mirror of
https://github.com/PHIDIAS0303/ExpCluster.git
synced 2026-09-21 17:04:00 +00:00
a (#44)
* . * . * . * . * compilatron * . * . * . * . * links * . * . * . * Update tsconfig.browser.json
This commit is contained in:
Vendored
+13
@@ -0,0 +1,13 @@
|
||||
{
|
||||
"factorio.versions": [
|
||||
{
|
||||
"name": "Online",
|
||||
"factorioPath": "/opt/factorio/factorio/bin/x64/factorio",
|
||||
"onlineDocs": true
|
||||
}
|
||||
],
|
||||
"Lua.workspace.userThirdParty": [
|
||||
"c:\\Users\\admin\\AppData\\Roaming\\Code\\User\\workspaceStorage\\ec47732e193a837bc89fdb1a43292252\\justarandomgeek.factoriomod-debug\\sumneko-3rd"
|
||||
],
|
||||
"Lua.workspace.checkThirdParty": "ApplyInMemory"
|
||||
}
|
||||
@@ -80,33 +80,28 @@ return {
|
||||
enemy_expansion = false, --- @setting enemy_expansion a catch all for in case the map settings file fails to load
|
||||
chart_radius = 10 * 32, --- @setting chart_radius the number of tiles that will be charted when the map starts
|
||||
items = { --- @setting items items and there condition for being given
|
||||
-- ['item-name'] = function(amount_made, production_stats, player) return <Number> end -- 0 means no items given
|
||||
-- Plates
|
||||
["iron-plate"] = scale_amount_made(100, 10, 10),
|
||||
["copper-plate"] = scale_amount_made(100, 0, 8),
|
||||
["steel-plate"] = scale_amount_made(100, 0, 4),
|
||||
-- Secondary Items
|
||||
["electronic-circuit"] = scale_amount_made(1000, 0, 6),
|
||||
["iron-gear-wheel"] = scale_amount_made(1000, 0, 6),
|
||||
-- Starting Items
|
||||
["burner-mining-drill"] = cutoff_time(10 * minutes, 4, 0),
|
||||
["stone-furnace"] = cutoff_time(10 * minutes, 4, 0),
|
||||
-- Armor
|
||||
["light-armor"] = cutoff_amount_made_unless(5, 0, 1, "heavy-armor", 5),
|
||||
["heavy-armor"] = cutoff_amount_made(5, 0, 1),
|
||||
-- Weapon
|
||||
["pistol"] = cutoff_amount_made_unless(0, 1, 1, "submachine-gun", 5),
|
||||
["submachine-gun"] = cutoff_amount_made(5, 0, 1),
|
||||
-- Ammo
|
||||
["firearm-magazine"] = cutoff_amount_made_unless(100, 10, 0, "piercing-rounds-magazine", 100),
|
||||
["piercing-rounds-magazine"] = cutoff_amount_made(100, 0, 10),
|
||||
["iron-ore"] = cutoff_time(20 * minutes, 80, 0),
|
||||
["stone"] = cutoff_time(20 * minutes, 20, 0),
|
||||
["coal"] = cutoff_time(20 * minutes, 20, 0),
|
||||
-- ["burner-mining-drill"]=cutoff_time(20 * minutes, 8, 0),
|
||||
-- ["stone-furnace"]=cutoff_time(20 * minutes, 8, 0),
|
||||
["submachine-gun"] = 1,
|
||||
["piercing-rounds-magazine"] = 20,
|
||||
["construction-robot"] = 10,
|
||||
["modular-armor"] = 1,
|
||||
["solar-panel-equipment"] = 16,
|
||||
["belt-immunity-equipment"] = 1,
|
||||
["battery-equipment"] = 2,
|
||||
["personal-roboport-equipment"] = 1
|
||||
--[[
|
||||
['construction-robot'] = 10,
|
||||
['modular-armor'] = 1,
|
||||
['solar-panel-equipment'] = 16,
|
||||
