Commit Graph
16 Commits
Author SHA1 Message Date
Daniel Vestøl 3a87aa2959 Initial draft of remoteMap 3.0 2019-02-04 12:48:48 +01:00
Danielv123 26483d63d3 remoteMap draw better trees 2018-04-02 18:27:36 +02:00
Danielv123 0aa25544b0 remoteMap prescan spawn and also scan newly generated chunks 2018-03-26 16:11:56 +02:00
Danielv123 dc62e714d6 remoteMap animated belts (yellows are bugged) 2018-03-03 21:58:31 +01:00
Danielv123 e6d734d4eb remoteMap place rotated items, fix selection box offset 2018-02-28 18:01:34 +01:00
Danielv123 f5eef7c1bb remoteMap placing and removing entities 2018-02-26 23:28:51 +01:00
Danielv123 0c365c0090 #61 Render entities with rotations
This code didn't even error once, it just worked. Which is nice.
2018-01-04 14:43:01 +01:00
Danielv123 51bb9f4d71 Live updates to map as things are placed or removed 2018-01-03 18:34:27 +01:00
Danielv123 9ae20886b3 Entity based mapping has gotten to the renderer 2018-01-03 14:17:33 +01:00
Danielv123 1b405b8701 Refactored chunkStore to use linvodb3, broke mapping (ofc) 2018-01-02 17:00:50 +01:00
Danielv123 0df3c0c14f Better error handling in remoteMap 2017-12-12 21:43:03 +01:00
Danielv123 eba982836c #61 Remote map chunk storage and equesting working, waiting for renderer 2017-12-10 20:55:53 +01:00
Danielv123 8fce9a2cfe #61 chunkStore is getting filled/emptied on demand 2017-12-10 14:07:37 +01:00
Danielv123 ffe2df55c4 #61 added webpage to master, some more plugin work 2017-11-29 09:02:11 +01:00
Danielv123 7ece1af073 #61 start of map store/retrieve, communication channel using websockets 2017-11-21 11:06:57 +01:00
Danielv123 2bcacb2513 #61 extracting place data from game
Still need to extract remove data in the LUA portion and store it
2017-11-20 10:29:52 +01:00