Files
factorio-mod-PHI-CL/PHI-CL/data-updates.lua
2024-11-01 18:40:22 +09:00

95 lines
3.4 KiB
Lua

local items = require 'config'
local main = require 'main'
local file_stage = 2
if mods['space-age'] then
if settings.startup['PHI-CT'].value then
if settings.startup['PHI-CT-HIDDEN'].value then
data.raw.recipe['turbo-loader'].hidden = false
table.insert(data.raw.technology['turbo-transport-belt'].effects, {type='unlock-recipe', recipe='turbo-loader'})
end
if not settings.startup['PHI-CT-SPOIL'].value then
local function spoil_handle(i)
i.spoil_ticks = nil
i.spoil_result = nil
i.spoil_to_trigger_result = nil
end
-- spoil_handle(data.raw['item']['iron-bacteria'])
-- spoil_handle(data.raw['item']['copper-bacteria'])
spoil_handle(data.raw['item']['nutrients'])
spoil_handle(data.raw['item']['captive-biter-spawner'])
spoil_handle(data.raw['item']['biter-egg'])
spoil_handle(data.raw['item']['pentapod-egg'])
spoil_handle(data.raw['capsule']['raw-fish'])
spoil_handle(data.raw['capsule']['yumako-mash'])
spoil_handle(data.raw['capsule']['yumako'])
spoil_handle(data.raw['capsule']['jelly'])
spoil_handle(data.raw['capsule']['jellynut'])
spoil_handle(data.raw['capsule']['bioflux'])
spoil_handle(data.raw['tool']['agricultural-science-pack'])
data:extend({{
type = 'recipe',
name = 'spoilage-from-nutrients',
energy_required = 1,
enabled = false,
ingredients = {{type='item', name='nutrients', amount=1}},
results = {{type='item', name='spoilage', amount=10}},
main_product = 'spoilage',
localised_name = {'phi-cl.combine', data.raw['item']['spoilage'].localised_name, ''}
}})
table.insert(data.raw.technology['agriculture'].effects, {type='unlock-recipe', recipe='spoilage-from-nutrients'})
end
if settings.startup['PHI-CT-SA'].value then
data:extend({{
type = 'recipe',
name = 'cliff-explosives-o',
energy_required = 1,
enabled = false,
ingredients = {
{type='item', name='explosives', amount=10},
{type='item', name='grenade', amount=1},
{type='item', name='barrel', amount=1}
},
results = {{type='item', name='cliff-explosives', amount=1}},
main_product = 'cliff-explosives',
localised_name = data.raw['recipe']['cliff-explosives'].localised_name
}})
table.insert(data.raw.technology['cliff-explosives'].effects, {type='unlock-recipe', recipe='cliff-explosives-o'})
end
end
end
for _, v in pairs(items['item']) do
if (v.stage == file_stage) and v.enabled and (v.max >= v.min) then
v.category = 'item'
for j=v.min, v.max, 1 do
main.EEE(v, j)
main.EI(v, j)
main.ER(v, j)
main.ET(v, j)
end
main.EL(v)
end
end
for _, v in pairs(items['equipment']) do
if (v.stage == file_stage) and v.enabled and (v.max >= v.min) then
v.category = 'equipment'
for j=v.min, v.max, 1 do
main.EEQ(v, j)
main.EI(v, j)
main.ER(v, j)
main.ET(v, j)
end
end
end