['belt-immunity-equipment'] = 1,
|
||||
['battery-equipment'] = 2,
|
||||
['personal-roboport-equipment'] = 1
|
||||
["construction-robot"] = 50,
|
||||
["spidertron"] = 1,
|
||||
["spidertron-remote"] = 1,
|
||||
["modular-armor"] = 1,
|
||||
["solar-panel-equipment"] = 60,
|
||||
["belt-immunity-equipment"] = 1,
|
||||
["battery-equipment"] = 6,
|
||||
["personal-roboport-equipment"] = 5
|
||||
]]
|
||||
}
|
||||
}
|
||||
|
||||
@@ -8,7 +8,7 @@ return {
|
||||
["Spawn"] = {
|
||||
spawn_position = { x = 0, y = 0 },
|
||||
spawn_surface = "nauvis",
|
||||
entity_name = "small-biter",
|
||||
entity_name = "behemoth-biter",
|
||||
messages = {
|
||||
{ "info.website", config_server_detail["website"] },
|
||||
{ "info.read-readme" },
|
||||
|
||||
@@ -10,15 +10,15 @@ return {
|
||||
player_kicks = true,
|
||||
player_promotes = false,
|
||||
player_jail = true,
|
||||
["config"] = true,
|
||||
["purge"] = true,
|
||||
["c"] = true,
|
||||
["command"] = true,
|
||||
["silent-command"] = true,
|
||||
["measured-command"] = true,
|
||||
["banlist"] = true,
|
||||
["permissions"] = true,
|
||||
["editor"] = true,
|
||||
["cheat"] = true,
|
||||
["config"] = false,
|
||||
["purge"] = false,
|
||||
["c"] = false,
|
||||
["command"] = false,
|
||||
["silent-command"] = false,
|
||||
["measured-command"] = false,
|
||||
["banlist"] = false,
|
||||
["permissions"] = false,
|
||||
["editor"] = false,
|
||||
["cheat"] = false,
|
||||
["open"] = false,
|
||||
}
|
||||
|
||||
@@ -4,6 +4,6 @@
|
||||
local events = defines.events
|
||||
return {
|
||||
events.on_player_banned,
|
||||
events.on_player_kicked,
|
||||
-- events.on_player_kicked,
|
||||
-- events.on_player_left_game
|
||||
}
|
||||
|
||||
@@ -2,10 +2,10 @@
|
||||
-- @config Server
|
||||
|
||||
return {
|
||||
community_name = "Explosive Gaming",
|
||||
discord = "https://discord.explosivegaming.nl",
|
||||
website = "https://www.explosivegaming.nl",
|
||||
status = "https://status.explosivegaming.nl",
|
||||
community_name = "APERX",
|
||||
discord = "https://discord.aperx.org",
|
||||
website = "https://www.aperx.org",
|
||||
status = "https://www.aperx.org",
|
||||
github = "https://github.com/explosivegaming/ExpCluster",
|
||||
patreon = "https://www.patreon.com/ExpGaming"
|
||||
patreon = "https://www.aperx.org"
|
||||
}
|
||||
|
||||
@@ -6,7 +6,7 @@ return {
|
||||
-- Enable predefined patches: 128, else: 32
|
||||
deconstruction_radius = 20, -- @setting deconstruction_radius All entities within this radius will be removed
|
||||
tile_radius = 20,
|
||||
deconstruction_tile = "concrete", --- @setting deconstruction_tile Tile to be placed in the deconstruction radius, use nil for map gen
|
||||
deconstruction_tile = "refined-concrete", --- @setting deconstruction_tile Tile to be placed in the deconstruction radius, use nil for map gen
|
||||
