This commit is contained in:
2026-04-24 21:03:40 +09:00
parent 0af3009f63
commit 199b29ec25
1536 changed files with 46742 additions and 65457 deletions
+26 -38
View File
@@ -1,13 +1,3 @@
<!--
title: bursting_mass
description:
published: true
date: 2026-04-23T15:14:33.674Z
tags:
editor: ckeditor
dateCreated: 2026-04-23T13:44:42.863Z
-->
<!--
title: bursting mass
@@ -28,67 +18,65 @@ dateCreated: 2026-04-23T13:44:42.863Z
<td style="text-align:center;width:200px;"><span style="font-family:Arial, Helvetica, sans-serif;"><strong>高階<br>Prime</strong></span></td>
</tr>
<tr>
<td style="text-align:center;"><span style="font-family:Arial, Helvetica, sans-serif;"><strong>&nbsp;可交易<br>Tradable</strong></span></td>
<td style="text-align:center;"><span style="font-family:Arial, Helvetica, sans-serif;"><strong>可交易<br>Tradable</strong></span></td>
<td style="text-align:center;"><span style="font-family:Arial, Helvetica, sans-serif;"><strong>可交易<br>Tradable</strong></span></td>
<td style="text-align:center;"><span style="font-family:Arial, Helvetica, sans-serif;"><strong></strong></span></td>
</tr>
<tr>
<td style="text-align:center;"><span style="font-family:Arial, Helvetica, sans-serif;"><strong>&nbsp;可轉換<br>Transmutable</strong></span></td>
<td style="text-align:center;"><span style="font-family:Arial, Helvetica, sans-serif;"><strong可轉換<br>Transmutable</strong></span></td>
<td style="text-align:center;"><span style="font-family:Arial, Helvetica, sans-serif;"><strong>不可轉換<br>Non Transmutable</strong></span></td>
<td style="text-align:center;"><span style="font-family:Arial, Helvetica, sans-serif;"><strong></strong></span></td>
</tr>
<tr>
<td style="text-align:center;"><span style="font-family:Arial, Helvetica, sans-serif;"><strong>&nbsp;極性<br>Polarities</strong></span></td>
<td style="text-align:center;"><span style="font-family:Arial, Helvetica, sans-serif;"><strong>極性<br>Polarities</strong></span></td>
<td style="text-align:center;"><span style="font-family:Arial, Helvetica, sans-serif;"><strong>naramon</strong></span></td>
<td style="text-align:center;"><span style="font-family:Arial, Helvetica, sans-serif;"><strong></strong></span></td>
</tr>
<tr>
<td style="text-align:center;"><span style="font-family:Arial, Helvetica, sans-serif;"><strong>&nbsp;類型<br>Category</strong></span></td>
<td style="text-align:center;"><span style="font-family:Arial, Helvetica, sans-serif;"><strong>類型<br>Category</strong></span></td>
<td style="text-align:center;" colspan="2"><span style="font-family:Arial, Helvetica, sans-serif;"><strong>主要模組<br>Primary Mod</strong></span></td>
</tr>
<tr>
<td style="text-align:center;"><span style="font-family:Arial, Helvetica, sans-serif;"><strong>描述</strong></span><br><span style="font-family:Arial, Helvetica, sans-serif;"><strong>Description</strong></span></td>
<td style="text-align:center;" colspan="2"><span style="font-family:Arial, Helvetica, sans-serif;"><strong></strong></span></td>
</tr>
</tbody>
</table>
</figure>
<figure class="table">
<table>
<tbody>
<tr>
<td style="text-align:center; width:200px;"><span style="font-family:Arial, Helvetica, sans-serif;"><strong>級數<br>Grade</strong></span></td>
<td style="text-align:center; width:200px;"><span style="font-family:Arial, Helvetica, sans-serif;"><strong>消耗<br>Drain</strong></span></td>
<td style="text-align:center; width:400px;"><span style="font-family:Arial, Helvetica, sans-serif;"><strong>原版<br>Prototype</strong></span></td>
</tr>
<tr><td style="text-align:center;"><span style="font-family:Arial, Helvetica, sans-serif;"><strong>0</strong></span></td><td style="text-align:center;"><span style="font-family:Arial, Helvetica, sans-serif;"><strong>4</strong></span></td><td style="text-align:center;"><span style="font-family:Arial, Helvetica, sans-serif;"><strong>The infested mass accumulates 50% of the damage that goes through it and deals it in 15m radius when it expires.<br> Secondary fire will manually detonate an existing mass.<br></strong></span></td></tr><tr><td style="text-align:center;"><span style="font-family:Arial, Helvetica, sans-serif;"><strong>1</strong></span></td><td style="text-align:center;"><span style="font-family:Arial, Helvetica, sans-serif;"><strong>5</strong></span></td><td style="text-align:center;"><span style="font-family:Arial, Helvetica, sans-serif;"><strong>The infested mass accumulates 80% of the damage that goes through it and deals it in 15m radius when it expires.