Files
factorio-mod-PHI-CL/PHI-CL/data/b/mbe.lua
T
2026-06-19 22:47:14 +09:00

289 lines
14 KiB
Lua

local items = require('mbe-c')
local mod_tint = {
[2] = {r=140, g=142, b=200},
[3] = {r=242, g=161, b=26},
[4] = {r=255, g=254, b=42},
[5] = {r=54, g=228, b=255},
[6] = {r=253, g=0, b=97},
[7] = {r=0, g=209, b=102},
[8] = {r=233, g=63, b=233}
}
-- MBE C 1 BASE FLUID
if data.raw['fluid'] and data.raw['fluid']['steam'] then
data.raw['fluid']['steam'].max_temperature = math.max(((settings.startup['PHI-MB-ENERGY'].value > 1) and 5000) or 500, data.raw['fluid']['steam'].max_temperature)
end
-- MBE A 7 BASE RESEARCH
for i = 1, 7 do
data:extend({{
type = 'technology',
name = 'compound-energy-' .. i,
enabled = (i <= tonumber(settings.startup['PHI-MB-ENERGY'].value)),
prerequisites = ((i > 1) and {'compound-energy-' .. (i - 1)}) or {'solar-energy', 'advanced-circuit', 'electric-energy-accumulators'},
effects = {},
upgrade = true,
unit = {count = math.floor(125 * (i ^ 2)), ingredients = {{'automation-science-pack', 1}, {'logistic-science-pack', 1}}, time = 30},
icons = {{icon = '__base__/graphics/technology/solar-energy.png', icon_size = 256, tint = mod_tint[i]}, {icon = '__base__/graphics/icons/signal/signal_' .. i .. '.png', icon_size = 64, scale = 0.5, shift = {50, 50}}},
order = 'a-h-' .. i,
localised_name = {'phi-cl.combine', {'technology-name.compound-energy'}, tostring(i)},
localised_description = {'technology-description.compound-energy'}
}})
end
function main_entity(source, tier)
local item = table.deepcopy(data.raw[source.type][source.ref_name])
item.name = source.name .. '-' .. tier
item.minable.result = item.name
item.max_health = item.max_health * (tier - source.min + 2)
item.next_upgrade = ((tier < source.max) and source.name .. '-' .. (tier + 1)) or nil
for _, v in pairs({'energy_usage'}) do
if not (source.tech == 'compound-energy' and (source.type == 'solar-panel' or source.type == 'accumulator')) and item[v] then
item[v] = (tonumber(string.match(item[v], '[%d%.]+')) * (2 ^ (tier - source.min + 1))) .. (string.match(item[v], '%a+') or '')
end
end
if item.energy_source then
for _, v in pairs({'buffer_capacity', 'input_flow_limit', 'output_flow_limit'}) do
if not (source.tech == 'compound-energy' and (source.type == 'solar-panel' or source.type == 'accumulator')) and item.energy_source[v] then
item.energy_source[v] = tonumber(string.match(item.energy_source[v], '[%d%.]+')) * (2 ^ (tier - source.min + 1)) .. string.match(item.energy_source[v], '%a+')
end
end
if item.energy_source.emissions_per_minute then
for k, _ in pairs(item.energy_source.emissions_per_minute) do
item.energy_source.emissions_per_minute[k] = item.energy_source.emissions_per_minute[k] * (2 ^ (tier - source.min + 1))
end
end
end
if mods['space-age'] and (not (settings.startup['PHI-GM'].value and settings.startup['PHI-GM'].value == 'VP')) then
if not item.surface_conditions then
item.surface_conditions = {}
end
table.insert(item.surface_conditions, {property = 'gravity', min = 0.01})
end
if (source.type == 'solar-panel') then
item.production = tonumber(string.match(item.production, '[%d%.]+')) * (settings.startup['PHI-MB-ENERGY-SOLAR-RATIO'].value ^ (tier - source.min + 1)) .. (string.match(item.production, '%a+') or '')
if item['picture'] and item['picture'].layers then
for _, l in pairs(item['picture'].layers) do
if not l.draw_as_shadow then
l.tint = mod_tint[tier]
end
end
end
elseif (source.type == 'accumulator') then
for _, v in pairs({'buffer_capacity', 'input_flow_limit', 'output_flow_limit'}) do
item.energy_source[v] = (item.energy_source[v] and (tonumber(string.match(item.energy_source[v], '[%d%.]+')) * (settings.startup['PHI-MB-ENERGY-SOLAR-RATIO'].value ^ (tier - source.min + 1)) .. string.match(item.energy_source[v], '%a+'))) or nil
end
if item['chargable_graphics'] then
if item['chargable_graphics']['picture'] and item['chargable_graphics']['picture'].layers then
for _, l in pairs(item['chargable_graphics']['picture'].layers) do
if not l.draw_as_glow then
l.tint = mod_tint[tier]
end
end
end
