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title: condition_overload
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description:
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published: true
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date: 2026-04-23T15:09:20.340Z
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tags:
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editor: ckeditor
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dateCreated: 2026-04-23T13:45:35.596Z
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title: condition overload
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@@ -28,77 +18,75 @@ dateCreated: 2026-04-23T13:45:35.596Z
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<td style="text-align:center;width:200px;"><span style="font-family:Arial, Helvetica, sans-serif;"><strong>高階<br>Prime</strong></span></td>
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<td style="text-align:center;"><span style="font-family:Arial, Helvetica, sans-serif;"><strong> 可交易<br>Tradable</strong></span></td>
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<td style="text-align:center;"><span style="font-family:Arial, Helvetica, sans-serif;"><strong>可交易<br>Tradable</strong></span></td>
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<td style="text-align:center;"><span style="font-family:Arial, Helvetica, sans-serif;"><strong>可交易<br>Tradable</strong></span></td>
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<td style="text-align:center;"><span style="font-family:Arial, Helvetica, sans-serif;"><strong></strong></span></td>
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</tr>
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<tr>
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<td style="text-align:center;"><span style="font-family:Arial, Helvetica, sans-serif;"><strong> 可轉換<br>Transmutable</strong></span></td>
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<td style="text-align:center;"><span style="font-family:Arial, Helvetica, sans-serif;"><strong可轉換<br>Transmutable</strong></span></td>
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<td style="text-align:center;"><span style="font-family:Arial, Helvetica, sans-serif;"><strong>可轉換<br>Transmutable</strong></span></td>
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<td style="text-align:center;"><span style="font-family:Arial, Helvetica, sans-serif;"><strong></strong></span></td>
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</tr>
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<tr>
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<td style="text-align:center;"><span style="font-family:Arial, Helvetica, sans-serif;"><strong> 極性<br>Polarities</strong></span></td>
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<td style="text-align:center;"><span style="font-family:Arial, Helvetica, sans-serif;"><strong>極性<br>Polarities</strong></span></td>
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<td style="text-align:center;"><span style="font-family:Arial, Helvetica, sans-serif;"><strong>madurai</strong></span></td>
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<td style="text-align:center;"><span style="font-family:Arial, Helvetica, sans-serif;"><strong></strong></span></td>
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</tr>
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<tr>
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<td style="text-align:center;"><span style="font-family:Arial, Helvetica, sans-serif;"><strong> 類型<br>Category</strong></span></td>
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<td style="text-align:center;"><span style="font-family:Arial, Helvetica, sans-serif;"><strong>類型<br>Category</strong></span></td>
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<td style="text-align:center;" colspan="2"><span style="font-family:Arial, Helvetica, sans-serif;"><strong>近戰模組<br>Melee Mod</strong></span></td>
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</tr>
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<td style="text-align:center;"><span style="font-family:Arial, Helvetica, sans-serif;"><strong>描述</strong></span><br><span style="font-family:Arial, Helvetica, sans-serif;"><strong>Description</strong></span></td>
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<td style="text-align:center;" colspan="2"><span style="font-family:Arial, Helvetica, sans-serif;"><strong></strong></span></td>
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</tr>
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</tbody>
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</table>
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</figure>
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<figure class="table">
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<table>
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<tbody>
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<tr>
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<td style="text-align:center; width:200px;"><span style="font-family:Arial, Helvetica, sans-serif;"><strong>級數<br>Grade</strong></span></td>
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<td style="text-align:center; width:200px;"><span style="font-family:Arial, Helvetica, sans-serif;"><strong>消耗<br>Drain</strong></span></td>
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<td style="text-align:center; width:400px;"><span style="font-family:Arial, Helvetica, sans-serif;"><strong>原版<br>Prototype</strong></span></td>