<br> Secondary fire will manually detonate an existing mass.<br></strong></span></td></tr><tr><td style="text-align:center;"><span style="font-family:Arial, Helvetica, sans-serif;"><strong>2</strong></span></td><td style="text-align:center;"><span style="font-family:Arial, Helvetica, sans-serif;"><strong>6</strong></span></td><td style="text-align:center;"><span style="font-family:Arial, Helvetica, sans-serif;"><strong>The infested mass accumulates 110% of the damage that goes through it and deals it in 15m radius when it expires.<br> Secondary fire will manually detonate an existing mass.<br></strong></span></td></tr><tr><td style="text-align:center;"><span style="font-family:Arial, Helvetica, sans-serif;"><strong>3</strong></span></td><td style="text-align:center;"><span style="font-family:Arial, Helvetica, sans-serif;"><strong>7</strong></span></td><td style="text-align:center;"><span style="font-family:Arial, Helvetica, sans-serif;"><strong>The infested mass accumulates 140% of the damage that goes through it and deals it in 15m radius when it expires.<br> Secondary fire will manually detonate an existing mass.<br></strong></span></td></tr><tr><td style="text-align:center;"><span style="font-family:Arial, Helvetica, sans-serif;"><strong>4</strong></span></td><td style="text-align:center;"><span style="font-family:Arial, Helvetica, sans-serif;"><strong>8</strong></span></td><td style="text-align:center;"><span style="font-family:Arial, Helvetica, sans-serif;"><strong>The infested mass accumulates 170% of the damage that goes through it and deals it in 15m radius when it expires.<br> Secondary fire will manually detonate an existing mass.<br></strong></span></td></tr><tr><td style="text-align:center;"><span style="font-family:Arial, Helvetica, sans-serif;"><strong>5</strong></span></td><td style="text-align:center;"><span style="font-family:Arial, Helvetica, sans-serif;"><strong>9</strong></span></td><td style="text-align:center;"><span style="font-family:Arial, Helvetica, sans-serif;"><strong>The infested mass accumulates 200% of the damage that goes through it and deals it in 15m radius when it expires.<br> Secondary fire will manually detonate an existing mass.<br></strong></span></td></tr>
<figure class="table">
<table>
<tbody>
<tr>
<td style="text-align:center; width:200px;"><span style="font-family:Arial, Helvetica, sans-serif;"><strong>級數<br>Grade</strong></span></td>
<td style="text-align:center; width:200px;"><span style="font-family:Arial, Helvetica, sans-serif;"><strong>消耗<br>Drain</strong></span></td>
<td style="text-align:center; width:400px;"><span style="font-family:Arial, Helvetica, sans-serif;"><strong>原版<br>Prototype</strong></span></td>
</tr>
<tr><td style="text-align:center;"><span style="font-family:Arial, Helvetica, sans-serif;"><strong>0</strong></span></td><td style="text-align:center;"><span style="font-family:Arial, Helvetica, sans-serif;"><strong>4</strong></span></td><td style="text-align:center;"><span style="font-family:Arial, Helvetica, sans-serif;"><strong>The infested mass accumulates 50% of the damage that goes through it and deals it in 15m radius when it expires.<br> Secondary fire will manually detonate an existing mass.<br></strong></span></td></tr><tr><td style="text-align:center;"><span style="font-family:Arial, Helvetica, sans-serif;"><strong>1</strong></span></td><td style="text-align:center;"><span style="font-family:Arial, Helvetica, sans-serif;"><strong>5</strong></span></td><td style="text-align:center;"><span style="font-family:Arial, Helvetica, sans-serif;"><strong>The infested mass accumulates 80% of the damage that goes through it and deals it in 15m radius when it expires.<br> Secondary fire will manually detonate an existing mass.<br></strong></span></td></tr><tr><td style="text-align:center;"><span style="font-family:Arial, Helvetica, sans-serif;"><strong>2</strong></span></td><td style="text-align:center;"><span style="font-family:Arial, Helvetica, sans-serif;"><strong>6</strong></span></td><td style="text-align:center;"><span style="font-family:Arial, Helvetica, sans-serif;"><strong>The infested mass accumulates 110% of the damage that goes through it and deals it in 15m radius when it expires.<br> Secondary fire will manually detonate an existing mass.