Update main.lua

This commit is contained in:
2023-03-21 03:19:51 +09:00
parent e457a3c7c9
commit 59e0640d74

View File

@@ -173,29 +173,29 @@ data.raw['roboport']['roboport'].charging_offsets = {
{-2.5, 2.5}
}
local boiler_item = table.deepcopy(data.raw['item']['boiler'])
boiler_item.name = 'electric-boiler'
boiler_item.place_result = 'electric-boiler'
boiler_item.order = 'b[steam-power]-b[electric-boiler]'
data:extend({boiler_item})
local item = table.deepcopy(data.raw['item']['boiler'])
item.name = 'electric-boiler'
item.place_result = 'electric-boiler'
item.order = 'b[steam-power]-b[electric-boiler]'
data:extend({item})
local boiler_entity = table.deepcopy(data.raw['boiler']['boiler'])
boiler_entity.name = 'electric-boiler'
boiler_entity.energy_consumption = '7200kW'
boiler_entity.target_temperature = 165
boiler_entity.minable = {hardness = 0.2, mining_time = 0.5, result = 'electric-boiler'}
boiler_entity.emissions_per_minute = 0
boiler_entity.energy_source.type = 'electric'
boiler_entity.energy_source.fuel_inventory_size = 0
boiler_entity.energy_source.input_priority = 'secondary'
boiler_entity.energy_source.usage_priority = 'secondary-input'
boiler_entity.energy_source.light_flicker.color = {r=0.5, g=1, b=1, a=0.5}
boiler_entity.energy_source.light_flicker.minimum_light_size = 0.1
boiler_entity.energy_source.light_flicker.light_intensity_to_size_coefficient = 1
boiler_entity.fire_flicker_enabled = false
boiler_entity.fire_glow_flicker_enabled = false
boiler_entity.fire = {}
data:extend({boiler_entity})
local entity = table.deepcopy(data.raw['boiler']['boiler'])
entity.name = 'electric-boiler'
entity.energy_consumption = '7200kW'
entity.target_temperature = 165
entity.minable = {hardness = 0.2, mining_time = 0.5, result = 'electric-boiler'}
entity.emissions_per_minute = 0
entity.energy_source.type = 'electric'
entity.energy_source.fuel_inventory_size = 0
entity.energy_source.input_priority = 'secondary'
entity.energy_source.usage_priority = 'secondary-input'
entity.energy_source.light_flicker.color = {r=0.5, g=1, b=1, a=0.5}
entity.energy_source.light_flicker.minimum_light_size = 0.1
entity.energy_source.light_flicker.light_intensity_to_size_coefficient = 1
entity.fire_flicker_enabled = false
entity.fire_glow_flicker_enabled = false
entity.fire = {}
data:extend({entity})
data:extend({{
type = 'recipe',
@@ -207,23 +207,23 @@ data:extend({{
}})
for i=1, #ups_chests, 1 do
local chest_item = table.deepcopy(data.raw['item'][ups_chests[i]])
local chest_entity
local item = table.deepcopy(data.raw['item'][ups_chests[i]])
local entity
if ups_chests[i] == 'steel-chest' then
chest_entity = table.deepcopy(data.raw['container'][ups_chests[i]])
entity = table.deepcopy(data.raw['container'][ups_chests[i]])
else
chest_entity = table.deepcopy(data.raw['logistic-container'][ups_chests[i]])
entity = table.deepcopy(data.raw['logistic-container'][ups_chests[i]])
end
chest_item.name = 'ups-' .. ups_chests[i]
chest_item.place_result = 'ups-' .. ups_chests[i]
chest_item.order = chest_item.order .. '-ups'
data:extend({chest_item})
item.name = 'ups-' .. ups_chests[i]
item.place_result = 'ups-' .. ups_chests[i]
item.order = chest_item.order .. '-ups'
data:extend({item})
chest_entity.inventory_size = 1
chest_entity.name = 'ups-' .. ups_chests[i]
data:extend({chest_entity})
entity.inventory_size = 1
entity.name = 'ups-' .. ups_chests[i]
data:extend({entity})
data:extend({{
type = 'recipe',
@@ -234,3 +234,6 @@ for i=1, #ups_chests, 1 do
result = 'ups-' .. ups_chests[i],
}})
end
data.raw['pipe']['pipe']
data.raw['pipe-to-ground']['pipe-to-ground']