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</tr>
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<tr><td style="text-align:center;"><span style="font-family:Arial, Helvetica, sans-serif;"><strong>0</strong></span></td><td style="text-align:center;"><span style="font-family:Arial, Helvetica, sans-serif;"><strong>10</strong></span></td><td style="text-align:center;"><span style="font-family:Arial, Helvetica, sans-serif;"><strong>+13.<br>3% Melee Damage per Status Type affecting the target</strong></span></td></tr><tr><td style="text-align:center;"><span style="font-family:Arial, Helvetica, sans-serif;"><strong>1</strong></span></td><td style="text-align:center;"><span style="font-family:Arial, Helvetica, sans-serif;"><strong>11</strong></span></td><td style="text-align:center;"><span style="font-family:Arial, Helvetica, sans-serif;"><strong>+26.<br>7% Melee Damage per Status Type affecting the target</strong></span></td></tr><tr><td style="text-align:center;"><span style="font-family:Arial, Helvetica, sans-serif;"><strong>2</strong></span></td><td style="text-align:center;"><span style="font-family:Arial, Helvetica, sans-serif;"><strong>12</strong></span></td><td style="text-align:center;"><span style="font-family:Arial, Helvetica, sans-serif;"><strong>+40% Melee Damage per Status Type affecting the target</strong></span></td></tr><tr><td style="text-align:center;"><span style="font-family:Arial, Helvetica, sans-serif;"><strong>3</strong></span></td><td style="text-align:center;"><span style="font-family:Arial, Helvetica, sans-serif;"><strong>13</strong></span></td><td style="text-align:center;"><span style="font-family:Arial, Helvetica, sans-serif;"><strong>+53.<br>3% Melee Damage per Status Type affecting the target</strong></span></td></tr><tr><td style="text-align:center;"><span style="font-family:Arial, Helvetica, sans-serif;"><strong>4</strong></span></td><td style="text-align:center;"><span style="font-family:Arial, Helvetica, sans-serif;"><strong>14</strong></span></td><td style="text-align:center;"><span style="font-family:Arial, Helvetica, sans-serif;"><strong>+66.<br>7% Melee Damage per Status Type affecting the target</strong></span></td></tr><tr><td style="text-align:center;"><span style="font-family:Arial, Helvetica, sans-serif;"><strong>5</strong></span></td><td style="text-align:center;"><span style="font-family:Arial, Helvetica, sans-serif;"><strong>15</strong></span></td><td style="text-align:center;"><span style="font-family:Arial, Helvetica, sans-serif;"><strong>+80% Melee Damage per Status Type affecting the target</strong></span></td></tr>
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<figure class="table">
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<table>
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<tbody>
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<tr>
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<td style="text-align:center; width:200px;"><span style="font-family:Arial, Helvetica, sans-serif;"><strong>級數<br>Grade</strong></span></td>
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<td style="text-align:center; width:200px;"><span style="font-family:Arial, Helvetica, sans-serif;"><strong>消耗<br>Drain</strong></span></td>
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<td style="text-align:center; width:400px;"><span style="font-family:Arial, Helvetica, sans-serif;"><strong>原版<br>Prototype</strong></span></td>
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</tr>
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<tr><td style="text-align:center;"><span style="font-family:Arial, Helvetica, sans-serif;"><strong>0</strong></span></td><td style="text-align:center;"><span style="font-family:Arial, Helvetica, sans-serif;"><strong>10</strong></span></td><td style="text-align:center;"><span style="font-family:Arial, Helvetica, sans-serif;"><strong>+13.<br>3% Melee Damage per Status Type affecting the target</strong></span></td></tr><tr><td style="text-align:center;"><span style="font-family:Arial, Helvetica, sans-serif;"><strong>1</strong></span></td><td style="text-align:center;"><span style="font-family:Arial, Helvetica, sans-serif;"><strong>11</strong></span></td><td style="text-align:center;"><span style="font-family:Arial, Helvetica, sans-serif;"><strong>+26.<br>7% Melee Damage per Status Type affecting the target</strong></span></td></tr><tr><td style="text-align:center;"><span style="font-family:Arial, Helvetica, sans-serif;"><strong>2</strong></span></td><td style="text-align:center;"><span style="font-family:Arial, Helvetica, sans-serif;"><strong>12</strong></span></td><td style="text-align:center;"><span style="font-family:Arial, Helvetica, sans-serif;"><strong>+40% Melee Damage per Status Type affecting the target</strong></span></td></tr><tr><td style="text-align:center;"><span style="font-family:Arial, Helvetica, sans-serif;"><strong>3</strong></span></td><td style="text-align:center;"><span style="font-family:Arial, Helvetica, sans-serif;"><strong>13</strong></span></td><td style="text-align:center;"><span style="font-family:Arial, Helvetica, sans-serif;"><strong>+53.<br>3% Melee Damage per Status Type affecting the target</strong></span></td></tr><tr><td style="text-align:center;"><span style="font-family:Arial, Helvetica, sans-serif;"><strong>4</strong></span></td><td style="text-align:center;"><span style="font-family:Arial, Helvetica, sans-serif;"><strong>14</strong></span></td><td style="text-align:center;"><span style="font-family:Arial, Helvetica, sans-serif;"><strong>+66.<br>7% Melee Damage per Status Type affecting the target</strong></span></td></tr><tr><td style="text-align:center;"><span style="font-family:Arial, Helvetica, sans-serif;"><strong>5</strong></span></td><td style="text-align:center;"><span style="font-family:Arial, Helvetica, sans-serif;"><strong>15</strong></span></td><td style="text-align:center;"><span style="font-family:Arial, Helvetica, sans-serif;"><strong>+80% Melee Damage per Status Type affecting the target</strong></span></td></tr>
