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https://github.com/PHIDIAS0303/factorio-mod-PHI.git
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@@ -25,6 +25,12 @@ for k, v in pairs(inserter_direction) do
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inserter_direction_reversed[v] = k
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end
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local rail_support_pole = {
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'rail-support-pole-electric',
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'rail-support-pole-lightning'
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}
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if settings.startup['PHI-CT'].value then
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local function trash_creation(event)
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local entity = event.created_entity or event.entity
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@@ -160,31 +166,36 @@ if settings.startup['PHI-CT'].value or settings.startup['PHI-MI'].value or (sett
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end
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end)
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local entities = {
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['rail-support'] = true
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}
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local function build(event)
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if entities[event.entity.name] then
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local p = event.entity.surface.create_entity{name = 'rail-electric-pole', position = {event.entity.position.x, event.entity.position.y}, force = 'neutral', quality = event.entity.quality.name}
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p.destructible = false
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end
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end
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local function destroy(event)
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if entities[event.entity.name] then
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local e = event.entity.surface.find_entity{entity = {name = 'rail-electric-pole', force = 'neutral', quality = event.entity.quality.name}, position = {event.entity.position.x, event.entity.position.y}}
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if e then
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e.destroy()
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local function build_electric_pole(event)
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if event.entity.name == 'rail-support' then
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for _, v in pairs(rail_support_pole) do
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if prototypes.entity[v] then
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local p = event.entity.surface.create_entity{name = v, position = {event.entity.position.x, event.entity.position.y}, force = 'neutral', quality = event.entity.quality.name}
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p.destructible = false
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end
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end
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end
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end
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script.on_event(defines.events.on_built_entity, build)
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script.on_event(defines.events.on_robot_built_entity, build)
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script.on_event(defines.events.on_entity_died, destroy)
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script.on_event(defines.events.on_player_mined_entity, destroy)
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script.on_event(defines.events.on_robot_pre_mined, destroy)
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script.on_event(defines.events.script_raised_destroy, destroy)
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local function destroy_electric_pole(event)
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if event.entity.name == 'rail-support' then
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for _, v in pairs(rail_support_pole) do
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if prototypes.entity[v] then
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local e = event.entity.surface.find_entity{entity = {name = v, force = 'neutral', quality = event.entity.quality.name}, position = {event.entity.position.x, event.entity.position.y}}
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if e then
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e.destroy()
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end
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end
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end
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end
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end
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script.on_event(defines.events.on_built_entity, build_electric_pole)
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script.on_event(defines.events.on_robot_built_entity, build_electric_pole)
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script.on_event(defines.events.on_entity_died, destroy_electric_pole)
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script.on_event(defines.events.on_player_mined_entity, destroy_electric_pole)
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script.on_event(defines.events.on_robot_pre_mined, destroy_electric_pole)
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script.on_event(defines.events.script_raised_destroy, destroy_electric_pole)
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end
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@@ -169,7 +169,7 @@ if settings.startup['PHI-CT'].value or settings.startup['PHI-MI'].value or (sett
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end
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local entity = table.deepcopy(data.raw['electric-pole']['big-electric-pole'])
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entity.name = 'rail-electric-pole'
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entity.name = 'rail-support-pole-electric'
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entity.hidden = true
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entity.hidden_in_factoriopedia = true
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entity.minable.result = nil
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@@ -182,10 +182,27 @@ if settings.startup['PHI-CT'].value or settings.startup['PHI-MI'].value or (sett
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entity.selection_box = nil
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entity.collision_mask = {colliding_with_tiles_only = true, layers = {}, not_colliding_with_itself = true}
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entity.flags = {'hide-alt-info', 'no-copy-paste', 'not-blueprintable', 'not-deconstructable', 'not-flammable', 'not-on-map', 'not-selectable-in-game', 'placeable-off-grid', 'placeable-player'}
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entity.max_health = 2147483648
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entity.next_upgrade = nil
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entity.order = 'zz'
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data:extend({entity})
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if (not (settings.startup['PHI-VP'].value and settings.startup['PHI-VP-MAIN'].value)) and mods['space-age'] and data.raw['lightning-attractor']['lightning-rod'] then
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entity = table.deepcopy(data.raw['lightning-attractor']['lightning-rod'])
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entity.name = 'rail-support-pole-lightning'
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entity.hidden = true
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entity.hidden_in_factoriopedia = true
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entity.minable.result = nil
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entity.range_elongation = math.floor(data.raw['rail-support']['rail-support'].support_range * 1.75)
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entity.water_reflection = nil
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entity.chargable_graphics = nil
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entity.collision_box = {{0, 0}, {0, 0}}
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entity.selection_box = nil
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entity.collision_mask = {colliding_with_tiles_only = true, layers = {}, not_colliding_with_itself = true}
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entity.flags = {'hide-alt-info', 'no-copy-paste', 'not-blueprintable', 'not-deconstructable', 'not-flammable', 'not-on-map', 'not-selectable-in-game', 'placeable-off-grid', 'placeable-player'}
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entity.next_upgrade = nil
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entity.order = 'zz'
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data:extend({entity})
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end
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end
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if settings.startup['PHI-MI'].value then
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