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Refactor Discord message handling and connection logic
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@@ -129,8 +129,9 @@ export default async function(context: ControllerPluginContext) {
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const name = text.toLowerCase().endsWith(verb)
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? text.slice(0, -verb.length).trim()
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: text;
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await sendMessage(instanceName, `**\`${name}\`** ${verb}`);
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const pc = await controller.instances.get(instanceName).sendRcon(`/_rcon return #game.connected_players`, false, instanceName);
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await sendMessage(instanceName, `**\`${name}\`** ${verb} (${pc})`);
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});
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controller.config.on('fieldChanged', (field) => {
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