(success,command_data.name,err) then
return command_log(player,command_data,'Internal Error: Command Callback Fail',params,command_event.parameter,err)
return command_log(player,command_data,'Internal Error: Command Callback Fail',raw_params,command_event.parameter,err)
end
if err == Commands.defines.error or err == Commands.error then
return command_log(player,command_data,'Custom Error',raw_params,input_string)

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@@ -230,7 +230,7 @@ end
function Public.move_items(items,surface,position,radius,chest_type)
chest_type = chest_type or 'iron-chest'
surface = surface or game.surfaces[1]
if type(position) ~= 'table' then return end
if position and type(position) ~= 'table' then return end
if type(items) ~= 'table' then return end
-- Finds all entities of the given type
local p = position or {x=0,y=0}
@@ -438,7 +438,7 @@ end
-- @return the list item found that matches the input
function Public.auto_complete(options,input,use_key,rtn_key)
local rtn = {}
if type(input)~= 'string' then return end
if type(input) ~= 'string' then return end
input = input:lower()
for key,value in pairs(options) do
local check = use_key and key or value
@@ -524,7 +524,7 @@ end
function Public.format_chat_player_name(player,raw_string)
player = Game.get_player_from_any(player)
local player_name = player and player.name or '<Server>'
local player_chat_colour = player and player.chat_color or Colors.white
local player_chat_colour = player and player.chat_color or Colours.white
if raw_string then
return Public.format_chat_colour(player_name,player_chat_colour)
else

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@@ -641,6 +641,8 @@ end
-- @treturn boolean true if the player was added successfully
function Roles._prototype:add_player(player,skip_check,skip_event)
player = Game.get_player_from_any(player)
-- Default role cant have players added or removed
if self.name == Roles.config.internal.default then return end
-- Check the player is valid, can be skipped but a name must be given
if not player then
if skip_check then
@@ -673,6 +675,8 @@ end
-- @treturn boolean true if the player was removed successfully
function Roles._prototype:remove_player(player,skip_check,skip_event)
player = Game.get_player_from_any(player)
-- Default role cant have players added or removed
if self.name == Roles.config.internal.default then return end
-- Check the player is valid, can be skipped but a name must be given
if not player then
if skip_check then

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@@ -35,4 +35,5 @@ pre-pre-ban=You are close to reciving a ban; successful ban appeals are unlikely
pre-ban=This your LAST warning before you are BANNED! successful ban appeals are unlikely.
ban=You were banned for having too many warnings; Vist __1__ to request a ban appeal.
script-warning=You are reciving script warnings; if you recive too many you will recive a permiment warning (__1__/__2__)
script-wrning-removed=A script warning has expired (__1__/__2__)
script-wrning-removed=A script warning has expired (__1__/__2__)
script-warning-limit=__1__ has recived a permiment warning from the script.

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@@ -33,4 +33,6 @@ warnings-received=__1__ recived a warning from __2__ for __3__.
warnings-player=__1__ has __2__ warnings and __3__/__4__ script warnings.
warnings-list-tilte=The following player have this many warnings (and this many script warnings):
warnings-list=__1__: __2__ (__3__/__4__)
warnings-cleared=__1__ had all they warnings cleared by __2__.
warnings-cleared=__1__ had all they warnings cleared by __2__.
spawn-unavailable=They was a problem getting you to spawn, please try again later.
repair-result=__1__ entites were revived and __2__ were healed to max health.

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@@ -31,17 +31,17 @@ local callback =
ent.surface.create_entity(
{name = 'compi-speech-bubble', text = messages[name][msg_number], position = {0, 0}, source = ent}
)
Public.global.current_messages[name] = {message = message, msg_number = msg_number}
Public.current_messages[name] = {message = message, msg_number = msg_number}
end
)
--- This will move the messages onto the next message in the loop
local function circle_messages()
for name, ent in pairs(Public.global.compilatrons) do
for name, ent in pairs(Public.compilatrons) do
if not ent.valid then
Public.spawn_compilatron(game.players[1].surface,name)
end
local current_message = Public.global.current_messages[name]
local current_message = Public.current_messages[name]
local msg_number
local message
if current_message ~= nil then
@@ -71,12 +71,12 @@ function Public.add_compilatron(entity, name)
if name == nil then
return
end
Public.global.compilatrons[name] = entity
Public.compilatrons[name] = entity
local message =
entity.surface.create_entity(
{name = 'compi-speech-bubble', text = messages[name][1], position = {0, 0}, source = entity}
)
Public.global.current_messages[name] = {message = message, msg_number = 1}
Public.current_messages[name] = {message = message, msg_number = 1}
end
--- This spawns a new compilatron on a surface with the given location tag (not a position)

