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@@ -137,7 +137,7 @@ local function entity_build(event)
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return
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end
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if event.entity.type == 'proxy-cargo-landing-chest' then
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if event.entity.type == 'proxy-container' and event.entity.name == 'proxy-cargo-landing-chest' then
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local ec = game.surfaces[1].find_entities_filtered{type='cargo-landing-pad'}
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if not ec then
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