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</tbody>
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</table>
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</figure>
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<figure class="table">
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<table>
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<tbody>
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<tr>
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<td style="text-align:center; width:250px;"><span style="font-family:Arial, Helvetica, sans-serif;"><strong>掉落<br>Drop</strong></span></td>
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<td style="text-align:center; width:400px;"><span style="font-family:Arial, Helvetica, sans-serif;"><strong>原版<br>Prototype</strong></span></td>
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</tr>
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<tr><td style="text-align:center;"><span style="font-family:Arial, Helvetica, sans-serif;"><strong>
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0.02% [5,000.0] (0)<br>0.05% [2,000.0] (1)<br>1.03% [97.1] (2)<br>1.49% [67.1] (3)<br></strong></span></td><td style="text-align:center;"><span style="font-family:Arial, Helvetica, sans-serif;"><strong>Basal Diploid Rex (0)<br>Basal Diploid (0)<br>Deimos Carnis (0)<br>Deimos Jugulus (0)<br>Deimos Leaping Thrasher (0)<br>Deimos Saxum (0)<br>Drekar Butcher (0)<br>Feral Diploid Rex (0)<br>Feral Diploid (0)<br>Kuva Bombard (0)<br>Leaping Thrasher (0)<br>Kuva Lich Agor Rok (Level 80 - 100) (1)<br>Duviri/Endless: Tier 6 (Normal) (2)<br>Duviri/Endless: Tier 4 (Normal) (3)</strong></span></td></tr>
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</tbody>
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</table>
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</figure>
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<figure class="table">
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<table>
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<tbody>
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<tr>
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<td style="text-align:center; width:250px;"><span style="font-family:Arial, Helvetica, sans-serif;"><strong>掉落<br>Drop</strong></span></td>
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<td style="text-align:center; width:400px;"><span style="font-family:Arial, Helvetica, sans-serif;"><strong>原版<br>Prototype</strong></span></td>
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</tr>
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<tr><td style="text-align:center;"><span style="font-family:Arial, Helvetica, sans-serif;"><strong>
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0.02% [1 in 5,000.0] (0)<br>0.05% [1 in 2,000.0] (1)<br>1.03% [1 in 97.1] (2)<br>1.49% [1 in 67.1] (3)<br></strong></span></td><td style="text-align:center;"><span style="font-family:Arial, Helvetica, sans-serif;"><strong>Basal Diploid Rex (0)<br>Basal Diploid (0)<br>Deimos Carnis (0)<br>Deimos Jugulus (0)<br>Deimos Leaping Thrasher (0)<br>Deimos Saxum (0)<br>Drekar Butcher (0)<br>Feral Diploid Rex (0)<br>Feral Diploid (0)<br>Kuva Bombard (0)<br>Leaping Thrasher (0)<br>Kuva Lich Agor Rok (Level 80 - 100) (1)<br>Duviri/Endless: Tier 6 (Normal) (2)<br>Duviri/Endless: Tier 4 (Normal) (3)</strong></span></td></tr>
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</tbody>
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</table>
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</figure>
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</tbody>
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</table>
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</figure>
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<figure class="table">
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<table>
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<tbody>
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<tr>
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<td style="text-align:center;width:250px;"><span style="font-family:Arial, Helvetica, sans-serif;"><strong> 描述</strong></span><br><span style="font-family:Arial, Helvetica, sans-serif;"><strong>Description</strong></span></td>
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<td style="text-align:center;width:650px;"><span style="font-family:Arial, Helvetica, sans-serif;"><strong></strong></span></td>
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<td style="text-align:center;"><span style="font-family:Arial, Helvetica, sans-serif;"><strong> 更新紀錄</strong></span><br><span style="font-family:Arial, Helvetica, sans-serif;"><strong>Update Logs</strong></span></td>
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<td style="text-align:center;"><span style="font-family:Arial, Helvetica, sans-serif;"><strong>2022-02-15 <a href="https://forums.warframe.com/topic/1300539-echoes-of-war-banshee-mirage-prime-vault-hotfix-3113/"><span title="Fixed damage bonus % provided by Condition Overload not being numerically consistent across Melee weapons.
