Hornwitser
f76c84c3f1
Move node_modules/_app/ into lib/ as a package ( #190 )
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Move the contents of node_modules/_app into lib/ as there shouldn't be
any content in node_modules. This directory is automatically managed
and pruned by npm.
Add lib/ as a local package in package.json, this allows scripts
everywhere to require it's content as "lib/path" instead of relying on
local paths. This shadows the StdLib Node.js Bindings package, but I
could care less.
Change all requires with lib as a local path and _app to use just lib.
2019-08-04 15:52:36 +02:00
Daniel Vestøl
087ba8dabe
Improved docs, disabled remoteMap by default
2018-09-09 19:55:09 +02:00
Daniel Vestøl
6962324a45
Tried to fix path problem in the master db
2018-06-28 15:34:31 +02:00
Danielv123
8f2d22cbd8
Only wrote files on the server, might resolve some crashes
2018-04-21 08:05:40 +02:00
Danielv123
2d5c0c3bbf
More tests for remoteMap
2018-04-13 16:37:57 +02:00
Danielv123
26483d63d3
remoteMap draw better trees
2018-04-02 18:27:36 +02:00
Danielv123
0aa25544b0
remoteMap prescan spawn and also scan newly generated chunks
2018-03-26 16:11:56 +02:00
Danielv123
dc62e714d6
remoteMap animated belts (yellows are bugged)
2018-03-03 21:58:31 +01:00
Danielv123
e6d734d4eb
remoteMap place rotated items, fix selection box offset
2018-02-28 18:01:34 +01:00
Danielv123
f5eef7c1bb
remoteMap placing and removing entities
2018-02-26 23:28:51 +01:00
Danielv123
551a2ea6d7
Fixed failing tests and clutter generated by chunkStore test
2018-02-25 13:16:59 +01:00
Danielv123
72d5f06381
Nuking forrests with remoteMap no longer produces lagspikes
2018-02-25 12:40:52 +01:00
Danielv123
66a583ad29
removed logging from remoteMap
2018-01-05 21:32:21 +01:00
Danielv123
52cc98cc95
#61 fixed remoteMap deletions
2018-01-05 21:25:26 +01:00
Danielv123
a78a80f395
Prevented race condition in test from affecting result
2018-01-04 19:58:42 +01:00
Danielv123
0c365c0090
#61 Render entities with rotations
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This code didn't even error once, it just worked. Which is nice.
2018-01-04 14:43:01 +01:00
Danielv123
51bb9f4d71
Live updates to map as things are placed or removed
2018-01-03 18:34:27 +01:00
Danielv123
9ae20886b3
Entity based mapping has gotten to the renderer
2018-01-03 14:17:33 +01:00
Danielv123
1b405b8701
Refactored chunkStore to use linvodb3, broke mapping (ofc)
2018-01-02 17:00:50 +01:00
Danielv123
853b7d1026
Attempted to fix remoteMap race condition, not working yet
2017-12-16 14:26:20 +01:00
Danielv123
0df3c0c14f
Better error handling in remoteMap
2017-12-12 21:43:03 +01:00
Danielv123
51c644203e
#61 Basic canvas rendering is now working
2017-12-11 17:44:11 +01:00
Danielv123
eba982836c
#61 Remote map chunk storage and equesting working, waiting for renderer
2017-12-10 20:55:53 +01:00
Danielv123
8fce9a2cfe
#61 chunkStore is getting filled/emptied on demand
2017-12-10 14:07:37 +01:00
Danielv123
ffe2df55c4
#61 added webpage to master, some more plugin work
2017-11-29 09:02:11 +01:00
Danielv123
7ece1af073
#61 start of map store/retrieve, communication channel using websockets
2017-11-21 11:06:57 +01:00
Danielv123
2bcacb2513
#61 extracting place data from game
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Still need to extract remove data in the LUA portion and store it
2017-11-20 10:29:52 +01:00