landfill_radius = 50, --- @setting pattern_radius All water within this radius will be land filled
|
||||
},
|
||||
turrets = { --- @setting turrets Settings relating to adding turrets to spawn
|
||||
@@ -15,10 +15,10 @@ return {
|
||||
refill_time = 60 * 60 * 5, --- @setting refill_time The time in ticks between each refill of the turrets, only change if having lag issues
|
||||
offset = { x = 0, y = 0 }, --- @setting offset The position offset to apply to turrets
|
||||
locations = { --- @setting locations The locations of all turrets, this list can change during runtime
|
||||
{ -3, -3 },
|
||||
{ 3, -3 },
|
||||
{ -3, 3 },
|
||||
{ 3, 3 },
|
||||
{ -2, -2 },
|
||||
{ 2, -2 },
|
||||
{ -2, 2 },
|
||||
{ 2, 2 },
|
||||
},
|
||||
},
|
||||
afk_belts = { --- @setting afk_belts Settings relating to adding afk belts to spawn
|
||||
@@ -27,8 +27,10 @@ return {
|
||||
protected = true, --- @setting protected Whether belts will be protected from player interaction
|
||||
offset = { x = 0, y = 0 }, --- @setting offset The position offset to apply to afk belts
|
||||
locations = { --- @setting locations The locations to spawn afk belts at, given as the top left position
|
||||
{ -5, -5 }, { 5, -5 },
|
||||
{ -5, 5 }, { 5, 5 },
|
||||
{ 4, 4 },
|
||||
{ 4, -4 },
|
||||
{ -4, 4 },
|
||||
{ -4, -4 }
|
||||
},
|
||||
},
|
||||
water = { --- @setting water Settings relating to adding water to spawn
|
||||
@@ -37,38 +39,43 @@ return {
|
||||
offset = { x = 0, y = 0 }, --- @setting offset The position offset to apply to water tiles
|
||||
locations = { --- @setting locations The location of the water tiles {x,y}
|
||||
-- Each is a 3x3 with the closest tile to 0,0 removed
|
||||
{ 7, 8 }, { 7, 9 }, { 8, 7 }, { 8, 8 }, { 8, 9 }, { 9, 7 }, { 9, 8 }, { 9, 9 }, -- Bottom Right
|
||||
{ 7, -9 }, { 7, -10 }, { 8, -8 }, { 8, -9 }, { 8, -10 }, { 9, -8 }, { 9, -9 }, { 9, -10 }, -- Top Right
|
||||
{ -8, -9 }, { -8, -10 }, { -9, -8 }, { -9, -9 }, { -9, -10 }, { -10, -8 }, { -10, -9 }, { -10, -10 }, -- Top Left
|
||||
{ -8, 8 }, { -8, 9 }, { -9, 7 }, { -9, 8 }, { -9, 9 }, { -10, 7 }, { -10, 8 }, { -10, 9 }, -- Bottom Left
|
||||
{ 5, 6 }, { 5, 7 }, { 6, 5 }, { 6, 6 }, { 6, 7 }, { 7, 5 }, { 7, 6 }, { 7, 7 },
|
||||
{ 5, -7 }, { 5, -8 }, { 6, -6 }, { 6, -7 }, { 6, -8 }, { 7, -6 }, { 7, -7 }, { 7, -8 },
|
||||
{ -6, 6 }, { -6, 7 }, { -7, 5 }, { -7, 6 }, { -7, 7 }, { -8, 5 }, { -8, 6 }, { -8, 7 },
|
||||
{ -6, -7 }, { -6, -8 }, { -7, -6 }, { -7, -7 }, { -7, -8 }, { -8, -6 }, { -8, -7 }, { -8, -8 },
|
||||
},
|
||||
},
|
||||
entities = { --- @setting entities Settings relating to adding entities to spawn
|
||||
enabled = true, --- @setting enabled Whether entities will be added to spawn
|
||||
protected = true, --- @setting protected Whether entities will be protected from player interaction
|
||||
operable = true, --- @setting operable Whether entities can be opened by players, must be true if chests are used
