Files
factorio-mod-PHI-CL/PHI-EQ/config.lua
2024-06-17 03:15:35 +09:00

157 lines
4.5 KiB
Lua

local items = {
['setting'] = {
['PHI-EQ-SOLAR-TIER'] = {
type = 'max',
effect = {'solar-panel'}
},
['PHI-EQ-BATTERY-TIER'] = {
type = 'max',
effect = {'battery'}
},
['PHI-EQ-REACTOR-TIER'] = {
type = 'max',
effect = {'fusion-reactor'}
},
['PHI-EQ-LASER-TIER'] = {
type = 'max',
effect = {'personal-laser-defense'}
},
['PHI-EQ-ROBOPORT-TIER'] = {
type = 'max',
effect = {'personal-roboport'}
},
['PHI-EQ-SHIELD-TIER'] = {
type = 'max',
effect = {'energy-shield'}
},
['PHI-EQ-NIGHT-TIER'] = {
type = 'max',
effect = {'night-vision'}
},
['PHI-EQ-EXO-TIER'] = {
type = 'max',
effect = {'exoskeleton'}
}
},
['solar-panel'] = {
enabled = true,
type = 'solar-panel-equipment',
name = 'solar-panel',
base_name = 'solar-panel',
tech = 'solar-panel-equipment',
min = 2,
max = 8,
base = 30,
order = 'a[energy-source]-a[solar-panel]',
graphics_name = 'solar-panel-equipment'
},
['fusion-reactor'] = {
enabled = true,
type = 'fusion-reactor',
name = 'fusion-reactor',
base_name = 'fusion-reactor',
tech = 'fusion-reactor-equipment',
min = 2,
max = 8,
base = 750,
order = 'a[energy-source]-b[fusion-reactor]',
graphics_name = 'fusion-reactor-equipment'
},
['battery'] = {
enabled = true,
type = 'battery',
name = 'battery',
base_name = 'battery',
tech = 'battery-mk2-equipment',
min = 3,
max = 8,
base = 100,
order = 'b[battery]-b[battery-equipment-mk2]',
graphics_name = 'battery-mk2-equipment'
},
['personal-laser-defense'] = {
enabled = true,
type = 'personal-laser-defense',
name = 'personal-laser-defense',
base_name = 'personal-laser-defense',
tech = 'personal-laser-defense-equipment',
min = 2,
max = 8,
base = 3,
order = 'b[active-defense]-a[personal-laser-defense-equipment]',
graphics_name = 'personal-laser-defense-equipment'
},
['energy-shield'] = {
enabled = true,
type = 'energy-shield',
name = 'energy-shield',
base_name = 'energy-shield',
tech = 'energy-shield-mk2-equipment',
min = 3,
max = 8,
base = 150,
order = 'a[shield]-b[energy-shield-equipment-mk2]',
graphics_name = 'energy-shield-mk2-equipment'
},
['personal-roboport'] = {
enabled = true,
type = 'personal-roboport',
name = 'personal-roboport',
base_name = 'personal-roboport',
tech = 'personal-roboport-mk2-equipment',
min = 3,
max = 8,
base = 0.5,
order = 'e[robotics]-b[personal-roboport-equipment-mk2]',
graphics_name = 'personal-roboport-mk2-equipment'
},
['night-vision'] = {
enabled = true,
type = 'night-vision',
name = 'night-vision',
base_name = 'night-vision',
tech = 'night-vision-equipment',
min = 2,
max = 2,
base = 1,
order = 'f[night-vision]-a[night-vision-equipment]',
graphics_name = 'night-vision-equipment'
},
['exoskeleton'] = {
enabled = true,
type = 'exoskeleton',
name = 'exoskeleton',
base_name = 'exoskeleton',
tech = 'exoskeleton-equipment',
min = 2,
max = 2,
base = 0.6,
order = 'd[exoskeleton]-a[exoskeleton-equipment]',
graphics_name = 'exoskeleton-equipment'
}
}
if mods ~= nil then
if mods['space-exploration'] then
items['solar-panel'].base = 30
items['fusion-reactor'].tech = 'se-rtg-equipment'
items['fusion-reactor'].base_name = 'se-rtg'
items['fusion-reactor'].base = 400
items['battery'].tech = 'battery-equipment'
items['battery'].min = 2
items['battery'].base = 100
items['energy-shield'].tech = 'energy-shield-equipment'
items['energy-shield'].min = 2
items['energy-shield'].base = 200
items['personal-roboport'].tech = 'personal-roboport-equipment'
items['personal-roboport'].min = 2
items['personal-roboport'].base = 0.5
end
end
return items