for _, c in pairs({'charge_animation', 'discharge_animation'}) do
if item['chargable_graphics'][c] and item['chargable_graphics'][c].layers then
for _, l in pairs(item['chargable_graphics'][c].layers) do
if l.layers then
for _, ll in pairs(l.layers) do
if not ll.draw_as_glow then
ll.tint = mod_tint[tier]
end
end
end
if not l.draw_as_glow then
l.tint = mod_tint[tier]
end
end
end
end
end
elseif (source.type == 'boiler') then
item.energy_consumption = tostring(tonumber(string.match(item.energy_consumption, '[%d%.]+')) * (2 * (tier - source.min + 1))) .. string.match(item.energy_consumption, '%a+')
item.target_temperature = 15 + ((item.target_temperature - 15) * (2 * (tier - source.min + 1)))
if (source.name == 'heat-exchanger') then
item.energy_source.min_working_temperature = 15 + ((item.energy_source.min_working_temperature - 15) * (2 * (tier - source.min + 1)))
item.energy_source.max_temperature = item.energy_source.max_temperature * (2 * (tier - source.min + 1))
item.energy_source.max_transfer = tostring(tonumber(string.match(item.energy_source.max_transfer, '[%d%.]+')) * (2 * (tier - source.min + 1))) .. string.match(item.energy_source.max_transfer, '%a+')
end
if item['pictures'] then
for _, c in pairs({'north', 'east', 'south', 'west'}) do
if item['pictures'][c] and item['pictures'][c].structure and item['pictures'][c].structure.layers then
for _, l in pairs(item['pictures'][c].structure.layers) do
if not l.draw_as_shadow then
l.tint = mod_tint[tier]
end
end
end
end
end
elseif (source.type == 'generator') then
item.max_power_output = (item.max_power_output and (tonumber(string.match(item.max_power_output, '[%d%.]+')) * (2 * (tier - source.min + 1))) .. string.match(item.max_power_output, '%a+')) or nil
item.maximum_temperature = (item.maximum_temperature and 15 + ((item.maximum_temperature - 15) * (2 * (tier - source.min + 1)))) or nil
for _, c in pairs({'horizontal_animation', 'vertical_animation'}) do
if item[c] and item[c].layers then
for _, l in pairs(item[c].layers) do
if not l.draw_as_shadow then
l.tint = mod_tint[tier]
end
end
end
end
elseif (source.type == 'reactor') then
item.consumption = tostring(tonumber(string.match(item.consumption, '[%d%.]+')) * (2 * (tier - source.min + 1))) .. string.match(item.consumption, '%a+')
item.heat_buffer.max_temperature = item.heat_buffer.max_temperature * (2 * (tier - source.min + 1))
item.heat_buffer.max_transfer = tostring(tonumber(string.match(item.heat_buffer.max_transfer, '[%d%.]+')) * (2 * (tier - source.min + 1))) .. string.match(item.heat_buffer.max_transfer, '%a+')
if item['picture'] and item['picture'].layers then
for _, l in pairs(item['picture'].layers) do
if not l.draw_as_shadow then
l.tint = mod_tint[tier]
end
end
end
elseif (source.type == 'fusion-reactor') then
item.power_input = tostring(tonumber(string.match(item.power_input, '[%d%.]+')) * (2 * (tier - source.min + 1))) .. string.match(item.power_input, '%a+')
item.max_fluid_usage = item.max_fluid_usage * (2 * (tier - source.min + 1))
if item['graphics_set'] and item['graphics_set']['structure'] and item['graphics_set']['structure'].layers then
for _, l in pairs(item['graphics_set']['structure'].layers) do
if not l.draw_as_shadow then
l.tint = mod_tint[tier]
end
end
end
elseif (source.type == 'fusion-generator') then
item.max_fluid_usage = item.max_fluid_usage * (2 * (tier - source.min + 1))
if item['graphics_set'] then
for _, c in pairs({'north_graphics_set', 'east_graphics_set', 'south_graphics_set', 'west_graphics_set'}) do
if item['graphics_set'][c] and item['graphics_set'][c].animation and item['graphics_set'][c].animation.layers then
for _, l in pairs(item['graphics_set'][c].animation.layers) do
if not l.draw_as_shadow then
l.tint = mod_tint[tier]
end
end
end
end
end
elseif (source.type == 'heat-pipe') then
if item['connection_sprites'] then
for _, c in pairs({'single', 'straight_vertical', 'straight_horizontal', 'corner_right_up', 'corner_left_up', 'corner_right_down', 'corner_left_down', 't_up', 't_down', 't_right', 't_left', 'cross', 'ending_up', 'ending_down', 'ending_right', 'ending_left'}) do