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Condition Overload was not accounting for Melee weapons that deal different amounts of damage with different swings via combos. We will continue to watch for any issues related to the above.">Echoes of War: Banshee & Mirage Prime Vault: Hotfix 31.1.3</span></a><br>2021-07-06 <a href="https://forums.warframe.com/topic/1269749-update-305-sisters-of-parvos/"><span title="">Update 30.5: Sisters of Parvos</span></a><br>2020-06-24 <a href="https://forums.warframe.com/topic/1203007-the-deadlock-protocol-hotfix-2806-28061/"><span title="Fixed Condition Overload not affecting the damage of a thrown Glaive.">The Deadlock Protocol: Hotfix 28.0.6 + 28.0.6.1</span></a><br>2019-10-31 <a href="https://forums.warframe.com/topic/1136784-update-26-the-old-blood/"><span title="">Update 26: The Old Blood</span></a><br></strong></span></td><br></td>
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<td style="text-align:center; width:900px;" colspan="2"><span style="font-family:Arial, Helvetica, sans-serif;"><strong>更新紀錄<br>Update Logs</strong></span></td>
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</tr>
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<tr><td style="text-align:center; width:300px;"><span style="font-family:Arial, Helvetica, sans-serif;"><strong>[4] 2022-02-15 R</strong></span></td><td style="width:600px;"><span style="font-family:Arial, Helvetica, sans-serif;"><strong><a href="https://forums.warframe.com/topic/1300539-echoes-of-war-banshee-mirage-prime-vault-hotfix-3113/"><span title="Fixed damage bonus % provided by Condition Overload not being numerically consistent across Melee weapons.
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Condition Overload was not accounting for Melee weapons that deal different amounts of damage with different swings via combos. We will continue to watch for any issues related to the above.">Echoes of War: Banshee & Mirage Prime Vault: Hotfix 31.1.3</span></a></strong></span></td></tr><tr><td style="text-align:center; width:300px;"><span style="font-family:Arial, Helvetica, sans-serif;"><strong>[3] 2021-07-06 R</strong></span></td><td style="width:600px;"><span style="font-family:Arial, Helvetica, sans-serif;"><strong><a href="https://forums.warframe.com/topic/1269749-update-305-sisters-of-parvos/"><span title="">Update 30.5: Sisters of Parvos</span></a></strong></span></td></tr><tr><td style="text-align:center; width:300px;"><span style="font-family:Arial, Helvetica, sans-serif;"><strong>[2] 2020-06-24 R</strong></span></td><td style="width:600px;"><span style="font-family:Arial, Helvetica, sans-serif;"><strong><a href="https://forums.warframe.com/topic/1203007-the-deadlock-protocol-hotfix-2806-28061/"><span title="Fixed Condition Overload not affecting the damage of a thrown Glaive.">The Deadlock Protocol: Hotfix 28.0.6 + 28.0.6.1</span></a></strong></span></td></tr><tr><td style="text-align:center; width:300px;"><span style="font-family:Arial, Helvetica, sans-serif;"><strong>[1] 2019-10-31 R</strong></span></td><td style="width:600px;"><span style="font-family:Arial, Helvetica, sans-serif;"><strong><a href="https://forums.warframe.com/topic/1136784-update-26-the-old-blood/"><span title="">Update 26: The Old Blood</span></a></strong></span></td></tr><tr><td style="text-align:center; width:300px;"><span style="font-family:Arial, Helvetica, sans-serif;"><strong>[0] 2016-12-01 R</strong></span></td><td style="width:600px;"><span style="font-family:Arial, Helvetica, sans-serif;"><strong><a href="https://wiki.warframe.com/w/Update_19%23Update_19.2"><span title="">Update 19.2</span></a></strong></span></td></tr>
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