<br></strong></span></td></tr><tr><td style="text-align:center;"><span style="font-family:Arial, Helvetica, sans-serif;"><strong>3</strong></span></td><td style="text-align:center;"><span style="font-family:Arial, Helvetica, sans-serif;"><strong>7</strong></span></td><td style="text-align:center;"><span style="font-family:Arial, Helvetica, sans-serif;"><strong>The infested mass accumulates 140% of the damage that goes through it and deals it in 15m radius when it expires.<br> Secondary fire will manually detonate an existing mass.<br></strong></span></td></tr><tr><td style="text-align:center;"><span style="font-family:Arial, Helvetica, sans-serif;"><strong>4</strong></span></td><td style="text-align:center;"><span style="font-family:Arial, Helvetica, sans-serif;"><strong>8</strong></span></td><td style="text-align:center;"><span style="font-family:Arial, Helvetica, sans-serif;"><strong>The infested mass accumulates 170% of the damage that goes through it and deals it in 15m radius when it expires.<br> Secondary fire will manually detonate an existing mass.<br></strong></span></td></tr><tr><td style="text-align:center;"><span style="font-family:Arial, Helvetica, sans-serif;"><strong>5</strong></span></td><td style="text-align:center;"><span style="font-family:Arial, Helvetica, sans-serif;"><strong>9</strong></span></td><td style="text-align:center;"><span style="font-family:Arial, Helvetica, sans-serif;"><strong>The infested mass accumulates 200% of the damage that goes through it and deals it in 15m radius when it expires.<br> Secondary fire will manually detonate an existing mass.<br></strong></span></td></tr>
</tbody>
</table>
</figure>
</tbody>
</table>
</figure>
</tbody>
</table>
</figure>
</tbody>
</table>
</figure>
<figure class="table">
<table>
<tbody>
<tr>
<td style="text-align:center;width:250px;"><span style="font-family:Arial, Helvetica, sans-serif;"><strong>&nbsp;描述</strong></span><br><span style="font-family:Arial, Helvetica, sans-serif;"><strong>Description</strong></span></td>
<td style="text-align:center;width:650px;"><span style="font-family:Arial, Helvetica, sans-serif;"><strong></strong></span></td>
</tr>
<tr>
<td style="text-align:center;"><span style="font-family:Arial, Helvetica, sans-serif;"><strong>&nbsp;更新紀錄</strong></span><br><span style="font-family:Arial, Helvetica, sans-serif;"><strong>Update Logs</strong></span></td>
<td style="text-align:center;"><span style="font-family:Arial, Helvetica, sans-serif;"><strong>2019-06-14 <a href="https://forums.warframe.com/topic/1102887-the-jovian-concord-hotfix-2513/"><span title="Fixed Beam weapons and Gunblades not affecting Bursting Mass damage on detonate.">The Jovian Concord: Hotfix 25.1.3</span></a><br>2019-04-26 <a href="https://forums.warframe.com/topic/1088451-plains-of-eidolon-remaster-hotfix-2481/"><span title="Fixed Beam weapons and Gunblades not affecting the Bursting Mass Mod damage on detonate.">Plains of Eidolon Remaster: Hotfix 24.8.1</span></a><br></strong></span></td><br></td>
<td style="text-align:center; width:900px;" colspan="2"><span style="font-family:Arial, Helvetica, sans-serif;"><strong>更新紀錄<br>Update Logs</strong></span></td>
</tr>
<tr><td style="text-align:center; width:300px;"><span style="font-family:Arial, Helvetica, sans-serif;"><strong>[2] 2019-06-14 R</strong></span></td><td style="width:600px;"><span style="font-family:Arial, Helvetica, sans-serif;"><strong><a href="https://forums.warframe.com/topic/1102887-the-jovian-concord-hotfix-2513/"><span title="Fixed Beam weapons and Gunblades not affecting Bursting Mass damage on detonate.">The Jovian Concord: Hotfix 25.1.3</span></a></strong></span></td></tr><tr><td style="text-align:center; width:300px;"><span style="font-family:Arial, Helvetica, sans-serif;"><strong>[1] 2019-04-26 R</strong></span></td><td style="width:600px;"><span style="font-family:Arial, Helvetica, sans-serif;"><strong><a href="https://forums.warframe.com/topic/1088451-plains-of-eidolon-remaster-hotfix-2481/"><span title="Fixed Beam weapons and Gunblades not affecting the Bursting Mass Mod damage on detonate.">Plains of Eidolon Remaster: Hotfix 24.8.1</span></a></strong></span></td></tr><tr><td style="text-align:center; width:300px;"><span style="font-family:Arial, Helvetica, sans-serif;"><strong>[0] 2019-02-27 R</strong></span></td><td style="width:600px;"><span style="font-family:Arial, Helvetica, sans-serif;"><strong><a href="https://wiki.warframe.com/w/Update_24%23Update_24.3"><span title="">Update 24.3</span></a></strong></span></td></tr>
</tbody>
</table>
</figure>
<figure class="table">
<table>
<tbody>