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@@ -1,5 +1,6 @@
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local cargo_landing = require('control/cargo-landing')
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local chest = require('control/chest')
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local infinity_container = require('control/infinity-infinity_containercontainer')
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local inserter = require('control/inserter')
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local pump = require('control/pump')
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local rail_support = require('control/rail-support')
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@@ -8,6 +9,7 @@ local trash = require('control/trash')
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local function entity_build(event)
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cargo_landing.build(event)
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chest.build(event)
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infinity_container.build(event)
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rail_support.build(event)
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trash.build(event)
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end
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@@ -0,0 +1,33 @@
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local main = {}
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local chest_filter = {}
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do
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for _, q in pairs(prototypes.quality) do
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local q_name = q.name
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local j = 0
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chest_filter[q_name] = {}
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for _, i in pairs(prototypes.item) do
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if not i.hidden and not (i.subgroup and i.subgroup == 'parameters') then
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j = j + 1
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table.insert(chest_filter[q_name], {index = j, name = i.name, quality = q_name, mode = 'exactly', count = i.stack_size})
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end
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end
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end
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end
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function main.build(event)
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if event.entity.type ~= 'infinity-container' then
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return
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end
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if event.entity.name ~= 'super-infinity-chest' then
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return
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end
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event.entity.remove_unfiltered_items = true
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event.entity.infinity_container_filters = chest_filter[event.entity.quality.name]
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end
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return main
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@@ -133,6 +133,41 @@ if data.raw['electric-energy-interface'] and data.raw['electric-energy-interface
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end
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end
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-- CT A 1 BASE ENTITY,ITEM,RECIPE
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if data.raw['infinity-container'] and data.raw['infinity-container']['infinity-chest'] then
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local item = table.deepcopy(data.raw['item']['infinity-chest'])
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item.name = 'super-infinity-chest'
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item.place_result = item.name
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item.icons = {{icon = item.icon or '__base__/graphics/icons/infinity-chest.png', tint = mod_tint[8], icon_size = item.icon_size or 64, icon_mipmaps = item.icon_mipmaps or 4}}
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item.icon = nil
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item.icon_size = nil
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item.icon_mipmaps = nil
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item.localised_name = {'', {'name.super-entity'}, {'entity-name.infinity-chest'}}
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data:extend({item})
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local entity = table.deepcopy(data.raw['infinity-container']['infinity-chest'])
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entity.name = item.name
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entity.minable.result = item.name
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entity.gui_mode = 'none'
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entity.pictures.layers[1].tint = mod_tint[8]
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entity.localised_name = {'', {'name.super-entity'}, {'entity-name.infinity-chest'}}
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data:extend({entity})
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data:extend({{
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type = 'recipe',
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name = item.name,
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energy_required = 2,
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enabled = true,
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categories = {'crafting'},
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hidden = true,
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hidden_in_factoriopedia = true,
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ingredients = {{type = 'item', name = 'steel-chest', amount = 1}},
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results = {{type = 'item', name = item.name, amount = 1}},
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main_product = item.name,
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localised_name = {'', {'name.super-entity'}, {'entity-name.infinity-chest'}}
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}})
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end
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-- CT A 1 BASE MAP_GEN_PRESET
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if settings.startup['PHI-CT-TILE'].value then
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data.raw['map-gen-presets']['default']['empty-world'] = {
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