|
||||
offset = { x = 0, y = -2 }, --- @setting offset The position offset to apply to entities
|
||||
offset = { x = 0, y = 0 }, --- @setting offset The position offset to apply to entities
|
||||
locations = { --- @setting locations The location and names of entities {name,x,y}
|
||||
{ "stone-wall", -10, -5 }, { "stone-wall", -10, -4 }, { "stone-wall", -10, -3 }, { "stone-wall", -10, -2 }, { "stone-wall", -10, -1 }, { "stone-wall", -10, 0 }, { "stone-wall", -10, 3 }, { "stone-wall", -10, 4 }, { "stone-wall", -10, 5 },
|
||||
{ "stone-wall", -10, 6 }, { "stone-wall", -10, 7 }, { "stone-wall", -10, 8 }, { "small-lamp", -8, -4 }, { "small-lamp", -8, -1 }, { "iron-chest", -8, 0 }, { "iron-chest", -8, 3 }, { "small-lamp", -8, 4 },
|
||||
{ "small-lamp", -8, 7 }, { "stone-wall", -7, -8 }, { "small-electric-pole", -7, -2 }, { "iron-chest", -7, 0 }, { "iron-chest", -7, 3 }, { "small-electric-pole", -7, 5 }, { "stone-wall", -7, 11 }, { "stone-wall", -6, -8 }, { "small-lamp", -6, -6 },
|
||||
{ "iron-chest", -6, 0 }, { "iron-chest", -6, 3 }, { "small-lamp", -6, 9 }, { "stone-wall", -6, 11 }, { "stone-wall", -5, -8 }, { "small-lamp", -5, -1 }, { "iron-chest", -5, 0 }, { "iron-chest", -5, 3 }, { "small-lamp", -5, 4 }, { "stone-wall", -5, 11 },
|
||||
{ "stone-wall", -4, -8 }, { "small-electric-pole", -4, -5 }, { "iron-chest", -4, 0 }, { "iron-chest", -4, 3 }, { "small-electric-pole", -4, 8 }, { "stone-wall", -4, 11 }, { "stone-wall", -3, -8 }, { "small-lamp", -3, -6 }, { "small-lamp", -3, -3 }, { "small-lamp", -3, 6 },
|
||||
{ "small-lamp", -3, 9 }, { "stone-wall", -3, 11 }, { "stone-wall", -2, -8 }, { "iron-chest", -2, -6 }, { "iron-chest", -2, -5 }, { "iron-chest", -2, -4 }, { "iron-chest", -2, -3 }, { "iron-chest", -2, -2 }, { "iron-chest", -2, 5 }, { "iron-chest", -2, 6 },
|
||||
{ "iron-chest", -2, 7 }, { "iron-chest", -2, 8 }, { "iron-chest", -2, 9 }, { "stone-wall", -2, 11 }, { "stone-wall", 1, -8 }, { "iron-chest", 1, -6 },
|
||||
{ "iron-chest", 1, -5 }, { "iron-chest", 1, -4 }, { "iron-chest", 1, -3 }, { "iron-chest", 1, -2 }, { "iron-chest", 1, 5 }, { "iron-chest", 1, 6 }, { "iron-chest", 1, 7 }, { "iron-chest", 1, 8 }, { "iron-chest", 1, 9 }, { "stone-wall", 1, 11 },
|
||||
{ "stone-wall", 2, -8 }, { "small-lamp", 2, -6 }, { "small-lamp", 2, -3 }, { "small-lamp", 2, 6 }, { "small-lamp", 2, 9 }, { "stone-wall", 2, 11 }, { "stone-wall", 3, -8 }, { "small-electric-pole", 3, -5 }, { "iron-chest", 3, 0 }, { "iron-chest", 3, 3 },
|
||||
{ "small-electric-pole", 3, 8 }, { "stone-wall", 3, 11 }, { "stone-wall", 4, -8 }, { "small-lamp", 4, -1 }, { "iron-chest", 4, 0 }, { "iron-chest", 4, 3 }, { "small-lamp", 4, 4 }, { "stone-wall", 4, 11 }, { "stone-wall", 5, -8 }, { "small-lamp", 5, -6 },
|
||||
