This commit is contained in:
2025-08-09 02:02:23 +09:00
parent 8ccbfd8e22
commit 65a9e1fc5d

View File

@@ -178,15 +178,29 @@ script.on_init(function()
end
end
storage.phi_cl = {
cargo_landing_pad_storage = {},
combinator = {
if not storage.phi_cl then
storage.phi_cl = {}
end
if not storage.phi_cl.loop then
storage.phi_cl.loop = {
cargo_landing_pad_storage = false,
combinator = false
}
end
if not storage.phi_cl.cargo_landing_pad_storage then
storage.phi_cl.cargo_landing_pad_storage = {}
end
if not storage.phi_cl.combinator then
storage.phi_cl.combinator = {
research_set_combinator_count = 0,
research_queue = {},
research_queue_set = {},
research_progress = 0
}
}
end
end)
script.on_configuration_changed(function()
@@ -200,71 +214,34 @@ script.on_configuration_changed(function()
end
end
if storage.phi_cl then
if not storage.phi_cl.cargo_landing_pad_storage then
storage.phi_cl.cargo_landing_pad_storage = {}
end
if not storage.phi_cl.combinator then
storage.phi_cl.combinator = {
research_set_combinator_count = 0,
research_queue = {},
research_queue_set = {},
research_progress = 0
}
end
if not storage.phi_cl then
storage.phi_cl = {}
end
if not storage.phi_cl.loop then
storage.phi_cl.loop = {
cargo_landing_pad_storage = false,
combinator = false
}
end
if not storage.phi_cl.cargo_landing_pad_storage then
storage.phi_cl.cargo_landing_pad_storage = {}
end
if not storage.phi_cl.combinator then
storage.phi_cl.combinator = {
research_set_combinator_count = 0,
research_queue = {},
research_queue_set = {},
research_progress = 0
}
end
storage.phi_cl.loop.cargo_landing_pad_storage = (settings.startup['PHI-GM'].value and settings.startup['PHI-GM'].value == 'VP')
storage.phi_cl.loop.combinator = (settings.startup['PHI-MI'].value or (settings.startup['PHI-GM'].value and settings.startup['PHI-GM'].value ~= ''))
end)
if settings.startup['PHI-GM'].value and settings.startup['PHI-GM'].value == 'VP' then
script.on_nth_tick(1800, function(_)
--
local ec = game.surfaces[1].find_entities_filtered{type='cargo-landing-pad'}
local ec_count = #ec
if ec_count <= 1 then
return
end
local inv = ec[1].get_inventory(defines.inventory.cargo_landing_pad_main)
if inv then
local item = inv.get_contents()
for _, v in pairs(item) do
if storage.phi_cl.cargo_landing_pad_storage[v.name] and (storage.phi_cl.cargo_landing_pad_storage[v.name].quality == v.quality) then
storage.phi_cl.cargo_landing_pad_storage[v.name][v.quality] = storage.phi_cl.cargo_landing_pad_storage[v.name] + v.count
else
storage.phi_cl.cargo_landing_pad_storage[v.name] = {[v.quality] = v.count}
end
end
inv.clear()
end
for _, e in pairs(ec) do
local inventory = e.get_inventory(defines.inventory.chest)
local inventory_request_sections = e.get_logistic_sections().sections
if inventory then
for i = 1, #inventory_request_sections do
for _, v in pairs(inventory_request_sections[i].filters) do
if v.value and v.value.quality then
local request_amount = math.min(v.min - inventory.get_item_count(v.value.name), storage.phi_cl.cargo_landing_pad_storage[v.value.name][v.value.quality])
if request_amount > 0 and inventory.can_insert{name = v.value.name, count = request_amount, quality = v.value.quality} then
storage.phi_cl.cargo_landing_pad_storage[v.value.name][v.value.quality] = storage.phi_cl.cargo_landing_pad_storage[v.value.name][v.value.quality] - request_amount
inventory.insert{name = v.value.name, count = request_amount, quality = v.value.quality}
end
end
end
end
end
end
end)
end
if settings.startup['PHI-MI'].value or (settings.startup['PHI-GM'].value and settings.startup['PHI-GM'].value ~= '') then
script.on_event(defines.events.on_player_created, function(event)
gui_create(game.players[event.player_index])
@@ -319,7 +296,62 @@ if settings.startup['PHI-MI'].value or (settings.startup['PHI-GM'].value and set
entity_destroy(event)
end)
script.on_nth_tick(1800, function(_)
end
if settings.startup['PHI-CT'].value then
script.on_event({defines.events.on_player_cheat_mode_enabled, defines.events.on_player_cheat_mode_disabled}, function(event)
hidden_recipe_enable(event)
end)
end
script.on_nth_tick(1800, function(_)
if storage.phi_cl.loop.cargo_landing_pad_storage then
local ec = game.surfaces[1].find_entities_filtered{type='cargo-landing-pad'}
local ec_count = #ec
if ec_count <= 1 then
return
end
local inv = ec[1].get_inventory(defines.inventory.cargo_landing_pad_main)
if inv then
local item = inv.get_contents()
for _, v in pairs(item) do
if storage.phi_cl.cargo_landing_pad_storage[v.name] and (storage.phi_cl.cargo_landing_pad_storage[v.name].quality == v.quality) then
storage.phi_cl.cargo_landing_pad_storage[v.name][v.quality] = storage.phi_cl.cargo_landing_pad_storage[v.name][v.quality] + v.count
else
storage.phi_cl.cargo_landing_pad_storage[v.name] = {[v.quality] = v.count}
end
end
inv.clear()
end
for _, e in pairs(ec) do
local inventory = e.get_inventory(defines.inventory.chest)
local inventory_request_sections = e.get_logistic_sections().sections
if inventory then
for i = 1, #inventory_request_sections do
for _, v in pairs(inventory_request_sections[i].filters) do
if v.value and v.value.quality then
local request_amount = math.min(v.min - inventory.get_item_count(v.value.name), storage.phi_cl.cargo_landing_pad_storage[v.value.name][v.value.quality])
if request_amount > 0 and inventory.can_insert{name = v.value.name, count = request_amount, quality = v.value.quality} then
storage.phi_cl.cargo_landing_pad_storage[v.value.name][v.value.quality] = storage.phi_cl.cargo_landing_pad_storage[v.value.name][v.value.quality] - request_amount
inventory.insert{name = v.value.name, count = request_amount, quality = v.value.quality}
end
end
end
end
end
end
end
if storage.phi_cl.loop.combinator then
storage.phi_cl.combinator.research_progress = math.floor(game.forces['player'].research_progress * 100)
do
@@ -410,11 +442,5 @@ if settings.startup['PHI-MI'].value or (settings.startup['PHI-GM'].value and set
-- game.forces['player'].research_queue = storage.phi_cl.combinator.research_queue_set
end
end
end)
end
if settings.startup['PHI-CT'].value then
script.on_event({defines.events.on_player_cheat_mode_enabled, defines.events.on_player_cheat_mode_disabled}, function(event)
hidden_recipe_enable(event)
end)
end
end
end)