Fix whitelist remove command with tests. Tests check that set-banned and set-whitelist will send rcon commands to running instances and that it is case insensitive.
By using sync file writes it prevents interrupts between the state change and the server process starting. Also adding error catching to reset the state following an error writing to the files.
Fixes: #676
Provide ease of diagnosing credential issues by accurately logging if
the credentials were sourced from the instance config, the host config,
the controller config, or if no credentials were found.
Add config entries to controller and host for the Factorio username and
token to use when talking to the Factorio APIs. If set an username and
token is not set in factorio.settings then these settings are used,
making it easy to configure one set of credentials for a cluster/host.
For running more public provide your own hardware clusters, there's an
option to disable controller sharing the credential with the hosts so
that each host have to set their own credentials.
Rewrite shutdown logic for Factorio servers to send a /quit command via
RCON for both Linux and Windows when stopping a server to avoid having
two confusingly intermixed code paths for Windows and Unix systems.
This makes shutdown on Windows tell clients the server shut down instead
of abruptly stoping to respond.
Remove some assumptions that prevent subscription listeners from working on an
instance. This means allowing the host to forward the event from the instance
to the controller; correctly storing subscription listeners by address rather
than by connection; and a bunch of network and event stuff to correctly clean up
a listener.
Remove the assumption that all subscriptions events contains the updates
property. This meant fixing inconsistent types; always checking if the property
existed; fixing lots of the tests that made incorrect assumptions.
Minior fixes:
- Fix double firing of listener callbacks on first connection.
- Fix synced being set to true too early on first connection.
- Fix edge case interaction between last response and last snapshot for values
with updated set as 0.
Also change the the output made during the start of tests to indicate something
is happening when start up is slow and allow for silent testing to reduce the
amount of text output to the console.
If a bad download or file transfer causes a mod in a host's mod folder
to become corrupt the attempt to load the mod will throw an error that's
not the file not existing. This in turn causes starting the instance to
always fail as the mod is never attempted to be re-downloaded.
Fix by ignoring errors attempting to load mods already present in the
mods folder that aren't in the mod store so that a new download is
attempted after that fails.
It's possible to set the .icons to an arbitrary key value mapping
instead of an array and the game will still accept it. Convert the
icons to an array if it's an object mapping to handle this case.
Note that this doesn't preserve the order the game reads the keys in
because JavaScript reorders numeric key indexes on objects differently
to how the game orders them.
Implement the shorthand notations that Factorio recognises for colours
where individual components may be left out or the colour specified as
an array of values instead of an object.
Add back unqualified tsconfig.json files to each package that references
both the Node.js build and the browser build. This makes tsc --build
compile both builds when the variant to do is not specified.
Distinguish the Node.js build in the same way the browser build is with
the .node suffix to the tsconfig files it uses. This means
tsconfig.node outputs to dist/node and tsconfig.browser outputs to
dist/browser.
Use a separate folder for the TypeScript build for Node.js in the dist
folder. This makes each type of build consistently have its own output
folder instead of being interleaved with the Node.js build.
When messages were forwarded they were sent using the low level
connector .send method which accepts a message and sends it over the
link. This method sends the message as is with no modification which
means that at no point during the forwarding logic was the message
sequence number that originated from Link A renumbered to the correct
sequence number to send out on Link B which it was forwarded on.
This in turn caused the logic which drops acked messages from the send
buffer to break which in turn meant the resume could cause duplication
of message and/or messages to be lost. With enough duplicated messages
the resume of one connection could cause other connections to drop and
also initiate resume.
Fix by renumbering the sequence on forwarded messages. In the future
the sequences sent and received should also be checked to make sure this
kind of problem does not happen again, this is not done here because
partially updating a running cluster with sequence problems to one that
checks and enforces sequences numbers will be problematic.