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#61 added webpage to master, some more plugin work
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@@ -75,6 +75,16 @@ describe('Master server endpoint testing', function() {
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});
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});
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});
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it("sends some HTML when accessing /remoteMap",function(done){
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this.timeout(6000);
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request(app).get("/remoteMap").end(function(err,res){
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assert.equal(res.statusCode, 200);
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validateHTML(res.text).then(result => {
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assert(result.messages.length === 0, "there are HTML errors on the page, please fix: "+JSON.stringify(result.messages));
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done();
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});
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});
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});
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});
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let persistentMaster = request(app);
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describe("#POST /api/place", function(){
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@@ -39,4 +39,4 @@ setInterval(function(){
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console.log(err);
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}
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}
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}, 10000);
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}, 10000);
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@@ -12,7 +12,6 @@ process.stdin.on('readable', () => {
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var chunk = process.stdin.read();
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// console.log(chunk)
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if (chunk !== null && isNaN(chunk) && config && isJson(chunk) && !JSON.parse(chunk).factorioPort){
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let inventory = JSON.parse(chunk)
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// process inventory of players and ask master for more stuff
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functions.handleInventory(inventory, config, console.log);
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@@ -1,9 +1,14 @@
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const needle = require("needle");
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const io = require("socket.io");
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const chunkStore = require("./../../lib/chunkStore.js");
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const moduleConfig = require("./config"); // not to be confused with clusterio config. This config is private to this plugin.
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console.log("/silent-command game.print('"+moduleConfig.name+" version "+moduleConfig.version+" enabled')");
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// initialize chunk database
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const chunkMap = new chunkStore(config.unique, 64, "./chunkStore/"+config.unique);
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/*setInterval(function(){
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console.log("/silent-command game.write_file('"+moduleConfig.scriptOutputFileSubscription+"', game.tick, true, 0)");
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},1000);*/
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@@ -14,6 +19,7 @@ process.stdin.on('readable', () => {
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var chunk = process.stdin.read();
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if (chunk !== null && !isNaN(chunk) && !chunk.includes("objects")){
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console.log(chunk);
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throw chunk;
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// objects -29,-35;-28,-34: ,inserter -28.5 -34.5
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let data = chunk.split(",");
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@@ -27,11 +33,18 @@ process.stdin.on('readable', () => {
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let name = entity.split(" ")[0];
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let xPos = entity.split(" ")[1];
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let yPos = entity.split(" ")[2];
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if(xPos && yPos && name){
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chunkMap.setEntity(xPos, yPos, name).then(chunk => {
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console.log("Added "+name+" to chunk "+chunk.position.x+", "+chunk.position.y);
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});
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}
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});
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} else {
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// config is the same config as client.js and master.js uses
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config = JSON.parse(chunk);
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// set up websocket communication and handle requests from web interface users (which are going through master)
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// socket should be a global
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socket = io.connect("http://"+config.masterIP+":"+config.masterPort);
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socket.on("hello", data => {
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