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@@ -11,6 +11,7 @@ local Public = {
player_temp_banned=script.generate_event_name(),
player_clear_temp_ban=script.generate_event_name()
}
Global.register({
Public.old_roles,
Public.temp_bans
@@ -37,7 +38,7 @@ function Public.jail_player(player,by_player_name)
player = Game.get_player_from_any(player)
if not player then return end
if Roles.player_has_role(player,'Jail') then return end
local old_roles = Role.get_player_roles(player)
local old_roles = Roles.get_player_roles(player)
Public.old_roles[player.name] = old_roles
Roles.unassign_player(player,old_roles,by_player_name,true)
Roles.assign_player(player,'Jail',by_player_name,true)

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@@ -0,0 +1,28 @@
local Colours = require 'resources.color_presets'
local Game = require 'utils.game'
local Event = require 'utils.event'
local config = require 'config.preset_player_colours'
local Global = require 'utils.global'
require 'utils.table'
Global.register(config,function(tbl)
config = tbl
end)
local white = Colours.white
local black = Colours.black
Event.add(defines.events.on_player_created,function(event)
local player = Game.get_player_by_index(event.player_index)
local color = 'white'
if config.players[player.name] then
color = config.players[player.name]
else
while not config.disallow[color] do
color = table.get_random_dictionary_entry(Colours,true)
end
color = Colours[color]
end
color = {r=color.r/255,g=color.g/255,b=color.b/255,a=0.5}
player.color = color
player.chat_color = color
end)

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@@ -57,6 +57,9 @@ function Public.remove_player_report(player,by_player_name)
if reports and reports[by_player_name] then
event_emit(Public.player_report_removed,player,by_player_name)
reports[by_player_name] = nil
if Public.count_player_reports(player) == 0 then
Public.user_reports[player.name] = nil
end
return true
end
return false
@@ -115,7 +118,11 @@ function Public.count_player_reports(player,count_callback)
if not player then return end
local reports = Public.user_reports[player.name] or {}
if not count_callback then
return #reports
local ctn = 0
for _ in pairs(reports) do
ctn=ctn+1
end
return ctn
else
local ctn = 0
for player_name,reason in pairs(reports) do

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@@ -2,6 +2,7 @@ local Game = require 'utils.game'
local Global = require 'utils.global'
local Event = require 'utils.event'
local config = require 'config.warnings'
local format_chat_player_name = ext_require('expcore.common','format_chat_player_name')
require 'utils.table'
local Public = {
@@ -195,8 +196,8 @@ Event.add(Public.player_warning_added,function(event)
elseif type(action) == 'table' then
-- {locale,by_player_name,number_of_warning,...}
local current_action = table.deep_copy(action)
table.insert(current_action,1,event.by_player_name)
table.insert(current_action,1,event.warning_count)
table.insert(current_action,2,event.by_player_name)
table.insert(current_action,3,event.warning_count)
player.print(current_action)
elseif type(action) == 'string' then
player.print(action)
@@ -208,6 +209,8 @@ Event.add(Public.player_temp_warning_added,function(event)
local player = Game.get_player_by_index(event.player_index)
if event.temp_warning_count > config.temp_warning_limit then
Public.add_warnings(event.player_index,event.by_player_name)
local player_name_color = format_chat_player_name(player)
game.print{'warnings.script-warning-limit',player_name_color}
else
player.print{'warnings.script-warning',event.temp_warning_count,config.temp_warning_limit}
end

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@@ -0,0 +1,12 @@
local Commands = require 'expcore.commands'
local move_items = ext_require('expcore.common','move_items')
require 'config.command_parse_roles'
Commands.new_command('clear-inventory','Clears a players inventory')
:add_param('player',false,'player-role-alive')
:add_alias('clear-inv','move-inventory','move-inv')
:register(function(player,action_player)
local inv = action_player.get_main_inventory()
move_items(inv.get_contents())
inv.clear()
end)

View File

@@ -48,13 +48,12 @@ end)
Commands.new_command('clear-temp-ban','Removes temp ban from a player; this will not restore they items.')
:add_param('player',false,'player-role')
:add_param('reason',false)
:add_alias('untemp-ban','remove-temp-ban')
:enable_auto_concat()
:register(function(player,action_player,reason,raw)
:register(function(player,action_player,raw)
local action_player_name_color = format_chat_player_name(action_player)
local by_player_name_color = format_chat_player_name(player)
if JailControl.clear_temp_ban_player(action_player,player.name,reason) then
if JailControl.clear_temp_ban_player(action_player,player.name) then
game.print{'exp-commands.jail-temp-ban-clear',action_player_name_color,by_player_name_color}
else
return Commands.error{'exp-commands.jail-not-temp-banned',action_player_name_color}