{ "iron-chest", 5, 0 }, { "iron-chest", 5, 3 }, { "small-lamp", 5, 9 }, { "stone-wall", 5, 11 }, { "stone-wall", 6, -8 }, { "small-electric-pole", 6, -2 }, { "iron-chest", 6, 0 }, { "iron-chest", 6, 3 }, { "small-electric-pole", 6, 5 }, { "stone-wall", 6, 11 },
|
||||
{ "small-lamp", 7, -4 }, { "small-lamp", 7, -1 }, { "iron-chest", 7, 0 }, { "iron-chest", 7, 3 }, { "small-lamp", 7, 4 }, { "small-lamp", 7, 7 }, { "stone-wall", 9, -5 },
|
||||
{ "stone-wall", 9, -4 }, { "stone-wall", 9, -3 }, { "stone-wall", 9, -2 }, { "stone-wall", 9, -1 }, { "stone-wall", 9, 0 }, { "stone-wall", 9, 3 }, { "stone-wall", 9, 4 }, { "stone-wall", 9, 5 }, { "stone-wall", 9, 6 }, { "stone-wall", 9, 7 },
|
||||
{ "stone-wall", 9, 8 },
|
||||
{ "steel-chest", 1, 3 }, { "steel-chest", 1, 4 }, { "steel-chest", 1, 5 },
|
||||
{ "steel-chest", 3, 1 }, { "steel-chest", 4, 1 }, { "steel-chest", 5, 1 },
|
||||
{ "steel-chest", 1, -4 }, { "steel-chest", 1, -5 }, { "steel-chest", 1, -6 },
|
||||
{ "steel-chest", 3, -2 }, { "steel-chest", 4, -2 }, { "steel-chest", 5, -2 },
|
||||
{ "steel-chest", -2, 3 }, { "steel-chest", -2, 4 }, { "steel-chest", -2, 5 },
|
||||
{ "steel-chest", -4, 1 }, { "steel-chest", -5, 1 }, { "steel-chest", -6, 1 },
|
||||
{ "steel-chest", -2, -4 }, { "steel-chest", -2, -5 }, { "steel-chest", -2, -6 },
|
||||
{ "steel-chest", -4, -2 }, { "steel-chest", -5, -2 }, { "steel-chest", -6, -2 },
|
||||
{ "medium-electric-pole", 2, 3 }, { "medium-electric-pole", 2, -4 }, { "medium-electric-pole", -3, 3 }, { "medium-electric-pole", -3, -4 },
|
||||
{ "small-lamp", 2, 4 }, { "small-lamp", 2, -5 }, { "small-lamp", -3, 4 }, { "small-lamp", -3, -5 },
|
||||
{ "small-lamp", 4, 2 }, { "small-lamp", 4, -3 }, { "small-lamp", -5, 2 }, { "small-lamp", -5, -3 },
|
||||
{ "stone-wall", 1, 7 }, { "stone-wall", 2, 7 }, { "stone-wall", 3, 7 }, { "stone-wall", 4, 7 },
|
||||
{ "stone-wall", 7, 1 }, { "stone-wall", 7, 2 }, { "stone-wall", 7, 3 }, { "stone-wall", 7, 4 },
|
||||
{ "stone-wall", 1, -8 }, { "stone-wall", 2, -8 }, { "stone-wall", 3, -8 }, { "stone-wall", 4, -8 },
|
||||
{ "stone-wall", 7, -2 }, { "stone-wall", 7, -3 }, { "stone-wall", 7, -4 }, { "stone-wall", 7, -5 },
|
||||
{ "stone-wall", -2, 7 }, { "stone-wall", -3, 7 }, { "stone-wall", -4, 7 }, { "stone-wall", -5, 7 },
|
||||
{ "stone-wall", -8, 1 }, { "stone-wall", -8, 2 }, { "stone-wall", -8, 3 }, { "stone-wall", -8, 4 },
|
||||
{ "stone-wall", -2, -8 }, { "stone-wall", -3, -8 }, { "stone-wall", -4, -8 }, { "stone-wall", -5, -8 },
|
||||
{ "stone-wall", -8, -2 }, { "stone-wall", -8, -3 }, { "stone-wall", -8, -4 }, { "stone-wall", -8, -5 },
|
||||
},
|
||||
},
|
||||
pattern = {
|
||||
enabled = true, --- @setting enabled Whether pattern tiles will be added to spawn
|
||||
pattern_tile = "stone-path", --- @setting pattern_tile The tile to be used for the pattern
|
||||
offset = { x = 0, y = -2 }, --- @setting offset The position offset to apply to pattern tiles
|
||||