if item['connection_sprites'][c] then
for _, l in pairs(item['connection_sprites'][c]) do
l.tint = mod_tint[tier]
end
end
end
end
item.heat_buffer.max_temperature = item.heat_buffer.max_temperature * (2 * (tier - source.min + 1))
item.heat_buffer.max_transfer = tostring(tonumber(string.match(item.heat_buffer.max_transfer, '[%d%.]+')) * (2 * (tier - source.min + 1))) .. string.match(item.heat_buffer.max_transfer, '%a+')
end
item.localised_name = (tier > 1 and {'phi-cl.combine', {'?', {'entity-name.' .. source.ref_name}, {'name.' .. source.ref_name}}, tostring(tier)}) or {'?', {'entity-name.' .. source.ref_name}, {'name.' .. source.ref_name}}
item.localised_description = {'?', {'entity-description.' .. source.ref_name}, {'description.' .. source.ref_name}}
data:extend({item})
end
function main_item(source, tier)
local item = table.deepcopy(data.raw.item[source.ref_name])
item.name = source.name .. ((tier > 1 and '-' .. tier) or '')
item['place_result'] = item.name
if item.icons and item.icons[1] then
item.icons[1].tint = mod_tint[tier]
elseif item.icon then
item.icons = {{icon = item.icon, icon_size = (item.icon_size and item.icon_size) or nil, tint = mod_tint[tier]}}
item.icon = nil
end
table.insert(item.icons, {icon = '__base__/graphics/icons/signal/signal_' .. tier .. '.png', icon_size = 64, scale = 0.25, shift = {12, 12}})
item.order = item.order .. tier
item.localised_name = (tier > 1 and {'phi-cl.combine', {'?', {'entity-name.' .. source.ref_name}, {'equipment-name.' .. source.ref_name}, {'item-name.' .. source.ref_name}, {'name.' .. source.ref_name}}, tostring(tier)}) or {'?', {'entity-name.' .. source.ref_name}, {'equipment-name.' .. source.ref_name}, {'item-name.' .. source.ref_name}, {'name.' .. source.ref_name}}
item.localised_description = {'?', {'entity-description.' .. source.ref_name}, {'equipment-description.' .. source.ref_name}, {'item-description.' .. source.ref_name}, {'description.' .. source.ref_name}}
data:extend({item})
end
function main_recipe(source, tier)
local result_name = source.name .. '-' .. tier
data:extend({{
type = 'recipe',
name = result_name,
icons = table.deepcopy(data.raw.item[source.ref_name].icons),
energy_required = 2,
enabled = false,
ingredients = {{type = 'item', name = (tier > source.min and (source.name .. '-' .. (tier - 1))) or source.ref_name, amount = ((source.tech == 'compound-energy' and (source.type == 'solar-panel' or source.type == 'accumulator')) and tonumber(settings.startup['PHI-MB-ENERGY-SOLAR-RATIO'].value) or 4) or 2}},
results = {{type = 'item', name = result_name, amount = 1}},
main_product = result_name,
localised_name = {'?', data.raw[source.type][result_name].localised_name, ''},
localised_description = {'?', data.raw[source.type][result_name].localised_description, ''}
}})
end
function main_replace_group(source)
if not data.raw[source.type][source.ref_name].fast_replaceable_group then
data.raw[source.type][source.ref_name].fast_replaceable_group = source.ref_name
end
if source.max > 2 then
data.raw[source.type][source.name .. '-' .. 2].fast_replaceable_group = data.raw[source.type][source.ref_name].fast_replaceable_group
end
if source.max <= source.min then
return
end
for j=source.min + 1, source.max do
data.raw[source.type][source.name .. '-' .. j].fast_replaceable_group = data.raw[source.type][source.name .. '-' .. (j - 1)].fast_replaceable_group
end
end
-- MBE A 38 BASE ENTITY,RECIPE,RESEARCH_EFFECT
-- MBE A 12 SPACE_AGE ENTITY,RECIPE,RESEARCH_EFFECT
for _, v in pairs(items) do
v.mod = v.mod or 'base'
v.min = v.min or 2
v.ref_name = v.ref_name or v.name
if (v.mod and mods[v.mod]) and (v.max >= v.min) and data.raw[v.type] and data.raw[v.type][v.ref_name] and not data.raw[v.type][v.ref_name].hidden then
v.category = v.category or 'item'
v.tech = v.tech or 'compound-energy'
for j=v.min, v.max, 1 do
main_entity(v, j)
main_item(v, j)
main_recipe(v, j)
table.insert(data.raw.technology['compound-energy-' .. (j - 1)].effects, {type='unlock-recipe', recipe=v.name .. '-' .. j})
end
main_replace_group(v)
end
end