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* Use new linter * Luacheck and Sumneko Lua fixes * Bump CI action versions * Fix excludes for ldoc
120 lines
6.5 KiB
Lua
120 lines
6.5 KiB
Lua
--- This file defines the different triggers for the chat bot
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-- @config Chat-Reply
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local Async = require 'expcore.async'
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local format_time = _C.format_time --- @dep expcore.common
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-- eg Async(async_message, is_command or player, message)
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local async_message = Async.register(function(player, message)
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if player == true then game.print(message) else player.print(message) end
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end)
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-- luacheck:ignore 212/player 212/is_command
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return {
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allow_command_prefix_for_messages = true, --- @setting allow_command_prefix_for_messages when true any message trigger will print to all player when prefixed
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messages = { --- @setting messages will trigger when ever the word is said
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['discord'] = {'info.discord'},
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['expgaming'] = {'info.website'},
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['website'] = {'info.website'},
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['status'] = {'info.status'},
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['github'] = {'info.github'},
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['patreon'] = {'info.patreon'},
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['donate'] = {'info.patreon'},
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['command'] = {'info.custom-commands'},
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['commands'] = {'info.custom-commands'},
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['softmod'] = {'info.softmod'},
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['script'] = {'info.softmod'},
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['loop'] = {'chat-bot.loops'},
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['rhd'] = {'info.lhd'},
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['lhd'] = {'info.lhd'},
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['roundabout'] = {'chat-bot.loops'},
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['roundabouts'] = {'chat-bot.loops'},
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['redmew'] = {'info.redmew'},
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['afk'] = function(player, _is_command)
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local max = player
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for _, next_player in pairs(game.connected_players) do
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if max.afk_time < next_player.afk_time then
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max = next_player
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end
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end
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return {'chat-bot.afk', max.name, format_time(max.afk_time, {minutes = true, seconds = true, long = true})}
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end,
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['players'] = function(_player, _is_command)
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return {'chat-bot.players', #game.players}
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end,
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['online'] = function(_player, _is_command)
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return {'chat-bot.players-online', #game.connected_players}
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end,
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['r!verify'] = function(player, _is_command)
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return {'chat-bot.verify', player.name}
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end,
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},
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command_admin_only = false, --- @setting command_admin_only when true will only allow chat commands for admins
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command_permission = 'command/chat-bot', --- @setting command_permission the permission used to allow command prefixes
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command_prefix = '!', --- @setting command_prefix prefix used for commands below and to print to all players (if enabled above)
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commands = { --- @setting commands will trigger only when command prefix is given
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['dev'] = {'chat-bot.not-real-dev'},
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['blame'] = function(player, _is_command)
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local names = {'Cooldude2606', 'arty714', 'badgamernl', 'mark9064', 'aldldl', 'Drahc_pro', player.name}
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for _, next_player in pairs(game.connected_players) do
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names[#names + 1] = next_player.name
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end
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return {'chat-bot.blame', table.get_random_dictionary_entry(names)}
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end,
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['magic'] = {'chat-bot.magic'},
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['aids'] = {'chat-bot.aids'},
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['riot'] = {'chat-bot.riot'},
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['lenny'] = {'chat-bot.lenny'},
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['hodor'] = function(_player, _is_command)
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local options = {'?', '.', '!', '!!!'}
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return {'chat-bot.hodor', table.get_random_dictionary_entry(options)}
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end,
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['evolution'] = function(_player, _is_command)
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return {'chat-bot.current-evolution', string.format('%.2f', game.forces['enemy'].evolution_factor)}
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end,
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['makepopcorn'] = function(player, _is_command)
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local timeout = math.floor(180*(math.random()+0.5))
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Async(async_message, true, {'chat-bot.reply', {'chat-bot.get-popcorn-1'}})
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Async.wait(timeout, async_message, true, {'chat-bot.reply', {'chat-bot.get-popcorn-2', player.name}})
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end,
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['passsomesnaps'] = function(player, _is_command)
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local timeout = math.floor(180*(math.random()+0.5))
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Async(async_message, player, {'chat-bot.reply', {'chat-bot.get-snaps-1'}})
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Async.wait(timeout, async_message, true, {'chat-bot.reply', {'chat-bot.get-snaps-2', player.name}})
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Async.wait(timeout*(math.random()+0.5), async_message, true, {'chat-bot.reply', {'chat-bot.get-snaps-3', player.name}})
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end,
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['makecocktail'] = function(player, _is_command)
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local timeout = math.floor(180*(math.random()+0.5))
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Async(async_message, true, {'chat-bot.reply', {'chat-bot.get-cocktail-1'}})
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Async.wait(timeout, async_message, true, {'chat-bot.reply', {'chat-bot.get-cocktail-2', player.name}})
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Async.wait(timeout*(math.random()+0.5), async_message, true, {'chat-bot.reply', {'chat-bot.get-cocktail-3', player.name}})
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end,
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['makecoffee'] = function(player, _is_command)
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local timeout = math.floor(180*(math.random()+0.5))
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Async(async_message, true, {'chat-bot.reply', {'chat-bot.make-coffee-1'}})
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Async.wait(timeout, async_message, true, {'chat-bot.reply', {'chat-bot.make-coffee-2', player.name}})
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end,
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['orderpizza'] = function(player, _is_command)
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local timeout = math.floor(180*(math.random()+0.5))
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Async(async_message, true, {'chat-bot.reply', {'chat-bot.order-pizza-1'}})
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Async.wait(timeout, async_message, true, {'chat-bot.reply', {'chat-bot.order-pizza-2', player.name}})
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Async.wait(timeout*(math.random()+0.5), async_message, true, {'chat-bot.reply', {'chat-bot.order-pizza-3', player.name}})
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end,
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['maketea'] = function(player, _is_command)
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local timeout = math.floor(180*(math.random()+0.5))
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Async(async_message, true, {'chat-bot.reply', {'chat-bot.make-tea-1'}})
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Async.wait(timeout, async_message, true, {'chat-bot.reply', {'chat-bot.make-tea-2', player.name}})
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end,
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['meadplease'] = function(player, _is_command)
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local timeout = math.floor(180*(math.random()+0.5))
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Async(async_message, true, {'chat-bot.reply', {'chat-bot.get-mead-1'}})
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Async.wait(timeout, async_message, true, {'chat-bot.reply', {'chat-bot.get-mead-2', player.name}})
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end,
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['passabeer'] = function(player, _is_command)
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local timeout = math.floor(180*(math.random()+0.5))
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Async(async_message, true, {'chat-bot.reply', {'chat-bot.get-beer-1'}})
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Async.wait(timeout, async_message, true, {'chat-bot.reply', {'chat-bot.get-beer-2', player.name}})
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end
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}
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}
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