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@@ -0,0 +1,44 @@
local Commands = require 'expcore.commands'
local config = require 'config.repair'
require 'config.command_parse_general'
local max_time_to_live = 4294967295 -- unit32 max
Commands.new_command('repair','Repairs entities on your force around you')
:add_param('range',false,'integer-range',1,config.max_range)
:register(function(player,range,raw)
local revive_count = 0
local heal_count = 0
local range2 = range^2
local surface = player.surface
local center = player.position
local area = {{x=center.x-range,y=center.y-range},{x=center.x+range,y=center.y+range}}
if config.allow_ghost_revive then
local ghosts = surface.find_entities_filtered({area=area,type='entity-ghost',force=player.force})
for _,ghost in pairs(ghosts) do
if ghost.valid then
local x = ghost.position.x-center.x
local y = ghost.position.y-center.y
if x^2+y^2 <= range2 then
if config.allow_blueprint_repair or ghost.time_to_live ~= max_time_to_live then
revive_count = revive_count+1
if not config.disallow[ghost.ghost_name] then ghost.revive() end
end
end
end
end
end
if config.allow_heal_entities then
local entities = surface.find_entities_filtered({area=area,force=player.force})
for _,entity in pairs(entities) do
if entity.valid then
local x = entity.position.x-center.x
local y = entity.position.y-center.y
if entity.health and entity.get_health_ratio() ~= 1 and x^2+y^2 <= range2 then
heal_count = heal_count+1
entity.health = max_time_to_live
end
end
end
end
return Commands.success{'exp-commands.repair-result',revive_count,heal_count}
end)

View File

@@ -8,8 +8,8 @@ Commands.new_command('report','Reports a player and notifies moderators')
:add_param('player',false,function(input,player,reject)
input = Commands.parse('player',input,player,reject)
if not input then return end
if Roles.player_has_flag(player,'report-immune') then
return reject{'exp-command.report-player-immune'}
if Roles.player_has_flag(input,'report-immune') then
return reject{'exp-commands.report-player-immune'}
else
return input
end
@@ -45,7 +45,8 @@ Commands.new_command('get-reports','Gets a list of all reports that a player has
Commands.print{'exp-commands.report-player-count-title'}
for player_name,reports in pairs(user_reports) do
local player_name_color = format_chat_player_name(player_name)
Commands.print{'exp-commands.report-list',player_name_color,#reports}
local report_count = ReportsControl.count_player_reports(player_name)
Commands.print{'exp-commands.report-list',player_name_color,report_count}
end
end
end)
@@ -55,7 +56,7 @@ Commands.new_command('clear-reports','Clears all reports from a player or just t
:add_param('from-player',true,'player')
:register(function(player,action_player,from_player,raw)
if from_player then
if not ReportsControl.remove_player_report(action_player,from_player) then
if not ReportsControl.remove_player_report(action_player,from_player.name) then
return Commands.error{'exp-commands.report-not-reported'}
end
else

View File

@@ -40,7 +40,7 @@ Commands.new_command('list-roles','Lists all roles in they correct order')
:register(function(player,action_player,raw)
local roles = Roles.config.order
local message = {'exp-commands.roles-list'}
if action_player ~= '' then
if action_player then
roles = Roles.get_player_roles(action_player)
end
for index,role in pairs(roles) do
@@ -49,7 +49,7 @@ Commands.new_command('list-roles','Lists all roles in they correct order')
local role_name = format_chat_colour_localized(role.name,colour)
if index == 1 then
message = {'exp-commands.roles-list',role_name}
if action_player ~= '' then
if action_player then
local player_name_colour = format_chat_player_name(action_player)
message = {'exp-commands.roles-list-player',player_name_colour,role_name}
end

View File

@@ -0,0 +1,38 @@
local Commands = require 'expcore.commands'
local Roles = require 'expcore.roles'
local function teleport(player)
local surface = player.surface
local spawn = player.force.get_spawn_position(surface)
local position = surface.find_non_colliding_position('player',spawn,32,1)
if not position then return false end
if player.driving then player.driving = false end -- kicks a player out a vehicle if in one
player.teleport(position,surface)
return true
end
Commands.new_command('go-to-spawn','Teleport to spawn')
:add_param('player',true,'player-role-alive')
:set_defaults{
player=function(player)
if player.connected and player.character and player.character.health > 0 then
return player
end
end
}
:add_alias('spawn','tp-spawn')
:register(function(player,action_player)
if not action_player then
return Commands.error{'exp-commands.spawn-unavailable'}
elseif action_player == player then
if not teleport(player) then
return Commands.error{'exp-commands.spawn-unavailable'}
end
elseif Roles.player_allowed(player,'command/go-to-spawn/always') then
if not teleport(action_player) then
return Commands.error{'exp-commands.spawn-unavailable'}
end
else
return Commands.error{'expcore-commands.unauthorized'}
end
end)

View File

@@ -46,11 +46,11 @@ Commands.new_command('get-warnings','Gets the number of warnings a player has. I
end
end)
Commands.new_command('clear-warnigns','Clears all warnings (and script warnings) from a player')
Commands.new_command('clear-warnings','Clears all warnings (and script warnings) from a player')
:add_param('player',false,'player')
:register(function(player,action_player,raw)
WarningsControl.clear_warnings(player,player.name)
WarningsControl.clear_temp_warnings(player,player.name)
WarningsControl.clear_warnings(action_player,player.name)
WarningsControl.clear_temp_warnings(action_player,player.name)
local action_player_name_color = format_chat_player_name(action_player)
local by_player_name_color = format_chat_player_name(player)
game.print{'exp-commands.warnings-cleared',action_player_name_color,by_player_name_color}