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@@ -139,9 +139,8 @@ local function entity_build(event)
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if event.entity.type == 'cargo-landing-pad' and prototypes.entity['proxy-cargo-landing-pad'] then
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local ec = game.surfaces[1].find_entities_filtered{type='cargo-landing-pad'}
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local ec_count = #ec
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if ec_count <= 1 then
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if #ec <= 1 then
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return
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end
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