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@@ -81,7 +81,13 @@ script.on_nth_tick(3600, function(_)
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for _, s in pairs(game.surfaces) do
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local ec = s.find_entities_filtered{type='cargo-landing-pad', force='player'}
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if (not ec) or #ec == 1 then
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if (not ec) then
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return
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end
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local ec_count = #ec
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if ec_count == 1 then
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return
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end
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@@ -101,26 +107,18 @@ script.on_nth_tick(3600, function(_)
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end
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end
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local ic_n = {}
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for k, v in pairs(ic) do
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local b = math.floor(v / #ec)
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local c = math.floor(v / ec_count)
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local remainder = v % ec_count
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ic_n[k] = {
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c = b,
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e = v - (#ec * b)
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}
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end
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for k, v in pairs(ic_n) do
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if v.c > 0 then
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for _, e in pairs(ec) do
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e.insert{name = k, count = v.c, quality = 'normal'}
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if c > 0 then
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for _, e in ipairs(ec) do
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e.insert{name = k, count = c, quality = 'normal'}
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end
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end
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if v.e > 0 then
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ec[1].insert{name = k, count = v.e, quality = 'normal'}
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if remainder > 0 then
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ec[1].insert{name = k, count = remainder, quality = 'normal'}
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end
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end
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end
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