enabled = false, --- @setting enabled Whether pattern tiles will be added to spawn
|
||||
pattern_tile = "refined-concrete", --- @setting pattern_tile The tile to be used for the pattern
|
||||
offset = { x = 0, y = 0 }, --- @setting offset The position offset to apply to pattern tiles
|
||||
locations = { --- @setting locations The location of the pattern tiles {x,y}
|
||||
{ -49, -3 }, { -49, -2 }, { -49, 1 }, { -49, 2 }, { -49, 5 }, { -49, 6 }, { -48, -4 }, { -48, -3 }, { -48, -2 }, { -48, 1 }, { -48, 2 }, { -48, 5 }, { -48, 6 }, { -48, 7 }, { -47, -7 }, { -47, -6 }, { -47, -5 }, { -47, -4 }, { -47, -3 }, { -47, -2 }, { -47, 5 }, { -47, 6 }, { -47, 7 }, { -47, 8 }, { -47, 9 }, { -47, 10 }, { -46, -8 }, { -46, -7 }, { -46, -6 }, { -46, -5 },
|
||||
{ -46, -4 }, { -46, -3 }, { -46, -2 }, { -46, -1 }, { -46, 4 }, { -46, 5 }, { -46, 6 }, { -46, 7 }, { -46, 8 }, { -46, 9 }, { -46, 10 }, { -46, 11 }, { -45, -17 }, { -45, -16 }, { -45, -15 }, { -45, -14 }, { -45, -13 }, { -45, -12 }, { -45, -9 }, { -45, -8 }, { -45, -7 }, { -45, -2 }, { -45, -1 }, { -45, 0 }, { -45, 1 }, { -45, 2 }, { -45, 3 }, { -45, 4 }, { -45, 5 }, { -45, 10 },
|
||||
|
||||
@@ -8,7 +8,7 @@ return {
|
||||
|
||||
unlimited_capacity = false, --- @setting unlimited_capacity When true the vlayer has an unlimited energy capacity, accumulators are not required
|
||||
unlimited_surface_area = false, --- @setting unlimited_surface_area When true the vlayer has an unlimited surface area, landfill is not required
|
||||
modded_auto_downgrade = false, --- @setting modded_auto_downgrade When true modded items will be converted into their base game equivalent, original items can not be recovered
|
||||
modded_auto_downgrade = true, --- @setting modded_auto_downgrade When true modded items will be converted into their base game equivalent, original items can not be recovered
|
||||
power_on_space = false, --- @setting power_on_space When true allow on spaceship
|
||||
power_on_space_research = { --- @setting power_on_space_research the research level needed to use power_on_space
|
||||
name = "research-productivity",
|
||||
|
||||
@@ -79,8 +79,8 @@ add(require("modules/exp_scenario/gui/production_stats"))
|
||||
add(require("modules/exp_scenario/gui/quick_actions"))
|
||||
add(require("modules/exp_scenario/gui/readme"))
|
||||
add(require("modules/exp_scenario/gui/research_milestones"))
|
||||
add(require("modules/exp_scenario/gui/rocket_info"))
|
||||
add(require("modules/exp_scenario/gui/science_production"))
|
||||
-- add(require("modules/exp_scenario/gui/rocket_info"))
|
||||
-- add(require("modules/exp_scenario/gui/science_production"))
|
||||
add(require("modules/exp_scenario/gui/surveillance"))
|
||||
add(require("modules/exp_scenario/gui/task_list"))
|
||||
add(require("modules/exp_scenario/gui/debug/shim"))
|
||||
|
||||
Reference in New Issue
Block a user